Organichu idk what would be a good thing to stream. Sleeping Dogs is always a good time. visiblehowl has been streaming it and it was fun to watch (though I fell asleep at one point I'M SORRY VH)
one of the Far Crys or Conan or something like that could be cool too
Time for slumber over here but I fixed up my signature for maximum effect (read: wholly copied Astaereth's for now but wanted to get this gorgeous thing out there).
if going single player i wonder if it makes sense to do one i've never played (or at least haven't completed) to avoid sounding like a speed runner calmly explaining the game as i work it over
phantom pain is pretty frontloaded on exposition, you'd be watching tons of cutscenes before you get into the heli drops to slap random soldiers and sneaky sneak
i haven't played a mgs since the one where you're on an oil tanker
Phantom Pain has a blend of emergent stealth and top notch shooting that I'd think you're enjoy. The intro mission is somewhat long and very anime, but is enjoyable. After that it's open world stealthing and shooting, you would like it.
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Podlyyou unzipped me! it's all coming back! i don't like it!Registered Userregular
i haven't played a mgs since the one where you're on an oil tanker
They're all terrible
MGS2 was one of the first times I was disappointed by a sequel on a deep level
Halfway through the game I was like ... this is amazing! By the end I was like "I'm pretty young but I'm pretty sure all this stuff they're setting up is bullshit"
i haven't played a mgs since the one where you're on an oil tanker
Phantom Pain has a blend of emergent stealth and top notch shooting that I'd think you're enjoy. The intro mission is somewhat long and very anime, but is enjoyable. After that it's open world stealthing and shooting, you would like it.
The best part is the character creator at the very beginning
Which is immediately discarded and you never see it again. The most Kojima of trolls. Dozens of man-hours used to implement a feature that is only used to fuck with you, the player, once
fuck gendered marketing
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ElldrenIs a woman dammitceterum censeoRegistered Userregular
i haven't played a mgs since the one where you're on an oil tanker
They're all terrible
MGS2 was one of the first times I was disappointed by a sequel on a deep level
Halfway through the game I was like ... this is amazing! By the end I was like "I'm pretty young but I'm pretty sure all this stuff they're setting up is bullshit"
I made a game! Hotline Maui. Requires mouse and keyboard.
I have set-up some branching narrative paths... and I don't really want any of them to feel like the 'wrong' choice, but it seems really difficult to preserve a sense of verisimilitude this way (especially if the stakes in a story are such that things are very zero sum)?
Like, if I play through one plotline and it tells me I made the right choice (and by extension, that the other choices would have been wrong, because we're in zero sum land) at the end, and then I play through a different plot and it tells me this was also the right choice... I feel like that kind of cheapens the experience?
But I'm not sure what to do. My purist intuition is telling me that the 'bold' thing to do is pick a good path for the sake of having a consistent world and let all of the others just be bad, even though that will almost certainly lead to a shitty endgame experience for players.
I have set-up some branching narrative paths... and I don't really want any of them to feel like the 'wrong' choice, but it seems really difficult to preserve a sense of verisimilitude this way (especially if the stakes in a story are such that things are very zero sum)?
Like, if I play through one plotline and it tells me I made the right choice (and by extension, that the other choices would have been wrong, because we're in zero sum land) at the end, and then I play through a different plot and it tells me this was also the right choice... I feel like that kind of cheapens the experience?
But I'm not sure what to do. My purist intuition is telling me that the 'bold' thing to do is pick a good path for the sake of having a consistent world and let all of the others just be bad, even though that will almost certainly lead to a shitty endgame experience for players.
/mutters
Will they have an opportunity to try the other paths?
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Man that shit will survive a Hyundai doing a barrel roll I'm not complaining
Also you're forgiven.
Sort of.
i don't hate stealth gameplay i don't think
i generally prefer open combat (or at least i find it fun to snipe stealth vs melee stealth most of the time)
mostly i'd say i hate stealth when it's high-stakes insta fail, like trailing missions or certain metal gear solid type moments
and I fucking hated them
--
That said, snipe stealth arrows approach works great, I did a lot of far cry 4 that way
Ah, Not All Lousy Campaigns Indict Revolution, Come Under My Framework, Really Embrace Novel Clever Exhibitionism!
I want to see you regret a game purchase within 5 minutes
I've never had a legitimate one but maybe 2017 is the year things make a change for the be-pfhahahahaha
They're all terrible
why would you say this my friend
That's what I was going to say
FATAL is just terrible by every measure
Even the crude sexual humour is awful
It's like dark souls but harder at the start
I want to see you snuffle in mournful frustration like a dog accidentally trapped in a woodshed after the family goes on vacation
FATAL goes where Angels fear to tread
Let us not discount the importance of a Tinker Gnome's anal circumference
That was the best one!
Phantom Pain has a blend of emergent stealth and top notch shooting that I'd think you're enjoy. The intro mission is somewhat long and very anime, but is enjoyable. After that it's open world stealthing and shooting, you would like it.
MGS2 was one of the first times I was disappointed by a sequel on a deep level
Halfway through the game I was like ... this is amazing! By the end I was like "I'm pretty young but I'm pretty sure all this stuff they're setting up is bullshit"
And turned it into a nice game mechanic and that was possibly the first time I noticed something getting dunked on
-Indiana Solo, runner of blades
Ahh yeah Winback is great well I have great memories of it!
But it is the origin of the cover shooter.
Chipotle and Green Pepper (separate bottles)
-Indiana Solo, runner of blades
The best part is the character creator at the very beginning
No original?
There won't be a next MGS game and that saddens me
This is exactly the sloppiness that gets Agent 47 killed
Death Stranding looks to continue with the Kojina crazyness at least.
They had it but I like working my way through the more esoteric flavors. My Chili Garlic is almost kaput so it was time for something new.
-Indiana Solo, runner of blades
[img][/img]
Back when I acquired him in mid-October he was tiny and adorable
Look at this succulent motherfucker now
He's growing up, I had to move him into a new pot since the old one was too small, and he's sprouting tiny versions of himself
Is this what it's like to have a child
I hate this
I have set-up some branching narrative paths... and I don't really want any of them to feel like the 'wrong' choice, but it seems really difficult to preserve a sense of verisimilitude this way (especially if the stakes in a story are such that things are very zero sum)?
Like, if I play through one plotline and it tells me I made the right choice (and by extension, that the other choices would have been wrong, because we're in zero sum land) at the end, and then I play through a different plot and it tells me this was also the right choice... I feel like that kind of cheapens the experience?
But I'm not sure what to do. My purist intuition is telling me that the 'bold' thing to do is pick a good path for the sake of having a consistent world and let all of the others just be bad, even though that will almost certainly lead to a shitty endgame experience for players.
/mutters
the plant is your heir and will carry on the bloodline
Will they have an opportunity to try the other paths?
It’s not a very important country most of the time
http://steamcommunity.com/id/mortious
oh no