I mean, it's required to credit the author if you're going to use their work. White Wolf has the license to the work via work-for-hire. Nothing about this strikes me as unusual, except they apparently didn't bother to let Gaiman know.
I mean the second thing.
One of the things I think Holden is just beginning to learn which most professional writers tend to know is that the client will frequently want to change what you wrote to better suit their needs.
It happens. A lot. It may seem pretentious to edit Neil Gaiman, but if they needed to in order to jive with the new world they're building, they're within their rights.
I mean, it's required to credit the author if you're going to use their work. White Wolf has the license to the work via work-for-hire. Nothing about this strikes me as unusual, except they apparently didn't bother to let Gaiman know.
I mean the second thing.
One of the things I think Holden is just beginning to learn which most professional writers tend to know is that the client will frequently want to change what you wrote to better suit their needs.
It happens. A lot. It may seem pretentious to edit Neil Gaiman, but if they needed to in order to jive with the new world they're building, they're within their rights.
Talking about the manipulation rolling, not Gaiman.
I mean, it's required to credit the author if you're going to use their work. White Wolf has the license to the work via work-for-hire. Nothing about this strikes me as unusual, except they apparently didn't bother to let Gaiman know.
I mean the second thing.
One of the things I think Holden is just beginning to learn which most professional writers tend to know is that the client will frequently want to change what you wrote to better suit their needs.
It happens. A lot. It may seem pretentious to edit Neil Gaiman, but if they needed to in order to jive with the new world they're building, they're within their rights.
Talking about the manipulation rolling, not Gaiman.
Apologies for the double post but I've gotten my hands on V5 and browsed. I just wanted to say that I actually think the art direction was very good. It's mixed media which I think makes some people's OCD flare up, but the photography is all very good.
Apologies for the double post but I've gotten my hands on V5 and browsed. I just wanted to say that I actually think the art direction was very good. It's mixed media which I think makes some people's OCD flare up, but the photography is all very good.
If 4e was any indication, I thought it looked sharp. I dug the photography a lot.
It's okay. WW is putting out a supplement that's "a series of essays about caring for each other at the table, one that will cover issues of consent and before- and after-care for players who may be dealing with subjects that they find troubling." so that'll fix everything.
What? Include that stuff in the core book? We wouldn't have room for the sexual coercion rules then!
You don't need rules for the Sabbat because they're a non-factor from a story perspective (they've literally left the western world in order to fight the Gehenna War). The game assumes you'll be playing Camarilla by default, presents Anarchs as the only other significant principality-holding vampires, and it does actually explain the social (i.e. feudal) system completely enough to set up the basic struggle: getting enough blood.
So as you can see, you're provided with everything you need to play the default intended game. A game, that I will note, takes a lot of its cues from the version of Vampire played by MET.
It's okay. WW is putting out a supplement that's "a series of essays about caring for each other at the table, one that will cover issues of consent and before- and after-care for players who may be dealing with subjects that they find troubling." so that'll fix everything.
What? Include that stuff in the core book? We wouldn't have room for the sexual coercion rules then!
This disjointedness, and things like that stray 'cuckold' remaining in the book are both evidence that someone higher in the food chain at Paradox finally came to their senses, panicked and ordered heavy editing in an attempt to try and prevent further damage to the value of their expensive acquisition. I think it may also be connected to the fact that the current para CEO is moving onto the board; there may be changes in policy toward white wolf coming, as it was his baby and he was caping for it the whole time, presumably protecting it.
While he's still in chain of command, I wonder if the new lady will be willing to be more aggressive in reminding them who's in control, and who they exist to make money for.
Jeep-Eep on
I would rather be accused of intransigence than tolerating genocide for the sake of everyone getting along. - @Metzger Meister
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AssuranIs swinging on the SpiralRegistered Userregular
So, I own V5 after giving in at GenCon after spending 15 minutes at their booth talking to them and basically trying to convince myself it wasn't going to be bad.
I opened it up today and while I haven't read the book in its entirety, I have thumbed through enough to know this edition is probably not for me.
There are only 5 clans left in the Camarilla, as the Brujah and Gangrel are out. To start, you get to choose from the original 7 plus Caitiff and Thin Blood. This means independents and the Sabbat are probably splat book material. Loosing choices is always a feels bad moment.
Discipline wise, Dementation is out again for the Malkavians. Or, should I say the entire Dementation discipline is now a single level 2 power of Dominate. Thaumaturgy is renamed Blood Sorcery and merged with Quietus and there's a new discipline called Thin Blood Alchemy which is really complicated, but basically boils down to using your blood to create formulas to do stuff, including mimicking other disciplines.
Character creation is a lot different.
The basic workout is Core Concept > Clan and Sire > Attributes > Skills > Disciplines > Predator Type > Advantages > Convictions and Touchstones > Sea of Time (Generation).
Generation is tied up with Blood Potency as well. As an example, we'll describe picking your Attributes. The new attributes are Charisma (social), Manipulation (social), Composure (social), Strength (physical), Dexterity (Physical), Stamina (Physical), Intelligence (Mental), Wits (Mental), and Resolve (Mental). 2 more attributes exist as a combination of those, Health is Stamina +3, and Willpower is Composure plus Resolve.
The way it works is pick 1 attribute and put 4 dots into it, take 3 attributes and put 3 dots into them, take 4 attributes and put 2 dots into them, and finally 1attribute will have 1 dot. So, if I created a Surgeon it might look like Int 4, Dex 3, Wits 3, Resolve 3, Str 2, Stam 2, Manip 2, Comp 2, Cha 1, with 5 health and 5 willpower.
Skills are a package deal as well, and you choose between a package of Jack of All Trades, Balanced, and Specialist.
All in all, it feels like less options than before.
And yes, it does feel like the book was written specifically to appeal to those who like pushing the boundaries.
Like I said, I haven't read the whole thing, but I'm just not feeling the changes I've read as of yet. Maybe I'll like it once I read through it, but my initial reaction is that I regret buying it.
It's okay. WW is putting out a supplement that's "a series of essays about caring for each other at the table, one that will cover issues of consent and before- and after-care for players who may be dealing with subjects that they find troubling." so that'll fix everything.
What? Include that stuff in the core book? We wouldn't have room for the sexual coercion rules then!
This disjointedness, and things like that stray 'cuckold' remaining in the book are both evidence that someone higher in the food chain at Paradox finally came to their senses, panicked and ordered heavy editing in an attempt to try and prevent further damage to the value of their expensive acquisition. I think it may also be connected to the fact that the current para CEO is moving onto the board; there may be changes in policy toward white wolf coming, as it was his baby and he was caping for it the whole time, presumably protecting it.
While he's still in chain of command, I wonder if the new lady will be willing to be more aggressive in reminding them who's in control, and who they exist to make money for.
I don't think you understand corporate board structure and you definitely don't get why this change probably just means more protection of the personally-prized asset rather than less. Remember, White Wolf is functionally separate from Paradox. Meaning that they answer to the board but not necessarily to Paradox' CEO.
Possibly someone not him on that board had that hissy then; or possibly it was Frederik himself that had that attack of common sense and ordered them to clean up their mess. It still has the odor of something handed down from above and sloppily implemented in a hurry.
Jeep-Eep on
I would rather be accused of intransigence than tolerating genocide for the sake of everyone getting along. - @Metzger Meister
Possibly someone not him on that board had that hissy then; or possibly it was Frederik himself that had that attack of common sense and ordered them to clean up their mess. It still has the odor of something handed down from above and sloppily implemented in a hurry.
Ebba Ljungerud comes from a gaming development background and is focused on developing the company's existing IPs and franchises for maximum returns, which is what she's done with a subsidiary's gambling enterprise.
I think the board may have seen Wester's comments about not wanting to release bad (video) games and asked whether he'd be more comfortable simply managing the board as executive chairman. The answer is apparently "yes," and it's important to note that while a chairman reports to the CEO, the CEO reports to an executive chairman. Meaning Wester is still very much in control of Paradox.
Think of an executive chairman as exactly like a CEO except they're also in charge of the CEO. The distinction is the CEO is responsible for day-to-day while an EC typically worries more about "big picture" stuff like strategic partnerships and business exploration.
It's the role Larry Page took at Google, as an example.
cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
I finally picked up the Adamantium Arrow book, the last of the five orders, and it is really good so far. I didn't think they'd be this interesting.
Before this, I'd have ranked the books: Mysterium > Guardians > Ladder > Council (it's paper thin)
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AthenorBattle Hardened OptimistThe Skies of HiigaraRegistered Userregular
I never actually played Wraith, despite my GM really wanting to.
It just seemed like an even harder setting to get something going in than Changeling Golem (or whatever that one was where you played homunculi brought to life).
KadokenGiving Ends to my Friends and it Feels StupendousRegistered Userregular
I am coming from a contrarian point of view, also because I think the system is unfun and its common lore is uninteresting, but I don’t like the saturation DnD has in the RPG scene. I will totally admit I am coming from the shitty position that I don’t like the thing because it’s popular, but I am also coming from a position that I don’t understand why it’s popular from what I have played of it. I also feel like while DnD is a neat gateway drug the fact that it happens that in an RPG convention, not a DnD convention, that no knows about a long running staple (in my mind) RPG is sad.
Didn't Pathfinder kinda eat D&D's lunch, or was that just my gaming group?
I thought Pathfinder was what if D&D was not influenced by MMOs
Pathfinder was "Hey, you apparently don't like the new edition of D&D, so we took the literal previous edition and heaped on a shitton more mechanics."
Didn't Pathfinder kinda eat D&D's lunch, or was that just my gaming group?
I thought Pathfinder was what if D&D was not influenced by MMOs
Pathfinder was "Hey, you apparently don't like the new edition of D&D, so we took the literal previous edition and heaped on a shitton more mechanics."
I don't know as what I said was my take as I got back into D&D in 4th but I really only played Dark Sun and a home brew of ideas from Dark Sun into D&D
I only flipped though the Pathfinder rulebook
I've ordered the 5e rulebook for Vampire through work. Will report back.
One thing I've noticed is that there are a million different youtube videos to help with playing D&D, but nothing like that for WoD
It's a niche existence. I see the same thing at every tabletop convention. D&D everywhere, ask about WoD and people are like 'what's that'.
This is funny because it isn't really niche in RPG circles so much as it is a bastard to run in a convention style game. Also the IP owners have virtually no convention support system, albeit in favor of other organized play stuff.
WoD is big... for an RPG. It's like Shadowrun, RPG fans know about it, but in the widespread world D&D has a much larger marketshare and is the only thing most people have heard of.
Honestly the best thing WoD could do for more exposure is more good video games.
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cj iwakuraThe Rhythm RegentBears The Name FreedomRegistered Userregular
I am coming from a contrarian point of view, also because I think the system is unfun and its common lore is uninteresting, but I don’t like the saturation DnD has in the RPG scene. I will totally admit I am coming from the shitty position that I don’t like the thing because it’s popular, but I am also coming from a position that I don’t understand why it’s popular from what I have played of it. I also feel like while DnD is a neat gateway drug the fact that it happens that in an RPG convention, not a DnD convention, that no knows about a long running staple (in my mind) RPG is sad.
It's name recognition. My normal group which has been together almost 2 decades now tried out 4th Edition and didn't enjoy it very much, so we moved over to Pathfinder. The shear volume of modules and adventure paths for Pathfinder alone is a huge pro for using that system.
The 5e books gameplay section opens with a note about being sensitive to the feelings of your players, specifically highlighting a hypothetical player who might be triggered by harassment scenarios arising in game.
I’m finding the “5e is written by crypto fascists” theory less and less convincing.
The 5e books gameplay section opens with a note about being sensitive to the feelings of your players, specifically highlighting a hypothetical player who might be triggered by harassment scenarios arising in game.
I’m finding the “5e is written by crypto fascists” theory less and less convincing.
Wasn't it more "5e is pandering to crypto fascists"?
Oh wow. There's some shit in there I didn't even have a clue about. While the framing could ultimately just be one of opinion, the hiring and retaining of several actively shitty individuals absolutely is not. I was already out on the new White-Wolf's stuff just based on what they had talked about (some of which is represented in the "edgelord" stuff), but good lord that doesn't paint a pretty picture of the overall direction of the company.
Emphasis mine. But I do look forward to you all trying to walk back the insane ramblings from two pages ago.
Oh wow. There's some shit in there I didn't even have a clue about. While the framing could ultimately just be one of opinion, the hiring and retaining of several actively shitty individuals absolutely is not. I was already out on the new White-Wolf's stuff just based on what they had talked about (some of which is represented in the "edgelord" stuff), but good lord that doesn't paint a pretty picture of the overall direction of the company.
Emphasis mine. But I do look forward to you all trying to walk back the insane ramblings from two pages ago.
Don't really need to. Try rereading the post you quoted. I think you may have skipped an important bit in your haste to bolden that passage and misinterpreted what I was saying.
And what 'insane ramblings' do you mean, specifically?
Oh wow. There's some shit in there I didn't even have a clue about. While the framing could ultimately just be one of opinion, the hiring and retaining of several actively shitty individuals absolutely is not. I was already out on the new White-Wolf's stuff just based on what they had talked about (some of which is represented in the "edgelord" stuff), but good lord that doesn't paint a pretty picture of the overall direction of the company.
Emphasis mine. But I do look forward to you all trying to walk back the insane ramblings from two pages ago.
Posts
It happens. A lot. It may seem pretentious to edit Neil Gaiman, but if they needed to in order to jive with the new world they're building, they're within their rights.
Talking about the manipulation rolling, not Gaiman.
If 4e was any indication, I thought it looked sharp. I dug the photography a lot.
It's okay. WW is putting out a supplement that's "a series of essays about caring for each other at the table, one that will cover issues of consent and before- and after-care for players who may be dealing with subjects that they find troubling." so that'll fix everything.
What? Include that stuff in the core book? We wouldn't have room for the sexual coercion rules then!
So as you can see, you're provided with everything you need to play the default intended game. A game, that I will note, takes a lot of its cues from the version of Vampire played by MET.
This disjointedness, and things like that stray 'cuckold' remaining in the book are both evidence that someone higher in the food chain at Paradox finally came to their senses, panicked and ordered heavy editing in an attempt to try and prevent further damage to the value of their expensive acquisition. I think it may also be connected to the fact that the current para CEO is moving onto the board; there may be changes in policy toward white wolf coming, as it was his baby and he was caping for it the whole time, presumably protecting it.
While he's still in chain of command, I wonder if the new lady will be willing to be more aggressive in reminding them who's in control, and who they exist to make money for.
I opened it up today and while I haven't read the book in its entirety, I have thumbed through enough to know this edition is probably not for me.
Discipline wise, Dementation is out again for the Malkavians. Or, should I say the entire Dementation discipline is now a single level 2 power of Dominate. Thaumaturgy is renamed Blood Sorcery and merged with Quietus and there's a new discipline called Thin Blood Alchemy which is really complicated, but basically boils down to using your blood to create formulas to do stuff, including mimicking other disciplines.
Character creation is a lot different.
The basic workout is Core Concept > Clan and Sire > Attributes > Skills > Disciplines > Predator Type > Advantages > Convictions and Touchstones > Sea of Time (Generation).
Generation is tied up with Blood Potency as well. As an example, we'll describe picking your Attributes. The new attributes are Charisma (social), Manipulation (social), Composure (social), Strength (physical), Dexterity (Physical), Stamina (Physical), Intelligence (Mental), Wits (Mental), and Resolve (Mental). 2 more attributes exist as a combination of those, Health is Stamina +3, and Willpower is Composure plus Resolve.
The way it works is pick 1 attribute and put 4 dots into it, take 3 attributes and put 3 dots into them, take 4 attributes and put 2 dots into them, and finally 1attribute will have 1 dot. So, if I created a Surgeon it might look like Int 4, Dex 3, Wits 3, Resolve 3, Str 2, Stam 2, Manip 2, Comp 2, Cha 1, with 5 health and 5 willpower.
Skills are a package deal as well, and you choose between a package of Jack of All Trades, Balanced, and Specialist.
All in all, it feels like less options than before.
And yes, it does feel like the book was written specifically to appeal to those who like pushing the boundaries.
Like I said, I haven't read the whole thing, but I'm just not feeling the changes I've read as of yet. Maybe I'll like it once I read through it, but my initial reaction is that I regret buying it.
I think the board may have seen Wester's comments about not wanting to release bad (video) games and asked whether he'd be more comfortable simply managing the board as executive chairman. The answer is apparently "yes," and it's important to note that while a chairman reports to the CEO, the CEO reports to an executive chairman. Meaning Wester is still very much in control of Paradox.
Think of an executive chairman as exactly like a CEO except they're also in charge of the CEO. The distinction is the CEO is responsible for day-to-day while an EC typically worries more about "big picture" stuff like strategic partnerships and business exploration.
It's the role Larry Page took at Google, as an example.
Our 'weird shit' ST in Tampa LOVED Wraith.
Before this, I'd have ranked the books: Mysterium > Guardians > Ladder > Council (it's paper thin)
It just seemed like an even harder setting to get something going in than Changeling Golem (or whatever that one was where you played homunculi brought to life).
Like there was very little driving conflict.
One thing I've noticed is that there are a million different youtube videos to help with playing D&D, but nothing like that for WoD
It's a niche existence. I see the same thing at every tabletop convention. D&D everywhere, ask about WoD and people are like 'what's that'.
...Could you elaborate?
I thought Pathfinder was what if D&D was not influenced by MMOs
Pathfinder was "Hey, you apparently don't like the new edition of D&D, so we took the literal previous edition and heaped on a shitton more mechanics."
I don't know as what I said was my take as I got back into D&D in 4th but I really only played Dark Sun and a home brew of ideas from Dark Sun into D&D
I only flipped though the Pathfinder rulebook
This is funny because it isn't really niche in RPG circles so much as it is a bastard to run in a convention style game. Also the IP owners have virtually no convention support system, albeit in favor of other organized play stuff.
Honestly the best thing WoD could do for more exposure is more good video games.
Oh, I thought you meant VtM 5e.
Critical Failures - Havenhold Campaign • August St. Cloud (Human Ranger)
I’m finding the “5e is written by crypto fascists” theory less and less convincing.
Wasn't it more "5e is pandering to crypto fascists"?
Emphasis mine. But I do look forward to you all trying to walk back the insane ramblings from two pages ago.
Don't really need to. Try rereading the post you quoted. I think you may have skipped an important bit in your haste to bolden that passage and misinterpreted what I was saying.
And what 'insane ramblings' do you mean, specifically?
There’s zero reason to be this hostile
There's a strong urge to bask in the vindication.
I'd like to do that at some point. Seems like interest is higher for VTM here than Mage.