Speed 6 squares Base Attack Bonus +1 Special Abilities Lowlight Vision, 2 rolls on Use the Force taking the better one
Abilities: Str 10 (+0), Dex 16 (+3), Con 12 (+1), Int 14 (+2), Wis 16 (+3), Cha 12 (+1) Talents: Deflect Feats: Weapon Proficiency (Lightsabres, Simple Weapons), Force Sensitivity, Force Training Skills: Acrobatics* +8, Endurance +1, Initiative* +8, Knowledges +2, Perception* +8, Pilot +3, Use the Force* +6 [Kel Dor reroll]
*Trained skill Force Powers: Battlestrike, Force Grip, Move Object, Negate Energy
Possessions:
320 credits left or 770 credits left (first if average starting money, second if max)
Lightsabre, Stun Baton, Combat Gloves , Comlink (Short Ranged), All-weather cloak, Liquid Cable Dispenser (30m), Rations for 4 days.
Yeah, I'm game for running, though I will need help setting up the IRC game.
The mods just haven't come out yet; they're slated for sometime in November, then one a month after that.
Edit: also, could I get people to post their preference: PbP or IRC? That way we can know how many people will be in each group, or even if there will be two groups at all.
Each group has room for four to six players, and I will be reporting the results to the RPGA, so if you don't have an RPGA number, I can hook you up with one.
delroland on
EVE: Online - the most fun you will ever have not playing a game.
"Go up, thou bald head." -2 Kings 2:23
I'd be more than game for it. PbP would work best for me, but if there isn't going to be a PbP group, I can make it to IRC as well (PbP is just more convenient).
No RPGA number for me , yet.
XaiberD on
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INeedNoSaltwith blood on my teethRegistered Userregular
Yeah, I'm game for running, though I will need help setting up the IRC game.
The mods just haven't come out yet; they're slated for sometime in November, then one a month after that.
Edit: also, could I get people to post their preference: PbP or IRC? That way we can know how many people will be in each group, or even if there will be two groups at all.
Each group has room for four to six players, and I will be reporting the results to the RPGA, so if you don't have an RPGA number, I can hook you up with one.
?!
Also, how does one get ahold of that card that gives access to the nautilan race? >>
Each group has room for four to six players, and I will be reporting the results to the RPGA, so if you don't have an RPGA number, I can hook you up with one.
?!
I join Salt among those who have no intentions nor desires of joining the RPGA and would just rather wait until the adventure starts being posted online.
We have to wait for that anyways; being in the RPGA doesn't get me the mods any faster. I just want to be able to report the results online so they can send me (and any players who want to sign up for the Rewards program) free crap.
It's not like this is a Living Campaign, where we will have to deal with Triad bureaucracy and/or douchebaggery.
delroland on
EVE: Online - the most fun you will ever have not playing a game.
"Go up, thou bald head." -2 Kings 2:23
Each group has room for four to six players, and I will be reporting the results to the RPGA, so if you don't have an RPGA number, I can hook you up with one.
?!
I join Salt among those who have no intentions nor desires of joining the RPGA and would just rather wait until the adventure starts being posted online.
I'm confused, why is there so much dislike of the RPGA? For the most part, the people who actually run the campaigns (triads, players, writers) do their best to provide a free, organized chance for people to play reasonably well written d20 games. It doesn't even cost players anything, other than the "pay the judge" fee which only comes about as often as game days come about. This isn't the first time I've seen this, either.
Oh, and if I play, I'd be doing an ithorian noble/scout. Fear my diplomatic and friendly demeanor!
Each group has room for four to six players, and I will be reporting the results to the RPGA, so if you don't have an RPGA number, I can hook you up with one.
?!
I join Salt among those who have no intentions nor desires of joining the RPGA and would just rather wait until the adventure starts being posted online.
I'm confused, why is there so much dislike of the RPGA? For the most part, the people who actually run the campaigns (triads, players, writers) do their best to provide a free, organized chance for people to play reasonably well written d20 games. It doesn't even cost players anything, other than the "pay the judge" fee which only comes about as often as game days come about. This isn't the first time I've seen this, either.
Oh, and if I play, I'd be doing an ithorian noble/scout. Fear my diplomatic and friendly demeanor!
I've had bad experiences with the RPGA, personally, that's my problem with them.
That seems to be a very common sentiment. I'd agree, to some extent, as well. There are a LOT of bad, bad judges out there. Bad players too. I've had characters die from both of these circumstances.
BUT I've met a lot of cool dudes through Greyhawk, so in the end, it's been worth it.
Basically, my experience with the RPGA has been that they exemplify the worst kinds of D&D players.
Neckbearded, socially retarded rules-lawyers who are only playing to level up and get cool gear, don't give two shits about roleplaying, and in combat only care about threatened squares and attacks of opportunity and not at all about the combat actually being interesting.
Obviously, that wasn't all of the LG or RPGA players out there, but the three times I tried Living Greyhawk those were the people I ran into.
I think part of the problem is also I view D&D as a social activity I do with friends. Showing up to some stranger's house to play this game for three hours and then going home and not really getting to know any of them or whatever it's just....
All we need is 1-5 more players and we will have two groups. Both will be PbP, and the roster is nowhere near finalized, so positions are still in flux.
After that, all that is left is for WotC to release the mods.
delroland on
EVE: Online - the most fun you will ever have not playing a game.
"Go up, thou bald head." -2 Kings 2:23
Just a question, are you going to "balance" the two groups, or just split them up as they are here? It doesn't really matter either way, I'm just kinda curious.
You can safely put me in any group, I prefer waiting to see what the party makes and then complement with my choice. That way I try to always be useful and I also don't get stuck in a rut with a favoured class, I sometimes end up playing a role unorthodox for me.
I don't have the book yet (comes in Wedesday for me), but I am six-Hells of interested in playing. PbP is great for me, and if Horsehoe's thread is any indicator, PbP can be fucking awesome. Also, playing games with jdarksun is amazing.
So I was thinking of playing a jedi-rogue-type. Or some kind of force-sensitive rogue type. I'll have to read before I make a final decision, but as I understand it, I have some time to make that decision.
DoD is not out yet, I expect it to be available mid-November.
Also, I updated the list. We now have enough people for two groups and room for up to three more players. Again, as an FYI, the groups are not set in stone, so feel free to make whatever character you want to play most. We can deal with group balance closer to when the mods start coming out.
delroland on
EVE: Online - the most fun you will ever have not playing a game.
"Go up, thou bald head." -2 Kings 2:23
Everybody's just confirming that we want you on our team, Litejedi.
How's Krema coming along?
I'm working out my Jedi talent choice at the moment, translated the essence of the character well enough. Just had to tone down the strength a bit, she's not as pumping iron fit as before but still has all that grace. 8-)
So I was thinking of playing a young bounty hunter sent to scavenge up padawans after order 66, but he couldn't bring himself to open fire on a bunch of kids, so he ended up helping them escape.
I'll have to see the book to finalize it, but that's what I'd like to do if Jdark and Near (Infidel) are cool with it.
Mechanically, I imagine I'll dual wield blasters if possible.
Gives our background as padawans more credibility on why we're freaking alive. Also helps that my padawan rarely uses her saber and has no Force Training feats. :winky:
Posts
Medium Male Kel Dor Jedi 1
Force 5; Destiny
Init +8; Perception +8
Languages: Basic, Kel Dor, Huttese, Rodese
Defense:Ref 15; Fort: 13; Will: 15
Hit Points: 31 Threshold: 13
Speed 6 squares
Base Attack Bonus +1
Special Abilities Lowlight Vision, 2 rolls on Use the Force taking the better one
Abilities: Str 10 (+0), Dex 16 (+3), Con 12 (+1), Int 14 (+2), Wis 16 (+3), Cha 12 (+1)
Talents: Deflect
Feats: Weapon Proficiency (Lightsabres, Simple Weapons), Force Sensitivity, Force Training
Skills: Acrobatics* +8, Endurance +1, Initiative* +8, Knowledges +2, Perception* +8, Pilot +3, Use the Force* +6 [Kel Dor reroll]
*Trained skill
Force Powers: Battlestrike, Force Grip, Move Object, Negate Energy
Possessions:
320 credits left or 770 credits left (first if average starting money, second if max)
Lightsabre, Stun Baton, Combat Gloves , Comlink (Short Ranged), All-weather cloak, Liquid Cable Dispenser (30m), Rations for 4 days.
Attacks:
Melee
Attack Bonus: +1
Lightsabre damage: 2d8
Stun Baton: 2d6
Melee Damage: 1d4+1
Ranged
Attack Bonus: +4
Edit: Changed Force Slam to Force Grip
I just got the Saga book, and I don't want this thread to get forgotten.
The mods just haven't come out yet; they're slated for sometime in November, then one a month after that.
Edit: also, could I get people to post their preference: PbP or IRC? That way we can know how many people will be in each group, or even if there will be two groups at all.
Each group has room for four to six players, and I will be reporting the results to the RPGA, so if you don't have an RPGA number, I can hook you up with one.
"Go up, thou bald head." -2 Kings 2:23
No RPGA number for me , yet.
?!
Also, how does one get ahold of that card that gives access to the nautilan race? >>
I join Salt among those who have no intentions nor desires of joining the RPGA and would just rather wait until the adventure starts being posted online.
It's not like this is a Living Campaign, where we will have to deal with Triad bureaucracy and/or douchebaggery.
"Go up, thou bald head." -2 Kings 2:23
speaking of which i gotta get crackin' on that greyhawk thinger.
I'm confused, why is there so much dislike of the RPGA? For the most part, the people who actually run the campaigns (triads, players, writers) do their best to provide a free, organized chance for people to play reasonably well written d20 games. It doesn't even cost players anything, other than the "pay the judge" fee which only comes about as often as game days come about. This isn't the first time I've seen this, either.
Oh, and if I play, I'd be doing an ithorian noble/scout. Fear my diplomatic and friendly demeanor!
I've had bad experiences with the RPGA, personally, that's my problem with them.
BUT I've met a lot of cool dudes through Greyhawk, so in the end, it's been worth it.
Neckbearded, socially retarded rules-lawyers who are only playing to level up and get cool gear, don't give two shits about roleplaying, and in combat only care about threatened squares and attacks of opportunity and not at all about the combat actually being interesting.
Obviously, that wasn't all of the LG or RPGA players out there, but the three times I tried Living Greyhawk those were the people I ran into.
I think part of the problem is also I view D&D as a social activity I do with friends. Showing up to some stranger's house to play this game for three hours and then going home and not really getting to know any of them or whatever it's just....
Well, I mean if I wanted that, I'd go play WoW.
PbP group:
1: XaliberD
2: Thinatos
3: Pony
4: Jester313
{5:} INeedNoSalt
{6:} mightyspacepope
PbP group 2:
1: Horseshoe
2: Infidel
3: jdarksun
4: Anaximander
{5:} litejedi
{6:}
Current as of 12:00AM 10/30 (morning), PST
"Go up, thou bald head." -2 Kings 2:23
Toss me in a PbP group if ya would.
EDIT: This is Infidel
After that, all that is left is for WotC to release the mods.
"Go up, thou bald head." -2 Kings 2:23
I don't have the book yet (comes in Wedesday for me), but I am six-Hells of interested in playing. PbP is great for me, and if Horsehoe's thread is any indicator, PbP can be fucking awesome. Also, playing games with jdarksun is amazing.
So I was thinking of playing a jedi-rogue-type. Or some kind of force-sensitive rogue type. I'll have to read before I make a final decision, but as I understand it, I have some time to make that decision.
Planeswalker
Will of the Council - Starting with you, each player votes for death goblin.
more star wars huh
when does the DoD thing start?
you can say you were doing it before it was cool
Also, I updated the list. We now have enough people for two groups and room for up to three more players. Again, as an FYI, the groups are not set in stone, so feel free to make whatever character you want to play most. We can deal with group balance closer to when the mods start coming out.
"Go up, thou bald head." -2 Kings 2:23
Also to blast the shit out of things with the Force.
I'd definitely be up for remaking that character, we should do ours both up in the same party together.
Would we be then padawans that escaped Order 66, on the run? Or should we tweak the characters and maybe run with different classes.
Two padawans caught up in all sorts of trouble seems like a viable and fun game though.
That's totally what I see when I look at Del's post.
Planeswalker
Will of the Council - Starting with you, each player votes for death goblin.
How's Krema coming along?
I'm working out my Jedi talent choice at the moment, translated the essence of the character well enough. Just had to tone down the strength a bit, she's not as pumping iron fit as before but still has all that grace. 8-)
I'll have to see the book to finalize it, but that's what I'd like to do if Jdark and Near (Infidel) are cool with it.
Mechanically, I imagine I'll dual wield blasters if possible.
Planeswalker
Will of the Council - Starting with you, each player votes for death goblin.
Gives our background as padawans more credibility on why we're freaking alive. Also helps that my padawan rarely uses her saber and has no Force Training feats. :winky:
"Go up, thou bald head." -2 Kings 2:23