Anyone else get irked that the enemy names/health bars seem like they're always in the same spot, regardless of the size of the enemy?
Like, there are animals and enemies that are small, but their names and healthbars are in the same spot as a regular sized thing, so there's a lot of dead space between the health bars and where you can actually shoot a thing. Makes it kind of annoying when you're trying to hit something at medium/long range
Anyone else get irked that the enemy names/health bars seem like they're always in the same spot, regardless of the size of the enemy?
Like, there are animals and enemies that are small, but their names and healthbars are in the same spot as a regular sized thing, so there's a lot of dead space between the health bars and where you can actually shoot a thing. Makes it kind of annoying when you're trying to hit something at medium/long range
yes, this is very obnoxious if you're sniping
and really annoying if you're a Vanguard trying to charge shit at long range
The planet descriptions in general are super lazy this time around
Which I guess makes a certain amount of sense since we know next to nothing about most of these planets, but I miss running into a planet that was like 'This otherwise unremarkable rock of iron and zinc is notable due to a large message burned into its crust by some kind of orbital beam device. After decades of translation by the galaxies most famous linguists, the message was eventually discovered to read 'LANDRELOS SUCKS DICKS''
Evil Pirate Captain keeps trying to give a villain monologue
Ryder and Liam are busy arguing and don't give a shit
Every time he comes on the comms his evil villain music starts to swell and then Ryder or Liam smash the off-switch and go back to arguing
edit: and now
the ship got hit and fucked up the gravity field, instead of gravity being down it's sideways. So we're fighting through sideways corridors and it's very disorienting and fun
Kana on
A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
I originally considered it a weakness in the writing that it gave me options to start romancing people so early in the game, and that I didn't really want to, since I didn't know any of them enough to really feel strongly about it one way or another
Then I thought...that seems like a good thing? I just met these people, and don't know much about them. Of course I don't want to jump their bones immediately!
but Mass Effect tells me that I will go into anaphylaxis if I ingest Turian semen because it has the wrong amino acid chirality for my biology
Oh, the chirality thing like it is presented in the game is also bad science, just as the entangled particle pairs the Illusive Man uses to communicate
You can't use entanglement to communicate information to another observer
The fact that all of our long range scans of Andromeda came from Geth sensors of all things, who were apparently very interested in the Andromeda galaxy, but we never really figured out why
I originally considered it a weakness in the writing that it gave me options to start romancing people so early in the game, and that I didn't really want to, since I didn't know any of them enough to really feel strongly about it one way or another
Then I thought...that seems like a good thing? I just met these people, and don't know much about them. Of course I don't want to jump their bones immediately!
also those first initial "romance options" are just like
flirting?
like the first "Heart" dialogue choice with Vetra is just like
...so hey uh... you uh... seeing anyone?
like it's kind of hint hint but it's not like ME2 where FemShep sits up on the table and shows Jacob the goods
Pony on
+6
Options
Blackhawk1313Demon Hunter for HireTime RiftRegistered Userregular
It sounds like the kind of stuff I would insert in to board meetings at my old job when I was asked for IT updates. I'd try to always insert one goofy sci fi thing in and see if they'd A) notice and call me out on it. Flux capacitor was generally a fun one.
but Mass Effect tells me that I will go into anaphylaxis if I ingest Turian semen because it has the wrong amino acid chirality for my biology
Oh, the chirality thing like it is presented in the game is also bad science, just as the entangled particle pairs the Illusive Man uses to communicate
You can't use entanglement to communicate information to another observer
oh god yeah the whole QEC thing is dumb as fuck I try to ignore it because they just like
needed a way to have FTL communication because otherwise a bunch of setting stuff didn't work
so they went junkscience junkscience JAZZ HANDS and fine
you know what fine fine
as long as it is portrayed consistently fine
that isn't how quantum entanglement works but fine, you at least bullshitted that for a narrative reason
when science is mangled for no reason beyond the writer didn't know any better, that's when I get annoyed, because that's just laziness, rather than a narrative need
but Mass Effect tells me that I will go into anaphylaxis if I ingest Turian semen because it has the wrong amino acid chirality for my biology
Oh, the chirality thing like it is presented in the game is also bad science, just as the entangled particle pairs the Illusive Man uses to communicate
You can't use entanglement to communicate information to another observer
maybe you can't
A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
I crafted a Disciple with the grenade augment and was devastated with how little damage it actually did, even on direct hits and how the splash damage was negligible.
The best augment for crafting is the one that lets you put 4 mods in a gun, that thing is fucking OP as hell.
I crafted a Disciple with the grenade augment and was devastated with how little damage it actually did, even on direct hits and how the splash damage was negligible.
The best augment for crafting is the one that lets you put 4 mods in a gun, that thing is fucking OP as hell.
I was actually pleasantly surprised by my first craft. The Kett didn't even know what hit them, and I only had one point in sniper rifles at that moment.. Looking forward to many more.
I crafted a full suit of armor, with custom researched augments in each piece (except the helmet), and it's RUDE
the chest piece has an augment that gives me +25% shields on kill
the legs add electrical damage to my ground-pound
the arms give me a boost to biotic power damage when hovering (and since my favorite attack is mid-air biotic charge, this is pretty significant!)
the pieces also have some other augs in them, like +15% biotic recharge on the chest and shit
this is on top of what the armor normally does
crafted gear is the tits
+3
Options
DragkoniasThat Guy Who Does StuffYou Know, There. Registered Userregular
Only problem I have with crafting is I have more mod slots than actual mods atm.
+2
Options
Librarian's ghostLibrarian, Ghostbuster, and TimSporkRegistered Userregular
The fact that all of our long range scans of Andromeda came from Geth sensors of all things, who were apparently very interested in the Andromeda galaxy, but we never really figured out why
See I thought this was,
The Geth searching the space between galaxies for Reapers and just happened to collect data on Andromeda because it was in the scope of the search area.
So I researched and crafted the sidewinder because revolvers are my jam in basically every game and this thing is great. It's way more accurate than it says it is and does tons of damage.
My friend is working on a roguelike game you can play if you want to. (It has free demo)
Oooh, a cool little touch regarding that secret tech skill
as far as I can tell, if you don't have the skill equipped the drone will just sit in Peebee's room
But if you have it equipped, it'll follow you around the ship like a pet, it's adorable
A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
She's a science nerd. So when you ask Jaal about the biology of his race and he dismisses it like 'what does it matter? How do your weird human eyeballs work?' And then you actually explain how they work, it's a pretty nice detail. I'm glad they went the DA2 route and actually fleshed out the playable character some without making them a total blank slate
Jaal actually responds to most questions with 'you know, you could just look it up instead of asking me'
I figured Cora would immediately be placed into the Ashley Bin, but then she started talking about Asari commando training and krogan strangling, so...
Vetra is very cool and good, but I'm not super comfortable with her talking about conning people and taking shit that does not belong to her.
And Peebee has turned out to be way more charming than I thought she would be, but I don't know if that'll last past Eos.
Conclusion; somebody put Tali on an ark. Do it. Put Tali on an ark and send it to Andromeda.
[IMG][/img]
+1
Options
UnluckyThat's not meant to happenRegistered Userregular
I love this series. I haven't bought this game yet, thinking of doing so. Couple of questions:
Compared to previous Mass Effects, how does the writing stack up? Are there funny and genuinely emotional moments?
Does Multiplayer work in Australia? Some EA games in the past tend to have no Aus server which leads to a standard 200+ ping and unable to play the multiplayer segment.
If I don't flirt with someone in that first conversation with them am I forever locked out of potential boning down the line?
+1
Options
Brovid Hasselsmof[Growling historic on the fury road]Registered Userregular
edited March 2017
Man I like all the wacked out science in the ME games. I don't care if nitrogen can't really be liquid on X random planet or quantum entanglement doesn't work like that. It's a space-based fantasy game. I don't give a shit in Skyrim for its rats being unrealistically large either.
edit: I see a lot of talk about crafting. Someone please tell me the crafting is more interesting and useful than in DA:I?
Brovid Hasselsmof on
+5
Options
FencingsaxIt is difficult to get a man to understand, when his salary depends upon his not understandingGNU Terry PratchettRegistered Userregular
Man I like all the wacked out science in the ME games. I don't care if nitrogen can't really be liquid on X random planet or quantum entanglement doesn't work like that. It's a space-based fantasy game. I don't give a shit in Skyrim for its rats being unrealistically large either.
edit: I see a lot of talk about crafting. Someone please tell me the crafting is more interesting and useful than in DA:I?
While you still craft your weapons and armor, it is a lot more straightforward.
And a lot more important, because the Avenger suuuuuucks.
Crafting has a few key differences that make it substantially better than DAI.
1. Your crafted items are locked by level so you can't wear end-game stuff until you're at the end game.
2. Crafting items requires resources that you have to collect but there aren't three fucking tiers of resources with different effects that you have to fucking balance during the crafting process, it's just a set list per item.
3. Augmentation can put real cool twists on your gear AND you get them back when you scrap them to do the upgrade.
Man I like all the wacked out science in the ME games. I don't care if nitrogen can't really be liquid on X random planet or quantum entanglement doesn't work like that. It's a space-based fantasy game. I don't give a shit in Skyrim for its rats being unrealistically large either.
edit: I see a lot of talk about crafting. Someone please tell me the crafting is more interesting and useful than in DA:I?
There's two parts to crafting: Research and Development.
Research is where you create the blueprints for the things you can build. Guns, armor, Nomad upgrades, and Augments, which you use in Development to customize the gear you craft. You spend Research Data, which is what you earn as you scan stuff with your scanner, to buy the blueprints. There are three categories of blueprints (Milky Way, Alien, and Heleus) which each require their own Research Data type, which you earn by scanning objects/NPCs/etc. of that type (for example, scanning Kett enemies gives you Heleus data, while scanning an Initiative truck gives you Milky Way data). Once you research a blueprint, you can build it in Development, and you can also research upgraded blueprints for the items as well which create stronger gear. Augments are a bit different, once you research an Augment you get 1 copy of that augment, and no more. Instead, to earn more of that augment, you can now find that as a loot drop in the world.
Development is the actual crafting bit. Pick the blueprint, and if you have the proper materials (which you get from mining, looting enemies, chests, vendors, etc.) you can just build the item. Most items also have Augment slots, which is where you use one or more of the Augments you've researched or found to add permanent bonuses or functionality changes to the item you craft, like giving additional fire damage to your slam melee attacks, or changing a shotgun into a cluster grenade launcher, or giving your helmet a bonus to shield regen.
+1
Options
WeaverWho are you?What do you want?Registered Userregular
Every time I try to do an APEX mission myself I get disco'd from origin?
Posts
Every Mass Effect game is goofy as fuck about this
"This planet has vast lakes of liquid barium"
no, not at that atmospheric pressure and temperature it fucking doesn't
go back to community college, whoever wrote that description
like look this shit can be super difficult, people go to university to learn astrophysics
but at the same time... maybe don't get that grokky with the details either?
like that's the thing, if you're gonna have hand-wavey space magic, then commit
I don't bust Star Wars' balls all like "UMMMMMMMM THAT'S NOT VERY REALISTIC"
but Mass Effect tells me that I will go into anaphylaxis if I ingest Turian semen because it has the wrong amino acid chirality for my biology
so like, if you're gonna make "firm" sci-fi, that sweet spot between hard sci-fi and soft sci-fi, then commit
Like, there are animals and enemies that are small, but their names and healthbars are in the same spot as a regular sized thing, so there's a lot of dead space between the health bars and where you can actually shoot a thing. Makes it kind of annoying when you're trying to hit something at medium/long range
yes, this is very obnoxious if you're sniping
and really annoying if you're a Vanguard trying to charge shit at long range
Which I guess makes a certain amount of sense since we know next to nothing about most of these planets, but I miss running into a planet that was like 'This otherwise unremarkable rock of iron and zinc is notable due to a large message burned into its crust by some kind of orbital beam device. After decades of translation by the galaxies most famous linguists, the message was eventually discovered to read 'LANDRELOS SUCKS DICKS''
Ryder and Liam are busy arguing and don't give a shit
Every time he comes on the comms his evil villain music starts to swell and then Ryder or Liam smash the off-switch and go back to arguing
edit: and now
(Spoilers for up to meeting Jaal and the Angara)
Like they were a starfaring space empire who hadn't encountered other aliens, and then the Kett showed up and fucking wrecked their shit
Now they're a ragtag resistance
Like if you replaced the Angara with humans, they'd be the protagonists of a completely different sci-fi story
then suddenly a multi-racial coalition from another galaxy show up and are like
yo sup we're here to help?
Then I thought...that seems like a good thing? I just met these people, and don't know much about them. Of course I don't want to jump their bones immediately!
Oh, the chirality thing like it is presented in the game is also bad science, just as the entangled particle pairs the Illusive Man uses to communicate
You can't use entanglement to communicate information to another observer
also those first initial "romance options" are just like
flirting?
like the first "Heart" dialogue choice with Vetra is just like
...so hey uh... you uh... seeing anyone?
like it's kind of hint hint but it's not like ME2 where FemShep sits up on the table and shows Jacob the goods
The head shot sound is.. Pretty intense
oh god yeah the whole QEC thing is dumb as fuck I try to ignore it because they just like
needed a way to have FTL communication because otherwise a bunch of setting stuff didn't work
so they went junkscience junkscience JAZZ HANDS and fine
you know what fine fine
as long as it is portrayed consistently fine
that isn't how quantum entanglement works but fine, you at least bullshitted that for a narrative reason
when science is mangled for no reason beyond the writer didn't know any better, that's when I get annoyed, because that's just laziness, rather than a narrative need
maybe you can't
The best augment for crafting is the one that lets you put 4 mods in a gun, that thing is fucking OP as hell.
I was actually pleasantly surprised by my first craft. The Kett didn't even know what hit them, and I only had one point in sniper rifles at that moment.. Looking forward to many more.
the chest piece has an augment that gives me +25% shields on kill
the legs add electrical damage to my ground-pound
the arms give me a boost to biotic power damage when hovering (and since my favorite attack is mid-air biotic charge, this is pretty significant!)
the pieces also have some other augs in them, like +15% biotic recharge on the chest and shit
this is on top of what the armor normally does
crafted gear is the tits
See I thought this was,
But if you have it equipped, it'll follow you around the ship like a pet, it's adorable
The game keeps dying in wave 1 or 2 for me. Single player works fine.
When talking about how they swept the whole Reaper issue under the rug, they explained it away by arguing two things simultaneously
A) That Saren used the myth of the Reapers to basically con the Geth into following him
That Sovereign was just a really advanced Geth dreadnaught, so the Reapers weren't a real thing.
How the hell could the Geth build the thing that Saren then used to convince them of a race of robot gods?
The council, though technically each were answerable to the leaders of each respective race, really didn't seem accountable to anyone.
Wait a second, person I've never met before. I'm just going to read your private mail before we talk for the first time
Jaal actually responds to most questions with 'you know, you could just look it up instead of asking me'
Sara was pretty adorably dorky with the rejection though, so that was worth it.
*heavy sigh*
Gonna be single in Andromeda forever.
His response, "well I didn't bet on a side if that's what you're asking. I don't think anyone made out particularly well in that situation."
Linguistic nuance! Mmmm that's the good stuff.
I figured Cora would immediately be placed into the Ashley Bin, but then she started talking about Asari commando training and krogan strangling, so...
Vetra is very cool and good, but I'm not super comfortable with her talking about conning people and taking shit that does not belong to her.
And Peebee has turned out to be way more charming than I thought she would be, but I don't know if that'll last past Eos.
Conclusion; somebody put Tali on an ark. Do it. Put Tali on an ark and send it to Andromeda.
Compared to previous Mass Effects, how does the writing stack up? Are there funny and genuinely emotional moments?
Does Multiplayer work in Australia? Some EA games in the past tend to have no Aus server which leads to a standard 200+ ping and unable to play the multiplayer segment.
edit: I see a lot of talk about crafting. Someone please tell me the crafting is more interesting and useful than in DA:I?
While you still craft your weapons and armor, it is a lot more straightforward.
And a lot more important, because the Avenger suuuuuucks.
1. Your crafted items are locked by level so you can't wear end-game stuff until you're at the end game.
2. Crafting items requires resources that you have to collect but there aren't three fucking tiers of resources with different effects that you have to fucking balance during the crafting process, it's just a set list per item.
3. Augmentation can put real cool twists on your gear AND you get them back when you scrap them to do the upgrade.
like if you hit the flirt button while they're dealing with a minor tragedy you're locked out of all future flirt buttosn
There's two parts to crafting: Research and Development.
Research is where you create the blueprints for the things you can build. Guns, armor, Nomad upgrades, and Augments, which you use in Development to customize the gear you craft. You spend Research Data, which is what you earn as you scan stuff with your scanner, to buy the blueprints. There are three categories of blueprints (Milky Way, Alien, and Heleus) which each require their own Research Data type, which you earn by scanning objects/NPCs/etc. of that type (for example, scanning Kett enemies gives you Heleus data, while scanning an Initiative truck gives you Milky Way data). Once you research a blueprint, you can build it in Development, and you can also research upgraded blueprints for the items as well which create stronger gear. Augments are a bit different, once you research an Augment you get 1 copy of that augment, and no more. Instead, to earn more of that augment, you can now find that as a loot drop in the world.
Development is the actual crafting bit. Pick the blueprint, and if you have the proper materials (which you get from mining, looting enemies, chests, vendors, etc.) you can just build the item. Most items also have Augment slots, which is where you use one or more of the Augments you've researched or found to add permanent bonuses or functionality changes to the item you craft, like giving additional fire damage to your slam melee attacks, or changing a shotgun into a cluster grenade launcher, or giving your helmet a bonus to shield regen.
Kandros told me after that the murderer's wife left with him and that they could look forward to a hard life out in Andromeda. Cool. Great. Awesome.
Still, I did like how that questline panned out. Even if there wasn't an easy answer at the end of it.