Yesss MonHun World is working as a gateway drug as intended. I have a friend, I've been trying to get him into monster hunter for years, tried one of the 3DS games and bounced clean off of it.
Today we sat down and did all three hunts in a row, doing the third hunt twice to beat it, and he had a total blast. He used the hammer and I used the greatsword and we just tore shit up in a glorious chain of tripping, stunning, paralyzing, tail cutting off action. Immediately after we beat the third monster he pre-ordered the game and asked for youtube channels to learn more, so I pointed him toward Gaijin Hunter.
I'm so pumped!
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Dr. Flamingo49 Gilded Disc Perceives the SunRegistered Userregular
Yo, this game rules. I just think the Hunting Horn sound design is a little too quiet, though. I can't even tell if I got my buff half the time.
The first MH started off pretty slow. There are a lot more mechanics here, but I'm confident they'll ease us into the mechanics.
Learning your weapon and the tells of each monster are what take a while.
advice for gunlance babies: when you knock them down with a gunlance you should be using the big charge up explosion move (wyvern's fire) if it's not on cooldown
but the real hotshot strat is starting wyvern's fire while they're charging you and having it go off and stagger them right before they hit you :rotate:
okay, so charge axe, am i understanding it correctly?
In sword more it drains meter that does elemental damage, this makes it stronger than axe. If you combo into the Triangle cicle move it does a bunch of small hits and explodes.
Axe mode seems to be mostly for meter building but you have a near endless combo with circle that seems pretty good.
Is this about right? i'm sure there is a much deeper layer here i am simply unaware of but i've used it for an hour.
okay, so charge axe, am i understanding it correctly?
In sword more it drains meter that does elemental damage, this makes it stronger than axe. If you combo into the Triangle cicle move it does a bunch of small hits and explodes.
Axe mode seems to be mostly for meter building but you have a near endless combo with circle that seems pretty good.
Is this about right? i'm sure there is a much deeper layer here i am simply unaware of but i've used it for an hour.
okay, so charge axe, am i understanding it correctly?
In sword more it drains meter that does elemental damage, this makes it stronger than axe. If you combo into the Triangle cicle move it does a bunch of small hits and explodes.
Axe mode seems to be mostly for meter building but you have a near endless combo with circle that seems pretty good.
Is this about right? i'm sure there is a much deeper layer here i am simply unaware of but i've used it for an hour.
Wait, charge blade or switch axe?
the axe that becomes a sword.
switch axe?
the other one seems to work in reverse where a fast weapon becomes a slower elemental weapon, but the combos are all different.
okay, so charge axe, am i understanding it correctly?
In sword more it drains meter that does elemental damage, this makes it stronger than axe. If you combo into the Triangle cicle move it does a bunch of small hits and explodes.
Axe mode seems to be mostly for meter building but you have a near endless combo with circle that seems pretty good.
Is this about right? i'm sure there is a much deeper layer here i am simply unaware of but i've used it for an hour.
Wait, charge blade or switch axe?
the axe that becomes a sword.
switch axe?
Yeah switch axe! Or, as my friend lovingly calls it, the swaxe, for, ya know, swagger and axe.
But no you've got the gist of it. Build meter with the axe, endless combo is great to build meter if the enemy is stationary. Axe also has mad reach for great tail cutting.
And then sword mode is for the mad deeps.
That's the surface level, at least, I'm sure gaijin hunter has a video with more details, but I never got deep into that weapon myself.
My problem with these games is the weapons all seem to drastically change the entire gameplay, but it takes a long time to test each one and if you get on a bad streak it's just no fun
My problem with these games is the weapons all seem to drastically change the entire gameplay, but it takes a long time to test each one and if you get on a bad streak it's just no fun
Trying out new weapons to decide what I want to focus on is the entire point of the demos for me, for this exact reason.
You get one of every weapon at the start, the iron version, in most of the games. It just takes a lot of like, hours of playing to really learn a weapon, imo. And when the game hits I get caught up in the zeitgeist of trying to advance alongside my friends through the content.
I'm about to hop on and try new weapons, PSN is WinterFlea if anyone wants to team up.
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Today we sat down and did all three hunts in a row, doing the third hunt twice to beat it, and he had a total blast. He used the hammer and I used the greatsword and we just tore shit up in a glorious chain of tripping, stunning, paralyzing, tail cutting off action. Immediately after we beat the third monster he pre-ordered the game and asked for youtube channels to learn more, so I pointed him toward Gaijin Hunter.
I'm so pumped!
That sure was something.
came in, fucked up the guy i was fighting and then we started fighting, it wrecked my shit and i managed to finish the hunt.
I wanna fight the Rathalos though.
I'm Robo_Wizard1 on PSN
PSN: Robo_Wizard1
no wonder everyone bounces off of this series
They ease you in the actual game
Learning your weapon and the tells of each monster are what take a while.
It is extremely fun to knock a monster down and either shelling it with cluster bombs or unleashing a hellish machine gun volley
but the real hotshot strat is starting wyvern's fire while they're charging you and having it go off and stagger them right before they hit you :rotate:
Knocking a flying monster out of the air is also pretty awesome.
The only ones I tried in the practice area that didn't feel weird and bad were the Great Sword and the long sword.
I couldn't figure that out at all. it seems to have two moves total.
Just pick something you like. And maybe watch a tutorial video on youtube for it so you know what does what.
Here's one for Longsword, which is probably easier than Greatsword just because it's faster:
https://www.youtube.com/watch?v=p4y_a9xQ02k&t
yes, i went you a message.
also, the charge axe is good.
yeah the demo is not real nice about easing you into ALL THE FUCKING THINGS
Hit and Run? Try Greatsword or Hammer
Want to be very aggressive and stick to the monster? Try longsword or dual swords or lance.
Want to battle at range? Well, kind of obvious answers here.
Want interesting meter management? Look at charge blade or gun lance.
Stuff like that. No weapon is really beginner friendly if you want to play in a style it doesn't support.
The longbow seems to have the proper release/arrow on this side of the bow thing, despite the bows being anime as fuck
Instead of having to upgrade the bug for each individual glaive, now you just pick a bug and equip it
In sword more it drains meter that does elemental damage, this makes it stronger than axe. If you combo into the Triangle cicle move it does a bunch of small hits and explodes.
Axe mode seems to be mostly for meter building but you have a near endless combo with circle that seems pretty good.
Is this about right? i'm sure there is a much deeper layer here i am simply unaware of but i've used it for an hour.
Wait, charge blade or switch axe?
the axe that becomes a sword.
switch axe?
the other one seems to work in reverse where a fast weapon becomes a slower elemental weapon, but the combos are all different.
Yeah switch axe! Or, as my friend lovingly calls it, the swaxe, for, ya know, swagger and axe.
But no you've got the gist of it. Build meter with the axe, endless combo is great to build meter if the enemy is stationary. Axe also has mad reach for great tail cutting.
And then sword mode is for the mad deeps.
That's the surface level, at least, I'm sure gaijin hunter has a video with more details, but I never got deep into that weapon myself.
Trying out new weapons to decide what I want to focus on is the entire point of the demos for me, for this exact reason.
It's quick to upgrade them to green sharpness though
I'm about to hop on and try new weapons, PSN is WinterFlea if anyone wants to team up.
It took a few tries, though most of that was because I had forgotten how the principal method of MonHun melee is ‘get all up in their junk’.
Also that everyone starts with demon powder to give the group an attack up boost.
I bet we could take Rathalos using that.
Also, uh, apparently Diablos is ALSO hiding in the demo.