Man, this game took a nosedive the moment (end game spoilers)
You fight the giant mutated version of Jack. When that monstrosity showed up and grabbed me I actually said out loud "Oh right, this is a resident evil game".
The flashback on the boat was alright - but making you essentially do the boat twice was dull. And the salt mines felt pretty pointless.
I did enjoy the catharsis of the final boss fight, though. It wasn't designed to be anything but you unloading into the antagonists face, which I thought was a nice reprieve from the difficult boss encounters before
And YET - I love this game. The best horror game in years, in my opinion. I just feel like about an hour and a half of fat could have been trimmed off the end.
Uh-oh I accidentally deleted my signature. Uh-oh!!
'lets cut your hand off, then staple it back together, and its perfectly fine now'. thing.
I was mostly expecting to have learned later that you were infected, which would at least have the healing make sense.
I agree
I thought that reveal was coming but it never did.
Honestly, if they had Mia remember / tell you the truth on the raft, have you play the boat from her perspective (framed as her telling you the story of what went down), and then her revealing to you that you're infected, hence your working arm - That would have given Ethan the motivation to go back to the farm and finish things so he wouldn't be turned.
It could have explained his hand, skipped doing the boat twice, skipped the salt mines AND the lab (which I feel did the game zero favours narritive wise anyways) and just made the thing a lot tighter.
Tasteticle on
Uh-oh I accidentally deleted my signature. Uh-oh!!
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OnTheLastCastlelet's keep it haimish for the peripateticRegistered Userregular
I'm have a feeling that Ethan
works for whatever group Mia did and is full of tons of something genetic tampering wise previous to this encounter. He just accepts the whole hand thing very easily. Though he does freak out about putting his own leg back on... so maybe it's just lazy storytelling.
works for whatever group Mia did and is full of tons of something genetic tampering wise previous to this encounter. He just accepts the whole hand thing very easily. Though he does freak out about putting his own leg back on... so maybe it's just lazy storytelling.
That's interesting
I never lost my leg. When do you get it cut off?
Uh-oh I accidentally deleted my signature. Uh-oh!!
The first aid description says it "promotes cell regeneration."
Ah, okay cool. I can buy that the RE universe has specifically branded cell regen juice. I do have another question though (end game spoilers):
What the hell was Lucas's whole deal? You find out in the lab that he's working for the org Mia was and feeding them info, "pretending" to be controlled - but that dude seemed to reaaaallllly enjoy killing people. I assume he eventually turned?
Uh-oh I accidentally deleted my signature. Uh-oh!!
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IlpalaJust this guy, y'knowTexasRegistered Userregular
The first aid description says it "promotes cell regeneration."
Ah, okay cool. I can buy that the RE universe has specifically branded cell regen juice. I do have another question though (end game spoilers):
What the hell was Lucas's whole deal? You find out in the lab that he's working for the org Mia was and feeding them info, "pretending" to be controlled - but that dude seemed to reaaaallllly enjoy killing people. I assume he eventually turned?
I think that guy's just a dick, if I remember right some of the logs detailing his more sadistic tendencies date well before Mia/Eveline's arrival.
FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
Switch - SW-7373-3669-3011
Fuck Joe Manchin
The first aid description says it "promotes cell regeneration."
Ah, okay cool. I can buy that the RE universe has specifically branded cell regen juice. I do have another question though (end game spoilers):
What the hell was Lucas's whole deal? You find out in the lab that he's working for the org Mia was and feeding them info, "pretending" to be controlled - but that dude seemed to reaaaallllly enjoy killing people. I assume he eventually turned?
I could have sworn I found a file in the same area as the neurotoxin that stated the "early symptoms" of infection included limb re-attachment, hallucinations (visual and audio) of Eveline and increasingly aggressive behavior. As such, I kinda assumed that since you see both grandma and little girl Eveline at various points throughout the game, along with the hand/leg stuff that it was a subtle nod of being infected.
Which is why I assumed the "pretending to be infected" was Zoe, not Lucas. Zoe never "turns" or acts aggressive and we see Lucas's arm get hacked off at the table, but is re-attached later.
The first aid description says it "promotes cell regeneration."
Ah, okay cool. I can buy that the RE universe has specifically branded cell regen juice. I do have another question though (end game spoilers):
What the hell was Lucas's whole deal? You find out in the lab that he's working for the org Mia was and feeding them info, "pretending" to be controlled - but that dude seemed to reaaaallllly enjoy killing people. I assume he eventually turned?
I think that guy's just a dick, if I remember right some of the logs detailing his more sadistic tendencies date well before Mia/Eveline's arrival.
Yeah some of the notes talked about how he didn't like one of the neighbour kids and tricked him into the attic, then left him up there to die and rot, only bothering himself to go check what's up when the smell was too bad, and that was when he was a child.
Dude's just fucked up all on his own.
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Zxerolfor the smaller pieces, my shovel wouldn't doso i took off my boot and used my shoeRegistered Userregular
This happened to me during the chainsaw fight with Jack as well, so I have a feeling it can be semi-random. But yeah, the hatch door is where most who saw it would have seen it, especially with the scripted part with the him taunting you with the meds.
There seems to be a quite a few events you might never see in the game. Like, for instance (super beginning):
I didn't know Mia would fucking chainsaw the door open if you tried to lock her out, for instance, until I saw a Twitch stream of the game.
How's shit go down if you choose to save Zoe? The whole endgame seems built around you choosing Mia, so I'm wondering how that plays out if you go the other way
How's shit go down if you choose to save Zoe? The whole endgame seems built around you choosing Mia, so I'm wondering how that plays out if you go the other way
If you save Zoe, then right before the boat you're in capsizes and you switch to Mia's perspective, Zoe gets calcified by Eveline.
Then things continue as they did before, and at the very end instead of Mia being in the helicopter, it's just her belongings.
Despite my whinging about the controls and gameplay, I think I really loved it overall.
My biggest gripe now is that
I never got a chance to shove a gosh dang camera down that dick Lucas's throat.
Also, (ending spoiler)
that wasn't Chris Redfield, was it? I'm not super up to date with the RE lore, having only played 2, 3 and 5, but that didn't really look like I remember him.
that wasn't Chris Redfield, was it? I'm not super up to date with the RE lore, having only played 2, 3 and 5, but that didn't really look like I remember him.
Ending theories
It's unclear. I've seen people speculate that this is Hunk and they're adapting a storyline from the novels where he is impersonating Redfield for...reasons??
FF XIV - Qih'to Furishu (on Siren), Battle.Net - Ilpala#1975
Switch - SW-7373-3669-3011
Fuck Joe Manchin
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Raijin QuickfootI'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPAregular
I fucked up Marguerite on the first try because I'm not @Keith
beat the game over the weekend. technically this is only the second RE game I've completed to the end, but only because it was so short and so easy
i'm of two minds, because I think you can judge the game in two different ways.. as an RE game I don't think it holds up at all. Pick any era of RE you like but it never really gets off the ground. Puzzles few and far between... combat just sort of there. It fills the emptiness with jump scares which gets old after a while.
But as a genre experimentation, it's really great. It's the first real full fledged AAA VR game I'm aware of that doesn't involve a cockpit. Also it's storytelling is solid. If their aim was the Kojima-esque "games and movies must merge together" philosophy, then I think they did a great job of it.
I will not buy the DLC because the game part of the game just isn't good enough. Now Capcom, please give me a full and uncompromised sequel to RE5, thanks
Jasconius on
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Garlic Breadi'm a bitch i'm a bitch i'm a bitch i'm aRegistered User, Disagreeableregular
I heard the first dlc out has some really great puzzles in it
Garlic Breadi'm a bitch i'm a bitch i'm a bitch i'm aRegistered User, Disagreeableregular
I should play 6 at some point
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StraightziHere we may reign secure, and in my choice,To reign is worth ambition though in HellRegistered Userregular
It's definitely not the best Resident Evil game, but I really liked the structure, as an idea - if you're not aware, there are four different campaigns that cross each other and weave together to form the story as a whole.
The first three are partner campaigns, as in Resident Evil 5, although each character has a limited set of weapons they can acquire and a distinct play style as a result (generally some variety of sniper versus hand to hand). The last campaign is an Ada Wong solo mission, to explain all of her mysterious appearances throughout the other campaigns, in the style of Resident Evil 4's Operation Ada (and I believe it is only unlocked once you have finished the first three).
They all have reasonably differing tones (although still in the later Resident Evil game milieu - none of them are going to be true horror really), and while obviously their plotlines are going to converge, they start from very distinct places and travel mostly separate routes and you really do need to play all of them to get the full story.
i never played 6 because the guy I beat 5 with said it was bad
so we played Revelations 2 multiplayer instead until we passed out from exhaustion
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StraightziHere we may reign secure, and in my choice,To reign is worth ambition though in HellRegistered Userregular
I think the Leon/Helena campaign and the Jake/Sherry campaign are both pretty fun. Like, I drank a lot of gin in the process of playing them, I'm not willing to say that they're good or anything, but if you've got a friend and you want to co-op some dumb zombie bullshit, I'd consider those worth it. The Chris/Piers campaign is kind of garbage, mostly because Chris is super boring and Piers is effectively a non-entity. The Ada one is fun and different, but kind of to its detriment, as you can't co-op that campaign and a lot of the game mechanics rely heavily on co-op - there's a lot of times when you get knocked down or grabbed or whatever and your partner has to save you.
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Raijin QuickfootI'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPAregular
I can't score Resident Evil 7 higher than a 6 out of 10 even though I do like it.
The inventory system alone docks it a point.
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Raijin QuickfootI'm your Huckleberry YOU'RE NO DAISYRegistered User, ClubPAregular
There's nothing fun about running back and forth to magic trunks that hold my items.
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MalReynoldsThe Hunter S Thompson of incredibly mild medicinesRegistered Userregular
I think the Leon/Helena campaign and the Jake/Sherry campaign are both pretty fun. Like, I drank a lot of gin in the process of playing them, I'm not willing to say that they're good or anything, but if you've got a friend and you want to co-op some dumb zombie bullshit, I'd consider those worth it. The Chris/Piers campaign is kind of garbage, mostly because Chris is super boring and Piers is effectively a non-entity. The Ada one is fun and different, but kind of to its detriment, as you can't co-op that campaign and a lot of the game mechanics rely heavily on co-op - there's a lot of times when you get knocked down or grabbed or whatever and your partner has to save you.
I think they patched in a partner for Ada's mission, but one doesn't come standard.
6 was a weird beast that had some really good gunplay but I couldn't be bothered to finish it; I played Leon's campaign and half of Chris's before I got burned out.
"A new take on the epic fantasy genre... Darkly comic, relatable characters... twisted storyline."
"Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor My new novel: Maledictions: The Offering. Now in Paperback!
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StraightziHere we may reign secure, and in my choice,To reign is worth ambition though in HellRegistered Userregular
Jake was my favorite character to play as in RE6. You could actually equip his fists as weapons and just go around punching and kicking zombies instead of having to trigger QTEs (punching them would frequently do that though, so you could get some great combos going).
so I'm finally getting to the dlc for this after my buddies and I finished recording for the main game
21 survival and survival+ is the most insane, yu-gi-oh shit and I love it
when an AI opponent played 3 shield trump cards and then another one that required him to sacrifice 3 shields to do a thing I was like "what is this exodia bullshit"
so I'm finally getting to the dlc for this after my buddies and I finished recording for the main game
21 survival and survival+ is the most insane, yu-gi-oh shit and I love it
when an AI opponent played 3 shield trump cards and then another one that required him to sacrifice 3 shields to do a thing I was like "what is this exodia bullshit"
Posts
The flashback on the boat was alright - but making you essentially do the boat twice was dull. And the salt mines felt pretty pointless.
I did enjoy the catharsis of the final boss fight, though. It wasn't designed to be anything but you unloading into the antagonists face, which I thought was a nice reprieve from the difficult boss encounters before
And YET - I love this game. The best horror game in years, in my opinion. I just feel like about an hour and a half of fat could have been trimmed off the end.
Uh-oh I accidentally deleted my signature. Uh-oh!!
I was mostly expecting to have learned later that you were infected, which would at least have the healing make sense.
I agree
Honestly, if they had Mia remember / tell you the truth on the raft, have you play the boat from her perspective (framed as her telling you the story of what went down), and then her revealing to you that you're infected, hence your working arm - That would have given Ethan the motivation to go back to the farm and finish things so he wouldn't be turned.
It could have explained his hand, skipped doing the boat twice, skipped the salt mines AND the lab (which I feel did the game zero favours narritive wise anyways) and just made the thing a lot tighter.
Uh-oh I accidentally deleted my signature. Uh-oh!!
That's interesting
Uh-oh I accidentally deleted my signature. Uh-oh!!
Which I did
Neat!
Well that confirms that point, then
Uh-oh I accidentally deleted my signature. Uh-oh!!
The first aid description says it "promotes cell regeneration."
Ah, okay cool. I can buy that the RE universe has specifically branded cell regen juice. I do have another question though (end game spoilers):
Uh-oh I accidentally deleted my signature. Uh-oh!!
Switch - SW-7373-3669-3011
Fuck Joe Manchin
Which is why I assumed the "pretending to be infected" was Zoe, not Lucas. Zoe never "turns" or acts aggressive and we see Lucas's arm get hacked off at the table, but is re-attached later.
Dude's just fucked up all on his own.
There seems to be a quite a few events you might never see in the game. Like, for instance (super beginning):
There's a lot of pretty neat touches like that.
Then things continue as they did before, and at the very end instead of Mia being in the helicopter, it's just her belongings.
Despite my whinging about the controls and gameplay, I think I really loved it overall.
My biggest gripe now is that
Also, (ending spoiler)
Steam ID - VeldrinD | SS Post | Wishlist
Ending theories
Switch - SW-7373-3669-3011
Fuck Joe Manchin
Steam ID - VeldrinD | SS Post | Wishlist
i'm of two minds, because I think you can judge the game in two different ways.. as an RE game I don't think it holds up at all. Pick any era of RE you like but it never really gets off the ground. Puzzles few and far between... combat just sort of there. It fills the emptiness with jump scares which gets old after a while.
But as a genre experimentation, it's really great. It's the first real full fledged AAA VR game I'm aware of that doesn't involve a cockpit. Also it's storytelling is solid. If their aim was the Kojima-esque "games and movies must merge together" philosophy, then I think they did a great job of it.
I will not buy the DLC because the game part of the game just isn't good enough. Now Capcom, please give me a full and uncompromised sequel to RE5, thanks
it's called RE6
It's not as bad as everyone says it is!
The first three are partner campaigns, as in Resident Evil 5, although each character has a limited set of weapons they can acquire and a distinct play style as a result (generally some variety of sniper versus hand to hand). The last campaign is an Ada Wong solo mission, to explain all of her mysterious appearances throughout the other campaigns, in the style of Resident Evil 4's Operation Ada (and I believe it is only unlocked once you have finished the first three).
They all have reasonably differing tones (although still in the later Resident Evil game milieu - none of them are going to be true horror really), and while obviously their plotlines are going to converge, they start from very distinct places and travel mostly separate routes and you really do need to play all of them to get the full story.
so we played Revelations 2 multiplayer instead until we passed out from exhaustion
The inventory system alone docks it a point.
I think they patched in a partner for Ada's mission, but one doesn't come standard.
6 was a weird beast that had some really good gunplay but I couldn't be bothered to finish it; I played Leon's campaign and half of Chris's before I got burned out.
"Readers who prefer tension and romance, Maledictions: The Offering, delivers... As serious YA fiction, I’ll give it five stars out of five. As a novel? Four and a half." - Liz Ellor
My new novel: Maledictions: The Offering. Now in Paperback!
when an AI opponent played 3 shield trump cards and then another one that required him to sacrifice 3 shields to do a thing I was like "what is this exodia bullshit"
...what
Steam ID - VeldrinD | SS Post | Wishlist