I'm not sure if she can get going fast enough to go boom from one boost. I know on at least one occasion I was on a trip to a planetary base for some reason, the gravity was too high for me to coast in on my current trajectory, so I boosted right into the pad to overpower gravity and only remembered half a second before impact that I had no shields. There was a bit of a fender bender but she held together.
I guess I was full reverse for that second and I didn't hit the pad at 90 degrees.
I fitted out a Cobra MkIV for mining purposes, haven't taken it out yet though. At some point (if it's good) I'll need to get it engineered because it's low on power, but dang if it wasn't cheap. Not a crazy amount of cargo space but I normally turn in after about 30 units are filled anyway
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CaptainPeacockBoard Game HoarderTop o' the LakeRegistered Userregular
Seriously, look at a Clipper. For mining purposes, it does what the Cutter does, but doesnt stop like a school bus with the break lines cut.
Cluck cluck, gibber gibber, my old man's a mushroom, etc.
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That_GuyI don't wanna be that guyRegistered Userregular
I've always wanted to try doing a suicide burn but never think about it when I'm playing.
CaptainPeacockBoard Game HoarderTop o' the LakeRegistered Userregular
With the new modules for docking and super supercruise assist, I thought I heard there was a way to have it automatically set you in scooping orbit on a star. Is that true and how does it work? Haven't played in a while, since those new modules came out.
Cluck cluck, gibber gibber, my old man's a mushroom, etc.
I'm not sure if she can get going fast enough to go boom from one boost. I know on at least one occasion I was on a trip to a planetary base for some reason, the gravity was too high for me to coast in on my current trajectory, so I boosted right into the pad to overpower gravity and only remembered half a second before impact that I had no shields. There was a bit of a fender bender but she held together.
I guess I was full reverse for that second and I didn't hit the pad at 90 degrees.
I've killed myself a couple of times on planets, but with combat builds with a lot of HRPs and stuff IIRC. Much more mass than usual.
With the new modules for docking and super supercruise assist, I thought I heard there was a way to have it automatically set you in scooping orbit on a star. Is that true and how does it work? Haven't played in a while, since those new modules came out.
I don't believe this was the case no, but I stopped mostly soon after they came out (several weeks after).
I've found I have more luck being willing to go after grandidierite and other less valuable materials rather than laser focusing on void opals, because they're less likely to be picked clean and I encounter more relevant asteroids. This may just be me projecting onto RNG though.
So far the Clipper seems to be a real sweet spot for a mining vessel. I've made about 160 million in profit (including ship expenses) since I started playing a few days ago. It's a nice, relaxing way to spend a few hours listening to podcasts.
So...I've had this game for a long time (actually kickstarted it) but have barely played. Is now a decent time to get into it? Am I tied to my original pilot from way back when or can I start fresh?
I think that you can delete your save, but I don't think that you'd really gain anything from doing so. I haven't been keeping up with all of the newsletters, but I thought that their tutorial wasn't supposed to be done until later this fall.
I haven't kept up with how lucrative passenger missions are these days, but I suspect that the improved docking/navigation computer has made them even more hands off for that "earn money while watching Netflix" potential.
I haven't kept up with how lucrative passenger missions are these days, but I suspect that the improved docking/navigation computer has made them even more hands off for that "earn money while watching Netflix" potential.
Hmm. This seems the most convincing argument, yet.
Well the first passenger expedition of my luxury liner ended with the deaths of everyone on board so I'm putting the Beluga into the "curiosity" pile for now.
I tried the Krait II out for mining, it seems like a really fun ship for that purpose. I know the Python is probably better, but I've flown that thing a lot already.
I think that the Krait is actually superior for deep core mining. The Python has a lot of things going for it, but fast sublight speed isn't one of them and that's an important trait for hunting down motherlodes quickly.
Man I was pretty skeptical about this year of updates, but this mining thing really reinvigorated the game for me. It's fun, relaxing, involves mostly real-space gameplay and pays out well enough that I can experiment with different ships and feel free from the terror of insurance payouts. I think I'll do one more run and then take another break for a while and see how this fleet carrier business shakes out. Having my stick and throttle lying around all the time is kind of a pisser at present
Double hotspot painite mining still seems to get credits two or three times as fast as core mining for me, but everything is just a lot more fun these days.
My number one wish for a QOL upgrade is that every large station should operate like Jameson Memorial, because being able to just fucking buy the shit you want for your ships is a game changer in terms of not wasting your time. I have all of my ships parked there for that purpose and will probably never leave.
My number one wish for a QOL upgrade is that every large station should operate like Jameson Memorial, because being able to just fucking buy the shit you want for your ships is a game changer in terms of not wasting your time. I have all of my ships parked there for that purpose and will probably never leave.
Big problem I have as well. And I don't even mind having to wait for items to be 'shipped'. The idea that I can't order a part and have it delivered in 330X is just stupid - a jarring mechanic that is 100% about wasting your time.
Ideally you should be able to just go onto the Guatamaya or whatever website, order the fittings you want and then say "ship it to this station". Or even say I have to pick it up, if you want! Just don't make me fly around stations, using external tools to try and find somewhere that sells the ship I want.
It seems like my next thing to do is unlock a bunch of shit and learn to shoot Thargoids to get that combat rank
There's a lot of cool and scary stuff in Thargoid space. A week ago I went down there and scanned a bunch of emissions and there are Thargoids freaking everywhere. Haven't been interdicted though but I'm not sure that happens anymore.
Also I decided to keep exploring from there heading galactic south and east and ran into two entirely permit-locked sectors. Basically anything starting with COL 120 or COL 70 is permit locked. I suspect this will be Thargoid space or something.
Found some cool stuff this morning and last night while exploring:
Found some geological vents on some random planet close to a sun.
My first water giant (I didn't know that was even a thing.
My first Earth Like World.
As soon as you don't want to mine, stop. Don't grind.
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daveNYCWhy universe hate Waspinator?Registered Userregular
My problem is that I can't stop mapping planets. A binary system with five gas giants and umpteen moons orbiting the secondary and I'm motoring the umpteen thousand LS over there to see what's up. Mapping the giants sucks horribly, but I'm a sucker for the mapping of the rings.
Shut up, Mr. Burton! You were not brought upon this world to get it!
My favorite thing about mining in my corvette is that its shields are strong enough to ignore the warning to withdraw to a safe distance and instead I can just enjoy a front row seat to the explosion.
The must've nerfed it then. I haven't played in months, although I've been planning to prepare a nestegg for fleet carriers. Shortly after release it would take a big chunk out out of my corvette's engineered shields, while smaller ships would die. My distance from the explosives was probably about ten meters at the closest point.
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I have the old school engineering on a class 5 for my Cutter. Then stuffed with boosters so I can bounce off of things without going boom.
I guess I was full reverse for that second and I didn't hit the pad at 90 degrees.
Armchair: 4098-3704-2012
Mine is engineered and fit for AX. It's pretty, too but can't think of anything else I'd like it for.
Selling Board Games for Medical Bills
I wanted to try the smallest ship I could as a challenge. The Clipper is good though, running that now with horrible rng
I've killed myself a couple of times on planets, but with combat builds with a lot of HRPs and stuff IIRC. Much more mass than usual.
I don't believe this was the case no, but I stopped mostly soon after they came out (several weeks after).
So far the Clipper seems to be a real sweet spot for a mining vessel. I've made about 160 million in profit (including ship expenses) since I started playing a few days ago. It's a nice, relaxing way to spend a few hours listening to podcasts.
Also on Steam and PSN: twobadcats
Armchair: 4098-3704-2012
Selling Board Games for Medical Bills
Armchair: 4098-3704-2012
Hmm. This seems the most convincing argument, yet.
Selling Board Games for Medical Bills
I tried the Krait II out for mining, it seems like a really fun ship for that purpose. I know the Python is probably better, but I've flown that thing a lot already.
Armchair: 4098-3704-2012
Big problem I have as well. And I don't even mind having to wait for items to be 'shipped'. The idea that I can't order a part and have it delivered in 330X is just stupid - a jarring mechanic that is 100% about wasting your time.
Just like paying fines.
There's a lot of cool and scary stuff in Thargoid space. A week ago I went down there and scanned a bunch of emissions and there are Thargoids freaking everywhere. Haven't been interdicted though but I'm not sure that happens anymore.
Also I decided to keep exploring from there heading galactic south and east and ran into two entirely permit-locked sectors. Basically anything starting with COL 120 or COL 70 is permit locked. I suspect this will be Thargoid space or something.
Found some geological vents on some random planet close to a sun.
My first water giant (I didn't know that was even a thing.
My first Earth Like World.
And sounds awesome too.
I never do more than I find enjoyable, it's just difficult to see more of the game when one aspect of it is so absorbing.
Armchair: 4098-3704-2012
Armchair: 4098-3704-2012