The trailer prompted me to continue my playthrough, and I think this game might actually be bad for my health. I like it enough that I want to keep playing, but little things I don't like poke me until I'm sort of hate playing it for hours and hours at a time.
Like right now, I'm fighting Failed Champion and I have the boss solved, but can't figure out for the life of me how I'm supposed to not get randomly smacked by the falling barrels. They seem completely random, meaning I can manage the boss perfectly and end up with my only safe route away from an attack being through a barrel that wasn't spawned in when I committed to the attack.
edit: And then I beat him and barely got touched...and still don't feel like I did anything about the barrels except get lucky.
The trailer prompted me to continue my playthrough, and I think this game might actually be bad for my health. I like it enough that I want to keep playing, but little things I don't like poke me until I'm sort of hate playing it for hours and hours at a time.
Like right now, I'm fighting Failed Champion and I have the boss solved, but can't figure out for the life of me how I'm supposed to not get randomly smacked by the falling barrels. They seem completely random, meaning I can manage the boss perfectly and end up with my only safe route away from an attack being through a barrel that wasn't spawned in when I committed to the attack.
The trailer prompted me to continue my playthrough, and I think this game might actually be bad for my health. I like it enough that I want to keep playing, but little things I don't like poke me until I'm sort of hate playing it for hours and hours at a time.
Like right now, I'm fighting Failed Champion and I have the boss solved, but can't figure out for the life of me how I'm supposed to not get randomly smacked by the falling barrels. They seem completely random, meaning I can manage the boss perfectly and end up with my only safe route away from an attack being through a barrel that wasn't spawned in when I committed to the attack.
I always just tucked myself into the corner and juat dodged out during the one barrel that usually comes down in that spot during his tantrum. Never even considered I could wreck them
+1
Options
Dyshow am I even using this gunRegistered Userregular
You can also bat them at the boss to do damage to him!
In spite of the game encouraging you to hit seemingly everything that does and doesn't move with your nail just to see what happens, I'm always surprised at what people are immediately convinced is not worth trying to hit with the nail. This is far from the first story I've heard of a player who got frustrated with that boss and never tried hitting the things, but still beat the boss anyway!
I know I went through the game never realizing that you could stand beside things and attack upwards, and you wouldn't get pushed backwards for doing so!
Oof, was probably a charged hit or two away from killing Soul Tyrant when suddenly orbs start spawning below me. Couldn't see them in time staying grounded like I had, and my timing fell apart when I started trying to stay in the air more.
0
Options
Golden YakBurnished BovineThe sunny beaches of CanadaRegistered Userregular
In spite of the game encouraging you to hit seemingly everything that does and doesn't move with your nail just to see what happens, I'm always surprised at what people are immediately convinced is not worth trying to hit with the nail.
You can bounce on spikes by hitting them, everybody!
You can bounce on spikes!
+6
Options
3cl1ps3I will build a labyrinth to house the cheeseRegistered Userregular
In spite of the game encouraging you to hit seemingly everything that does and doesn't move with your nail just to see what happens, I'm always surprised at what people are immediately convinced is not worth trying to hit with the nail.
You can bounce on spikes by hitting them, everybody!
You can bounce on spikes!
Nail jumping is a super important skill in late game!
+7
Options
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I dunno how I missed the news all day. I'm so happy right now.
Team Cherry is such a small team. The fact they have another game on the horizon is incredible.
I assume this also means that HK is complete at this point, right? No additional DLC coming? I'm more than okay with that, but just asking the question/making the point. Anybody who's been waiting for all DLC to be released should jump in now.
Speaking of that, I'm definitely playing a bunch of this over the weekend. Last time I played, I got a bunch of new abilities in the span of a day or two, and I suddenly feel like I can go anywhere. Time to start beating some of the bosses I need to beat.
The Watcher Knight boss fight was super intense, probably my favorite so far. What does dropping the chandelier do?
I found ash lake beehive and damn they just don't stop with the dark souls references do they? eternal dragons wyrms, misuse of the power that came before and all that
Is there any way not to have to kill zod in the arena?
The Watcher Knight boss fight was super intense, probably my favorite so far. What does dropping the chandelier do?
I found ash lake beehive and damn they just don't stop with the dark souls references do they? eternal dragons wyrms, misuse of the power that came before and all that
Is there any way not to have to kill zod in the arena?
watcher knights
it kills one of them permanently, so you only have to fight 5 instead of 6.
The Watcher Knight boss fight was super intense, probably my favorite so far. What does dropping the chandelier do?
I found ash lake beehive and damn they just don't stop with the dark souls references do they? eternal dragons wyrms, misuse of the power that came before and all that
Is there any way not to have to kill zod in the arena?
watcher knights
it kills one of them permanently, so you only have to fight 5 instead of 6.
oh sorry when i posted that last video i didn't realize it was a spoilers thread. i just faced my next boss after that one i posted:
mantis lords. after dying to hornet i don't know how many times- at least a dozen- i beat the mantis lords on my second try! i didn't even make it to the second phase in my first try. then in my second try i beat them. i actually felt more confident once the pair came out. i got into a rhythm and their boomerangs when massed together seemed to move slower so i didn't have a problem there.
very gratifying to get better! i never really invested much time in any super hard combat/platformy games (ninja gaiden, souls games, bloodborne etc). i'm finding it incredibly satisfying to improve.
oh sorry when i posted that last video i didn't realize it was a spoilers thread. i just faced my next boss after that one i posted:
mantis lords. after dying to hornet i don't know how many times- at least a dozen- i beat the mantis lords on my second try! i didn't even make it to the second phase in my first try. then in my second try i beat them. i actually felt more confident once the pair came out. i got into a rhythm and their boomerangs when massed together seemed to move slower so i didn't have a problem there.
very gratifying to get better! i never really invested much time in any super hard combat/platformy games (ninja gaiden, souls games, bloodborne etc). i'm finding it incredibly satisfying to improve.
Up until Mantis Lords, I was like..eh, this is all right I guess. Just another metroidvania with some neat atmosphere.
Once I got to Mantis Lords and started exploring deeper than that, the game really made me sit up and pay attention.
I know this is blasphemy to some, but I consider Hollow Knight to be on the same level as Super Metroid. I know Super Metroid defined the genre, but in some ways I feel like Hollow Knight does things a little bit better. The only thing I think Hollow Knight is missing is some deeper accessibility options to make the game easier, one of the most common complaints I hear is how hard the game is.
I finally ordered a SCUF controller so I can complete the DLC and play the sequel without destroying my thumb!
3DS Friendcode 5413-1311-3767
0
Options
Casually HardcoreOnce an Asshole. Trying to be better.Registered Userregular
Nintendo needs to build a propad where the Dpad doesn't suuuuuuuuuuuucccccccccckkkkkkkkk
I'm not sure if I want to get silk song on the switch or wait for a PS4 release. I could get it on the PC, but that would mean dragging my PC to the living room for long game sessions.
I just hope that Silksong isn't harder than Hollow Knight was. Already near the end it was getting a bit too much for me, and the DLC became actually impossible for my skill level + patience.
I don't like boss fights anymore, basically. Just give me exploration.
Posts
Also reminds me that I need to go back and finish the rest of the stuff in Hollow Knight. I never got the true endings or did the DLCs.
I had the same thought. The charm actually mentions another land the inhabitants of Deepnest apparently came from.
I figure this 'old home' must be the new land we get to explore as Hornet.
Like right now, I'm fighting Failed Champion and I have the boss solved, but can't figure out for the life of me how I'm supposed to not get randomly smacked by the falling barrels. They seem completely random, meaning I can manage the boss perfectly and end up with my only safe route away from an attack being through a barrel that wasn't spawned in when I committed to the attack.
edit: And then I beat him and barely got touched...and still don't feel like I did anything about the barrels except get lucky.
you can attack upwards to block barrels
....
Dammit
I know I went through the game never realizing that you could stand beside things and attack upwards, and you wouldn't get pushed backwards for doing so!
You can bounce on spikes by hitting them, everybody!
You can bounce on spikes!
Nail jumping is a super important skill in late game!
Team Cherry is such a small team. The fact they have another game on the horizon is incredible.
and now i find out that it's going to be a whole game on it's own a full honest to god sequel
I'm crying.
These are happy tears
shamelessly stolen from the hollow knight reddit
but that p accurately sums up my feels right now
Battle.net Tag: Dibby#1582
All of it!
Speaking of that, I'm definitely playing a bunch of this over the weekend. Last time I played, I got a bunch of new abilities in the span of a day or two, and I suddenly feel like I can go anywhere. Time to start beating some of the bosses I need to beat.
Also, for Silksong (Hollow Knight spoilers)
I don't know how likely
And the Hollow Knight. And the Void God thing the Little Knight turned into at the end of Godmaster. And the White Lady.
And Grimm.
And Steel Soul Jinn. And the Last Stag. And the Midwife.
And everybody, just everybody put every bug into this game I love these bug people
I found ash lake beehive and damn they just don't stop with the dark souls references do they? eternal dragons wyrms, misuse of the power that came before and all that
Is there any way not to have to kill zod in the arena?
https://medium.com/@alascii
more NPC questions:
Is there any way to save the adorable miner bug from going hollow orange?
Not a question... but that bug that you save and sits on the bench and blushes might be the most I've ever d'awwwed.
https://medium.com/@alascii
No. The miner bug cannot be saved. The best you can do for her is to put her down once the infection takes her.
did you know
if you die to a boss 700 times eventually it's possible you'll stop dying
this game is great i am hooked
watcher knights
brooding
powerful
majestic
grey prince
zote
is really fucking hard
also i was wrong about nearing the end before.... there's a lot of game in this game!
https://medium.com/@alascii
Godmaster spoilers:
So that's where I forgot I needed to go.
very gratifying to get better! i never really invested much time in any super hard combat/platformy games (ninja gaiden, souls games, bloodborne etc). i'm finding it incredibly satisfying to improve.
Up until Mantis Lords, I was like..eh, this is all right I guess. Just another metroidvania with some neat atmosphere.
Once I got to Mantis Lords and started exploring deeper than that, the game really made me sit up and pay attention.
I know this is blasphemy to some, but I consider Hollow Knight to be on the same level as Super Metroid. I know Super Metroid defined the genre, but in some ways I feel like Hollow Knight does things a little bit better. The only thing I think Hollow Knight is missing is some deeper accessibility options to make the game easier, one of the most common complaints I hear is how hard the game is.
I'm not sure if I want to get silk song on the switch or wait for a PS4 release. I could get it on the PC, but that would mean dragging my PC to the living room for long game sessions.
I don't like boss fights anymore, basically. Just give me exploration.