FlimflammeryThere's always money in the banana stand...Oxford, UKRegistered Userregular
Acolyte to Tilea.
4/6 PP
0
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FlimflammeryThere's always money in the banana stand...Oxford, UKRegistered Userregular
edited December 2012
Quick request: please can people say if cards they play have a magic symbol? Sorry if that's fussy! (and I know I've already failed twice, so apologies for that - they have now been rectified to save me from being a total hypocrite!)
The Empire: Plague Touch - The defense value of each enemy figure in this region is reduced by 1, to a min of 1
Bretonnia: (M) Soporific Musk - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.
Tilea: (M) Changer of Ways - The text effects of other Chaos cards in this region are canceled
I'm out to work now, so I wont be around for the next about 9 hours.
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Dude, I've not even played a cultist. I understand you want to get a DAC, but am I really such an issue? I even left the warrior there for you. Over Slaanesh who may double dial and get defence 2 cultists? Sorry to winge but feeling a bit victumised here.
Troll Country: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled
The Empire: Plague Touch - The defense value of each enemy figure in this region is reduced by 1, to a min of 1
Bretonnia: (M) Soporific Musk - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.
Bretonnia: (M) The Persistence of Change - If you kill one or more figures in battle in this region this round, you may choose to not discard this card in the end phase, leaving it in place for next round.
Tilea: (M) Changer of Ways - The text effects of other Chaos cards in this region are canceled
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Troll Country: Blood Frenzy - At the beginning of battle in this region, you roll two battle dice here and apply any resulting hits before regular battle dice are rolled
The Empire: Plague Touch - The defense value of each enemy figure in this region is reduced by 1, to a min of 1
Bretonnia: (M) Soporific Musk - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.
Bretonnia: (M) The Persistence of Change - If you kill one or more figures in battle in this region this round, you may choose to not discard this card in the end phase, leaving it in place for next round.
Estalia: Battle Cry - No corruption tokens may be placed in this region during this round
Tilea: (M) Changer of Ways - The text effects of other Chaos cards in this region are canceled
"The only way to get rid of a temptation is to give into it." - Oscar Wilde
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
By everything you mean your own cultist right?
It may seem as I am mocking, I am not, I am looking for the positive in a round where you have demolished us Daemonis.
2VP by the other three gods and you double dial. Really well played!
Bretonnian Knights
Place one Hero token in Bretonnia and one Hero token in any other region. -
In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.
Nurgle to place one Hero token in any other region.
Upgrades -
Bloodsworn - Stats: (1/1/1)
OW Card Effects -
Bretonnian Knights -
In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.
Round 2, Draw phase
Khorne: draw 2; 5 in hand, 17 remaining in deck Nurgle: draw 2; 6 in hand, 17 remaining in deck Tzeentch: may choose to discard before drawing to five; 15 or 16 cards remaining in deck Slaanesh: draw 2; 5 in hand, 17 remaining in deck
Posts
4/6 PP
Spell Effects -
Bretonnia: (M) Soporific Musk - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.
Tilea: (M) Changer of Ways - The text effects of other Chaos cards in this region are canceled
Slaanesh is active.
The Black Hole of Cygnus X-1
2/6 PP
I'm out to work now, so I wont be around for the next about 9 hours.
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
(M) The Persistence of Change to Bretonnia.
3/6 PP
Spell Effects -
The Empire: Plague Touch - The defense value of each enemy figure in this region is reduced by 1, to a min of 1
Bretonnia: (M) Soporific Musk - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.
Bretonnia: (M) The Persistence of Change - If you kill one or more figures in battle in this region this round, you may choose to not discard this card in the end phase, leaving it in place for next round.
Tilea: (M) Changer of Ways - The text effects of other Chaos cards in this region are canceled
Slaanesh is active.
The Black Hole of Cygnus X-1
2/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
2/6 PP
How ironic it would be if Khorne double-ticked by killing his own brainwashed minion...
1/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
Spell Effects -
The Empire: Plague Touch - The defense value of each enemy figure in this region is reduced by 1, to a min of 1
Bretonnia: (M) Soporific Musk - When you play this card, choose one enemy Cultist in this region. You control that Cultist figure until this card is discarded.
Bretonnia: (M) The Persistence of Change - If you kill one or more figures in battle in this region this round, you may choose to not discard this card in the end phase, leaving it in place for next round.
Estalia: Battle Cry - No corruption tokens may be placed in this region during this round
Tilea: (M) Changer of Ways - The text effects of other Chaos cards in this region are canceled
Khorne is active.
The Black Hole of Cygnus X-1
1/6PP
1/6 PP
0/6 PP
"We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
0/6 PP and rest
Troll Country - 2 Dice (First Strike) 1 Die
Kislev - 2 Dice 1 Die
Bretonnia - 2 Dice
Kislev - 2 hits, kill Nurgle
Bretonnia - 4 hits, kill everything
By everything you mean your own cultist right?
It may seem as I am mocking, I am not, I am looking for the positive in a round where you have demolished us Daemonis.
2VP by the other three gods and you double dial. Really well played!
Kapow!!!
This is a good question.
The Black Hole of Cygnus X-1
You have to kill it.
No choice.
Hits must be assigned if they can be.
The Black Hole of Cygnus X-1
I'll get to the next phases later Sunday.
The Black Hole of Cygnus X-1
Board at the End of Battle Phase
Domination Step
Tilea: +2 VP
Corruption Step
The Empire: +1; +4 DAC
Tilea: +5 DAC; +2 DAC
Check for ruined regions - None
Updated Victory Points:
Khorne: 0
Nurgle: 0
Tzeentch: 0 + 2 = 2
Slaanesh: 0
The Black Hole of Cygnus X-1
Board at the beginning of the End Phase
1. Remove Chaos Cards from the Board - No cards will remain.
2. Hero Tokens are resolved - A Bloodletter dies in Bretonnia. A Seductress dies in Tilea.
3. Resolve Old World cards - None
4. Score Ruined Regions - None
5. Advance Threat Dials - Khorne ticks twice. All others tick once.
Khorne:
6 - +4 VP
12 - Upgrade
Nurgle:
5 - +3 VP
Tzeentch:
7 - Place one Warpstone
Slaanesh:
8 - +3 VP
6. Check for Game end - The game does not end.
Updated Victory Points:
Khorne: 0 + 4 = 4
Nurgle: 0 + 3 = 3
Tzeentch: 2
Slaanesh: 0 + 3 = 3
Things that need to happen:
The Black Hole of Cygnus X-1
Bretonnian Knights
Place one Hero token in Bretonnia and one Hero token in any other region. -
In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.
Nurgle to place one Hero token in any other region.
Upgrades -
OW Card Effects -
In the end phase when Old World cards are resolved, any player with one or more followers in Bretonnia must discard a Chaos card, if able.
Round 2, Draw phase
Khorne: draw 2; 5 in hand, 17 remaining in deck
Nurgle: draw 2; 6 in hand, 17 remaining in deck
Tzeentch: may choose to discard before drawing to five; 15 or 16 cards remaining in deck
Slaanesh: draw 2; 5 in hand, 17 remaining in deck
Khorne may begin the Summoning Phase when ready.
The Black Hole of Cygnus X-1