Instructions 1. Activate raiders - Three raiders at 3 o'clock move to 5 o'clock
2. Setup: 1 basestar and 5 raiders at 7 o'clock 1 heavy raider at 9 o'clock 1 civilian at 1 o'clock 1 civilian at 3 o'clock 2 vipers1 civilian at 5 o'clock 3. Special rule - Hangar Assault: Damage 2 vipers in the reserve
Players:
1. Hippie - President Gaius Baltar - Presidents Office - 0 Cards in hand
2. Buzz Buzz - Karl "Helo" Agathon - MIA - 6 Cards in hand
3. WhiteZinfandel - Kara "Starbuck" Thrace - Hangar Deck - 5 Cards in hand
4. Megazver - "Chief" Galen Tyrol - Communications - 5 Cards in hand
5. Kevdog - Tom Zarek - Administration - 4 Cards in hand 6. scrivenerjones - Admiral Saul Tigh - Command - 8 Cards in hand
Holy moly. Thoughts on this turn? I have a single, lonely XO that I would be happy to hand out to anyone who needs it, or I could use Command to try to get in the fight, or I could do... some other thing.
You all discuss amongst yourselves for a bit, in the meantime I will do some tactical research of my own
Well, you could push out some more Vipers at 5 'o clock, I suppose. Or try to fight with the ones that are already there. Or XO someone else to do it for you. I guess what I'm trying to say is 'I have no idea.'
Megazver on
Chief Tyrol. Academician Megazver of the Jol-Nar Universities
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WhiteZinfandelYour insidesLet me show you themRegistered Userregular
edited August 2009
So far as I can tell, the only person worth XOing is me. You're probably better off doing that than using command to attack, since I have more firepower and can also draw the raiders' fire.
Well, the one nice thing is that the viper screen at 5 o'clock is protecting all the civilians because of the way the raiders will move. You could activate Command to pick off a couple of raiders at 5... or XO Chief to move the 5 o'clock civilians to 3 o'clock... or XO Starbuck to get her into the fight... or scout the Crisis deck to look for jump prep and/or not-raider-activation.
Yeah, I'd say if you can launch a scout, do that. We need jump prep and we need it now, even if it means a raider activation. Based on Starbuck not going off in a blaze of exploding enemies, I'm going to guess that together she and I can probably save the vipers that are engaging raiders. If we get the jump prep to -1, we may want to consider jumping, although we'd obviously prefer to auto-jump.
Players: 1. Hippie - President Gaius Baltar - Presidents Office - 4 Cards in hand
2. Buzz Buzz - Karl "Helo" Agathon - MIA - 5 Cards in hand
3. WhiteZinfandel - Kara "Starbuck" Thrace - Viper at 9 o'clock - 5 Cards in hand
4. Megazver - "Chief" Galen Tyrol - Communications - 5 Cards in hand
5. Kevdog - Tom Zarek - Administration - 4 Cards in hand
6. scrivenerjones - Admiral Saul Tigh - Sickbay - 6 Cards in hand
Turn Progress:
1. Receive Skills Step - 2 POL 1 LDR1 ENG
2. Movement Step - None
3. Action Step - XO on Tigh. Tigh moves to FTL and jumps the fleet
4. Crisis Step -Cylon Accusation
5. Activate Cylon Ships Step - (Activate Heavy Raiders) - None on board
6. Prepare for Jump Step - No Jump Prep
7. Discard and Check for Human Defeat.
Should I XO someone, or is it safe enough to flirt with some quorum members?
Hippie on
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WhiteZinfandelYour insidesLet me show you themRegistered Userregular
edited August 2009
Proooooobably ought to XO the admiral so he can get out of sickbay and pewpewpew some raiders. I'm not up on what you can get with quorum cards, but as far as I know there aren't many that help in non-boarding party combat.
Good to get the Admiral back on his feet, but at this point I don't know if shooting raiders is the best option. I'd suggest either scouting for more jump prep, or if a Strategic Planning is available, jump the fleet. Risking -1 pop doesn't look so bad with 7 raiders staring down 3 vipers and 3 civilians.
btw I am just going to go for more distance every time unless there is a real compelling reason not to (the chance to roll for a resource that we are running low on, etc.) hope thats ok with yall, if not hahaha I dont care im the admiral!! haters go out the airlock
Apologies. I'm trying to be as obscure as I can. Still, the secrecy rules are the rules that seem like they get pushed the most anyway, especially since I'm guessing that you are contributing a middle amount by not saying anything about the strength of your own contribution. I guess what I'm saying is it's difficult not to push the secrecy rules. :P
Buzz Buzz on
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WhiteZinfandelYour insidesLet me show you themRegistered Userregular
edited August 2009
Oh, definitely, but dedicating three sentences on how much you're helping seems silly. Less is more.
No cards from me. Assuming no one's spiked a check yet, destiny is 3/4 positive and there are already 9 player-contributed cards in the pile... I think you guys have this.
No cards from me. Assuming no one's spiked a check yet, destiny is 3/4 positive and there are already 9 player-contributed cards in the pile... I think you guys have this.
Or your a damn dirty cylon!
What? Someone had to start the senseless accusations.
No cards from me. Assuming no one's spiked a check yet, destiny is 3/4 positive and there are already 9 player-contributed cards in the pile... I think you guys have this.
Or your a damn dirty cylon!
What? Someone had to start the senseless accusations.
Says the guy with two loyalty cards who's panicking about getting sent to the brig :P
Posts
Tactical Strike
Instructions
1. Activate raiders - Three raiders at 3 o'clock move to 5 o'clock
2. Setup:
1 basestar and 5 raiders at 7 o'clock
1 heavy raider at 9 o'clock
1 civilian at 1 o'clock
1 civilian at 3 o'clock
2 vipers 1 civilian at 5 o'clock
3. Special rule - Hangar Assault: Damage 2 vipers in the reserve
Players:
1. Hippie - President Gaius Baltar - Presidents Office - 0 Cards in hand
2. Buzz Buzz - Karl "Helo" Agathon - MIA - 6 Cards in hand
3. WhiteZinfandel - Kara "Starbuck" Thrace - Hangar Deck - 5 Cards in hand
4. Megazver - "Chief" Galen Tyrol - Communications - 5 Cards in hand
5. Kevdog - Tom Zarek - Administration - 4 Cards in hand
6. scrivenerjones - Admiral Saul Tigh - Command - 8 Cards in hand
Resources:
Fuel 8. Food 7. Morale 8. Population 10.
Jump Track: [Start] [No Jump] [No Jump] [-3 pop] [-1 pop] [Auto]
Distance Traveled: 0
Boarding Party: Clear
Raptors: 4 In Reserve, 0 Destroyed
Vipers: 1 in Reserve, 2 Damaged, 0 Destroyed
Nukes: 2
Galactica Damage: None
Space:
1 O'Clock: 1 Civilian
3 O'Clock: 1 Civilian
5 O'Clock: 3 Vipers, 3 Civilians, 3 Raiders
7 O'Clock: 1 Viper, Basestar, 5 Raiders
9 O'Clock: Basestar, 2 Heavy Raiders, Starbuck
11 O'Clock: clear
Turn Progress:
1. Receive Skills Step - 2 LDR 3 TAC
2. Movement Step - None
3. Action Step - Scout crisis deck. Card put at bottom of deck
4. Crisis Step - Rescue Mission
5. Activate Cylon Ships Step -
6. Prepare for Jump Step -
7. Discard and Check for Human Defeat.
Orders Admiral?
You all discuss amongst yourselves for a bit, in the meantime I will do some tactical research of my own
Well, the one nice thing is that the viper screen at 5 o'clock is protecting all the civilians because of the way the raiders will move. You could activate Command to pick off a couple of raiders at 5... or XO Chief to move the 5 o'clock civilians to 3 o'clock... or XO Starbuck to get her into the fight... or scout the Crisis deck to look for jump prep and/or not-raider-activation.
Sending crisis card
CRISIS
Rescue Mission
Admiral Chooses
-1 morale and the current player is sent to Sickbay.
OR
-1 fuel and destroy 1 raptor.
(activate raiders)
(jump prep)
Anyway, at some point, maybe after we jump, I need to get some XOs and go quorum diving.
Waiting to see how those raiders do before i take mah turn.
Rescue Mission
Admiral Chooses
-1 morale and the current player is sent to Sickbay.
OR
-1 fuel and destroy 1 raptor.
-1 MORALE Admiral Tigh moved to Sickbay
(activate raiders)
Raiders at 5 o'clock fire on the Vipers
1d8 = 3 MISS!
1d8 = 4 MISS!
1d8 = 7 HIT! Evasive maneuvers played by Helo 1d8 = 1 MISS!
Raider at 7 o'clock fires on Viper 1d8 = 5 HIT! Viper damaged
Remaining four raiders move to 5 o'clock
(jump prep)
Jump prep advances. Jump available at risk of 1 population
Players:
1. Hippie - President Gaius Baltar - Presidents Office - 4 Cards in hand
2. Buzz Buzz - Karl "Helo" Agathon - MIA - 5 Cards in hand
3. WhiteZinfandel - Kara "Starbuck" Thrace - Viper at 9 o'clock - 5 Cards in hand
4. Megazver - "Chief" Galen Tyrol - Communications - 5 Cards in hand
5. Kevdog - Tom Zarek - Administration - 4 Cards in hand
6. scrivenerjones - Admiral Saul Tigh - Sickbay - 6 Cards in hand
Resources:
Fuel 8. Food 7. Morale 7. Population 10.
Jump Track: [Start] [No Jump] [No Jump] [-3 pop] [-1 pop] [Auto]
Distance Traveled: 0
Boarding Party: Clear
Raptors: 4 In Reserve, 0 Destroyed
Vipers: 1 in Reserve, 3 Damaged, 0 Destroyed
Nukes: 2
Galactica Damage: None
Space:
1 O'Clock: 1 Civilian
3 O'Clock: 1 Civilian
5 O'Clock: 3 Vipers, 3 Civilians, 7 Raiders
7 O'Clock: Basestar, 1 Raider
9 O'Clock: Basestar, 2 Heavy Raiders Starbuck
11 O'Clock: clear
Turn Progress:
1. Receive Skills Step - 2 POL 1 LDR 1 ENG
2. Movement Step - None
3. Action Step - XO on Tigh. Tigh moves to FTL and jumps the fleet
4. Crisis Step - Cylon Accusation
5. Activate Cylon Ships Step - (Activate Heavy Raiders) - None on board
6. Prepare for Jump Step - No Jump Prep
7. Discard and Check for Human Defeat.
Your people await, Mr President
Should I XO someone, or is it safe enough to flirt with some quorum members?
Screw it, LDR - 1 on Admiral Tigh
Get up you drunk, there's some toasters to kill!
1d8+2 = 7 SUCCESS! The entire fleet makes the jump
Sending destinations
wait, misread the slip. oh well I guess barren planet will have to do
But it seems there is suspicion of the President in the fleet
CRISIS
Cylon Accusation
10 Politics, Leadership, Tactics
Pass No Effect
Fail The current player is placed in the "Brig" location
(activate raiders)
Destiny: 2 Cards
Helo: 4 Cards
Starbuck: 1 Card
Chief: 2 Cards
Zarek: 0 Cards
Tigh: 0 Cards
Baltar: 2 Cards
Need your delusion draw as well Mr. President
Contribute 4 cards...helping a little.
Ugh my hand. My hand, ugh.
That might be pushing the secrecy rules some, buzz buzz.
OR ARE THEY
Please no brig, please no brig....
Or your a damn dirty cylon!
What? Someone had to start the senseless accusations.
Says the guy with two loyalty cards who's panicking about getting sent to the brig :P