I'm just glad I learned about the experience-blocker by the time I was nearing the end of Frostfire as now I can set the pace of finishing up a zone myself, even if it costs 10G everytime I wanna flick the switch.
According to the current build on the PTR, it looks like they're padding out the leveling between Lv10-59 in the patch with the biggest gaps showing up during Lv21-39 as you'll need 60% more experience, the percentage going down to 40% afterwards till you get to Lv60. Also the Cata and Pandaria endzones will be set for Level 80 to 90 much like Outland and Northrend are going to be set at Lv60 to Lv80.
This picture is a tally of the # of times people got hit by Felstorm barrage (The giant green thing that does 4million and knocks you backwards on Portal Keeper)
I filtered it to not count hits that happened after 5 deaths, i.e. when we would be wiping and players would actively be trying to kill themselves by standing in things.
Find your place in it, and then take comfort in the fact that you're probably below Angry, who was adamant throughout the entire time that he had only been hit once.
I see you angry, I see your lies.
+1
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
Getting hit by it wasn't the issue per se.
It was getting hit by it such that you were knocked the fuck off the platform.
Which happened to me three times when the Imps were being hit by knockback spells to the edge of the platform, and then once after people stopped doing that (and that one time was utter bullshit and caught Alendra too because it left us with no room to maneuver)
Humor can be dissected as a frog can, but dies in the process.
I think Portal Keeper may have been the most damage I've ever taken as a tank, overall. Felhounds was close until I switched some gear around, but it seemed that no matter what I used during Keeper really helped. It was like being at 4 stacks of Felclaws all the time, to put it in context.
I'm in an awkward place with DPS where I can do the rotation/cooldowns or whatever no problem, but I have no meta decision making skills or instinctive knowledge of where I can make small optimizations yet. trying to build that ability is making me get overwhelmed and miss mechanics/overcompensate mechanics.
getting better at the game is cool though and I'm glad to be doing something I've never really done in WoW. I've always stuck with tank/healer roles and shortchanged how much there is to learn for DPS because I didn't want to deal with enormous queue times for casual content.
Finally got out of Hellfire at level 61 last night. Looking forward to being out of the BC content. I think I've only been through WotLK twice so that stuff is still fairly fresh. I've been through the 80-85 content once and remember almost nothing of it, except that there was a lot of phasing. From then onwards it will be entirely new content, woo!
Last night I was flying quite high above the path of glory in hellfire, and a level 110 night elf dismounted, one shot killed me in air, and then their buddy caught them in some sort of two person mount I guess. Now that's a commitment to ganking. I mean, I'm not even mad.
As a healer, it kind of is. There were a lot of people getting knocked down below 10% by those, which on its own isn't the end of the world, but theres trickle damage from each portal as the fight goes on, plus imp bullshit, spiders, collapsing world, and a lot of tank damage, so please please don't get hit by lasers.
I'm in an awkward place with DPS where I can do the rotation/cooldowns or whatever no problem, but I have no meta decision making skills or instinctive knowledge of where I can make small optimizations yet. trying to build that ability is making me get overwhelmed and miss mechanics/overcompensate mechanics.
getting better at the game is cool though and I'm glad to be doing something I've never really done in WoW. I've always stuck with tank/healer roles and shortchanged how much there is to learn for DPS because I didn't want to deal with enormous queue times for casual content.
Speaking for Windwalker specifically, DPS is really only half of the package. Finding ways to use our mobility to the raid's advantage is one of my favorite things about the class--for an example from Argus last night, in P3 I used Flying Serpent Kick to speed to the interrupt add, then Torpedo'd back to the group (I'll use Transcendence in the future, natch). And Transcendence is amazing when you have to deal with knockbacks (or knock-ups, in the case of Fallen Avatar).
On the DPS side of things, one problem I always had with SEF was using both charges effectively. I'd always hold onto one for adds, but over the course of a fight I'd end up missing out on SEF uptime. It's a delicate balance and definitely something to practice.
We’re not doing mythic and it was our first night on heroic.
Chill with the fuckin public log call outs. I got hit a few times because I was trying to get comfortable with the timing on the laser to see how far into a spell I’d have to be before I cancel it.
Last night I was flying quite high above the path of glory in hellfire, and a level 110 night elf dismounted, one shot killed me in air, and then their buddy caught them in some sort of two person mount I guess. Now that's a commitment to ganking. I mean, I'm not even mad.
man there's going to be egg on the lightforged draenei's faces when i blow them all up in bofa, using the big huge battle mech that they sold me for being such good friends
We’re not doing mythic and it was our first night on heroic.
Chill with the fuckin public log call outs. I got hit a few times because I was trying to get comfortable with the timing on the laser to see how far into a spell I’d have to be before I cancel it.
I mean, he was mostly calling out angry for being a big fibber, but also "don't touch the bad" is not a new concept to this raid or even this decade of the game and certain people, not you I trust you, being unable to see green on red and strafe out of it is concerning, especially when there is a pattern as to who for multiple raid tiers
We’re not doing mythic and it was our first night on heroic.
Chill with the fuckin public log call outs. I got hit a few times because I was trying to get comfortable with the timing on the laser to see how far into a spell I’d have to be before I cancel it.
I mean, he was mostly calling out angry for being a big fibber, but also "don't touch the bad" is not a new concept to this raid or even this decade of the game and certain people, not you I trust you, being unable to see green on red and strafe out of it is concerning,
Some people (<--) have color deficient vision. Those lasers are actually pretty annoying to me because there's very little shading difference between the area inside the lines and the area outside. Especially if multiple are overlapping.
Most of the rest of aoe markers in this raid are really good ( Especially after dealing with KJ dumb OBELISKS* ) so it's a bit surprising on these.
*man i must have posted some intense complaints about those for my phone to default to putting it in all caps.
Sorry I had to go so fast last night. I technically shouldn't have been raiding at all, but I really wanted to see Argus and was confident we were going to one-shot it
We’re not doing mythic and it was our first night on heroic.
Chill with the fuckin public log call outs. I got hit a few times because I was trying to get comfortable with the timing on the laser to see how far into a spell I’d have to be before I cancel it.
I mean, he was mostly calling out angry for being a big fibber, but also "don't touch the bad" is not a new concept to this raid or even this decade of the game and certain people, not you I trust you, being unable to see green on red and strafe out of it is concerning,
Some people (<--) have color deficient vision. Those lasers are actually pretty annoying to me because there's very little shading difference between the area inside the lines and the area outside. Especially if multiple are overlapping.
Most of the rest of aoe markers in this raid are really good ( Especially after dealing with KJ dumb OBELISKS* ) so it's a bit surprising on these.
*man i must have posted some intense complaints about those for my phone to default to putting it in all caps.
I have near perfect color differentiation and I also have trouble telling inside from outside those AOE markers
Im also not sure if I should portal up sooner I was watching the transport timers because they seemed a bit dicey and mindbomb + solar beam is the easiest way to safely deal so if it was transport was coming up I was stayibg outside
Im also not sure if I should portal up sooner I was watching the transport timers because they seemed a bit dicey and mindbomb + solar beam is the easiest way to safely deal so if it was transport was coming up I was stayibg outside
Yeah if a timer was close I usually waited till thy spawned to drop a seed of corruption + phantom singularity before going up but idk how much of an impact it had
Posts
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
Uh-oh, spaghetti code.
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
looking up portalkeeper
"Your raid's average item level is 935.8. The minimum average item level required to beat this boss is 930.9.
For your exact raid size, the lowest recorded average item level is 935.3."
I know it's the first week and all, but god damn. The lowest recorded is 0.5 off where we were.
just reading these, the lebowski reference for male void elves got me good
others:
im a sucker for stupid self referential humor...
that makes it a lot harder to pick nightborne or zandalari
my favorite of the self referential humor was
"an allusion? What are you implying?"
Because it's a reference and a pun!
That one is the best.
This picture is a tally of the # of times people got hit by Felstorm barrage (The giant green thing that does 4million and knocks you backwards on Portal Keeper)
I filtered it to not count hits that happened after 5 deaths, i.e. when we would be wiping and players would actively be trying to kill themselves by standing in things.
Find your place in it, and then take comfort in the fact that you're probably below Angry, who was adamant throughout the entire time that he had only been hit once.
I see you angry, I see your lies.
It was getting hit by it such that you were knocked the fuck off the platform.
Which happened to me three times when the Imps were being hit by knockback spells to the edge of the platform, and then once after people stopped doing that (and that one time was utter bullshit and caught Alendra too because it left us with no room to maneuver)
getting better at the game is cool though and I'm glad to be doing something I've never really done in WoW. I've always stuck with tank/healer roles and shortchanged how much there is to learn for DPS because I didn't want to deal with enormous queue times for casual content.
Last night I was flying quite high above the path of glory in hellfire, and a level 110 night elf dismounted, one shot killed me in air, and then their buddy caught them in some sort of two person mount I guess. Now that's a commitment to ganking. I mean, I'm not even mad.
As a healer, it kind of is. There were a lot of people getting knocked down below 10% by those, which on its own isn't the end of the world, but theres trickle damage from each portal as the fight goes on, plus imp bullshit, spiders, collapsing world, and a lot of tank damage, so please please don't get hit by lasers.
Speaking for Windwalker specifically, DPS is really only half of the package. Finding ways to use our mobility to the raid's advantage is one of my favorite things about the class--for an example from Argus last night, in P3 I used Flying Serpent Kick to speed to the interrupt add, then Torpedo'd back to the group (I'll use Transcendence in the future, natch). And Transcendence is amazing when you have to deal with knockbacks (or knock-ups, in the case of Fallen Avatar).
On the DPS side of things, one problem I always had with SEF was using both charges effectively. I'd always hold onto one for adds, but over the course of a fight I'd end up missing out on SEF uptime. It's a delicate balance and definitely something to practice.
Zeny.
We’re not doing mythic and it was our first night on heroic.
Chill with the fuckin public log call outs. I got hit a few times because I was trying to get comfortable with the timing on the laser to see how far into a spell I’d have to be before I cancel it.
that is pretty funny I have to admit
deez nuts
(serious answer everyone keeps calling Battle For Azeroth boa instead of bfa so now i'm calling it bofa them)
I was just givin ya the easy layup
I mean, he was mostly calling out angry for being a big fibber, but also "don't touch the bad" is not a new concept to this raid or even this decade of the game and certain people, not you I trust you, being unable to see green on red and strafe out of it is concerning, especially when there is a pattern as to who for multiple raid tiers
Our reminders tend to be on the snarky side, because we're all on the snarky side
Some people (<--) have color deficient vision. Those lasers are actually pretty annoying to me because there's very little shading difference between the area inside the lines and the area outside. Especially if multiple are overlapping.
Most of the rest of aoe markers in this raid are really good ( Especially after dealing with KJ dumb OBELISKS* ) so it's a bit surprising on these.
*man i must have posted some intense complaints about those for my phone to default to putting it in all caps.
I have near perfect color differentiation and I also have trouble telling inside from outside those AOE markers
because I work hard and get results
Yeah if a timer was close I usually waited till thy spawned to drop a seed of corruption + phantom singularity before going up but idk how much of an impact it had