He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
Current Player Tory Foster (Diorinix) must choose:
A) Skill Check [11] Politics + Tactics + Engineering
Pass: Increase the Jump Preparation track by 1.
Fail: -1 Population and place 1 centurion marker at the start of the Boarding Party track. OR -1 population and decrease the Jump Preparation track by 1.
After Crisis: Activate Raiders, Advance Jump Preparation
Tory Foster's disadvantage requires that Option A be taken, triggering the Skill Check.
Red Tape causes all cards of strength 5 and 6 to be discarded from the check.
(3 + 3 + 1) - 2 = 5, Fail. -1 Population; a centurion is placed at the start of the Boarding Track.
The fleet engineers try networking all their computing resources in a last-ditch effort to counter the Cylon's jamming efforts. When the task is complete, however, the cylons' virus takes on a new form. Computers all over the fleet freeze up, unresponsive to commands, and with them, the Colonial ships themselves. Only darkness follows.
The population resource has been dropped to 0. Tenek reveals his Cylon Agenda: Grant Mercy. He has failed to fulfill his win condition.
The humans have won AND Population, morale, or food is 2 or lower.
Capfalcon reveals his loyalty card as an unrevealed Cylon player: You Are a Cylon: Can Place a Centurion Token on the Boarding Party Track
Action: Reveal this card. If you are not in the "Brig",you may place a centurion token at the start of the Boarding Party track.
Cylon Victory has been achieved on Turn 26, due to depletion of the Population resource!
Edit: I call dibs on a spot in your next game, MrBlarney, in case you should be about to run one.
I will probably run another game starting next week. 5 players, everything included. You're still going to have to fight for a spot, and by fight I mean pray to the RNG. (I probably won't be taking anyone who is already playing/has played an Exodus game.)
I'll see about putting together an animated game gif later today or tonight. I also recorded a few sparse notes over the course of the game, maybe I can reconstruct them into something understandable. Hopefully nobody minds some secrets being revealed...?
MrBlarney on
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El SkidThe frozen white northRegistered Userregular
Ugh...I was going back and forth over whether or not to include red tape in that check, hoping that folks would catch the "don't overcommit" reference I was making. I really didn't want to be hosed by an at any cost, or run interference.
I will second the comment that red tape is one of the worst new skill cards, unless used in the hands of a cylon. I will know for the next game to just never use it at all.
Diorinix on
[SIGPIC][/SIGPIC] Mmmmm....toasty.
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El SkidThe frozen white northRegistered Userregular
edited February 2011
You need to consider the check is all. We had one cylon card in the check, and not very many of ours, needing to reach 11 total. I had figured you meant you had the check so not to play too much into it- but that just would have led to us not getting enough to get to 11.
Soooo...yeah. Red Tape is probably good for humans if an IC is in effect so you can see the toaster cards you're nullifying and that you aren't hurting positive contributions. Or on checks to have someone (like yourself) executed when you're pretty sure the target is human.
Well, that red tape I played made the Cylon Leader burn her OPG, so I have to agree with you...
Anyway, I was a cylon from the start, and my reveal ability was to add a centurion. Honestly, I think I have the lamest reveal ability out of all the cards.
But, hey. Presidency.
I was searching for what I normally considered the Holy Grail of Cylon reveals, I.E. the XOed into double arrest order. The Admiral showed me the new way, however.
I thought for the longest time that Gene was a cylon too. Then, when the Admiral exploded half the civilian fleet, I almost danced for joy. I mean, I pretty much had carte blanche to do whatever I wanted, since both of the "cylons" were accounted for.
Here's the quorum hand at the end of the game. Honestly, a human president wouldn't have had much to help out with.
Encourage Mutiny
Action: Choose any other player (excluding the Admiral). That player rolls a die. If 3 or higher, he receives the Admiral title; otherwise, lose 1 Morale. Then discard this card.
Arrest Order
Action: Choose a character and send him to the "Brig" location. Then discard this card.
Assign Arbitrator
Action: Draw 2 Politics cards and give this card to any other player.
Keep this card in play. When a player activates the "Admiral’s Quarters" location, this player may discard this card to reduce or increase the difficulty by 3.
Unsavory Connections
Action: Discard 2 random Skill Cards and draw 2 Treachery Cards. Then gain either 1 Food or 1 Fuel and discard this card.
Release Cylon Mugshots
Action: Look at 1 random Loyalty Card belonging to any other player, then roll a die. If 3 or less, lose 1 Morale. Then discard this card.
Enact Production Quotas
Action: Gain 1 Food and lose 1 Morale. Then discard this card.
Resignation
Action: Discard any number of Quorum Cards from your hand and then draw an equal number of new Quorum Cards. Then choose another character, give him the President title, and discard this card.
Execute Prisoner
Action: Chose a character in the “Brig.” The character is executed. Then discard this card.
Food Rationing
Action: Roll a die. If 6 or higher, gain 1 Food and remove this card from the game. Otherwise, no effect and discard this card.
As we all know now, Gene Parmesan accidentally puts a Leadership card into the Turn 1 check and causes what can only be called "shenanigans", including Void Slayer's execution and subsequent revival as a Cylon. Capfalcon, who is a Cylon from the start of the game, asks me in the second jump phase whether or not he is actually a Cylon just to make sure.
Turn 8, Gene Parmesan's Support the People draw comes up with two 0-strength cards, continuing to limit his effectiveness. Capfalcon actually throws his own copy of the card into that turn's skill check, despite the fact that the humans could have still used it - of course, he is playing in the interest of Cylons. Nobody seems to make a fuss about useful cards appearing in checks during the game. Void Slayer interestingly chooses to go for the 3-distance destination instead of the 1. Seems like it worked out for him in the end.
Interestingly, The Ender chooses to jump only one distance on the second jump instead of three. I suppose the threat of additional Raiders right away was a concern, but getting that additional distance and a chance to go for a 3-3-2 jump pattern might have been a better option.
Gene Parmesan and The Ender are kind of forgetful.
Yeah, I thought the setup was just perfect - after Admiral Toaster picks the 3 distance to drop the civilians on the board, I scout another one (Cylon Raiders - 3 distance, 2 fuel, 3 raiders behind Galactica) and figure we're set up for the perfect 3-jump.
I wonder what would have happened with the Crossroads phase, though. Seems like a perfect opportunity to get someone boxed.
I'm curious to see whether Crossroads frequently results in "humans box Cylon" - in theory, with all cards in play you can force a Cylon to draw 8 tokens. (Gets your Admiral executed, though.)
Tenek on
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El SkidThe frozen white northRegistered Userregular
edited February 2011
Wow. Resignation is very...uh...useful if you can get a pile of cards. You either have the cards you need or you can go fishing, discarding the garbage cards you don't want/need. A human president probably could have salvaged things just with that one card.
Wow. Resignation is very...uh...useful if you can get a pile of cards. You either have the cards you need or you can go fishing, discarding the garbage cards you don't want/need. A human president probably could have salvaged things just with that one card.
Yeah, I guess you're right. I just kinda forgot about it, because, you know, cylon.
As we all know now, Gene Parmesan accidentally puts a Leadership card into the Turn 1 check
Can we get details as to how this occurred? Like, did he later try to correct himself or anything?
Interestingly, The Ender chooses to jump only one distance on the second jump instead of three. I suppose the threat of additional Raiders right away was a concern, but getting that additional distance and a chance to go for a 3-3-2 jump pattern might have been a better option.
It was a really hard decision. We had a lot of civvies on the board and a ton of Cylon ships already incoming, with Population being our lowest resource. Gas Cloud, I figured, might let me draw into a clutch Crisis card or bury some disastrous ones.
Yeah, that was a fun game. I still say I made a mistake not revealing and instead taking the presidency. At least I got a glance at the cards. Either way taking out 5 ships at once was clearly worth it.
Red tape is a deadly card, particularly in the high number checks people normally save the best cards for.
On that last check I contributed the 2 piloting... I didn't expect someone to play a red tape just wanted to ruffle some feathers.
He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
I don't think there's any point in running around saying "<action> was a huge mistake". I mean, it was 5/8 (or a bit less with both nukes) that Tigh's reveal would have fallen flat on its face, and we'd be saying that was when the humans locked it up. (Or if he'd rolled a 7, maybe Baltar had a Calculations, etc.)
Oh, I wasn't trying to make Gene feel bad. God knows I've made some monumentally poor decisions in various games, including this one.
I once, as Cylon-Baltar, made a crisis decision that would have hurt the humans moderately, but nothing worth making a reveal over. I don't know what I was thinking...especially because Helo's OPG hadn't been used yet, so he just changed my crisis decision.
I lost the presidency, my freedom (brigged), and the game.
I don't think there's any point in running around saying "<action> was a huge mistake". I mean, it was 5/8 (or a bit less with both nukes) that Tigh's reveal would have fallen flat on its face, and we'd be saying that was when the humans locked it up. (Or if he'd rolled a 7, maybe Baltar had a Calculations, etc.)
You don't agree that it was a huge mistake to lead the humans on a wild goose chase instead of admitting an error right away?
As we all know now, Gene Parmesan accidentally puts a Leadership card into the Turn 1 check
Can we get details as to how this occurred? Like, did he later try to correct himself or anything?
As the story went on my end, I tallied up the contributions and posted the results before realizing that there was something strange about Gene's contribution. I did ask him about it in a PM while also making a reminder about the secrecy rules (something that I hope didn't influence his behavior too much), and it was chalked up to a simple mistake in reading the valid check colors.
On a side note, I guess I'll be putting up the signups for the next game Monday, February 21, 10am PST (1pm EST, 6pm GMT). Anybody want to put in suggestions on changes for my hosting style for the next game?
Posts
Well, that can't be good...
Twitch Stream
Mmmmm....toasty.
Sorry to hold things up, but you know... the whole "pass or death" thing...
Sorry for the delay; busy today.
Skid, I hope you took my advice....
2 cards
Mmmmm....toasty.
It was totally impossible for me to help a little though, so I made the call. At least we'll pass the check...
We shall see shortly...
Mmmmm....toasty.
Choo Choo!
Twitch Stream
Crisis Step: Network Computers
Current Player Tory Foster (Diorinix) must choose:
A) Skill Check [11] Politics + Tactics + Engineering
Pass: Increase the Jump Preparation track by 1.
Fail: -1 Population and place 1 centurion marker at the start of the Boarding Party track.
OR
-1 population and decrease the Jump Preparation track by 1.
After Crisis: Activate Raiders, Advance Jump Preparation
Tory Foster's disadvantage requires that Option A be taken, triggering the Skill Check.
Skill Check Contributions
Destiny Deck: 2 cards
Galen Tyrol (Gene Parmesan): 0 cards
Gaius Baltar (Capfalcon): 0 cards
"Caprica" Six (Tenek): 1 card
Saul Tigh (Void Slayer): 1 card
Callandra "Cally" Tyrol (El Skid): 2 cards
Louanne "Kat" Katraine (The Ender): 0 cards
Tory Foster (Diorinix): 2 cards
Skill Check Result
Politics 0 - Red Tape
Politics 3 - Investigative Committee
Politics 5 - Investigative Committee
Tactics 3 - Strategic Planning
Tactics 6 - Scout for Fuel
Engineering 1 - Repair
Piloting 0 - Protect the Fleet
Piloting 2 - Evasive Maneuvers
Red Tape causes all cards of strength 5 and 6 to be discarded from the check.
(3 + 3 + 1) - 2 = 5, Fail. -1 Population; a centurion is placed at the start of the Boarding Track.
The fleet engineers try networking all their computing resources in a last-ditch effort to counter the Cylon's jamming efforts. When the task is complete, however, the cylons' virus takes on a new form. Computers all over the fleet freeze up, unresponsive to commands, and with them, the Colonial ships themselves. Only darkness follows.
The population resource has been dropped to 0. Tenek reveals his Cylon Agenda: Grant Mercy. He has failed to fulfill his win condition.
Cylon Victory has been achieved on Turn 26, due to depletion of the Population resource!
Good game all.
Edit: I call dibs on a spot in your next game, MrBlarney, in case you should be about to run one.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
And thanks to Mr. B for running the game!
Soooo much pain
I will probably run another game starting next week. 5 players, everything included. You're still going to have to fight for a spot, and by fight I mean pray to the RNG. (I probably won't be taking anyone who is already playing/has played an Exodus game.)
I'll see about putting together an animated game gif later today or tonight. I also recorded a few sparse notes over the course of the game, maybe I can reconstruct them into something understandable. Hopefully nobody minds some secrets being revealed...?
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
I will second the comment that red tape is one of the worst new skill cards, unless used in the hands of a cylon. I will know for the next game to just never use it at all.
Mmmmm....toasty.
Soooo...yeah. Red Tape is probably good for humans if an IC is in effect so you can see the toaster cards you're nullifying and that you aren't hurting positive contributions. Or on checks to have someone (like yourself) executed when you're pretty sure the target is human.
Anyway, I was a cylon from the start, and my reveal ability was to add a centurion. Honestly, I think I have the lamest reveal ability out of all the cards.
But, hey. Presidency.
I was searching for what I normally considered the Holy Grail of Cylon reveals, I.E. the XOed into double arrest order. The Admiral showed me the new way, however.
I thought for the longest time that Gene was a cylon too. Then, when the Admiral exploded half the civilian fleet, I almost danced for joy. I mean, I pretty much had carte blanche to do whatever I wanted, since both of the "cylons" were accounted for.
Here's the quorum hand at the end of the game. Honestly, a human president wouldn't have had much to help out with.
Action: Choose any other player (excluding the Admiral). That player rolls a die. If 3 or higher, he receives the Admiral title; otherwise, lose 1 Morale. Then discard this card.
Arrest Order
Action: Choose a character and send him to the "Brig" location. Then discard this card.
Assign Arbitrator
Action: Draw 2 Politics cards and give this card to any other player.
Keep this card in play. When a player activates the "Admiral’s Quarters" location, this player may discard this card to reduce or increase the difficulty by 3.
Unsavory Connections
Action: Discard 2 random Skill Cards and draw 2 Treachery Cards. Then gain either 1 Food or 1 Fuel and discard this card.
Release Cylon Mugshots
Action: Look at 1 random Loyalty Card belonging to any other player, then roll a die. If 3 or less, lose 1 Morale. Then discard this card.
Enact Production Quotas
Action: Gain 1 Food and lose 1 Morale. Then discard this card.
Resignation
Action: Discard any number of Quorum Cards from your hand and then draw an equal number of new Quorum Cards. Then choose another character, give him the President title, and discard this card.
Execute Prisoner
Action: Chose a character in the “Brig.” The character is executed. Then discard this card.
Food Rationing
Action: Roll a die. If 6 or higher, gain 1 Food and remove this card from the game. Otherwise, no effect and discard this card.
Twitch Stream
Notes from the Host's Desk
As we all know now, Gene Parmesan accidentally puts a Leadership card into the Turn 1 check and causes what can only be called "shenanigans", including Void Slayer's execution and subsequent revival as a Cylon. Capfalcon, who is a Cylon from the start of the game, asks me in the second jump phase whether or not he is actually a Cylon just to make sure.
Turn 8, Gene Parmesan's Support the People draw comes up with two 0-strength cards, continuing to limit his effectiveness. Capfalcon actually throws his own copy of the card into that turn's skill check, despite the fact that the humans could have still used it - of course, he is playing in the interest of Cylons. Nobody seems to make a fuss about useful cards appearing in checks during the game. Void Slayer interestingly chooses to go for the 3-distance destination instead of the 1. Seems like it worked out for him in the end.
Interestingly, The Ender chooses to jump only one distance on the second jump instead of three. I suppose the threat of additional Raiders right away was a concern, but getting that additional distance and a chance to go for a 3-3-2 jump pattern might have been a better option.
Gene Parmesan and The Ender are kind of forgetful.
I wonder what would have happened with the Crossroads phase, though. Seems like a perfect opportunity to get someone boxed.
Inquisitor77: Rius, you are Sisyphus and melee Wizard is your boulder
Tube: This must be what it felt like to be an Iraqi when Saddam was killed
Bookish Stickers - Mrs. Rius' Etsy shop with bumper stickers and vinyl decals.
Mmmmm....toasty.
Allies and Trauma didn't play as much a role as I thought they might. Here's the counts at the end of the game:
"Caprica" Six (Tenek): 0 trauma
Saul Tigh (Void Slayer): 3 trauma (2x Beneficial, 1x Antagonistic)
Callandra "Cally" Tyrol (El Skid): 3 trauma (1x Beneficial, 2x Antagonistic)
Louanne "Kat" Katraine (The Ender): 2 trauma (1x Beneficial, 1x Antagonistic)
Tory Foster (Diorinix): 1 trauma (1x Antagonistic)
Galen Tyrol (Gene Parmesan): 3 trauma (1x Beneficial, 2x Antagonistic)
Gaius Baltar (Capfalcon): 3 trauma (2x Beneficial, 1x Antagonistic)
I'm curious to see whether Crossroads frequently results in "humans box Cylon" - in theory, with all cards in play you can force a Cylon to draw 8 tokens. (Gets your Admiral executed, though.)
Yeah, I guess you're right. I just kinda forgot about it, because, you know, cylon.
Twitch Stream
Can we get details as to how this occurred? Like, did he later try to correct himself or anything?
It was a really hard decision. We had a lot of civvies on the board and a ton of Cylon ships already incoming, with Population being our lowest resource. Gas Cloud, I figured, might let me draw into a clutch Crisis card or bury some disastrous ones.
Red tape is a deadly card, particularly in the high number checks people normally save the best cards for.
On that last check I contributed the 2 piloting... I didn't expect someone to play a red tape just wanted to ruffle some feathers.
Basically... don't stack civilian ships behind Galactica.
Twitch Stream
His failure to admit his mistake in some capacity and thus send you all on a wild goose chase to kill him was what really caused the problem.
I once, as Cylon-Baltar, made a crisis decision that would have hurt the humans moderately, but nothing worth making a reveal over. I don't know what I was thinking...especially because Helo's OPG hadn't been used yet, so he just changed my crisis decision.
I lost the presidency, my freedom (brigged), and the game.
You don't agree that it was a huge mistake to lead the humans on a wild goose chase instead of admitting an error right away?
As the story went on my end, I tallied up the contributions and posted the results before realizing that there was something strange about Gene's contribution. I did ask him about it in a PM while also making a reminder about the secrecy rules (something that I hope didn't influence his behavior too much), and it was chalked up to a simple mistake in reading the valid check colors.
On a side note, I guess I'll be putting up the signups for the next game Monday, February 21, 10am PST (1pm EST, 6pm GMT). Anybody want to put in suggestions on changes for my hosting style for the next game?