How do I boost over the glass wall in the 2nd advanced level? I can't seem to get enough momentum even from the highest point in the room.
one of the wall jumps has a little drop around the corner you have to use...maybe that's what you're having trouble with? search the room to see if there is a tiny room with a bigger drop in it
How do I boost over the glass wall in the 2nd advanced level? I can't seem to get enough momentum even from the highest point in the room.
one of the wall jumps has a little drop around the corner you have to use...maybe that's what you're having trouble with? search the room to see if there is a tiny room with a bigger drop in it
I have one portal at the base of the glass wall, and the other at the bottom of the pit in the little side room. I jump off, go mostly straight up next to the glass wall, but can't get over. :x
Pojaco on
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Ross MillsMr.California, USARegistered Userregular
edited October 2007
The voice actress for GLaDOS makes a comment about there being a recipe for cake in the game.
The voice actress for GLaDOS makes a comment about there being a recipe for cake in the game.
I must have this cake!
Last boss spoiler (sorta):
IF you hold the BLUE colored "orb" that you rocket off her, he says the recipe over and over again.
OMG Must have!
I might need a transcript or recording. I don't particularly want to sit around huffing neurotoxins writing it down. I'll wait until someone else does that. I'm lazy. ^_^
Just finished it. Everything everyone has been saying (credits, song, ending) is true! Damn, it was short, but so amazing and creepy and funny... at the same time.
How do I boost over the glass wall in the 2nd advanced level? I can't seem to get enough momentum even from the highest point in the room.
one of the wall jumps has a little drop around the corner you have to use...maybe that's what you're having trouble with? search the room to see if there is a tiny room with a bigger drop in it
I have one portal at the base of the glass wall, and the other at the bottom of the pit in the little side room. I jump off, go mostly straight up next to the glass wall, but can't get over. :x
Anybody? It shouldn't be as hard as I'm making it.
How do I boost over the glass wall in the 2nd advanced level? I can't seem to get enough momentum even from the highest point in the room.
one of the wall jumps has a little drop around the corner you have to use...maybe that's what you're having trouble with? search the room to see if there is a tiny room with a bigger drop in it
I have one portal at the base of the glass wall, and the other at the bottom of the pit in the little side room. I jump off, go mostly straight up next to the glass wall, but can't get over. :x
Anybody? It shouldn't be as hard as I'm making it.
Honestly that's all I did and I did fine. Remember you can alter your trajectory in the air.
Remember to *Jump* into the portal for the tiny bit of extra momentum.
So yeah, I pretty much want to play this. However I'm hesitant to purchase it due to being able to just pass the Minimum requirements.
Anyone using 512 RAM let me know how it runs before I decide if I should get more RAM or not?
Getting more RAM wouldn't be a bad idea, but it will run on 512MB. Just finished it. It stuttered a couple of times, but otherwise ran smoothly and load times were damn fast (other than the first one, which was just fast). Guess your video card and CPU would be more important into the equation.
One of the more fascinating things is how some of us may have resolved some of these puzzles slightly differently... I mean, everyone had to get to the same place the same way, but it's neat to see the variances...
How do I boost over the glass wall in the 2nd advanced level? I can't seem to get enough momentum even from the highest point in the room.
one of the wall jumps has a little drop around the corner you have to use...maybe that's what you're having trouble with? search the room to see if there is a tiny room with a bigger drop in it
I have one portal at the base of the glass wall, and the other at the bottom of the pit in the little side room. I jump off, go mostly straight up next to the glass wall, but can't get over. :x
Anybody? It shouldn't be as hard as I'm making it.
I placed one at the base of the wall, then I placed one high up on the wall above the pit in the side room. Then I went out to the main room, went through the portal, and opened up another portal below me while falling. That should give you enough height to get over.
I'm stuck on advanced mission 18. The only thing I can do so far is get from the starting platform over to the middle using the double portal momentum jump thing, but I don't know what to do after that. There is a gap with some sewage and a portal wall on the other side, but there are no other available surfaces I can use to get above the wall.
So basically, there are four componants to GLaDOS beyond the core module;
the yellow observation module, the purple turret/don't gas people module, the red feral beast module, and the blue cake obsessed module.
No wonder the thing was nuts.
GLaDOS discussion
I think they are meant to be different parts of the AI.
Anger (RAAR RRARBARBAAAAAAARRRGH!)
Curiosity (Oooh, what's that?)
Morality (Bye bye = Bad stuff)
Intellect (The bland, unbiased information of the cake recipe)
So, here's some advice for the chamber 14 challenges.
Portals:
Put a portal next to the platform that leads to the elevator. Run up the stairts and wait until they go back down again. Jump down and shoot the other portal (Or portal first and then jump), if that's your thing. You should jump out of the other portal high enough to reach the platform. Run to the elevator and you have gold.
Time:
Run out, probably mixed with jumping, and shoot the first portal on the same spot as soon as possible. Shoot the other portal on the ceiling over the spot where the stairs come out. Run into the first portal, fall down, shoot another portal so you fly out of the first portal, land on the platform and run to the elevator.
Steps:
Don't know, only got silver, but basically the same as the time one, only with shooting portals instead of running.
Not sure if it's been covered or not in this thread, but a friend said he heard that we'd see some companion cubes in the Valve store come Christmas. Just hearsay, though.
Not sure if it's been covered or not in this thread, but a friend said he heard that we'd see some companion cubes in the Valve store come Christmas. Just hearsay, though.
It was me, a Valve employee emailed me and told me. It's copied earlier in this thread.
Portal is a great game and easily makes up for the fact that while TF2 looks amazing, its gameplay only appeals to people who can't stand skill being a key component of multiplayer games.
Not sure if it's been covered or not in this thread, but a friend said he heard that we'd see some companion cubes in the Valve store come Christmas. Just hearsay, though.
I'm reading it as that GLaDOS is still running another Aperture branch; it's clear that the people before you haven't died, so she probably took them somewhere, since she couldn't gas them because of the morality chamber.
(Man, I hope so. That sinister AI was one of the most memorable characters I've played with, and definitely the most memorable of HL2.)
Not sure if it's been covered or not in this thread, but a friend said he heard that we'd see some companion cubes in the Valve store come Christmas. Just hearsay, though.
It was me, a Valve employee emailed me and told me. It's copied earlier in this thread.
Portal is a great game and easily makes up for the fact that while TF2 looks amazing, its gameplay only appeals to people who can't stand skill being a key component of multiplayer games.
Portal is a great game and easily makes up for the fact that while TF2 looks amazing, its gameplay only appeals to people who can't stand skill being a key component of multiplayer games.
Huh?
In other words, you can be competitive at tf2 without having to play it 18 hours a day. That bugs people. Apparently.
jonxp on
Every time you write parallel fifths, Bach kills a kitten.
3DS Friend Code: 2707-1614-5576 PAX Prime 2014 Buttoneering!
Portal is a great game and easily makes up for the fact that while TF2 looks amazing, its gameplay only appeals to people who can't stand skill being a key component of multiplayer games.
Huh?
In other words, you can be competitive at tf2 without having to play it 18 hours a day. That bugs people. Apparently.
I figured that's what he was saying, I was more in disbelief. Oh well.
Posts
"Fail to create D3D device."
WHAT THE FUCK?
Just keep trying. You can.
There's the ending credits, complete with music!
I must have this cake!
Last boss spoiler (sorta):
OMG Must have!
The song is awesome.
No wonder the thing was nuts.
How the hell do I get past chamber 13 with only 4 portals?
Including Companion Cube!
Or Companion Cube Cosplay!
Post-19 spoilers:
Honestly that's all I did and I did fine. Remember you can alter your trajectory in the air.
Remember to *Jump* into the portal for the tiny bit of extra momentum.
Getting more RAM wouldn't be a bad idea, but it will run on 512MB. Just finished it. It stuttered a couple of times, but otherwise ran smoothly and load times were damn fast (other than the first one, which was just fast). Guess your video card and CPU would be more important into the equation.
Movie Collection
Foody Things
Holy shit! Sony's new techno toy!
Wii Friend code: 1445 3205 3057 5295
CELEBRATORY CANDESCENCE
GLaDOS discussion
Anger (RAAR RRARBARBAAAAAAARRRGH!)
Curiosity (Oooh, what's that?)
Morality (Bye bye = Bad stuff)
Intellect (The bland, unbiased information of the cake recipe)
Sixty -40- on Origin for some ME3 goodness.
http://steamcommunity.com/id/brilliantinsanity/
I sooooo want to sig that.
Portals:
Time:
Steps:
Not sure if it's been covered or not in this thread, but a friend said he heard that we'd see some companion cubes in the Valve store come Christmas. Just hearsay, though.
It was me, a Valve employee emailed me and told me. It's copied earlier in this thread.
It's not hearsay at all.
Bravo Valve. Bravo.
So freaking bought.
(Man, I hope so. That sinister AI was one of the most memorable characters I've played with, and definitely the most memorable of HL2.)
Okay then, wonderful.
Huh?
In other words, you can be competitive at tf2 without having to play it 18 hours a day. That bugs people. Apparently.
3DS Friend Code: 2707-1614-5576
PAX Prime 2014 Buttoneering!
I figured that's what he was saying, I was more in disbelief. Oh well.