Thousand Sons are pretty nasty with the new bolter rule. They previously had to get in the melee danger zone to really use their full damage potential, which meant they got a turn of shooting and then spent the rest of the game flailing ineffectually. I think thousand sons get an extra 6” on all their spells too? So they can comfortably sit at 18-24 to shoot and do wizard stuff, and by dint of increased range have access to more cover. Rubrics and Scarabs in cover are a bear to remove.
@Chrysis don't forget your Rubrics/Sorcerer/combi-bolter terminators all benefit from the new Bolter rules
I haven't, but it's my first time going and it's a group in Japan, mixed Japanese and English-speaking, so I don't know if they'll be in effect just yet.
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
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StragintDo Not GiftAlways DeclinesRegistered Userregular
Been productive over the last two days. In my unemployment and job searching I built and magnetized two stormfang gunships, built and magnetized two predator tanks making 3 now, and built the two vindicators I have.
Just gotta build the 2 repulsor tanks, stormhawk interceptor, magnetize my tesseract vault, and build units for Necrons.
I do really hope I find a job soon but it is kind of nice building up all these models finally.
PSN: Reaper_Stragint, Steam: DoublePitstoChesty
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
I snagged four old mk1 chassis tanks on Saturday from a guy in my meta. Two Rhinos, a Vindicator, and a Whirwind. All are in pretty good shape, with the exception being the tips of the exhausts have broken off of the Rhinos. They don't have the original side rails, but that's not a huge deal to me since literally no used mk1 Rhinos have the original side rails anymore.
My Space Marine motor pool is getting to be fairly decent.
I’ve been bashing together genestealer bits for the big sack of new characters they got. Finished up a Nexos, which was mostly just a regular guy with a scanner next to an upside down tau drone.
Next will be a Clamavus, who mostly comes down to having a speaker on a pole, some headphones and a DJ station. I think I’m gonna actually buy the Biophagus, that’s a really neat looking model. I already got the Kellermorph and Eastwood’d him up a bit.
Once I play a few games with the new stuff I’ll see if I want to pick up the robed guy or the car. My wallet is already beaten and bruised though.
I snagged four old mk1 chassis tanks on Saturday from a guy in my meta. Two Rhinos, a Vindicator, and a Whirwind. All are in pretty good shape, with the exception being the tips of the exhausts have broken off of the Rhinos. They don't have the original side rails, but that's not a huge deal to me since literally no used mk1 Rhinos have the original side rails anymore.
My Space Marine motor pool is getting to be fairly decent.
My brother's does but he packs it away carefully since he did not glue it with plastic glue and superglue does decay
I don’t build lists anymore unless I can answer the question of what it plans to do against tides of T3 dudes.
Yeah, that's wise.
I was going to crash into them and Nurgle Rot all over their faces, but the psychic version kept getting Deny'd and I couldn't get the Death Guard characters close.
What's also worked, for me, against this opponent in the past is just having a ton of anti-tank. Take out his major dps from a distance and then hit objectives / grind down his T3 people. Makes me even more annoyed by my target selection with the Leviathan.
XBL: Bizazedo
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
I do pretty well against both as Tau, bringing the trusty broadside+shadowsun Death Star.
Clever use of Montka will shut down eldar shennanigans, letting you get close enough to blank alatoic on planes, and you have infinity smart missiles to kill reapers pretty easily.
Against Knights you just ignore the castellian and kill everything else in the list in the space of 1-2 turns and win on objectives. I know of no other list that can have one unit fire on six seperate guard squads and do enough reliable casualties to clear them out on morale.
TAC lists are really hard to write at the moment. How do you handle Knights and Eldar trickery and a horde of T3 dudes?
I've not been to a tournament for a few months, but I'm considering going to one this weekend and the answer to this question is vexing me greatly.
The answer is right now play Eldar Soup or Imperial Soup.
Counter with the same stuff you are running into which is kind of sad.
I am unashamedly a dirty Eldar Soup player. Ravagers and Venom spam combined with Craftworld Psykers and Rangers, alongside a dash of Harlequins. Should be enough to chomp through most stuff but the Knight/Guard/Custodes-or-Captain list has definitely given me trouble in the past.
So thinking through, my deathwatch just kill the guard/supporting units. I have no issue clearing chaff as deathwatch. And the new bolter discipline helps me even more. I can put down a wall of bolter fire that hits on 3s and wounds on 2s on everything. And usually run a watch master so I can reroll hits and reroll 1s on wounds verse troops. The rest of the army just takes objectives at that point. I can also start pinging the Castellan with hellblasters or other big guns if I need to.
Chaos is trickier since I play Emps children. Minimum units of noise marines can kill on average about 4-5 guardsman a turn. Oblits do well with tanks. And I have a cultist wall to absorb a lot of fire back. And usually have distraction carnifexes in maulerfiends and the defiler. Which with the new points drops are damn good at being a distraction carni. And if I go first I can actually get that maulerfiend into combat with warptime.
Since I do have power armor bodies also prepared positions helps a lot. 2+ saves on a lot of units isn't a bad thing.
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ExtreaminatusGo forth and amplify,the Noise Marines are here!Registered Userregular
Contemptors are getting jump packs so I wouldn't put it past them at this point.
I thought that was a joke
I'm pretty sure it's Blood Angels only, because why the fuck not put jump packs on everything. I'm sure we'll see some flying land raiders for them as well by the release of Book 8.
Contemptors are getting jump packs so I wouldn't put it past them at this point.
I thought that was a joke
I'm pretty sure it's Blood Angels only, because why the fuck not put jump packs on everything. I'm sure we'll see some flying land raiders for them as well by the release of Book 8.
I kinda wish it was just a regular marine jump pack, just bigger.
Contemptors are getting jump packs so I wouldn't put it past them at this point.
I thought that was a joke
I'm pretty sure it's Blood Angels only, because why the fuck not put jump packs on everything. I'm sure we'll see some flying land raiders for them as well by the release of Book 8.
It’s a one-use rocket pack that lets you be a jump unit for all of one phase (movement or assault) per game.
Considering 40k blangels can psychically levitate their dreads every turn I don’t see the problem?
Contemptors are getting jump packs so I wouldn't put it past them at this point.
I thought that was a joke
I'm pretty sure it's Blood Angels only, because why the fuck not put jump packs on everything. I'm sure we'll see some flying land raiders for them as well by the release of Book 8.
It’s a one-use rocket pack that lets you be a jump unit for all of one phase (movement or assault) per game.
Considering 40k blangels can psychically levitate their dreads every turn I don’t see the problem?
Considering that I never said that there was a problem I don't see a problem either?
i apparently missed the best/worst part of the lady space marine debate.
so how about them deathsworn? omg, i need them just for their helmets.
I want just those helmets so bad. They look great. I wish they would sell them separately.
I opened up the repulsor box. These sprues are dense. Been looking through the instructions to figure out where to put magnets for this thing.
My brother said that is the look he wants for his wulfen
But he wants to know much they are and still is going forward he still wants to get MarkV armor and various wulfen parts
Contemptors are getting jump packs so I wouldn't put it past them at this point.
I thought that was a joke
I'm pretty sure it's Blood Angels only, because why the fuck not put jump packs on everything. I'm sure we'll see some flying land raiders for them as well by the release of Book 8.
It’s a one-use rocket pack that lets you be a jump unit for all of one phase (movement or assault) per game.
Considering 40k blangels can psychically levitate their dreads every turn I don’t see the problem?
That psychic ability is cast on self only so only works on librarian dreads.
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Dr_KeenbeanDumb as a buttPlanet Express ShipRegistered Userregular
StragintDo Not GiftAlways DeclinesRegistered Userregular
Built and magnetized my first repulsor. These vehicles are nuts. I don't get how they let this be as durable as a land raider with more fire power and cost so little. I still gotta build my second one and I'm not looking forward to it, so time consuming but I think I'll be able to finish it faster since I know exactly where to magnetize.
Built and magnetized my first repulsor. These vehicles are nuts. I don't get how they let this be as durable as a land raider with more fire power and cost so little. I still gotta build my second one and I'm not looking forward to it, so time consuming but I think I'll be able to finish it faster since I know exactly where to magnetize.
Contemptors are getting jump packs so I wouldn't put it past them at this point.
I thought that was a joke
I'm pretty sure it's Blood Angels only, because why the fuck not put jump packs on everything. I'm sure we'll see some flying land raiders for them as well by the release of Book 8.
It’s a one-use rocket pack that lets you be a jump unit for all of one phase (movement or assault) per game.
Considering 40k blangels can psychically levitate their dreads every turn I don’t see the problem?
That psychic ability is cast on self only so only works on librarian dreads.
Personally I’m just freaked out by those claws. Seriously, why?
In other news, the new Tech-priest Manipulus (kill team) has an actual floppy diskette in his collection of random bits of technology.
I'd honestly pay cash to just have someone come over and assemble a repulsor on my desk. They look cool but just the number of parts turned me away
So many parts. It is mind blowing. The ones on the bottom of the tank that go around the edges seem dumb to me. I feel like they could have been one solid thing but each of those bits is made up of two parts and there are 19 of them lining the bottom of the tank.
Since I have so many vehicles now I kind of want to run a Space Wolves parking lot and see what kind of dumb stuff I can get away with.
PSN: Reaper_Stragint, Steam: DoublePitstoChesty
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Contemptors are getting jump packs so I wouldn't put it past them at this point.
I thought that was a joke
I'm pretty sure it's Blood Angels only, because why the fuck not put jump packs on everything. I'm sure we'll see some flying land raiders for them as well by the release of Book 8.
It’s a one-use rocket pack that lets you be a jump unit for all of one phase (movement or assault) per game.
Considering 40k blangels can psychically levitate their dreads every turn I don’t see the problem?
That psychic ability is cast on self only so only works on librarian dreads.
Personally I’m just freaked out by those claws. Seriously, why?
In other news, the new Tech-priest Manipulus (kill team) has an actual floppy diskette in his collection of random bits of technology.
Built and magnetized my first repulsor. These vehicles are nuts. I don't get how they let this be as durable as a land raider with more fire power and cost so little. I still gotta build my second one and I'm not looking forward to it, so time consuming but I think I'll be able to finish it faster since I know exactly where to magnetize.
Built and magnetized my first repulsor. These vehicles are nuts. I don't get how they let this be as durable as a land raider with more fire power and cost so little. I still gotta build my second one and I'm not looking forward to it, so time consuming but I think I'll be able to finish it faster since I know exactly where to magnetize.
Contemptors are getting jump packs so I wouldn't put it past them at this point.
I thought that was a joke
I'm pretty sure it's Blood Angels only, because why the fuck not put jump packs on everything. I'm sure we'll see some flying land raiders for them as well by the release of Book 8.
It’s a one-use rocket pack that lets you be a jump unit for all of one phase (movement or assault) per game.
Considering 40k blangels can psychically levitate their dreads every turn I don’t see the problem?
That psychic ability is cast on self only so only works on librarian dreads.
Personally I’m just freaked out by those claws. Seriously, why?
In other news, the new Tech-priest Manipulus (kill team) has an actual floppy diskette in his collection of random bits of technology.
Where?
Just hanging off the bottom of his belly armour. I’m not sure if I should paint it PC Beige or Cover Disk Blue…
Contemptors are getting jump packs so I wouldn't put it past them at this point.
I thought that was a joke
I'm pretty sure it's Blood Angels only, because why the fuck not put jump packs on everything. I'm sure we'll see some flying land raiders for them as well by the release of Book 8.
It’s a one-use rocket pack that lets you be a jump unit for all of one phase (movement or assault) per game.
Considering 40k blangels can psychically levitate their dreads every turn I don’t see the problem?
That psychic ability is cast on self only so only works on librarian dreads.
Personally I’m just freaked out by those claws. Seriously, why?
In other news, the new Tech-priest Manipulus (kill team) has an actual floppy diskette in his collection of random bits of technology.
Where?
Just hanging off the bottom of his belly armour. I’m not sure if I should paint it PC Beige or Cover Disk Blue…
Contemptors are getting jump packs so I wouldn't put it past them at this point.
I thought that was a joke
I'm pretty sure it's Blood Angels only, because why the fuck not put jump packs on everything. I'm sure we'll see some flying land raiders for them as well by the release of Book 8.
It’s a one-use rocket pack that lets you be a jump unit for all of one phase (movement or assault) per game.
Considering 40k blangels can psychically levitate their dreads every turn I don’t see the problem?
That psychic ability is cast on self only so only works on librarian dreads.
Personally I’m just freaked out by those claws. Seriously, why?
In other news, the new Tech-priest Manipulus (kill team) has an actual floppy diskette in his collection of random bits of technology.
Where?
Just hanging off the bottom of his belly armour. I’m not sure if I should paint it PC Beige or Cover Disk Blue…
You can paint his PC PC-beige, like GW did on the Sicarian Princeps.
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valhalla13013 Dark Shield Perceives the GodsRegistered Userregular
Posts
I haven't, but it's my first time going and it's a group in Japan, mixed Japanese and English-speaking, so I don't know if they'll be in effect just yet.
Just gotta build the 2 repulsor tanks, stormhawk interceptor, magnetize my tesseract vault, and build units for Necrons.
I do really hope I find a job soon but it is kind of nice building up all these models finally.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
My Space Marine motor pool is getting to be fairly decent.
I’ve been bashing together genestealer bits for the big sack of new characters they got. Finished up a Nexos, which was mostly just a regular guy with a scanner next to an upside down tau drone. Next will be a Clamavus, who mostly comes down to having a speaker on a pole, some headphones and a DJ station. I think I’m gonna actually buy the Biophagus, that’s a really neat looking model. I already got the Kellermorph and Eastwood’d him up a bit. Once I play a few games with the new stuff I’ll see if I want to pick up the robed guy or the car. My wallet is already beaten and bruised though.
My brother's does but he packs it away carefully since he did not glue it with plastic glue and superglue does decay
I was going to crash into them and Nurgle Rot all over their faces, but the psychic version kept getting Deny'd and I couldn't get the Death Guard characters close.
What's also worked, for me, against this opponent in the past is just having a ton of anti-tank. Take out his major dps from a distance and then hit objectives / grind down his T3 people. Makes me even more annoyed by my target selection with the Leviathan.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
I've not been to a tournament for a few months, but I'm considering going to one this weekend and the answer to this question is vexing me greatly.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
The answer is right now play Eldar Soup or Imperial Soup.
Counter with the same stuff you are running into which is kind of sad.
Clever use of Montka will shut down eldar shennanigans, letting you get close enough to blank alatoic on planes, and you have infinity smart missiles to kill reapers pretty easily.
Against Knights you just ignore the castellian and kill everything else in the list in the space of 1-2 turns and win on objectives. I know of no other list that can have one unit fire on six seperate guard squads and do enough reliable casualties to clear them out on morale.
Most other armies you table turn 2-3.
I am unashamedly a dirty Eldar Soup player. Ravagers and Venom spam combined with Craftworld Psykers and Rangers, alongside a dash of Harlequins. Should be enough to chomp through most stuff but the Knight/Guard/Custodes-or-Captain list has definitely given me trouble in the past.
Chaos is trickier since I play Emps children. Minimum units of noise marines can kill on average about 4-5 guardsman a turn. Oblits do well with tanks. And I have a cultist wall to absorb a lot of fire back. And usually have distraction carnifexes in maulerfiends and the defiler. Which with the new points drops are damn good at being a distraction carni. And if I go first I can actually get that maulerfiend into combat with warptime.
Since I do have power armor bodies also prepared positions helps a lot. 2+ saves on a lot of units isn't a bad thing.
I'm pretty sure it's Blood Angels only, because why the fuck not put jump packs on everything. I'm sure we'll see some flying land raiders for them as well by the release of Book 8.
I kinda wish it was just a regular marine jump pack, just bigger.
It’s a one-use rocket pack that lets you be a jump unit for all of one phase (movement or assault) per game.
Considering 40k blangels can psychically levitate their dreads every turn I don’t see the problem?
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
Considering that I never said that there was a problem I don't see a problem either?
so how about them deathsworn? omg, i need them just for their helmets.
I want just those helmets so bad. They look great. I wish they would sell them separately.
I opened up the repulsor box. These sprues are dense. Been looking through the instructions to figure out where to put magnets for this thing.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
My brother said that is the look he wants for his wulfen
But he wants to know much they are and still is going forward he still wants to get MarkV armor and various wulfen parts
That psychic ability is cast on self only so only works on librarian dreads.
Yiff Company.
3DS: 1650-8480-6786
Switch: SW-0653-8208-4705
that said anti-grav jump dread as a new primaris unit, do it.
STAHP!
The pile starts soon.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
They are great at clearing chaff.
They are just a normal land raider with lascannons and less armor otherwise.
Personally I’m just freaked out by those claws. Seriously, why?
In other news, the new Tech-priest Manipulus (kill team) has an actual floppy diskette in his collection of random bits of technology.
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
So many parts. It is mind blowing. The ones on the bottom of the tank that go around the edges seem dumb to me. I feel like they could have been one solid thing but each of those bits is made up of two parts and there are 19 of them lining the bottom of the tank.
Since I have so many vehicles now I kind of want to run a Space Wolves parking lot and see what kind of dumb stuff I can get away with.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Where?
Would you mind posting some picks of where you magnetized? I'm going to be doing these as well.
Definitely, I will get a imgur album setup with the spots.
What is the point of being alive if you don't at least try to do something remarkable? ~ Mario Novak
I never fear death or dyin', I only fear never trying.
Just hanging off the bottom of his belly armour. I’m not sure if I should paint it PC Beige or Cover Disk Blue…
Nintendo Network ID: AzraelRose
DropBox invite link - get 500MB extra free.
Oh behind the keys
Shit man, I'd do it. Putting the models together is my favorite part. Isn't the repulsor a jump pack land raider for dreadnoughts already?
You can paint his PC PC-beige, like GW did on the Sicarian Princeps.
My fursona is a Deathsworn.
https://youtu.be/kz2Tol62mHQ