Options

[Destiny 2] Forsaken Drops Today!

19394969899

Posts

  • Options
    KandenKanden Registered User regular
    So someone on Twitter said infusion takes masterwork cores now. Is that accurate?

  • Options
    Wraith260Wraith260 Happiest Goomba! Registered User regular
    and you can now select individual Strikes on the directory! each location has them on the map now!

  • Options
    shrykeshryke Member of the Beast Registered User regular
    Kanden wrote: »
    So someone on Twitter said infusion takes masterwork cores now. Is that accurate?

    Infusion costs scale now. So it will depend on how similar the two items are.

    AFAIK infusing, like, a legendary hand cannon into another legendary hand cannon should be almost free but infusing a rare scout rifle into an exotic hand cannon is gonna cost a ton.

  • Options
    shrykeshryke Member of the Beast Registered User regular
    One of the new exotic emotes has you petting a chicken!

  • Options
    SirialisSirialis of the Halite Throne. Registered User regular
    Dismantled a piece of gear from the vanguard and got a scrapper bounty, huh fair enough.

  • Options
    Wraith260Wraith260 Happiest Goomba! Registered User regular
    Sirialis wrote: »
    Dismantled a piece of gear from the vanguard and got a scrapper bounty, huh fair enough.

    i got the same thing. guess is their way of encouraging us to redo Lost Sectors.

  • Options
    Local H JayLocal H Jay Registered User regular
    The Spider sells MW cores, Shards, and all the planetary mats for a variety of different currencies.

  • Options
    ElkiElki get busy Moderator, ClubPA mod
    Can’t wait to get that Cayde gun!

    smCQ5WE.jpg
  • Options
    The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    Collection reobtainment costs are pretty reasonable!

    I grabbed an exotic armor to check if it had perks and totally forget to actually look.

    I'll check again when I get home.

    I'm at to be spending more time dismantling than playing for a bit.

    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Options
    The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    Eververse has some pretty fucking rad looking shit this season!

    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • Options
    KonphujunKonphujun Illinois, USARegistered User regular
    BOWS ARE FUCKIN RAD

    Everything: Konphujun(#1458)
  • Options
    Hiryu02Hiryu02 Registered User regular
    edited September 2018
    Can someone please copypaste patch notes here for us at work behind firewalls?

    Hiryu02 on
    Sev: Your gameplay is the most heavily yomi based around. Usually you look for characters that allow you to force guessing situations for big dmg. Even if the guess is mathematically nowhere near in your favor lol. You're happiest when you have either a 50/50, 33/33/33 or even a 75/25 situation to go crazy with. And you will take big risks to force those situations to come up.
  • Options
    cB557cB557 voOOP Registered User regular
    ObiFett wrote: »
    cB557 wrote: »
    These past four years have been something, Pax Arcadia. I'll see you around.

    Wait, you didn't get the expansion?
    Nope. I think I've mentioned that in here once or twice?

  • Options
    DevoutlyApatheticDevoutlyApathetic Registered User regular
    Hiryu02 wrote: »
    Can someone please copypaste patch notes here for us at work behind firewalls?

    No.
    Yes:

    DESTINY 2 UPDATE 2.0.0.1
    0h - Destiny Dev Team
    The Season of the Outlaw has begun.
    Player Character
    General
    Raised character level cap to 50 for Forsaken owners

    Sandbox
    General
    Year 1 Sony exclusive Exotic and legendary rewards are now available for all platforms

    Exotic Weapons
    Riskrunner
    Increased inventory size
    Whisper of the Worm
    Replaced Armor Piercing Rounds with Accurized Rounds to prevent accidental perk failures for White Nail

    Weapons
    Year 2 weapons now provide random perks when acquired
    Year 2 Masterwork weapons have revamped system
    Allows players to reach +10 bonus stats
    Year 2 mods are now available
    Can be acquired by dismantling Year 2 weapons
    Can be purchased from the Gunsmith
    Year 1 weapons no longer accept modifications

    Perks
    Increased the blast radius penalty for Concussion and Blinding Grenades from single shot grenade launchers

    Abilities
    Hunters
    Golden Gun
    Increased Golden Gun damage against base and elite enemies
    Titan
    Magnetic Grenades
    Grenades should now detonate a second time even if the initial detonation kills the target

    Activities
    Strikes
    The Vanguard Strike Playlist is now available
    Nightfall strike scoring has been re-enabled
    Base-level strikes are available through destinations
    Year 1 Sony exclusive strikes are now available to all platforms

    Exodus Crash
    Analyzing the Fallen device in Prodromus Down
    The objective progress rate increases based on number of Guardians standing near Ghost
    Thaviks encounter
    Decreased thaviks's teleport frequency
    Was three long teleports and six quick teleports
    Now two long teleports and three quick teleports
    Increased Thaviks's quick-teleport speed increased
    Reduced enemy waves to match teleport frequency
    Added additional enemies per wave
    Damage to Thaviks is preserved when Thaviks switches weapons

    Daily Heroic Story Missions
    Daily Heroic story missions now available

    Crucible
    General
    Fixed an issue that sometimes triggered the Quitter Penalty after completed Competitive Crucible matches
    Starting in Season 4, Iron Banner will be updated to enable Power level advantages, beginning on September 18
    Removed Mayhem temporarily from the weekly featured playlist until a future update
    Trials of the Nine is now on hiatus
    Trials of the Nine reputation tokens cannot be redeemed until the activity returns

    Maps
    Retribution and Wormhaven are now available on all platforms
    Retribution has been reworked and enlarged to support 6v6 matches

    Rumble
    Earning a place in the Top 3 in Rumble will now count as a win
    The correct number of Valor Rank Points will be granted

    Competitive
    Glory
    Retuned Glory Rank Points gained and lost have to reduce the overall climb to higher ranks
    Fixed the weekly award and doubled its gains
    Fixed and returned weekly Glory decay
    Players who competed in Season 3 will earn bonus rank points for completing their first match in Season 4
    Removed loss streaks
    Valor
    Losses in the Competitive playlist no longer reset your Valor win streak
    Game Modes
    Control and Clash modes have been added to the Competitive playlist
    Rewards
    Pinnacle Crucible rewards are now awarded via quests
    These quests will not be removed at the end of the season
    Redrix’s Claymore has been retired in Season 4 as a seasonal reward
    Players who earned Redrix’s Claymore in Season 3 will receive additional bonuses

    Private Matches
    Added the option to adjust the respawn timers for Survival
    Score-to-win options have been updated for several modes
    Control
    Added 25 and 150, removed 10 and 20
    150 is the new default
    Clash
    Added 25 and 150, removed 10 and 20
    100 is the new default
    Supremacy
    Added 25 and 150, removed 10 and 20
    150 is the new default

    Gambit
    General
    The Gambit playlist is unlocked
    Requires Forsaken
    Requires completion of mission "Spark"
    Infamy ranks now available

    Tower
    Vendors
    Zavala
    The Season 4 vendor progression system has been updated with two separate progressions
    Vanguard Rank
    Like in previous seasons, Vanguard rank can be increased by turning in Vanguard tokens to Zavala
    Increasing your Vanguard rank will provide Vanguard engrams, containing new Year 2 weapons and armor with random rolls
    You can continue to acquire items found in Vanguard engrams beyond the season end boundary
    Seasonal exclusive items that are purchased via Vanguard rank have been moved to their own row for clarity, and will only be attainable until the end of Season 4
    Nightfall Rank
    Increased by attaining score on various Nightfall strikes
    Items are now available for purchase from Zavala by increasing in Nightfall Rank
    Shaxx
    Updated reputation reward packages for Season 4
    Updated bounties for Season 4
    Added pursuits to Shaxx’s inventory
    Added new rewards for Valor ranks
    Gunsmith
    No longer exchanges Year 1 mods; these can be safely dismantled
    Now sells two mods (one armor, one weapon) a day.
    Gunsmith packages now require 100 Gunsmith Materials
    Updated repuation reward packages for Season 4

    Events & Rituals
    Challenges
    General
    Between levels 20 and 50 challenges provide a source of Legendary items and experience
    When you reach level 50, an entirely new set of challenges activates and the leveling ones are no longer available
    After you reach level 50, these are the main avenue into the powerful rewards that previously lived within milestones
    Level 20 challenges with progression will be converted to a new challenges at level 50
    Daily challenges now available
    Specific challenges offered each day
    Individual daily challenges reset on a four day cadence
    Weekly challenges now available
    Reset each Tuesday

    Items & Economy
    General
    Increased experience rewards for completing strikes and nightfall
    Reduced experience rewards for completing normal and heroic public events
    Iron Banner, Vanguard, and Crucible tokens earned in Season 3 may be redeemed with their respective vendors in Season 4
    Players are no longer able to delete mods or shaders from an items details screen

    Masterworks
    Masterwork reward chances are being reduced in some activities
    Pre-Forsaken raids will still offer a higher chance for Masterwork acquisition, but that chance has been lowered from 50% to 10% to be in line with Masterwork drops in Forsaken
    Year 1 armor will always dismantle to one Masterwork Core
    Year 1 weapons can dismantle to one or two cores, but no longer three

    Power
    Activity rewards now respect your Power
    If you complete an activity while severely under-leveled, rewards will offer a larger Power upgrade
    If you complete an activity while heavily over-leveled, rewards will be a lower Power level

    Shaders
    Forsaken shaders do not drop in the wild; instead, they come from dismantling gear with that shader applied
    Rare-quality shaders are often applied to drops, but have a low chance of being granted by dismantling
    Legendary-quality shaders appear much less frequently on gear, but have a high chance of being granted by dismantling
    It no longer costs anything to apply shaders to gear

    Infusion
    Infusion for all pre-Forsaken and Forsaken gear is capped at 600 Power
    Weapon infusion is now slot-based rather than archetype-based
    Example: Any Kinetic weapon can be infused into any other Kinetic weapon, but you can no longer infuse an Energy Hand Cannon into a Kinetic Hand Cannon
    Infusing duplicates of the same item is much less expensive than using two different items

    Destination Materials
    Reduced drop rates of destination materials from some destination activities

    Collections
    Includes any weapon, armor piece, Ghost Shell, ship, Sparrow, emblem, or shader players have earned since Warmind's release on May 8
    Except for Year 2 legendary armor and weapons with random rolls, all items can be reacquired through Collections, for a fee
    The cost to reacquire an item scales based on what the item dismantles into

    Three of Coins
    Three of Coins have been deprecated
    Converted into "Faded Cards"
    Can be safely discarded for Legendary Shards

    Eververse
    Prismatic Matrix Schedule
    The Prismatic Matrix is now scheduled out for the full season
    The Prismatic Facet (free weekly account roll) is now obtained via a special Tier 1 Eververse bounty, rather than being tied to leveling, which can be acquired for 250 Glimmer and that does not require an Eververse Bounty Note
    This permits players at all levels to obtain their free weekly roll

    Eververse Bounties
    Each Seasonal Bright Engram now grants one Bounty Note
    These Bounty Notes can be exchanged for a variety of weekly Eververse Bounties, which come in three tiers:
    Tier 1: Cost = 1 Eververse Bounty Note: Rewards 20 Bright Dust
    Tier 2: Cost = 3 Eververse Bounty Note: Rewards 70 Bright Dust
    Tier 3: Cost = 6 Eververse Bounty Note: Rewards 150 Bright Dust
    Players can acquire as many Eververse bounties as they have Bounty Notes
    Eververse bounties expire seven days after acquisition

    Bright Dust Dismantle Yields
    Bright Dust, which you gained from dismantling types of Eververse items, is now a fixed amount
    Example: Shaders will always yield 10 Bright Dust

    Bright Engram Updates
    Reward probabilities are now displayed on bungie.net
    Added new Legendary weapon ornaments to the Bright Engram
    Added new Ghost Projection category to the Bright Engram
    Weapon and armor mods are no longer available in Bright Engrams

    Eververse Armor and Perks
    With the addition of random perk rolls on armor, we have made some changes to how perks are applied to Eververse armor
    Eververse armor acquired from non-deterministic sources (i.e., the Bright Engram) will include random perks
    Eververse armor acquired from deterministic sources (i.e., the Prismatic Matrix or Bright Dust storefront) will have fixed perks

    Leveling Rewards in Forsaken
    Starting in Forsaken, you will no longer earn Bright Engrams each level until you reach the level cap
    Players progressing through the campaigns will receive an Eververse gift at the end of each campaign once per class with a variety of items and some Bright Engrams included
    This includes players who use a Character Boost
    Once you reach the level cap, Bright Engrams will once again be awarded at the same rate as they are in the current game

    General
    Silver transaction history is now displayed on bungie.net
    Bundles that have not been opened can be refunded for seven days after purchase
    Gleaming Boons of the Vanguard and Crucible have been updated to drop the current season's items
    To make room for bounties, Bright Dust offerings have been moved to the second page of Eververse

    Clans
    General
    The Season 3 Clan Staff reward has been granted to all clans who hit max rank this season
    Gambit now offers a clan engram when a fireteam from your clan wins a Gambit match

    Season 4 Clan Progression
    Clan experience is now earned by completing clan bounties available from Hawthorne
    When a player reaches level 50, three new clan bounties become available

    Guided Games
    General
    Players have the option reconnect to Guided Game activities if they encounter a disconnection from an active Guided Game

    Technical
    Audio
    Adjusted ambient audio in the Tower

    UI
    Fixed an issue where having a certain number of unique items in the vault was causing items to not load
    Fixed an issue where text would hitch on multiple screens when players are playing on a PlayStation Pro

    Nod. Get treat. PSN: Quippish
  • Options
    shrykeshryke Member of the Beast Registered User regular
    Collection reobtainment costs are pretty reasonable!

    I grabbed an exotic armor to check if it had perks and totally forget to actually look.

    I'll check again when I get home.

    I'm at to be spending more time dismantling than playing for a bit.

    They do!

    The ones from Y1 only have 1 perk per column, so there's no choices. But the perks are there.

    Y1 legendaries don't though.

    And it seems like you can't remove mods from old gear.

  • Options
    tastydonutstastydonuts Registered User regular
    That mods thing doesn't surprise me, more room to chase.

    “I used to draw, hard to admit that I used to draw...”
  • Options
    shrykeshryke Member of the Beast Registered User regular
    Clan lady has bounties too btw. Pick them up for more clan XP.

  • Options
    Wraith260Wraith260 Happiest Goomba! Registered User regular
    shryke wrote: »
    Clan lady has bounties too btw. Pick them up for more clan XP.

    looks like just about everyone has bounties now. even Eververse!

  • Options
    HugglesHuggles Registered User regular
    I have minutes left to download, minutes!
    105 minutes!

  • Options
    FawstFawst The road to awe.Registered User regular
    Wait, you can't delete mods from your old gear, but you can delete the gear itself to get the mod component back, right? I specifically kept my vault full of items with mods so I'd reap those rewards come today.

    Also, I don't think I'm crazy about shader acquisition. It certainly makes the chase interesting, but maybe getting a shader to drop from destroying gear that it's applied to is ... a choice.

  • Options
    lakhesislakhesis Registered User regular
    edited September 2018
    I've been refreshing the Bungie store in the hopes of buying the soundtrack. It's been down most of the morning.

    But then I went over to Bungie.net and poked around my account, and discovered something there called Bungie Rewards. The first one is a free digital copy of the Forsaken OST + the Whisper of the Worm tracks, once you complete the Forsaken campaign. That's... really cool, actually.

    k8b3i1v9p3gz.png

    Edit: the store is back up, and their version of the Forsaken OST is bundled with the Warmind and Curse of Osiris OSTs. That is a whole lot of music - and what I was hoping for. Warmind and CoO had some good music.

    lakhesis on
    PSN: strangerfork
  • Options
    Fondor_YardsFondor_Yards Elite Four Member: Hydra Registered User regular
    Exotic Weapon:
    Lord of Wolvesssssssssss!

    Secrets, lies, and tragedy. The trifecta.
    3DS Code: 5043-2172-1361
    Xbone Tag: Salal al Din
  • Options
    KhraulKhraul Registered User regular
    safe to dismantle

    Or so they'd have you believe!!!

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
  • Options
    KhraulKhraul Registered User regular
    The new player menu is really great. Collection and triumph menus right off the character menu is basically the way it should have always been.

    Being able to draw emblems, shaders, exotics, etc right from the start menu... So gooood

    Only caveat is that the 'hold to acquire' button on shaders takes way too long

    Bnet - Khraul#1822
    Gamertag - Khraul
    PSN - Razide6
  • Options
    SirialisSirialis of the Halite Throne. Registered User regular
    I got the new subclass thing.

    You do get to pick which you want.

  • Options
    BeezelBeezel There was no agreement little morsel..Registered User regular
    okay burningknife dealie is baller as hell

    PSN: Waybackkidd
    "...only mights and maybes."
  • Options
    shrykeshryke Member of the Beast Registered User regular
    Fawst wrote: »
    Wait, you can't delete mods from your old gear, but you can delete the gear itself to get the mod component back, right? I specifically kept my vault full of items with mods so I'd reap those rewards come today.

    Also, I don't think I'm crazy about shader acquisition. It certainly makes the chase interesting, but maybe getting a shader to drop from destroying gear that it's applied to is ... a choice.

    Nope.

    It doesn't seem to work like they suggested it would in the TW@B. Unequipped mods can be dismantled and appear as they showed there but equipped mods are just locked into their slots and you can't do anything with them. And dismantling the gear doesn't generate mod components.

  • Options
    Local H JayLocal H Jay Registered User regular
    Ok I'm taking a break for now but holy hell this expansion is a lot of fun.

    I'm can't believe I'm excited to play Destiny 2, what a time to be alive

  • Options
    shrykeshryke Member of the Beast Registered User regular
    Oh, one cool thing:

    PvP medals are all tracked in the Triumph screen. So you unlock them whenever you get them and it tracks how many you've gotten.

    It should be retroactive too but the Triumph screen is only kind of sporadically updating, which kinda makes sense since it's doing something in the background to work through the backlog and it might be a bit spotty there.

  • Options
    FawstFawst The road to awe.Registered User regular
    shryke wrote: »
    Fawst wrote: »
    Wait, you can't delete mods from your old gear, but you can delete the gear itself to get the mod component back, right? I specifically kept my vault full of items with mods so I'd reap those rewards come today.

    Also, I don't think I'm crazy about shader acquisition. It certainly makes the chase interesting, but maybe getting a shader to drop from destroying gear that it's applied to is ... a choice.

    Nope.

    It doesn't seem to work like they suggested it would in the TW@B. Unequipped mods can be dismantled and appear as they showed there but equipped mods are just locked into their slots and you can't do anything with them. And dismantling the gear doesn't generate mod components.

    Oh well, I'm not really worked up about it. More of a "come on, guys, you specifically called this out as a thing we could do" and ... nope. Blah. Oh well, the purge begins once I get home regardless.

  • Options
    augustaugust where you come from is gone Registered User regular
    Just did first tangled store mission.

    The Fallen still own.

  • Options
    Zombie GandhiZombie Gandhi Registered User regular
    Triumph script in the background has some errors in that I have gotten credit for impossible things. Also lack credit for some completed things.

  • Options
    augustaugust where you come from is gone Registered User regular
    Also they made Cayde Cayde so hard during his in mission hijinks it did the opposite of what they were trying to do and now I’m pretty glad he’s dead, although we’ll see how long that lasts.
    tech support with extreme prejudice urghhh

  • Options
    HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    cB557 wrote: »
    ObiFett wrote: »
    cB557 wrote: »
    These past four years have been something, Pax Arcadia. I'll see you around.

    Wait, you didn't get the expansion?
    Nope. I think I've mentioned that in here once or twice?

    no shit? you're like the most active dude in the xbox clan. what made you decided to be done?
    also this thread moves very fast

    steam_sig.png
    kHDRsTc.png
  • Options
    HardtargetHardtarget There Are Four Lights VancouverRegistered User regular
    wait wasn't i supposed to get pre-order shit?

    steam_sig.png
    kHDRsTc.png
  • Options
    GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    I'm really enjoying the flow and production of the first few missions. Really hoping this is the new direction for Bungie. The cut scenes are gorgeous and the whole thing seems much better paced, with much less jarring transitions.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • Options
    augustaugust where you come from is gone Registered User regular
    edited September 2018
    After all my complaining about farming for resources yesterday... you can just buy that shit with glimmer now.

    august on
  • Options
    StupidStupid Newcastle, NSWRegistered User regular
    edited September 2018
    Wow, so much chatter about the New Shiny Thing and here I am just starting the Y1 DLC!

    The ammo/gun slot thing was very confusing to me at first. Putting pretty much every useful gun on primary (white) ammo made it really hard to pick guns. Mostly because I only have like two or three guns TOTAL that use secondary (green) ammo. From my limited seelction I ended up with Hawthorne's shotty, a nice 280 Inaugural Address and DARCI in the power slot. I guess the hours I spent agonizing over that are wasted now since Y1 guns are going to be deprecated after today.

    I finished the Curse of Osiris campaign completely over the weekend. I was shocked as how easy it was - Power Level 200+?? In a way that was a Good Thing because I needed the time to re-learn how Destiny controls worked. I think I was maybe three or four missions in before I even remembered that Grenades were a Thing.

    I'm still confused by the Power Level limits. I read online that the cap for CoO was level 25 and PL330 - and yet I finished it at level 27 and the final reward was PL333. Weird!! I haven't bought Forsaken (yet?).

    I keep seeing references to "catalysts" in here. I have no idea what that is or why I need one.

    OH shout out to @DodgeBlan I wasn't ignoring you, I just had a lot of stuff going on and was AFKing for long-ish periods all day. Didn't want to burden you. Plus I'm still climbing out of a year-old power hole so I suspect I'd have been a massive detriment to you in any case! (But thanks for reaching out.)

    Is it worth trying to get back into the clan for the short term? Is there room? Again, I'm not up to Forsaken (yet?) but still would like to get the benefit of clan perks if that's still a thing. maybe there is a Y1 sub-clan for folks like me?

    Stupid on

    26904.png
  • Options
    FawstFawst The road to awe.Registered User regular
    Hardtarget wrote: »
    wait wasn't i supposed to get pre-order shit?

    You get it after completing the campaign, per Reddit.

  • Options
    MenasorMenasor Registered User regular
    edited September 2018
    Stupid wrote: »
    Wow, so much chatter about the New Shiny Thing and here I am just starting the Y1 DLC!

    Special weapons are Snipers, Fusion Rifles, single shot Grenade Launchers and Shotguns. Those are the only types of weapons that use that ammo.

    Power level limits are based on the highest DLC you have. If you own CoO and Warmind, your level cap is 30 and your infusion limit is 380. The soft cap used to be at 340 but it might not exist for you now and you could probably easily level up to around 380.

    Catalysts are for exotic weapons. How you get them is both random and tied to specific activities. If you have an exotic, and it has a catalyst, it has a special mod slot that tells you cryptically how you might get the catalyst. Once you have it, you get a new set of goals for the weapon to power it up fully with bonus stats or perks. Collecting them and powering them up is part of the grindy fun we've had since Warmind.

    Menasor on
    Destiny PS4: Earthen1
This discussion has been closed.