admanbunionize your workplaceSeattle, WARegistered Userregular
edited March 2010
Round 3 Summoning Phase
Norse Reavers
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an event token.
Khorne (6/7) summons a Bloodsworn into the Empire. Nurgle (5/6) drains a Leper into the Empire. Tzeentch (4/6) decorates the Empire with Dazzle. Slaanesh (5/6) whispers some nasty rumors and Insidious Lies (+2 domination for each noble or hero) in Kislev.
Khorne's (3/7) mighty Bloodthirster arrives in the Empire. Nurgle (2/6) greets the Bloodthirster with a noxious Stench of Decay. (if you dominate, place two corruption)
My dear perverse brother, what have you done to your seductresses? Whipped their skin into calloused hide? I'm not looking forward to having to hack through them, though the challenge will make victory all the sweeter.
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tzeentchlingDoctor of RocksOaklandRegistered Userregular
edited March 2010
That assumes, sibling, that I leave them in places that let you.
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited March 2010
Honestly, he had a pretty even choice between you and Slaanesh. Sure Slaanesh ruins a region, but you still tick and she pretty much has to start from square 1 in another region.
Oh dear, I seem to have left myself without enough power to do so. Terribly sorry~
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admanbunionize your workplaceSeattle, WARegistered Userregular
edited March 2010
Round 3 Summoning Phase
Norse Reavers
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an event token.
Khorne (6/7) summons a Bloodsworn into the Empire. Nurgle (5/6) drains a Leper into the Empire. Tzeentch (4/6) decorates the Empire with Dazzle. Slaanesh (5/6) whispers some nasty rumors and Insidious Lies (+2 domination for each noble or hero) in Kislev.
Khorne's (3/7) mighty Bloodthirster arrives in the Empire. Nurgle (2/6) greets the Bloodthirster with a noxious Stench of Decay. (if you dominate, place two corruption)
Tzeentch (3/6) starts the Temporal Stasis in Estalia. Slaanesh (5/6) has his followers start their Perverse Infiltration of Kislev.
Khorne's (2/7) missteps but eventually summons a Bloodsworn in Kislev. Nurgle (1/6) has his Plaguebearer ooze from Kislev into the population center of the Empire. Tzeentch (2/6) begins another ritual with an Acolyte in Estalia. Slaanesh (4/6) slips a Seductress into Kislev.
Khorne's (1/7) yells his Battle Cry in the Border Princes.
Posts
A bloodthirster!
(3/7 PP)
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
(M) The Stench of Decay - 3 - If you dominate this region, place two corruption tokens here.
(2/6 PP)
Norse Reavers
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an event token.
Khorne (6/7) summons a Bloodsworn into the Empire.
Nurgle (5/6) drains a Leper into the Empire.
Tzeentch (4/6) decorates the Empire with Dazzle.
Slaanesh (5/6) whispers some nasty rumors and Insidious Lies (+2 domination for each noble or hero) in Kislev.
Khorne's (3/7) mighty Bloodthirster arrives in the Empire.
Nurgle (2/6) greets the Bloodthirster with a noxious Stench of Decay. (if you dominate, place two corruption)
(M) Temporal Stasis - 1 - The cost for your opponents to summon figures to this region, and play Chaos cards in this region, is increased by two.
In Estalia. 3/6
Hey my axe-wielding brother. Do us a favour and stop our sister and grandfather from playing all by themselves.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Perverse Infiltration - 0 - When you play this card, place one corruption token in this region. This does not give you a dial advancement token.
In Kislev. 5/6 PP.
Bloodletter to Kislev (1/7 PP)
Edit: Or make that a Bloodsworn (cultist) to Kislev (2/7 PP), if I can.
Move a plaguebearer from Kislev to The Empire. (1/6 PP)
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
I'm gonna give Nurgle a chance to revise his move because it came in so soon after this edit.
Also I still have some PP left, so... :twisted:
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
4/6 PP.
(1/7 PP)
You see, grandfather? I had a plan all along
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Norse Reavers
In the end phase when Old World cards are resolved, remove one Peasant token (if able) from every region where there is an event token.
Nurgle (5/6) drains a Leper into the Empire.
Tzeentch (4/6) decorates the Empire with Dazzle.
Slaanesh (5/6) whispers some nasty rumors and Insidious Lies (+2 domination for each noble or hero) in Kislev.
Khorne's (3/7) mighty Bloodthirster arrives in the Empire.
Nurgle (2/6) greets the Bloodthirster with a noxious Stench of Decay. (if you dominate, place two corruption)
Tzeentch (3/6) starts the Temporal Stasis in Estalia.
Slaanesh (5/6) has his followers start their Perverse Infiltration of Kislev.
Khorne's (2/7) missteps but eventually summons a Bloodsworn in Kislev.
Nurgle (1/6) has his Plaguebearer ooze from Kislev into the population center of the Empire.
Tzeentch (2/6) begins another ritual with an Acolyte in Estalia.
Slaanesh (4/6) slips a Seductress into Kislev.
Khorne's (1/7) yells his Battle Cry in the Border Princes.
i.e. I copied it into the wrong layer.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
I don't know what you're talking about!
Warp Shield - 0 - When you play this card, choose one of your figures in this region. That figure cannot be killed in battle this round.
In Estalia. 2/6 PP
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
3/6 PP.
Technical question. Is it possible to summon figures to ruined regions?
(0/7 PP and done for this round)
Just Tzeentch and Slaanesh to finish it off, then
I thought you could summon figures to ruined regions. I just didn't think you could play cards on them.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
As far as I know, yes. Battle can take place there but that's about it.
Good to know, thanks.