Options

[Battlestar] Game Over - HUMAN VICTORY

1356718

Posts

  • Options
    OsvikOsvik Registered User regular
    edited August 2009
    CRISIS
    Tactical Strike

    Instructions
    1. Activate raiders - Three raiders at 3 o'clock move to 5 o'clock
    2. Setup:
    1 basestar and 5 raiders at 7 o'clock
    1 heavy raider at 9 o'clock
    1 civilian at 1 o'clock
    1 civilian at 3 o'clock
    2 vipers 1 civilian at 5 o'clock
    3. Special rule - Hangar Assault: Damage 2 vipers in the reserve

    Osvik on
  • Options
    MegazverMegazver Registered User regular
    edited August 2009
    Oh my!

    Megazver on
    Chief Tyrol. Academician Megazver of the Jol-Nar Universities
  • Options
    OsvikOsvik Registered User regular
    edited August 2009
    Turn 6 - Admiral Saul Tigh

    Players:
    1. Hippie - President Gaius Baltar - Presidents Office - 0 Cards in hand
    2. Buzz Buzz - Karl "Helo" Agathon - MIA - 6 Cards in hand
    3. WhiteZinfandel - Kara "Starbuck" Thrace - Hangar Deck - 5 Cards in hand
    4. Megazver - "Chief" Galen Tyrol - Communications - 5 Cards in hand
    5. Kevdog - Tom Zarek - Administration - 4 Cards in hand
    6. scrivenerjones - Admiral Saul Tigh - Command - 8 Cards in hand

    Resources:
    Fuel 8. Food 7. Morale 8. Population 10.
    Jump Track: [Start] [No Jump] [No Jump] [-3 pop] [-1 pop] [Auto]
    Distance Traveled: 0
    Boarding Party: Clear
    Raptors: 4 In Reserve, 0 Destroyed
    Vipers: 1 in Reserve, 2 Damaged, 0 Destroyed
    Nukes: 2
    Galactica Damage: None

    Space:
    1 O'Clock: 1 Civilian
    3 O'Clock: 1 Civilian
    5 O'Clock: 3 Vipers, 3 Civilians, 3 Raiders
    7 O'Clock: 1 Viper, Basestar, 5 Raiders
    9 O'Clock: Basestar, 2 Heavy Raiders, Starbuck
    11 O'Clock: clear

    Turn Progress:
    1. Receive Skills Step - 2 LDR 3 TAC
    2. Movement Step - None
    3. Action Step - Scout crisis deck. Card put at bottom of deck
    4. Crisis Step - Rescue Mission
    5. Activate Cylon Ships Step -
    6. Prepare for Jump Step -
    7. Discard and Check for Human Defeat.

    Orders Admiral?

    Osvik on
  • Options
    scrivenerjonesscrivenerjones Registered User regular
    edited August 2009
    Holy moly. Thoughts on this turn? I have a single, lonely XO that I would be happy to hand out to anyone who needs it, or I could use Command to try to get in the fight, or I could do... some other thing.

    You all discuss amongst yourselves for a bit, in the meantime I will do some tactical research of my own

    1251278381.jpg

    scrivenerjones on
  • Options
    MegazverMegazver Registered User regular
    edited August 2009
    Well, you could push out some more Vipers at 5 'o clock, I suppose. Or try to fight with the ones that are already there. Or XO someone else to do it for you. I guess what I'm trying to say is 'I have no idea.'

    Megazver on
    Chief Tyrol. Academician Megazver of the Jol-Nar Universities
  • Options
    WhiteZinfandelWhiteZinfandel Your insides Let me show you themRegistered User regular
    edited August 2009
    So far as I can tell, the only person worth XOing is me. You're probably better off doing that than using command to attack, since I have more firepower and can also draw the raiders' fire.

    WhiteZinfandel on
  • Options
    KevdogKevdog Registered User regular
    edited August 2009
    Frak.

    Well, the one nice thing is that the viper screen at 5 o'clock is protecting all the civilians because of the way the raiders will move. You could activate Command to pick off a couple of raiders at 5... or XO Chief to move the 5 o'clock civilians to 3 o'clock... or XO Starbuck to get her into the fight... or scout the Crisis deck to look for jump prep and/or not-raider-activation.

    Kevdog on
  • Options
    Buzz BuzzBuzz Buzz Registered User regular
    edited August 2009
    Yeah, I'd say if you can launch a scout, do that. We need jump prep and we need it now, even if it means a raider activation. Based on Starbuck not going off in a blaze of exploding enemies, I'm going to guess that together she and I can probably save the vipers that are engaging raiders. If we get the jump prep to -1, we may want to consider jumping, although we'd obviously prefer to auto-jump.

    Buzz Buzz on
  • Options
    HippieHippie Registered User regular
    edited August 2009
    Yeah, scout if you can, otherwise order those Vipers to take a few shots at the Raiders.

    Hippie on
  • Options
    scrivenerjonesscrivenerjones Registered User regular
    edited August 2009
    yeah, 2 TAC to scout the crisis deck seems like the least worst. I will also bump up the roll with a 3 TAC just to make sure(r).

    scrivenerjones on
  • Options
    OsvikOsvik Registered User regular
    edited August 2009
    Admiral Tigh sends out a raptor on a scouting mission with some strategic planning 1d8+2=3 SUCCESS!

    Sending crisis card

    Osvik on
  • Options
    scrivenerjonesscrivenerjones Registered User regular
    edited August 2009
    ugh, toss it

    scrivenerjones on
  • Options
    OsvikOsvik Registered User regular
    edited August 2009
    Scouted crisis card put at the bottom of the deck


    CRISIS
    Rescue Mission


    Admiral Chooses
    -1 morale and the current player is sent to Sickbay.
    OR
    -1 fuel and destroy 1 raptor.
    (activate raiders)
    (jump prep)

    Osvik on
  • Options
    scrivenerjonesscrivenerjones Registered User regular
    edited August 2009
    let's eat the morale

    scrivenerjones on
  • Options
    scrivenerjonesscrivenerjones Registered User regular
    edited August 2009
    see, this is how you keep a PbP game moving folks. just gotta POST POST POST RATATAT

    scrivenerjones on
  • Options
    HippieHippie Registered User regular
    edited August 2009
    If you could repeat that in the game i'm hosting... sigh

    Anyway, at some point, maybe after we jump, I need to get some XOs and go quorum diving.

    Waiting to see how those raiders do before i take mah turn.

    Hippie on
  • Options
    OsvikOsvik Registered User regular
    edited August 2009
    CRISIS
    Rescue Mission


    Admiral Chooses
    -1 morale and the current player is sent to Sickbay.
    OR
    -1 fuel and destroy 1 raptor.

    -1 MORALE Admiral Tigh moved to Sickbay

    (activate raiders)
    Raiders at 5 o'clock fire on the Vipers
    1d8 = 3 MISS!
    1d8 = 4 MISS!
    1d8 = 7 HIT! Evasive maneuvers played by Helo 1d8 = 1 MISS!

    Raider at 7 o'clock fires on Viper 1d8 = 5 HIT! Viper damaged
    Remaining four raiders move to 5 o'clock

    (jump prep)
    Jump prep advances. Jump available at risk of 1 population

    Osvik on
  • Options
    OsvikOsvik Registered User regular
    edited August 2009
    Turn 7 - President Gaius Baltar

    Players:
    1. Hippie - President Gaius Baltar - Presidents Office - 4 Cards in hand
    2. Buzz Buzz - Karl "Helo" Agathon - MIA - 5 Cards in hand
    3. WhiteZinfandel - Kara "Starbuck" Thrace - Viper at 9 o'clock - 5 Cards in hand
    4. Megazver - "Chief" Galen Tyrol - Communications - 5 Cards in hand
    5. Kevdog - Tom Zarek - Administration - 4 Cards in hand
    6. scrivenerjones - Admiral Saul Tigh - Sickbay - 6 Cards in hand

    Resources:
    Fuel 8. Food 7. Morale 7. Population 10.
    Jump Track: [Start] [No Jump] [No Jump] [-3 pop] [-1 pop] [Auto]
    Distance Traveled: 0
    Boarding Party: Clear
    Raptors: 4 In Reserve, 0 Destroyed
    Vipers: 1 in Reserve, 3 Damaged, 0 Destroyed
    Nukes: 2
    Galactica Damage: None

    Space:
    1 O'Clock: 1 Civilian
    3 O'Clock: 1 Civilian
    5 O'Clock: 3 Vipers, 3 Civilians, 7 Raiders
    7 O'Clock: Basestar, 1 Raider
    9 O'Clock: Basestar, 2 Heavy Raiders Starbuck
    11 O'Clock: clear

    Turn Progress:
    1. Receive Skills Step - 2 POL 1 LDR 1 ENG
    2. Movement Step - None
    3. Action Step - XO on Tigh. Tigh moves to FTL and jumps the fleet
    4. Crisis Step - Cylon Accusation
    5. Activate Cylon Ships Step - (Activate Heavy Raiders) - None on board
    6. Prepare for Jump Step - No Jump Prep
    7. Discard and Check for Human Defeat.

    Your people await, Mr President

    Osvik on
  • Options
    HippieHippie Registered User regular
    edited August 2009
    So people, Ideas?

    Should I XO someone, or is it safe enough to flirt with some quorum members?

    Hippie on
  • Options
    WhiteZinfandelWhiteZinfandel Your insides Let me show you themRegistered User regular
    edited August 2009
    Proooooobably ought to XO the admiral so he can get out of sickbay and pewpewpew some raiders. I'm not up on what you can get with quorum cards, but as far as I know there aren't many that help in non-boarding party combat.

    WhiteZinfandel on
  • Options
    HippieHippie Registered User regular
    edited August 2009
    Well, there is but its rare.

    Screw it, LDR - 1 on Admiral Tigh

    Get up you drunk, there's some toasters to kill!

    Hippie on
  • Options
    KevdogKevdog Registered User regular
    edited August 2009
    Good to get the Admiral back on his feet, but at this point I don't know if shooting raiders is the best option. I'd suggest either scouting for more jump prep, or if a Strategic Planning is available, jump the fleet. Risking -1 pop doesn't look so bad with 7 raiders staring down 3 vipers and 3 civilians.

    Kevdog on
  • Options
    scrivenerjonesscrivenerjones Registered User regular
    edited August 2009
    yeah let's bounce. move to FTL, pull the big switch marked DONT PULL, use a 3TAC to sweeten the deal

    scrivenerjones on
  • Options
    OsvikOsvik Registered User regular
    edited August 2009
    Tigh gets up from his sick bed and makes his way to FTL Control and jumps the fleet

    1d8+2 = 7 SUCCESS! The entire fleet makes the jump

    Sending destinations

    Osvik on
  • Options
    scrivenerjonesscrivenerjones Registered User regular
    edited August 2009
    hope you guys packed your towels because we are headed to waikiki beach!

    wait, misread the slip. oh well I guess barren planet will have to do

    scrivenerjones on
  • Options
    OsvikOsvik Registered User regular
    edited August 2009
    Fleet jumps to Barren Planet - 2 Distance

    But it seems there is suspicion of the President in the fleet

    CRISIS
    Cylon Accusation


    10 Politics, Leadership, Tactics
    Pass No Effect
    Fail The current player is placed in the "Brig" location
    (activate raiders)

    Destiny: 2 Cards
    Helo: 4 Cards
    Starbuck: 1 Card
    Chief: 2 Cards
    Zarek: 0 Cards
    Tigh: 0 Cards
    Baltar: 2 Cards

    Need your delusion draw as well Mr. President

    Osvik on
  • Options
    scrivenerjonesscrivenerjones Registered User regular
    edited August 2009
    btw I am just going to go for more distance every time unless there is a real compelling reason not to (the chance to roll for a resource that we are running low on, etc.) hope thats ok with yall, if not hahaha I dont care im the admiral!! haters go out the airlock

    scrivenerjones on
  • Options
    HippieHippie Registered User regular
    edited August 2009
    Leadership please

    Hippie on
  • Options
    HippieHippie Registered User regular
    edited August 2009
    Now that we are away from the toasters, we need to start digging through the quorum deck. And i cant do that from the brig...

    Hippie on
  • Options
    Buzz BuzzBuzz Buzz Registered User regular
    edited August 2009
    Okay then.

    Contribute 4 cards...helping a little.

    Ugh my hand. My hand, ugh.

    Buzz Buzz on
  • Options
    Buzz BuzzBuzz Buzz Registered User regular
    edited August 2009
    Edit on that. Helping...well, helping just a little bit more than I thought I was helping. I'm still not helping a lot though.

    Buzz Buzz on
  • Options
    MegazverMegazver Registered User regular
    edited August 2009
    !Two cards.

    Megazver on
    Chief Tyrol. Academician Megazver of the Jol-Nar Universities
  • Options
    WhiteZinfandelWhiteZinfandel Your insides Let me show you themRegistered User regular
    edited August 2009
    !1 card

    That might be pushing the secrecy rules some, buzz buzz.

    WhiteZinfandel on
  • Options
    Buzz BuzzBuzz Buzz Registered User regular
    edited August 2009
    Apologies. I'm trying to be as obscure as I can. Still, the secrecy rules are the rules that seem like they get pushed the most anyway, especially since I'm guessing that you are contributing a middle amount by not saying anything about the strength of your own contribution. I guess what I'm saying is it's difficult not to push the secrecy rules. :P

    Buzz Buzz on
  • Options
    WhiteZinfandelWhiteZinfandel Your insides Let me show you themRegistered User regular
    edited August 2009
    Oh, definitely, but dedicating three sentences on how much you're helping seems silly. Less is more.

    WhiteZinfandel on
  • Options
    MegazverMegazver Registered User regular
    edited August 2009
    My two cards are seven of clubs and a king of hearts.

    OR ARE THEY

    Megazver on
    Chief Tyrol. Academician Megazver of the Jol-Nar Universities
  • Options
    HippieHippie Registered User regular
    edited August 2009
    2 for me

    Please no brig, please no brig....

    Hippie on
  • Options
    KevdogKevdog Registered User regular
    edited August 2009
    No cards from me. Assuming no one's spiked a check yet, destiny is 3/4 positive and there are already 9 player-contributed cards in the pile... I think you guys have this.

    Kevdog on
  • Options
    HippieHippie Registered User regular
    edited August 2009
    Kevdog wrote: »
    No cards from me. Assuming no one's spiked a check yet, destiny is 3/4 positive and there are already 9 player-contributed cards in the pile... I think you guys have this.

    Or your a damn dirty cylon!


    What? Someone had to start the senseless accusations.

    Hippie on
  • Options
    KevdogKevdog Registered User regular
    edited August 2009
    Hippie wrote: »
    Kevdog wrote: »
    No cards from me. Assuming no one's spiked a check yet, destiny is 3/4 positive and there are already 9 player-contributed cards in the pile... I think you guys have this.

    Or your a damn dirty cylon!


    What? Someone had to start the senseless accusations.

    Says the guy with two loyalty cards who's panicking about getting sent to the brig :P

    Kevdog on
Sign In or Register to comment.