There were some top tier voice actors in Fable 3. John Cleese, Simon Peg, Stephen Fry. And they actually used them. I'm always reminded of Fallout 3. Let's cast Liam Neeson and then give him like 2 dozen lines and have him vanish for the first half of the game.
While I've been playing, I've basically decided that they should just retire the Star Trek franchise entirely and divert the resources into Mass Effect TV shows and movies.
Feral on
every person who doesn't like an acquired taste always seems to think everyone who likes it is faking it. it should be an official fallacy.
Is Tracey Morgan and the blond chick the only actors on 30 Rock's TGS or do we just never get to look at the other cast?
For the first couple of Seasons, there's a third actor named Josh who does terrible impressions. He just... stops being a character on the show eventually.
He gets fired I believe.
There's an episode where he nearly leaves, but he ends up staying on the show. I don't recall an episode where he's explicitly fired.
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amateurhourOne day I'll be professionalhourThe woods somewhere in TennesseeRegistered Userregular
edited November 2010
One thing I did hate about ME2, and a lot of other Xbox 360 games for that matter, is just giving away achievements.
I'm not an achievement hunter, but I don't like them just handed to me either. I mean you get five points for "starting a new game" which is bullshit.
Gears of war, you got achievements for beating the specific chapters at all difficulty levels, and then everything else was ridiculous to farm online stuff or finding hidden secrets.
One playthrough in ME2 gave me roughly 75% of the achievements.
Shepard, Captain. Normandy. Stardate 33458.6
We've been assigned a mission on Luna, Home Earth's official closest moon. There's a form of distress signal coming from a base, and we're to discover the means behind it...
While I've been playing, I've basically decided that they should just retire the Star Trek franchise entirely and divert the resources into Mass Effect TV shows and movies.
"Look, all I know is that this cord was plugged into my house and your house was glowing like the freakin' sun. So, I put two and two together there and decided that you're pissing me off." -Carl Brutananadilewski
In regards to the advocates of his former empire: “I was going to have them all executed… the Royal Advocate talked me out of it.” -Shadowthrone (Emperor Kellanved)
One thing I did hate about ME2, and a lot of other Xbox 360 games for that matter, is just giving away achievements.
I'm not an achievement hunter, but I don't like them just handed to me either. I mean you get five points for "starting a new game" which is bullshit.
Gears of war, you got achievements for beating the specific chapters at all difficulty levels, and then everything else was ridiculous to farm online stuff or finding hidden secrets.
One playthrough in ME2 gave me roughly 75% of the achievements.
This might not be game designers' fault.
I remember Jonathon Blow talking about making Braid, and he had to fight Microsoft to let him make his game as he wanted it. It is SOP for Xbox Live Arcade that the first thing that pops up is the menu. Period. Regulation makes it so. He had a 'vision' for his game, and fought, and they let him do what he wanted, which was for the game to just start with the character in that silhouetted intro with the city on fire.
It would not surprise me if Microsoft mandated that there must be achievements attainable by just beating the game. Benchmarks, checkmarks, progress for anyone. It would make sense, part of their "Everyone is a winner!" "Everyone gets their fun!" bit.
What I really want is to walk down to The Creperie and get garlic fries with decadent dipping sauces and a glass or two of red wine, but it's 11:34 so that feels inappropriate as a meal and I'd fall asleep an hour later.
Maybe I can do a light lunch and then do that as an early evening snack kinda thing.
One thing I did hate about ME2, and a lot of other Xbox 360 games for that matter, is just giving away achievements.
I'm not an achievement hunter, but I don't like them just handed to me either. I mean you get five points for "starting a new game" which is bullshit.
Gears of war, you got achievements for beating the specific chapters at all difficulty levels, and then everything else was ridiculous to farm online stuff or finding hidden secrets.
One playthrough in ME2 gave me roughly 75% of the achievements.
Achievements are forced down developers' throats, it's hard to blame them for just throwing them in wherever.
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amateurhourOne day I'll be professionalhourThe woods somewhere in TennesseeRegistered Userregular
One thing I did hate about ME2, and a lot of other Xbox 360 games for that matter, is just giving away achievements.
I'm not an achievement hunter, but I don't like them just handed to me either. I mean you get five points for "starting a new game" which is bullshit.
Gears of war, you got achievements for beating the specific chapters at all difficulty levels, and then everything else was ridiculous to farm online stuff or finding hidden secrets.
One playthrough in ME2 gave me roughly 75% of the achievements.
This might not be game designers' fault.
I remember Jonathon Blow talking about making Braid, and he had to fight Microsoft to let him make his game as he wanted it. It is SOP for Xbox Live Arcade that the first thing that pops up is the menu. Period. Regulation makes it so. He had a 'vision' for his game, and fought, and they let him do what he wanted, which was for the game to just start with the character in that silhouetted intro with the city on fire.
It would not surprise me if Microsoft mandated that there must be achievements attainable by just beating the game. Benchmarks, checkmarks, progress for anyone. It would make sense, part of their "Everyone is a winner!" "Everyone gets their fun!" bit.
I get that it's Microsoft, but it's invading more and more games and getting more and more ridiculous.
I mean, Alan Wake (which granted is an Xbox only platform) has an achievement that's only attainable by buying the limited edition version of the game. That's like grounds for a boycott if there ever was one.
While I've been playing, I've basically decided that they should just retire the Star Trek franchise entirely and divert the resources into Mass Effect TV shows and movies.
Oh, for sure. But it's interesting how one simple shift of perspective turns "side missions" into "episodic adventures."
Mass Effect The Television Show: Season Three: Planet Scanning
Ep1. Scanning a Planet
Ep2. Scanning the Planet
Ep3. Still Scanning the Planet
Ep4. Oops Damnit Fell Asleep for a Second There
Ep5. Scanning the Planet
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ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
Faster 2 and a half stars from the ebert, pretty good rating for a movie that wouldn't appeal to him.
He does tend to be fair to movies that don't appeal to him and simply judge them on what he thinks the goals are. I kinda wanna read his review for why it got such a so-so score.
Y'know, concerning the Reapers of the ME franchise:
(Major ME2 spoilers)
This is not for you Feral, or anyone else who hasn't completed ME2
They might not be all that super-evil or whatnot. I mean they appear to be some kind of AI built on the essence of organic species that have lived throughout millions of years in the galaxy. They just pop in every 50k or so years, see if there are any worthy races to be elevated to their status and join their community and annihilate everything that they deem a waste of organic time/something that'll peter out and die anyway.
Mass Effect The Television Show: Season Three: Planet Scanning
Ep1. Scanning a Planet
Ep2. Scanning the Planet
Ep3. Still Scanning the Planet
Ep4. Oops Damnit Fell Asleep for a Second There
Ep5. Scanning the Planet
If a Cowboy Bebop game was made, everyone would just bitch that the main story was too short, and all the developers did was spend too much time on "stupid fucking side missions."
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Rear Admiral ChocoI wanna be an owl, Jerry!Owl York CityRegistered Userregular
If a Cowboy Bebop game was made, everyone would just bitch that the main story was too short, and all the developers did was spend too much time on "stupid fucking side missions."
There were some top tier voice actors in Fable 3. John Cleese, Simon Peg, Stephen Fry. And they actually used them. I'm always reminded of Fallout 3. Let's cast Liam Neeson and then give him like 2 dozen lines and have him vanish for the first half of the game.
I haven't met the character played by Stephen Fry in Fable III yet, but
I loved him in Fable II.
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YamiNoSenshiA point called ZIn the complex planeRegistered Userregular
Mass Effect The Television Show: Season Three: Planet Scanning
Ep1. Scanning a Planet
Ep2. Scanning the Planet
Ep3. Still Scanning the Planet
Ep4. Oops Damnit Fell Asleep for a Second There
Ep5. Scanning the Planet
Ep6. Here Honey Can You Scan This Planet For Me While I Take A Break?
Y'know, concerning the Reapers of the ME franchise:
(Major ME2 spoilers)
This is not for you Feral, or anyone else who hasn't completed ME2
They might not be all that super-evil or whatnot. I mean they appear to be some kind of AI built on the essence of organic species that have lived throughout millions of years in the galaxy. They just pop in every 50k or so years, see if there are any worthy races to be elevated to their status and join their community and annihilate everything that they deem a waste of organic time/something that'll peter out and die anyway.
Then they let everything restart.
Yeah, I'm going to have to disagree.
Bioware as a team always have a super evil. And considering that full on fucking Terminator at the end of ME2? I'm going to just call it for "Reapers are evil."
From all the Turian lore in ME1 and ME2, the Turians seem to basically be The Roman Empire IN SPAAAACE.
If anything, outside the aesthetics they're more the British Empire, IN SPACE.
(the humans are America)
The humans are always America.
It'd be great if once the humans would be Scandinavian.
The galaxy would fear our fearsome mix of cold detachment and depression.
Everything would be running at optimum efficiency though, it'd be fantastic.
Maybe you guys should make some decent video games if you want to cast yourselves as the heroes...
I mean, I'd play it as long as it was translated into English.
Problem with that is I really don't think any Scandinavian devs would make a space exploration/adventure type game.
Because of the afformentioned depression. The underlying cultural feel to Sweden is basically "strive to achieve your best, then settle down and be happy" there's very little of that "woooooooo let's be reckless and do something possibly stupid" thing that America tends to embody.
ThomamelasOnly one man can kill this many Russians. Bring his guitar to me! Registered Userregular
edited November 2010
"male violence is an expression of power and control over women; men are hitting to control and get things. Women's violence is an expression of frustration and rage and exasperation."
Oh, I think you know what I meant. I was having a revelation about side missions. The relevance. And how at least I often considered them for no more than a distraction from "the game."
Posts
Ah, they have a history of this.
If anything, outside the aesthetics they're more the British Empire, IN SPACE.
(the humans are America)
Except not nearly as retarded.
While I've been playing, I've basically decided that they should just retire the Star Trek franchise entirely and divert the resources into Mass Effect TV shows and movies.
the "no true scotch man" fallacy.
I'm not an achievement hunter, but I don't like them just handed to me either. I mean you get five points for "starting a new game" which is bullshit.
Gears of war, you got achievements for beating the specific chapters at all difficulty levels, and then everything else was ridiculous to farm online stuff or finding hidden secrets.
One playthrough in ME2 gave me roughly 75% of the achievements.
Shepard, Captain. Normandy. Stardate 33458.6
We've been assigned a mission on Luna, Home Earth's official closest moon. There's a form of distress signal coming from a base, and we're to discover the means behind it...
it felt right
Oh God no. They'd fuck it up so bad.
In regards to the advocates of his former empire: “I was going to have them all executed… the Royal Advocate talked me out of it.” -Shadowthrone (Emperor Kellanved)
Handles: LoL-Emerging, BF4/Hardline-Whiskeyjack227, Steam-Fragglerock, HOTS/Blizzard-Whiskeyjack#1333, Life-Jason
I'm fine with that, it's a sidequest and a bonus, but getting an achievement for "reading the tutorial logs" is fucking stupid.
This might not be game designers' fault.
I remember Jonathon Blow talking about making Braid, and he had to fight Microsoft to let him make his game as he wanted it. It is SOP for Xbox Live Arcade that the first thing that pops up is the menu. Period. Regulation makes it so. He had a 'vision' for his game, and fought, and they let him do what he wanted, which was for the game to just start with the character in that silhouetted intro with the city on fire.
It would not surprise me if Microsoft mandated that there must be achievements attainable by just beating the game. Benchmarks, checkmarks, progress for anyone. It would make sense, part of their "Everyone is a winner!" "Everyone gets their fun!" bit.
The humans are always America.
It'd be great if once the humans would be Scandinavian.
The galaxy would fear our fearsome mix of cold detachment and depression.
Everything would be running at optimum efficiency though, it'd be fantastic.
Maybe I can do a light lunch and then do that as an early evening snack kinda thing.
Achievements are forced down developers' throats, it's hard to blame them for just throwing them in wherever.
I get that it's Microsoft, but it's invading more and more games and getting more and more ridiculous.
I mean, Alan Wake (which granted is an Xbox only platform) has an achievement that's only attainable by buying the limited edition version of the game. That's like grounds for a boycott if there ever was one.
ME2 cheapened those completely meaningless points
I firmly believe that inanimate beings are inferior to me and that I am the master over them.
Sometimes when I get extremely frustrated or angry I take out my frustration with physical violence against the inanimate.
It's not even a crime. That should tell you something.
Oh, for sure. But it's interesting how one simple shift of perspective turns "side missions" into "episodic adventures."
Ep1. Scanning a Planet
Ep2. Scanning the Planet
Ep3. Still Scanning the Planet
Ep4. Oops Damnit Fell Asleep for a Second There
Ep5. Scanning the Planet
He does tend to be fair to movies that don't appeal to him and simply judge them on what he thinks the goals are. I kinda wanna read his review for why it got such a so-so score.
the loyalty quests are really more mainquests than sidequests
but seeing that ding with some joke title related to the quest
it was beautiful
Maybe you guys should make some decent video games if you want to cast yourselves as the heroes...
I mean, I'd play it as long as it was translated into English.
(Major ME2 spoilers)
Then they let everything restart.
I don't agree with this.
For one, Mass Effect is good.
http://en.wikipedia.org/wiki/Cowboy_Bebop_(PlayStation_game)
http://en.wikipedia.org/wiki/Cowboy_Bebop:_Tsuioku_no_Serenade
Wait, this image is funny and pleases me. What is it from? A commercial?
I haven't met the character played by Stephen Fry in Fable III yet, but
Ep6. Here Honey Can You Scan This Planet For Me While I Take A Break?
This may or may not have happened.
Yeah, I'm going to have to disagree.
when is DK going to update the minecraft server
Problem with that is I really don't think any Scandinavian devs would make a space exploration/adventure type game.
Because of the afformentioned depression. The underlying cultural feel to Sweden is basically "strive to achieve your best, then settle down and be happy" there's very little of that "woooooooo let's be reckless and do something possibly stupid" thing that America tends to embody.
We don't use that term, we prefer to call them "differently animate"
now back to Mage? or basic C coding? hmmm
what a strange complaint
I really hate this idea.
Oh, I think you know what I meant. I was having a revelation about side missions. The relevance. And how at least I often considered them for no more than a distraction from "the game."