I like the new job system, but it can certainly make the game a little harder in spots early on. It's been a long time so I don't really recall who you control at any given time before the whole team gets together. That said, I made Penelo my healer, and then later made Balthier a machinist, Fran a lancer (forgot the name), and Vann was a monk. Basch was a guest char at the time. And I had to make it out of the dungeon with potions as my only method of healing. It was pretty brutal. I went through about 40 of them and several phoenix downs. Right when my supplies were getting REALLY low, I managed to get out. I was sweating bullets for a while there.
I set up my party as: Vaan - Shiraki/Time Battlemage, Basch - Knight/Foebearer, Ashe - White Mage/Black Mage, Penello - White Mage/Red Battlemage, Balthier - Machinist/Monk and Fran - Archer/?. I literally have no idea what I want out of Fran and figured I'd leave one person without a role to play so that I could fill in some gaps that might show up. Honestly though trying to min-max this was sucking up my enjoyment of the game (especially when I realized this was hour two of figuring out setups). I have two Tanks (Vaan/Basch), two healers and two possible DPS support backups. Did a runthrough of Trial Mode and everything seemed to work out well.
. . .also managed to snag two Sword of Kings of Belias so there's also that.
I was so pumped for this and then I realized it wasn't coming out for PC... (at least not yet)
I'm kind of torn -- I'm generally more of a PC gamer than console, but having said that, this is the sort of game where I'll be just as happy to sit on my couch, controller in hand. Not to say that I won't buy it again at some point after it hits Steam, of course ...
I was so pumped for this and then I realized it wasn't coming out for PC... (at least not yet)
I'm kind of torn -- I'm generally more of a PC gamer than console, but having said that, this is the sort of game where I'll be just as happy to sit on my couch, controller in hand. Not to say that I won't buy it again at some point after it hits Steam, of course ...
If I had a PS4, i would have picked it up for sure, just not a console player anymore. This and FFXV are on my list.
@darkmayo though I admit my PS4 is nifty I just love playing on my two monitor PC setup. Although I don't mind double dipping for FF. I really don't want to admit how many copies of FF2 I own across platforms.
Kai_SanCommonly known as Klineshrike!Registered Userregular
Yeah I am one of those PC gamers who is just not going to get a PS4 who is desperately hoping a PC release comes for TZA since this is the version of 12 I waited for to first play the game.
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pyromaniac221this just might bean interestin YTRegistered Userregular
So when penelo first joined in the desert, I gave her the red mage job which I'm thinking I may want to reverse. I saw that after she left, her icon under the red mage thing on the job board disappeared. Does that mean I can assign someone else that job and give her a new one when she rejoins?
So when penelo first joined in the desert, I gave her the red mage job which I'm thinking I may want to reverse. I saw that after she left, her icon under the red mage thing on the job board disappeared. Does that mean I can assign someone else that job and give her a new one when she rejoins?
You can have multiple people with multiple jobs, right?
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pyromaniac221this just might bean interestin YTRegistered Userregular
So when penelo first joined in the desert, I gave her the red mage job which I'm thinking I may want to reverse. I saw that after she left, her icon under the red mage thing on the job board disappeared. Does that mean I can assign someone else that job and give her a new one when she rejoins?
You can have multiple people with multiple jobs, right?
It's my understanding that you can't have two people with the same job. I might be wrong though
So when penelo first joined in the desert, I gave her the red mage job which I'm thinking I may want to reverse. I saw that after she left, her icon under the red mage thing on the job board disappeared. Does that mean I can assign someone else that job and give her a new one when she rejoins?
You can have as many of one job as you want. Just can't have more than two on any one person.
So when penelo first joined in the desert, I gave her the red mage job which I'm thinking I may want to reverse. I saw that after she left, her icon under the red mage thing on the job board disappeared. Does that mean I can assign someone else that job and give her a new one when she rejoins?
You can have multiple people with multiple jobs, right?
It's my understanding that you can't have two people with the same job. I might be wrong though
You can have everyone be the same job combination if you want, but everyone is limited to 2 jobs, and once a job selection is made, it can't be changed.
Ah, okay, that makes sense. So then people have only been making parties with no job redundancy for trophy reasons and not because the game forces it?
I'm personally doing it because I have no idea which jobs are good and which ones aren't. If RDM or Monk turns out to be fairly useless, I'd probably not bother on future playthroughs
As thematic as it might be, my inner min-maxer simply will not let me make Balth and Fran a Machinist and Archer. Can't do it.
I'm a min-maxer that also has to plan things out thematically. It's made those two characters a lot harder to build for! But apparently Machinist and Uhlan make for a potent DPS combo thanks to Focus and Adrenaline from the latter job. Archer and Red Battlemage are good together, too. They'll both get 3x Swiftness without the use of Espers.
I've settled on Shikari/Foebreaker (Vaan), Machinist/Uhlan (Balthier), Monk/Black Mage (Penelo), Archer/Red Battlemage (Fran), Knight/Bushi (Basch), and White Mage/Time Battlemage (Ashe).
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Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
Vaan: Uhlan/Machinist
Balthier: Shikari/Foebreaker
Fran: Monk/Black Mage
Basch: Knight/Bushi
Ashe: Time Mage/White Mage
Penelo: Red Mage/Black Mage
Tons of magic, good synergy, and the jobs with combo weapons (Shikari, Monk, Bushi) are all on characters with fast animations.
Hardest characters to figure out was Vaan. Partly because I don't want to use him, and the other 5 cover everything else I want doing. Ended up just giving him unused jobs so I can make use of spears and guns.
Right now the only 2 classes I don't have planned out are Uhlan and Breaker. Vaan's my machinist and Penelo's gonna by my archer, and the 2 of them are going to be breaker/uhlan, but I haven't quite landed on which should subclass as which.
Can anyone give me a quick ELI5 on quickenings, and whether I need to worry about min/maxing? Just had one appear on a board for the first time and it told me I can only take 3 out of 4 per character, so I kinda panicked and didn't take anything.
Vaan: Uhlan/Machinist
Balthier: Shikari/Foebreaker
Fran: Monk/Black Mage
Basch: Knight/Bushi
Ashe: Time Mage/White Mage
Penelo: Red Mage/Black Mage
Tons of magic, good synergy, and the jobs with combo weapons (Shikari, Monk, Bushi) are all on characters with fast animations.
Hardest characters to figure out was Vaan. Partly because I don't want to use him, and the other 5 cover everything else I want doing. Ended up just giving him unused jobs so I can make use of spears and guns.
Not sure if you've locked it, but you can not actually edit the above link.
"Get the hell out of me" - [ex]girlfriend
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DVGNo. 1 Honor StudentNether Institute, Evil AcademyRegistered Userregular
I'm just grinding Dustia right now with Vaan, because its dead easy, I can do it on the vita while my kids watch TV in the morning and it's too tempting not to level up all six characters a bit right at the beginning (since everyone's starting level keys off of Vaan's level when they join)
I did Shikari for his job. I haven't really decided on the others yet, but I can't have Ashe not be the knight. She always was my main tank in the original version.
Quickenings are limit breaks, basically. You may remember Basch using a cinematic attack on that flying machine in the tutorial. That was a Quickening. Each character has 3 that are learned individually from special spots on the license board. You learn the 3 in order, no matter which tile on the license board you learn them from (for example, Vaan's first quickening is always Red Spiral).
In ZA, quickenings consume a resource called Mist Charges to be used. I don't know how you get them, but I do know you can hold up to 3. Each Quickening you learn is stronger than the last, and costs one more Mist Charge to use than the last. The third one you learn will be the strongest, and cost all 3 charges.
When you use a Quickening, your character stops the action to do a big cinematic attack. While that's happening, you have a few seconds to input another action for one of your party members. You randomly get the chance to have someone do another Quickening right after the current one is done, or to use an action called Mist Charge to replenish one charge. Or you can press a button to re-shuffle your options. If you do it right, you can Chain a bunch of Quickenings together for massive damage. The tricky thing is that each successive Quickening shortens the time you have to input your next action.
The license board strategy regarding Quickenings comes from the fact that each tile that teaches a Quickening also has some licenses behind it. Meaning that you'd need to learn the Quickening from that license tile to reach the licenses behind it. But you can only ever learn 3 Quickenings, and your two license boards have more than 3 Quickening licenses on them. This means that you can't get all the tiles on your license board; you have to choose which paths to open up.
The license board strategy regarding Quickenings comes from the fact that each tile that teaches a Quickening also has some licenses behind it. Meaning that you'd need to learn the Quickening from that license tile to reach the licenses behind it. But you can only ever learn 3 Quickenings, and your two license boards have more than 3 Quickening licenses on them. This means that you can't get all the tiles on your license board; you have to choose which paths to open up.
Just for clarification since I wasn't sure about it myself until I unlocked my second job boards: Each Quickening slot you buy unlocks that slot on BOTH boards, ie if you unlock the 50lp slot on your first board it will unlock it on the second as well. Each board should have 4 Quickening slots total, but you should take both boards into account before you unlock the slots to make sure you're opening up the slots you want.
The license board strategy regarding Quickenings comes from the fact that each tile that teaches a Quickening also has some licenses behind it. Meaning that you'd need to learn the Quickening from that license tile to reach the licenses behind it. But you can only ever learn 3 Quickenings, and your two license boards have more than 3 Quickening licenses on them. This means that you can't get all the tiles on your license board; you have to choose which paths to open up.
Just for clarification since I wasn't sure about it myself until I unlocked my second job boards: Each Quickening slot you buy unlocks that slot on BOTH boards, ie if you unlock the 50lp slot on your first board it will unlock it on the second as well. Each board should have 4 Quickening slots total, but you should take both boards into account before you unlock the slots to make sure you're opening up the slots you want.
Anything super-neat or unique locked behind those slots?
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. . .also managed to snag two Sword of Kings of Belias so there's also that.
I'm kind of torn -- I'm generally more of a PC gamer than console, but having said that, this is the sort of game where I'll be just as happy to sit on my couch, controller in hand. Not to say that I won't buy it again at some point after it hits Steam, of course ...
If I had a PS4, i would have picked it up for sure, just not a console player anymore. This and FFXV are on my list.
Yea, she's likely to end up as Backup Black Mage. I mean she was only swapped in for stealing grinds.
You can have multiple people with multiple jobs, right?
It's my understanding that you can't have two people with the same job. I might be wrong though
You can have as many of one job as you want. Just can't have more than two on any one person.
You can have everyone be the same job combination if you want, but everyone is limited to 2 jobs, and once a job selection is made, it can't be changed.
Make one an RDM/ARC, so you can inflict Fire weakness with Achilles.
Well, you can't play all the jobs if you have redundancy, and for many people that's a negative regardless of whatever trophies there are
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I just like the feel of non-redundant parties. This extends to stuff like FFV or the Tactics Advance games.
Only downside to the Fiesta, even though it's kind of the point. I like fidgeting with all the jobs!
Edit: Additionally, Fiesta run currently stalled in World 2 due to a lack of time that I worry is just going to turn into playing XII this weekend.
I'm personally doing it because I have no idea which jobs are good and which ones aren't. If RDM or Monk turns out to be fairly useless, I'd probably not bother on future playthroughs
My first jobs for everyone are:
Vaan: Shikari
Penelo: Black Mage
Balthier: Machinist
Fran: Archer
Basch: Knight
Ashe: Bushi
I'm not saying I'm being reasonable, here. :P
I'm a min-maxer that also has to plan things out thematically. It's made those two characters a lot harder to build for! But apparently Machinist and Uhlan make for a potent DPS combo thanks to Focus and Adrenaline from the latter job. Archer and Red Battlemage are good together, too. They'll both get 3x Swiftness without the use of Espers.
I've settled on Shikari/Foebreaker (Vaan), Machinist/Uhlan (Balthier), Monk/Black Mage (Penelo), Archer/Red Battlemage (Fran), Knight/Bushi (Basch), and White Mage/Time Battlemage (Ashe).
https://docs.google.com/spreadsheets/d/1rBpOmegCizn3KOPwrKvC5yipu9Yfh0IZ6YE-mh_e59g/edit#gid=260709202
Ended up with the following for my party:
Vaan: Uhlan/Machinist
Balthier: Shikari/Foebreaker
Fran: Monk/Black Mage
Basch: Knight/Bushi
Ashe: Time Mage/White Mage
Penelo: Red Mage/Black Mage
Tons of magic, good synergy, and the jobs with combo weapons (Shikari, Monk, Bushi) are all on characters with fast animations.
Hardest characters to figure out was Vaan. Partly because I don't want to use him, and the other 5 cover everything else I want doing. Ended up just giving him unused jobs so I can make use of spears and guns.
Explain Like I'm 5
Not sure if you've locked it, but you can not actually edit the above link.
I did Shikari for his job. I haven't really decided on the others yet, but I can't have Ashe not be the knight. She always was my main tank in the original version.
Quickenings are limit breaks, basically. You may remember Basch using a cinematic attack on that flying machine in the tutorial. That was a Quickening. Each character has 3 that are learned individually from special spots on the license board. You learn the 3 in order, no matter which tile on the license board you learn them from (for example, Vaan's first quickening is always Red Spiral).
In ZA, quickenings consume a resource called Mist Charges to be used. I don't know how you get them, but I do know you can hold up to 3. Each Quickening you learn is stronger than the last, and costs one more Mist Charge to use than the last. The third one you learn will be the strongest, and cost all 3 charges.
When you use a Quickening, your character stops the action to do a big cinematic attack. While that's happening, you have a few seconds to input another action for one of your party members. You randomly get the chance to have someone do another Quickening right after the current one is done, or to use an action called Mist Charge to replenish one charge. Or you can press a button to re-shuffle your options. If you do it right, you can Chain a bunch of Quickenings together for massive damage. The tricky thing is that each successive Quickening shortens the time you have to input your next action.
The license board strategy regarding Quickenings comes from the fact that each tile that teaches a Quickening also has some licenses behind it. Meaning that you'd need to learn the Quickening from that license tile to reach the licenses behind it. But you can only ever learn 3 Quickenings, and your two license boards have more than 3 Quickening licenses on them. This means that you can't get all the tiles on your license board; you have to choose which paths to open up.
Just for clarification since I wasn't sure about it myself until I unlocked my second job boards: Each Quickening slot you buy unlocks that slot on BOTH boards, ie if you unlock the 50lp slot on your first board it will unlock it on the second as well. Each board should have 4 Quickening slots total, but you should take both boards into account before you unlock the slots to make sure you're opening up the slots you want.
Anything super-neat or unique locked behind those slots?