As Kime makes light of the serious situation a crossbow bolt screams through the air passing close enough for him to feel the breeze of the fletching. The closest Goblin is hit between the eyes and falls backwards dead.
((If you roll an attack please roll damage along with it.))
It is along this same time that discrider surfing the tallow on what appears to be a collapsable boat slides into the room. The front of the boat hits the recently down'd Goblin and sends discrider airborn and tumbling. Please make a Dex or Acrobatics check.
It is along this same time that discrider surfing the tallow on what appears to be a collapsable boat slides into the room. The front of the boat hits the recently down'd Goblin and sends discrider airborn and tumbling. Please make a Dex or Acrobatics check.
I don't think throwing a collapsible boat with any sort of force is easy if that's what you wanted to do.
AuralynxDarkness is a perspectiveWatching the ego workRegistered Userregular
edited October 2016
So I don't have a lot going on tonight:
Erann Thundercracker
Str 12
Dex 14
Con 12
Int 16
Wis 12
Cha 6
Level 4 Dwarven Investigator, True Neutral
HP: 25 / 25
AC: 17 (+4 armor, +1 enhancement, +2 Dex)
Fortitude +2, Reflex +6, Will +5
Base Attack: +3
Regular attacks: Warhammer +1 at +5 vs AC for 1d8+2, Heavy Crossbow at +5 vs AC for 1d10
Deity: Norgorber
Equipment (6000): Goggles of Minute Seeing (2500), Warhammer +1 (2000), Chain Shirt +1 (1000), Potion of Cat's Grace (300), Heavy Crossbow (50), 20 bolts (2), Thieves' Tools (30), 10' Pole (.05), Flask of Acid (10), Flask of Alchemist's Fire (20), Formula Book (15), various mundane stuff worth not more than 72.95.
Favored Class: Investigator (+1 Perception, +2 Trap Sense for stonework)
Class Features: Alchemy, Swift Alchemy, Inspiration (5/5), Trapfinding (+2 to Perception / Disable Device vs Traps), Poison Lore, Poison Resistance, Keen Recollection, Trap Sense (+1 Reflex / Dodge to AC vs traps), Studied Combat (+2 insight to melee attack / damage rolls for 3 rounds after swift* action to study opponent), Studied Strike 1d6
Geth roll 1d20+2 for Dog Slicer #2
Geth roll 1d4 for Damage #2
Geth roll 1d20+2 for Dog Slicer #4
Geth roll 1d4 for Damage #4
Geth roll 1d20+2 for Dog Slicer #5
Geth roll 1d4 for Damage #5
> I dodge the scary gobbies and open a nearby door, revealing @MamaWolf!
Say hi to the goblins that are surrounding us!
You should explain what in the world you are doing in this mysterious cave. Come to think of it, we found a murdered body earlier. I'm sure you had nothing to do with that!
Kime! In the heat of battle, which you have somehow removed yourself from you see a very ornate, if not 'out of place' door at the back of this goblin nest. Your bardic knowledge tells you it is old, and of Dwarven Make!
Kime! In the heat of battle, which you have somehow removed yourself from you see a very ornate, if not 'out of place' door at the back of this goblin nest. Your bardic knowledge tells you it is old, and of Dwarven Make!
Auralynx brings his hammer down on Goblin #5. The hammer strike smashes his skull like a Watermelon then continues to smash through its ribs, spine, pelvis, and eventually hitting ground. There is green/black blood and gore all around.
The cat swipes her claw at the goblin slightly before it explodes from the Warhammer strike. Deep down she knows she caused such destruction -- but she will let the Dwarf have his fun.
Kime and Wolf -- You both notice that the door has been heavily scrapped by junk Goblin weapons. What they didn't notice is the simple drop latch at the top of the door barring it shut. Goblins are simple beasts...
Posts
Way ahead of you!
Also due to them being super distracted!~
<--helping
3DS Friend Code: 3110-5393-4113
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[*] Goblin • 0/6
[*] Goblin • 6/6
[*] Goblin • 6/6
[*] Goblin • 6/6
[*] Goblin • 6/6
Goblin #1 is hit and killed
As Kime makes light of the serious situation a crossbow bolt screams through the air passing close enough for him to feel the breeze of the fletching. The closest Goblin is hit between the eyes and falls backwards dead.
((If you roll an attack please roll damage along with it.))
It is along this same time that discrider surfing the tallow on what appears to be a collapsable boat slides into the room. The front of the boat hits the recently down'd Goblin and sends discrider airborn and tumbling. Please make a Dex or Acrobatics check.
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
> Throw Mr. Skull at the nearest gobbie.
As everyone knows, Goblins are weak to skulls.
Geth roll 1d20+5 for Hitting
Geth roll 1d20+70 for SKULL DAMAGE
(Apparently you have to use a lowercase d)
3DS Friend Code: 3110-5393-4113
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Geth roll 1d20+4 for Smash
Geth roll 1d4 for Fire Damage
Fire Elemental Misses.
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
[*] Goblin • 0/6
[*] Goblin • 6/6
[*] Goblin • 0/6
[*] Goblin • 6/6
[*] Goblin • 6/6
Mr. Skull proves himself by killing Goblin #3 - Sadly the cost of which was his own destruction.
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
3DS Friend Code: 3110-5393-4113
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the dm ignored my folding boat.
I don't think throwing a collapsible boat with any sort of force is easy if that's what you wanted to do.
Island Name: Felinefine
my bad. not awake yet.
ummm... i attempt to circle behind the gobbos and backstab them with my club.
yes, i know i'm a pretty crappy rogue.
Geth roll 1d20 for hiding in shadows
Geth roll 1d20 for attack
Get roll 1d6 (x3) for backstab
You want 3d6 or 1d6*3
geth hates us.
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
Str 12
Dex 14
Con 12
Int 16
Wis 12
Cha 6
Level 4 Dwarven Investigator, True Neutral
HP: 25 / 25
AC: 17 (+4 armor, +1 enhancement, +2 Dex)
Fortitude +2, Reflex +6, Will +5
Base Attack: +3
Regular attacks: Warhammer +1 at +5 vs AC for 1d8+2, Heavy Crossbow at +5 vs AC for 1d10
Deity: Norgorber
Equipment (6000): Goggles of Minute Seeing (2500), Warhammer +1 (2000), Chain Shirt +1 (1000), Potion of Cat's Grace (300), Heavy Crossbow (50), 20 bolts (2), Thieves' Tools (30), 10' Pole (.05), Flask of Acid (10), Flask of Alchemist's Fire (20), Formula Book (15), various mundane stuff worth not more than 72.95.
Favored Class: Investigator (+1 Perception, +2 Trap Sense for stonework)
Feats & Investigator Talents: Quick Study, Point-Blank Shot, Precise Shot
Class Features: Alchemy, Swift Alchemy, Inspiration (5/5), Trapfinding (+2 to Perception / Disable Device vs Traps), Poison Lore, Poison Resistance, Keen Recollection, Trap Sense (+1 Reflex / Dodge to AC vs traps), Studied Combat (+2 insight to melee attack / damage rolls for 3 rounds after swift* action to study opponent), Studied Strike 1d6
Skills (63 points): Appraise +12, Climb +4, Craft (Alchemy) +14, Disable Device +9, Heal +5, Knowledge (Nature) +8, Knowledge (Architecture) +8, Perception +8, Sense Motive +8, Stealth +9
Formulae:
Level 1 (7): Ant Haul, Comprehend Languages, Cure Light Wounds, Endure Elements, Heightened Awareness, Shield, True Strike
Level 2 (1): Bull's Strength
I note that I cannot in fact use Studied Combat on ranged attacks! That's what I get.
E: Forgot Investigator also gets Formulae. So versatile!
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
Goblin #2 Attacks - Kime! MISS!
Goblin #4 Attacks - Fire Elemental! MISS!
Goblin #5 Attacks - Discrider! MISS!
Geth roll 1d20+2 for Dog Slicer #2
Geth roll 1d4 for Damage #2
Geth roll 1d20+2 for Dog Slicer #4
Geth roll 1d4 for Damage #4
Geth roll 1d20+2 for Dog Slicer #5
Geth roll 1d4 for Damage #5
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
Island Name: Felinefine
> I dodge the scary gobbies and open a nearby door, revealing @MamaWolf!
Say hi to the goblins that are surrounding us!
You should explain what in the world you are doing in this mysterious cave. Come to think of it, we found a murdered body earlier. I'm sure you had nothing to do with that!
3DS Friend Code: 3110-5393-4113
Steam profile
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
3DS Friend Code: 3110-5393-4113
Steam profile
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
That will be 2 silver.
Geth roll 1d4+1 for MAGIC MISSILE!
You damage Goblin #2!
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
Geth roll 1d20+2 Cat Attack
Island Name: Felinefine
they abuse animals?
i enter a bloodthirsty rage.
Geth roll 1d20+7 for Attack
Geth roll 1d8+4 for Damage
Geth roll 1d6 for Studied Strike if applicable
Forgot Hatred and the Charge bonus, should be a 14 to hit. Hurray RPG math.
.....
"Friend" *
* translated from Elvish
3DS Friend Code: 3110-5393-4113
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Actually those are their weapons.
http://vignette3.wikia.nocookie.net/pathfinder/images/1/1a/Dogslicer_item_card.jpeg/revision/latest?cb=20090621133805
But they most likely do.
Island Name: Felinefine
3DS Friend Code: 3110-5393-4113
Steam profile
Goblins have a horrible hatred for dogs.
Auralynx brings his hammer down on Goblin #5. The hammer strike smashes his skull like a Watermelon then continues to smash through its ribs, spine, pelvis, and eventually hitting ground. There is green/black blood and gore all around.
The cat swipes her claw at the goblin slightly before it explodes from the Warhammer strike. Deep down she knows she caused such destruction -- but she will let the Dwarf have his fun.
Kime and Wolf -- You both notice that the door has been heavily scrapped by junk Goblin weapons. What they didn't notice is the simple drop latch at the top of the door barring it shut. Goblins are simple beasts...
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)