I saw that and was interested, but it seems like worth simply waiting for it to hit retail? The game is cheap-ish, but shipping was another 50% of the base price. Like, it seems cool and all, but not $60CDN cool.
Yeah, it's certainly pricey and, so far at least, has no Kickstarter special features, so you can wait and see if it gets post Kickstarter distribution (which I'd expect)
Homogeneous distribution of your varieties of amuse-gueule
I saw that and was interested, but it seems like worth simply waiting for it to hit retail? The game is cheap-ish, but shipping was another 50% of the base price. Like, it seems cool and all, but not $60CDN cool.
Yeah, it's certainly pricey and, so far at least, has no Kickstarter special features, so you can wait and see if it gets post Kickstarter distribution (which I'd expect)
There will be no Kickstarter special features. They've pretty much avoided doing that stuff in their previous campaigns from what I recall; the KS is basically just a vehicle to get it produced, and into backers' hands first(ish).
If it's anything like Monikers, it will eventually get a retail release.
Shipping to the States is much more reasonable it looks like (only 6USD, shipping to Canada is more than twice that).
The only issue with farm scoring is that they’ve silently changed it over the editions and sometimes people don’t realise they were all playing different rules until the end.
ArcticLancerBest served chilled.Registered Userregular
Yeah, it's mostly that it's not something I would be clamoring to get. And I'm sitting here looking at the Shipwreck Arcana kickstarter for almost half what Wavelength would be, which will be maybe as difficult or more to find in retail after the campaign ends. It's not a hard choice between them as they are (though don't get me wrong - I really hope I get to play Wavelength at some point).
i googled this up, i guess ive always played with 3rd edition but i never knew there were different ones
Here are a summary of the scoring rule changes by edition
1st Edition
-Small City scoring (Completed 2 tile cities only score 2)
-Farmer scoring:
Select a city
Count the farmers in fields touching that city
The player with the majority of farmers on all farms touching that city scores 4
Repeat for each city.
2nd Edition
-Small City scoring (Completed 2 tile cities only score 2)
-Farmer scoring:
Pick a farm
Count the farmers on that farm
The player with the most farmers scores 3 for each city touching that farm
Repeat for each city. However, each city can only be scored once
3rd Edition
-All city scoring is 2 points per tile, no small city exception
-Farmer Scoring:
Pick a farm
Count the farmers on that farm
The player with the most farmers scores 3 for each city touching that farm
Repeat for each farm. Each city can be scored multiple times.
This is 2 years old but I just had to comment on how stupid it is.
You might remember American McGee as "that guy who once worked on Doom and has spent the last 20 years trying to make a living on the same dark goth Alice in Wonderland games", so it's no surprise he made a kickstarter for a twisted fairy tale nonsense card game.
If I'm being completely honest, I'm posting this just to make a "Garbage Tale Kids" joke.
This is 2 years old but I just had to comment on how stupid it is.
You might remember American McGee as "that guy who once worked on Doom and has spent the last 20 years trying to make a living on the same dark goth Alice in Wonderland games", so it's no surprise he made a kickstarter for a twisted fairy tale nonsense card game.
If I'm being completely honest, I'm posting this just to make a "Garbage Tale Kids" joke.
<slow clap>
But yeah, that thing kind of parodies itself. It's Cinderella but she has The Power Of Cinders™. And from the KS itself, a game example ends like this:
Player 3 finishes the story, thus earning them an instant win!
(It is however possible that the next player in turn can play the Block card, forcing player 3 to pick both cards back up and remain in the game! The ultimate comeback move!)
Is it just Uno? It seems like its just Uno. Can you just release a game that is a theme dropped on another game without legal problems?
I think it's "frowned upon", and it an industry this small that's enough to keep it from happening. But legally I believe you can steal rules all you want, just not the presentation.
Fakedit- oh, Last Card is not universal and is especially popular in NZ. You learn something new every day! It's basically Uno but with a regular card deck and a lot of house rules. I guess Last Card is literally Uno because it probably is literally Uno. But there's other similar games that predate Uno.
Yeah, my life was better before having opened that kickstarter page and read the gameplay flow. =_=
It seems absurd, right? I feel like I've been trying to make heads or tails of the game and I'm still drawing a complete blank. And yet it seems quite well regarded.
Yeah, my life was better before having opened that kickstarter page and read the gameplay flow. =_=
It seems absurd, right? I feel like I've been trying to make heads or tails of the game and I'm still drawing a complete blank. And yet it seems quite well regarded.
I love it. The production values are wonderful, though perhaps a little overproduced (the new Kickstarter expansion fixes some of the issues with useless figurines). The theme is all about having an adventure, exploring a mysterious island and collecting allies. At its core, though, it's very much a resource management game. You're thinking about how to generate and convert cubes to take the actions you want in return for earning victory points or reaching milestones.
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
Ad many of you know I got a third shift printing of pandemic legacy season 1. Just low quality, and sometimes missing proper instructions about opening boxes. I have a legit copy of risk legacy, but we had a mistake in our version. The 30+ troops and 3 missLe boxed were swapped ! So we got spoiled on some stuff details in spoilers
Do I had been excited about the potential to open the play 3 misssle son a single turn box since I was starting with 3. I finally got to pip it when I played one, followed by my dad, followed by me. So we open the box and see aliens!
I get hyped. I start to read the cards and notice it says the player placing 30 troops is the alien conspirator. This keyed me off right away so I opened the other box, and sure enough, it's mutants.
Really surprised this was messed up in a retail copy of the game
Quration about a rule change
Missle powers.
On my turn after opening the box, I bought a star , and took over 2 hq's. Does that count as earning a star to add a missile power?
my family has messed up and let me pigeon hoke in Australia then get into asia, but with the new scar cards, they may take away my starting strategy for 7 games now.
Quiting this because I'm still not sure of the rule change after 3 missels were played on the same turn.
Someone please tell me that I should buy the Mage Knight Ultimate Edition. I have Star Trek Frontiers at the moment but that's it.
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webguy20I spend too much time on the InternetRegistered Userregular
So Codenames was a huge hit. At one point, in reference to a clue, tge phrase "A shark is a mammal!" Was spoken. It then proceeded to get a bit heated in a fun way. Lots of laughs were had and it really came down to the wire in a couple games.
Someone please tell me that I should buy the Mage Knight Ultimate Edition. I have Star Trek Frontiers at the moment but that's it.
Do you play a lot of Star trek frontiers? Enough to want a slightly different version of the same game with a ton more stuff? Also if you want more stuff you could get the star trek frontiers expansion for way less than MKUE...
The amount of punchboards in New Frontiers absolutely bonkers. Game looks like it's going to be great. Going to try it out tonight.
Did you end up trying the game out? I'm still trying to decide between it and the Rivalry expansion.
Oh yeah, I've played it 4 times now. It's exactly what it says, ie a super smooth polished boardgame version of a bunch of stuff from Puerto Rico and the RFTG franchise. I think it's great, it's gotten generally positive responses from the people I've played with so far. Some said they still preferred Race, though New Frontiers is better multiplayer than Race. Some preferred Roll, I think just because you get to roll a bunch of dice there. I like having all the developments laid out up front and being able to plan things out more than other RFTG games, and the role selection is great. Long story short, its great but if you stay have extensive experience with other franchise games the amount you need it might vary.
I don't think the American McGee game is well-regarded anywhere.
Exploded Kittens is also not well-regarded, but it is popular.
Games, wine, food, beer, soda, cilantro all have something in common. If you have fun/if you like how it tastes, it is good to you. Full stop, you can't be "wrong" about that and it's silly elitism to say otherwise. Might I like a $200 bottle of some rare french vintage more than this box wine? Maybe. But I also like this box wine, and that's fine. I don't personally like or want to play exploding kittens ever again, but I can't deny I've seen a lot of people play it and thoroughly enjoy themselves! They aren't wrong, and that's true whether it ever gets them "deeper" into the hobby or not. Based on sales, and the fact that I've had a lot of non-hobby players interested in and asking if I've brought it to game nights, repeatedly, it is well-regarded by a sizeable number of people, even if you wouldn't consider them your typical game enthusiasts.
Sorry, this is not at all about you personally, just a personal bugaboo of mine that I think makes a lot of communities come off as hostile to newbies when there is no reason to be. It's up there with anyone who looks at my plate of food and makes a comment about "ew". You don't have to like stuff, but in matters of taste people can't be wrong about what they like. (Problematic in terms of theme,ethical production etc. is a WHOLE other category of course)
If I remember right Efka of NPI (who loved Terra Mystica very much) said it was good, especially if you already like TM, but if he had a new player to teach, he'd probably grab TM first. https://www.youtube.com/watch?v=KPDi7ejbIAQ
ArcticLancerBest served chilled.Registered Userregular
Oh man, is it time to dredge this up again?
I still prefer Terra Mystica. I think the game is easier to learn, has a more comprehensible board state, feels nicer with the components instead of tracks, and generally feels more interactive because of the close proximity of the players. The best breakdown IMO is that Terra Mystica focuses on the main game board while Gaia Project focuses on the technology board.
I still prefer Terra Mystica. I think the game is easier to learn, has a more comprehensible board state, feels nicer with the components instead of tracks, and generally feels more interactive because of the close proximity of the players. The best breakdown IMO is that Terra Mystica focuses on the main game board while Gaia Project focuses on the technology board.
I think Gaia Project has increased focus on the tech board and decreased focus on the map compared to Terra Mystica, but it's not like it's this dramatic change of focus or anything.
Personally, I think everything that Gaia Project adds and removes from Terra Mystica mechanically is a smart change. I wouldn't recommend anyone get TM over GP, unless you're strongly against the art/theme/components, or specifically want the slightly lighter game, which is totally valid.
I get angry just thinking about Terra Mystica, the only euro where I feel bankrupt every move. Its no coincidence Gaia Project took the suffocation out.
I get angry just thinking about Terra Mystica, the only euro where I feel bankrupt every move. Its no coincidence Gaia Project took the suffocation out.
It may be because it was one of the first that I learned, but I associate that suffocation with the euros I like. I live for that feeling of "OH I CAN ALMOST DO EVERYTHING" that leads to interesting decisions and planning. I feel the same in concordia, it's always "I want to do these three things, and could if i only had the resources, but only can afford 1-2 now, and if I wait I may not get to do it at all! Or if I wait that thing could be cheaper...."
I totally get that not being pleasant for others though, lord knows I hate playing auction games due to the wibbly math that SEEMS like I should be able to solve it.
I get angry just thinking about Terra Mystica, the only euro where I feel bankrupt every move. Its no coincidence Gaia Project took the suffocation out.
I mean I haven't gotten enough plays of GP in but I feel much more broke there!
+1
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jergarmarhollow man crewgoes pew pew pewRegistered Userregular
I don't think the American McGee game is well-regarded anywhere.
Exploded Kittens is also not well-regarded, but it is popular.
Games, wine, food, beer, soda, cilantro all have something in common. If you have fun/if you like how it tastes, it is good to you. Full stop, you can't be "wrong" about that and it's silly elitism to say otherwise. Might I like a $200 bottle of some rare french vintage more than this box wine? Maybe. But I also like this box wine, and that's fine. I don't personally like or want to play exploding kittens ever again, but I can't deny I've seen a lot of people play it and thoroughly enjoy themselves! They aren't wrong, and that's true whether it ever gets them "deeper" into the hobby or not. Based on sales, and the fact that I've had a lot of non-hobby players interested in and asking if I've brought it to game nights, repeatedly, it is well-regarded by a sizeable number of people, even if you wouldn't consider them your typical game enthusiasts.
Sorry, this is not at all about you personally, just a personal bugaboo of mine that I think makes a lot of communities come off as hostile to newbies when there is no reason to be. It's up there with anyone who looks at my plate of food and makes a comment about "ew". You don't have to like stuff, but in matters of taste people can't be wrong about what they like. (Problematic in terms of theme,ethical production etc. is a WHOLE other category of course)
There's always a push-and-pull, whenever talking about board games or wine or whatever, between "I like this" and "I recommend this". On any given page of this thread, you'll find statements that are sometimes very much about "my taste", sometimes very much "you should try this". Sometimes people even say, "I like this game, if you like these other games, you might like this one." Sometimes, admittedly, people do imply, "you're a bad person for liking this game", with a greater or lesser degree of seriousness. But it's pretty common and natural that there will be statements about how "good" or "bad" a game is.
All that to say, QT's comment, about how the game is not well-regarded, is pretty far away from saying "ew". It's a warning that many people do NOT like this game, so you might not like it either. Furthermore, I think most people here feel comfortable even saying things like, "yeah, this game is trash, but I love it", without fear that they are going to get elited off the thread.
Powerpuppiesdrinking coffee in themountain cabinRegistered Userregular
I can't abide games whose outcomes are entirely random or affected only by blind decisions, so I would very much like to know if something popular is such a game. I suppose I don't care if we never use the words good or bad as long as the information is conveyed
My son is currently obsessed with War. I feel as though I can say, without objection from any adult, that it is a bad game. It is entirely flipping over a card, and repeat. There are no decisions. Does it even qualify as a game?
Posts
Yeah, it's certainly pricey and, so far at least, has no Kickstarter special features, so you can wait and see if it gets post Kickstarter distribution (which I'd expect)
There will be no Kickstarter special features. They've pretty much avoided doing that stuff in their previous campaigns from what I recall; the KS is basically just a vehicle to get it produced, and into backers' hands first(ish).
If it's anything like Monikers, it will eventually get a retail release.
Shipping to the States is much more reasonable it looks like (only 6USD, shipping to Canada is more than twice that).
1st edition Farm scoring 4 life, represent.
I made a game, it has penguins in it. It's pay what you like on Gumroad.
Currently Ebaying Nothing at all but I might do in the future.
Perhaps I can interest you in my meager selection of pins?
Can't have a two-tile city with a pennant in it. Pennant cities eat a lot of endcaps.
You might remember American McGee as "that guy who once worked on Doom and has spent the last 20 years trying to make a living on the same dark goth Alice in Wonderland games", so it's no surprise he made a kickstarter for a twisted fairy tale nonsense card game.
If I'm being completely honest, I'm posting this just to make a "Garbage Tale Kids" joke.
<slow clap>
But yeah, that thing kind of parodies itself. It's Cinderella but she has The Power Of Cinders™. And from the KS itself, a game example ends like this:
Ultimate Comeback Move™.
My BoardGameGeek profile
Battle.net: TheGerm#1430 (Hearthstone, Destiny 2)
Perhaps I can interest you in my meager selection of pins?
I think it's "frowned upon", and it an industry this small that's enough to keep it from happening. But legally I believe you can steal rules all you want, just not the presentation.
Yes. Your only problem is the rules. The expression of a game's rules is copyrightable so you have to completely rewrite the rules from scratch.
I made a game, it has penguins in it. It's pay what you like on Gumroad.
Currently Ebaying Nothing at all but I might do in the future.
Fakedit- oh, Last Card is not universal and is especially popular in NZ. You learn something new every day! It's basically Uno but with a regular card deck and a lot of house rules. I guess Last Card is literally Uno because it probably is literally Uno. But there's other similar games that predate Uno.
It seems absurd, right? I feel like I've been trying to make heads or tails of the game and I'm still drawing a complete blank. And yet it seems quite well regarded.
Perhaps I can interest you in my meager selection of pins?
Exploded Kittens is also not well-regarded, but it is popular.
I love it. The production values are wonderful, though perhaps a little overproduced (the new Kickstarter expansion fixes some of the issues with useless figurines). The theme is all about having an adventure, exploring a mysterious island and collecting allies. At its core, though, it's very much a resource management game. You're thinking about how to generate and convert cubes to take the actions you want in return for earning victory points or reaching milestones.
Oh, sorry, I got streams crossed. I was talking about Vindication.
Did you end up trying the game out? I'm still trying to decide between it and the Rivalry expansion.
Quiting this because I'm still not sure of the rule change after 3 missels were played on the same turn.
*edit* quotint, not quitting lol
Origin ID: Discgolfer27
Untappd ID: Discgolfer1981
Do you play a lot of Star trek frontiers? Enough to want a slightly different version of the same game with a ton more stuff? Also if you want more stuff you could get the star trek frontiers expansion for way less than MKUE...
Oh yeah, I've played it 4 times now. It's exactly what it says, ie a super smooth polished boardgame version of a bunch of stuff from Puerto Rico and the RFTG franchise. I think it's great, it's gotten generally positive responses from the people I've played with so far. Some said they still preferred Race, though New Frontiers is better multiplayer than Race. Some preferred Roll, I think just because you get to roll a bunch of dice there. I like having all the developments laid out up front and being able to plan things out more than other RFTG games, and the role selection is great. Long story short, its great but if you stay have extensive experience with other franchise games the amount you need it might vary.
Games, wine, food, beer, soda, cilantro all have something in common. If you have fun/if you like how it tastes, it is good to you. Full stop, you can't be "wrong" about that and it's silly elitism to say otherwise. Might I like a $200 bottle of some rare french vintage more than this box wine? Maybe. But I also like this box wine, and that's fine. I don't personally like or want to play exploding kittens ever again, but I can't deny I've seen a lot of people play it and thoroughly enjoy themselves! They aren't wrong, and that's true whether it ever gets them "deeper" into the hobby or not. Based on sales, and the fact that I've had a lot of non-hobby players interested in and asking if I've brought it to game nights, repeatedly, it is well-regarded by a sizeable number of people, even if you wouldn't consider them your typical game enthusiasts.
Sorry, this is not at all about you personally, just a personal bugaboo of mine that I think makes a lot of communities come off as hostile to newbies when there is no reason to be. It's up there with anyone who looks at my plate of food and makes a comment about "ew". You don't have to like stuff, but in matters of taste people can't be wrong about what they like. (Problematic in terms of theme,ethical production etc. is a WHOLE other category of course)
https://www.youtube.com/watch?v=KPDi7ejbIAQ
GP blows TM out of the water imo
I still prefer Terra Mystica. I think the game is easier to learn, has a more comprehensible board state, feels nicer with the components instead of tracks, and generally feels more interactive because of the close proximity of the players. The best breakdown IMO is that Terra Mystica focuses on the main game board while Gaia Project focuses on the technology board.
Perhaps I can interest you in my meager selection of pins?
I think Gaia Project has increased focus on the tech board and decreased focus on the map compared to Terra Mystica, but it's not like it's this dramatic change of focus or anything.
Personally, I think everything that Gaia Project adds and removes from Terra Mystica mechanically is a smart change. I wouldn't recommend anyone get TM over GP, unless you're strongly against the art/theme/components, or specifically want the slightly lighter game, which is totally valid.
It may be because it was one of the first that I learned, but I associate that suffocation with the euros I like. I live for that feeling of "OH I CAN ALMOST DO EVERYTHING" that leads to interesting decisions and planning. I feel the same in concordia, it's always "I want to do these three things, and could if i only had the resources, but only can afford 1-2 now, and if I wait I may not get to do it at all! Or if I wait that thing could be cheaper...."
I totally get that not being pleasant for others though, lord knows I hate playing auction games due to the wibbly math that SEEMS like I should be able to solve it.
I mean I haven't gotten enough plays of GP in but I feel much more broke there!
There's always a push-and-pull, whenever talking about board games or wine or whatever, between "I like this" and "I recommend this". On any given page of this thread, you'll find statements that are sometimes very much about "my taste", sometimes very much "you should try this". Sometimes people even say, "I like this game, if you like these other games, you might like this one." Sometimes, admittedly, people do imply, "you're a bad person for liking this game", with a greater or lesser degree of seriousness. But it's pretty common and natural that there will be statements about how "good" or "bad" a game is.
All that to say, QT's comment, about how the game is not well-regarded, is pretty far away from saying "ew". It's a warning that many people do NOT like this game, so you might not like it either. Furthermore, I think most people here feel comfortable even saying things like, "yeah, this game is trash, but I love it", without fear that they are going to get elited off the thread.
My BoardGameGeek profile
Battle.net: TheGerm#1430 (Hearthstone, Destiny 2)