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Iruka wrote: »
I mean, not for nothing but I'd want to run around that little area. Looks good so far.
Are the odd textures in the middle of the pillar a broken map? I assume the more even checker patterns are ready to be textured? Texturing things in 3D was always beyond me. it seemed tedious.
bowen wrote: »
Unreal lets you paint with 3d objects like that?
How does it randomize?