KayWhat we need...Is a little bit of PANIC.Registered Userregular
edited August 2012
You know when the Banderhob moved away from me? It really didn't want to do that.
Edit: However, I missed by one. Uh. Anyone have a bonus they can throw at me to finish off the Banderhob? Failing that, it can't really get past me and will die horribly next round.
Kay on
3DS FCode: 1993-7512-8991
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GrogMy sword is only steelin a useful shape.Registered Userregular
My poor banderhobb
Sorry about the wait guys, life is like a box of chocolates. Sometimes it drags you away from your precious internet for days at a time.
Anyway I shouldn't be disappearing anytime soon so let's kill this lizard.
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
Is my cold damage from before or after my resistance?
@ Grog, the hit point damage Kothargix took from the dragon breath wasn't changed in your stat block. I suppose that should be taken into account before you rrrrampage again.
Hopefully it will be a really short RAAMPAGE! since he's immobilized.
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GrogMy sword is only steelin a useful shape.Registered Userregular
Thanks @steelhawk, stat block'll be fixed up in my next post.
Not gonna be able to put the post together til later, but to save a little time can @nealneal please roll your OA now? Just pop the results here and I'll put it in with the post.
Blurgh you're right he's immobilized. No rampage, since he's got to move in to spaces to attack. God he sucks.
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AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
I could try making him fail his save vs CA & Slowed if you really feel like you need it @Nealneal
Yeah I saw in the Vale thread that you were busy, so I was gonna wait til monday to hassle you for it. [\quote]
Just poke me if I do this. It's entirely possible I've seen a new post, gone ''oh hey I'm up'' and then completely forgotten about something or got sidetracked, but still think I've posted.
So Saturday morning turned into Monday morning. I apologize. I'm assuming that the dragon saved versus the Immobilize, so I re-immobilized it for a turn.
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GrogMy sword is only steelin a useful shape.Registered Userregular
I just noticed in Steel's post that I screwed up and added Big Iron's AC bonus to the dragon and not Amon'kul. I've edited my posts to correct it (and Big Iron's location in the stat block).
Grog, I'll go ahead and post my opportunity attack in case Kaliphax decides to rampage so you can know if he'll be stopped in his tracks.
Melee Basic Attack vs AC: 1d20+24421d8+1925 +3 Damage from Savage Axe (28 total)- Hit! and Stopped in his tracks.
The extra plusses to hit are +2-Blood Hunt, +1 Strikebacks, +1-Guardian bonus from Kaliphax attacking Evanche, and I forgot to add the +1 from Big Iron's Magic Weapon power.
Nealneal on
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GrogMy sword is only steelin a useful shape.Registered Userregular
Looks like Kaliphax got 'Kulled again, so the rest of you can go ahead and take your turns.
Posts
Edit: However, I missed by one. Uh. Anyone have a bonus they can throw at me to finish off the Banderhob? Failing that, it can't really get past me and will die horribly next round.
3DS FCode: 1993-7512-8991
Sorry about the wait guys, life is like a box of chocolates. Sometimes it drags you away from your precious internet for days at a time.
Anyway I shouldn't be disappearing anytime soon so let's kill this lizard.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Not gonna be able to put the post together til later, but to save a little time can @nealneal please roll your OA now? Just pop the results here and I'll put it in with the post.
Blurgh you're right he's immobilized. No rampage, since he's got to move in to spaces to attack. God he sucks.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
3DS FCode: 1993-7512-8991
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
@nealneal you're up. Which reminds me I need to message some of the original apps about a healer replacement.
The more I read my character sheet, the more defensive options I realize I am hoarding. Oops.
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
(Either later this afternoon, or after work, depending.)
3DS FCode: 1993-7512-8991
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
3DS FCode: 1993-7512-8991
The extra plusses to hit are +2-Blood Hunt, +1 Strikebacks, +1-Guardian bonus from Kaliphax attacking Evanche, and I forgot to add the +1 from Big Iron's Magic Weapon power.
3DS FCode: 1993-7512-8991
I'll post my turn shortly.
@Nealneal : Whats that bonus again from Big Iron's Magic weapon?
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12