Does anyone still play this game? I got it about this time last year, but I didn't really play it for some reason. With psn being down, and being tired of New Vegas and Black Ops, I started playing it. It is pretty fun. I don't have the patience for the character creator, but it looks fun. I really want to make one of the little knights from Castle Crashers (which I have wanted to download for about two weeks now) and make a couple versions of Maximo (such great games), but I don't have the patience to make them one pixel at a time.
The game itself is fun, I just beat the first temple. Man, I don;t think you could play this without a guide. You could, I guess, but you would miss out on so much stuff!
Anyway, it is a fun game, and I feel like I am missing stuff because I didn't play Zelda or any old rpg games ever really.
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Also I pretty much only played as the Metal Wolf Chaos robot. I wonder how many people knew what game those robots even came from.
Oh and DouglasDanger be happy you got it now with the patch. It makes the circuit races actually possible. Pre-patch the time for the first race was ludicrous. I remember we were all having trouble with it in the original thread and after like an hour and a half I finally got the time for the small block. I think it was under 20 seconds, but now it's 25 or something.
The one on gamefaqs is perfectly good.
I also played as the president, he is very clearly the best choice.
LoL: failboattootoot
I played around in the character editor for hours on end when I first got the game. I made Mr. Larrity from Code Monkeys, among others. There were a few websites with great designs you could download, but they seem to be no longer up at the moment... I will say, though, screw those dash circuits. I'm just not cut out for them. Oh, and this:
The mix between FF and zelda is kinda cute, and being able to make your own character is cool.
The bestiary sucked, though. Some of it was hard, sure, but mostly because it took such a goddamn long time.
Think I stopped somewhere mid-"From" mode on my second playthrough. Never had the courage to try the 1-shot mode.
Don't remember the races being that bad. You had to be near flawless, which was annoying, but it was only about 15-30 minutes to get the small block each time at most. The tower defense games on the other hand, took that long for a single run. Not that it wasn't fun anyways, but if you fucked up there... oi.
Awesome as all hell, though. Irritating if you're an OCD completionist, but there's been much worse.
Zelda clone turned out to be pretty fun.
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3DS FC: 4940-5450-0161
Right back at'cha you... wallet.
Yup, which a town person somewhere tells you. The real fuck off was the teleporters in temple 6 i think. Though I will always have a special place in hate filled heart for the block breaking mini game and the races and the collective 4ish hours spent only on those stupid tasks.
LoL: failboattootoot
It just got tiring... And the sword mechanic got really old, really fast.
It's been a while, but I do remember having the game freeze up my PS3 on occasion. It remains the only PS3 game to ever lockup my system (though PS2 games do after long playtimes).
Obscurity with side quests is one thing - can I assume the critical path is just fine without it?
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That's my only real complaint though.