Hi folks,
We noticed that several people signed up for the
MINI1-1 game over on Warhorn (where the Living Forgotten Realms signups are taking place) have signed up for half the game in one slot and then a second slot much later.
You must sign up for 2 consecutive rounds!
MINI1-1 is a 2-round adventure that does not have a clear mid-point. It must be played by the same players in two consecutive rounds.
If you have signed up otherwise, please make changes in Warhorn so that you are signed up for two contiguous rounds of play.
The valid slots are:
Friday: slots 1 and 2
Saturday: slots 3 and 4 OR slots 4 and 5.
Also, MINI1-1 is the first in a new type of adventure which features a tight storyline. Set in the Returned Abeir part of FR, the series is designed to provide more setting, more story, and a continuous story experience if you play just the MINI mods. There will be six mods over time, allowing your MINI PC to reach beyond 4th level all within the storyline. You can play MINI1-1 with any valid LFR PC in the 1st-4th level range, but it is more fun to play with a new PC so you can enjoy future installments.
The blurb from Warhorn:
MINI1-1 Stirring the Embers, Part 1 (Living Forgotten Realms - D&D 4e)
All is not well in the Great Port of Tarmalune and no one speaks of it. People are disappearing toward some fell purpose, and you are next. A two-round Living Forgotten Realms Adventure that is Part 1 of the Embers of Dawn mini-campaign, set in Tarmalune for characters levels 1-4. It is recommended that you play the Embers of Dawn mini-campaign adventures in sequential order with one character for the best enjoyment and play possibilities within the mini-campaign, but it is not required. Two round event, 9+ hours of role-playing goodness. Sign-up for consecutive MINI1-1 Part 1 and Part 2 to play this event.
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