@Elvenshae You're pretty good with the Photoshop right? Would you be able to add some decals/mess with the paint schemes a little to make them more accurate?
@Elvenshae You're pretty good with the Photoshop right? Would you be able to add some decals/mess with the paint schemes a little to make them more accurate?
Sure, I can play around a bit.
What're you looking to have done? I think I missed the initial memo ...
@Elvenshae little things like giving Rhythm Nation the pirate hat and hearts on the left thigh, some of the text on Occam's Missile and the unexploded missile sticking out of the pod, a Kuritan Dragon on the Dragon's nose, depending on the shot, and Koschei doesn't need much done.
As for shots, I'm thinking maybe get into Canyone Network and have a shot looking up at them on a ridge. Maybe get some people in the mechs they've fought to get some action shots.
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NipsHe/HimLuxuriating in existential crisis.Registered Userregular
Maybe get some people in the mechs they've fought to get some action shots.
Past enemies include: Blue with Orange trim Quickdraw
Grey with red trim Awesome
Grey with red trim Cicada
Red and White Quickdraw
Grey with red trim Commando
White with Red face Atlas
Green with grey trim Blackjack/Panther/Centurion.
If we can get an action shot where we get the Quickdraw close enough to death that having the Atlas fall on it and kill the Quickdraw will be PERFECT.
Lord Mulligan had his Atlas airdropped onto the battlefield due to poor coordinates he was airdropped onto his Quickdraw ally's head, killing her instantly.
Elvenshae little things like giving Rhythm Nation the pirate hat and hearts on the left thigh, some of the text on Occam's Missile and the unexploded missile sticking out of the pod, a Kuritan Dragon on the Dragon's nose, depending on the shot, and Koschei doesn't need much done.
As for shots, I'm thinking maybe get into Canyone Network and have a shot looking up at them on a ridge. Maybe get some people in the mechs they've fought to get some action shots.
Ah - you mean like adding them to the screenshots we end up taking in MWO?
Sure - I can do some of that. I'm not a photoshop expert by any means, though.
I can try to hit a 9PM EST but it is too close to when we eat dinner. Easier guaranteed time would be 10PM EST for me, but I know that is late for some folk.
Edit: Forgot to thank you for the pics. I'll have to see if I can match one of my mechs up with a pattern and paint now.
TONIGHT on DEATH FROM ABOVE:
The Mercs have finished their contract with House Marik. However, the teams days of freedom may be coming to end as their mysterious benefactor stresses their power over the Marauders. The new contract will take the team to the edge of Capellan space to aid the confederation in a fight against the Magistracy.
Tune in at 6pm! twitch.tv/hyperrpg
So I tried to make the Catapult coloring close to what they have there. None of the patterns came close unless you count the Sherman one but it has stars on it.
So Diva is officially in the Orion now. Right now the proposed mechname is Glitterpants II: Electric Boogaloo, and Viking_Lass will probably be prettying it up today on watching paint dry
Is there anywhere to watch the DFA videos on demand? I was watching and Twitch started crapping out on me as they went into the mission debrief.
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IanatorGaze upon my works, ye mightyand facepalm.Registered Userregular
https://youtube.com/HyperRPG - videos go up about three days after they first stream. You can also watch the Twitch VODs right away if you have a subscription to their channel.
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg) Backlog Challenge List
NipsHe/HimLuxuriating in existential crisis.Registered Userregular
MegaMek: Proving once again that IS XL Engines are garbage, and IS CASE is a waste of time when you mount one:
ER Medium Laser at Champion CHP-3P (Princess); needs 5, rolls 8 : hits LT
Champion CHP-3P (Princess) takes 5 damage to LT.
SECTION DESTROYED,
LIMB BLOWN OFF Left Arm blown off.
1 damage transfers to CT.
Critical hit on LT. Roll is 8; 1 location.
CRITICAL HIT on Ultra AC/10 Ammo (10).
*** Ultra AC/10 Ammo EXPLODES! 100 DAMAGE! ***
Champion CHP-3P (Princess) takes 100 damage to LT.
remaining 100 damage prevented by CASE.
*** Champion CHP-3P (Princess) DESTROYED by engine destruction! ***
Oh, yeah, CASE with IS XLs is purely a fluff thing. It means that the 'Mech is salvageable if the ammo goes up instead of being a pair of smoking hip actuators. 'Mechs are hard enough to assemble in useful quantities even when they are repairable.
Oh, yeah, CASE with IS XLs is purely a fluff thing. It means that the 'Mech is salvageable if the ammo goes up instead of being a pair of smoking hip actuators. 'Mechs are hard enough to assemble in useful quantities even when they are repairable.
I always wondered about the logic... isn't there at least a 50% chance that you'll be CASEing your 'Mech to make it easier for the other guy to salvage it?
Oh, yeah, CASE with IS XLs is purely a fluff thing. It means that the 'Mech is salvageable if the ammo goes up instead of being a pair of smoking hip actuators. 'Mechs are hard enough to assemble in useful quantities even when they are repairable.
I always wondered about the logic... isn't there at least a 50% chance that you'll be CASEing your 'Mech to make it easier for the other guy to salvage it?
Well, sure. But if the other guy takes your mech, that just means you have the chance to take it back further down the line. Or you're dead, in which case you're in no position to care about it one way or the other.
If it's just reduced to a smoking pair of legs, then nobody gets the mech.
IS mediums were king once. I had an 80 tonner with a 400XL and a dozen mediums. It was a thing of beauty. Full armor and could alpha every round without even ticking the heat scale, even running.
NipsHe/HimLuxuriating in existential crisis.Registered Userregular
I've been playing on-again-off-again matches in MegaMek againts Bots.
MVP in multiple games has been an HBK-4P for 3025 tech (9 ML), and other 'Mechs mounting scads of Medium Lasers likewise become either immediate focus-fire targets or backbones to my forces.
Oh, yeah, CASE with IS XLs is purely a fluff thing. It means that the 'Mech is salvageable if the ammo goes up instead of being a pair of smoking hip actuators. 'Mechs are hard enough to assemble in useful quantities even when they are repairable.
I always wondered about the logic... isn't there at least a 50% chance that you'll be CASEing your 'Mech to make it easier for the other guy to salvage it?
If you have a 50% chance of defeat you're not fighting fair. The IS doesn't fight fair and doesn't build for defeat.
Oh, yeah, CASE with IS XLs is purely a fluff thing. It means that the 'Mech is salvageable if the ammo goes up instead of being a pair of smoking hip actuators. 'Mechs are hard enough to assemble in useful quantities even when they are repairable.
I always wondered about the logic... isn't there at least a 50% chance that you'll be CASEing your 'Mech to make it easier for the other guy to salvage it?
If you have a 50% chance of defeat you're not fighting fair. The IS doesn't fight fair and doesn't build for defeat.
Yeah, but someone's losing half those fights. It seems marginally more likely that it might be the guy who had a half ton less armor or was short a small laser, who was dumb enough to get his ammo exploded and is now down a 'Mech.
On a tactical scale, building for defeat seems like exactly was CASE was made for -- wrapping a pretty bow on your 'Mech once it's taken out of the fight.
That was Viking_Lass just applying the primer coat. The Yellow Masks is the group that Mason's Marauders are fighting on Friday and April (Viking_Lass) continued painting the Urbanmech on her own stream
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Sure, I can play around a bit.
What're you looking to have done? I think I missed the initial memo ...
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
@Elvenshae little things like giving Rhythm Nation the pirate hat and hearts on the left thigh, some of the text on Occam's Missile and the unexploded missile sticking out of the pod, a Kuritan Dragon on the Dragon's nose, depending on the shot, and Koschei doesn't need much done.
As for shots, I'm thinking maybe get into Canyone Network and have a shot looking up at them on a ridge. Maybe get some people in the mechs they've fought to get some action shots.
I won't be able to be on until closer to 9 PM EST, unfortunately.
Past enemies include: Blue with Orange trim Quickdraw
Grey with red trim Awesome
Grey with red trim Cicada
Red and White Quickdraw
Grey with red trim Commando
White with Red face Atlas
Green with grey trim Blackjack/Panther/Centurion.
If we can get an action shot where we get the Quickdraw close enough to death that having the Atlas fall on it and kill the Quickdraw will be PERFECT.
Lord Mulligan had his Atlas airdropped onto the battlefield due to poor coordinates he was airdropped onto his Quickdraw ally's head, killing her instantly.
Ah - you mean like adding them to the screenshots we end up taking in MWO?
Sure - I can do some of that. I'm not a photoshop expert by any means, though.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Edit: Forgot to thank you for the pics. I'll have to see if I can match one of my mechs up with a pattern and paint now.
Steam: betsuni7
The Mercs have finished their contract with House Marik. However, the teams days of freedom may be coming to end as their mysterious benefactor stresses their power over the Marauders. The new contract will take the team to the edge of Capellan space to aid the confederation in a fight against the Magistracy.
Tune in at 6pm! twitch.tv/hyperrpg
Steam: betsuni7
DEV QA LIVE NOW
Steam: betsuni7
Steam: betsuni7
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
Here's the Dev QA
Fortunately, it was the opponent Bot's 'Mech.
I always wondered about the logic... isn't there at least a 50% chance that you'll be CASEing your 'Mech to make it easier for the other guy to salvage it?
Well, sure. But if the other guy takes your mech, that just means you have the chance to take it back further down the line. Or you're dead, in which case you're in no position to care about it one way or the other.
If it's just reduced to a smoking pair of legs, then nobody gets the mech.
It was fun
MVP in multiple games has been an HBK-4P for 3025 tech (9 ML), and other 'Mechs mounting scads of Medium Lasers likewise become either immediate focus-fire targets or backbones to my forces.
If you have a 50% chance of defeat you're not fighting fair. The IS doesn't fight fair and doesn't build for defeat.
Yeah, but someone's losing half those fights. It seems marginally more likely that it might be the guy who had a half ton less armor or was short a small laser, who was dumb enough to get his ammo exploded and is now down a 'Mech.
On a tactical scale, building for defeat seems like exactly was CASE was made for -- wrapping a pretty bow on your 'Mech once it's taken out of the fight.
I want an MWO-sculpt Urbie miniature so bad.
Either way, looking forward to seeing it get drilled. Well, dremeled and burnt, I guess. But those don't flow off the tongue as easily.
BEWARE THE URBANMECH
HYPE HYPE HYPE
If it's not "Uplifting Military March into Ripping Ensemble Guitar Riffs" I will be salty.
something like
https://www.youtube.com/watch?v=zreA7lYnXs4