Idk, it's easily the thing that most people watched on Twitch back in the day. Like it or not, Trials drew eyes towards Destiny as a legitimate competitive game. They single-handedly threw that away with the release of D2, where Trials landed like a wet thud in that engine and meta.
I did some elimination a couple of days ago, and it was sweatier than I remember, by a good amount. And, no contest, the most snipers you’ll see in any playlist.
I'm still figuring this whole game out, but the highlight of my evening a few days ago was lobbing rockets at this one sniping invader in Gambit, and he was too scoped in to see them coming.
Idk, it's easily the thing that most people watched on Twitch back in the day. Like it or not, Trials drew eyes towards Destiny as a legitimate competitive game. They single-handedly threw that away with the release of D2, where Trials landed like a wet thud in that engine and meta.
Meta mostly, same engine. Updated, but the same.
The meta definitely sucked the life out of Trials the most, though, agree wholeheartedly.
I think Trials will be more successful than comp, especially if they make it only available during the weekend like before. At least for people watching on Twitch.
If they have the cards and can lose a bit, too, it'll help.
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PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
I'm not certain that Trials coming back would be any rabidly more successful than original D2 Trials other than the fact that the gameplay is more exciting for one-shot kills and wacky reversals than Team Shot Positioning Game.
I think the fervor of D1 Trials was lightning that won't be bottled again.
Part of that is my own feelings on Trials, I'm sure. I'm not overly eager for Trials, because my playstyle is way less adept at Elimination than 6v6. Survival is about the edge of where I am effective.
What I do think Trials brings is a weekly routine that can offer neat incentives to play PVP, which has been missing from PVP (particularly with the changes to Pinnacles). I'll like having a gear chase that requires PVP dedication. But, I'm apprehensive as hell for both treating it as the second coming, and also for Elimination to once again be the home of super-sweaty play and the diminishing number of viable choices due to the play format of that mode.
Edit: Like I'd love Trials how Comp rotated playlist styles for a bit, I enjoy that aspect more than just one skill/trick ponies.
The Mercury landing cutscene is everything about what made Trials special. It's solemn, majestic, lonely. You underwent the Trials and emerged flawless, but your own self-perceived glory is nothing to the blinding light of the massive sun across the horizon.
I loved the (3?) times I went to the Lighthouse.
I despised the (many?) times I nearly went to the Lighthouse and got screwed by lack of matchmaking, DDOS/app crashes, high stress, "bullshit," and (being a parent).
The highs broadly exceed the lows. But those lows are real damn bad. And we don't see as much of those lows right now in most Comp play, but they'll be back in force for Trials.
Overall, I think Trials coming back would be a net win, don't get me wrong. I'll just be disappointed by having all the eggs in one basket alongside the return of a mode where a single loss regardless of cause sets you back a nights worth of play or whatever.
High level PC comp: An observation
- Revoker sucks. Makes it too easy to just lane forever
- Contraverse also sucks. Seriously goddamn broken
- Bungie's matchmaking algorithm is busted. If I get drubbed in a match, and the next queue is the exact same players, maybe mix them up? How do you think the exact same team composition is going to go?
"Life before death, strength before weakness, journey before destination."
Here's a Revoker fix: make it so you only get one refunded per shot. So if you miss, you get it back once, miss again and it's gone. It still gives you effectively double ammo, but isn't infinite.
I don't disagree but it only helps you when you miss, are people out here missing that much? Is it that much worse to have someone laning with a Revoker than any other sniper?
It is the perfect sniper to practice sniping/headshots with if you need it, since other than dying it's low risk. It's a good gun for Comp if you need to learn lanes, too.
I prefer Arbalest for the insane Aim Assist, it's better to hit than miss first time lol
Revoker is the best counter to arbalest. Revoker snipers can just peek for milliseconds and take a prayer shot and hope to murder you
Arbalest has like zero counter play to lane against a revoker who is willing to take pot shots
But yeah basically people don’t miss a ton at high level play when using regular snipers but you’ll see them take crazier shots and be more aggressive and oppressive and it’s revoker
I wonder how they will balance trials and comp? Like will both playlists exist on the weekend? Is there enough players for that?
I would think the smart play is Comp disappears each weekend to be replaced by Trials, all Trials progress helps you in Comp. Not sure about how matchmaking should work.
Maybe during weekends comp switches to elim and you can decide whether or not you want to pick up a trials card? There’s no reason that someone with a card has to play someone else with a card?
Unrelated I’d like to see trials work like glory ranks. Everyone starts at the lowest rank, each flawless run pushes you to the next rank, you only play folks in your own rank.
Eventually as better players move up more folks will be able to Go flawless in the lower ranks.
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KalnaurI See Rain . . .Centralia, WARegistered Userregular
I don't disagree but it only helps you when you miss, are people out here missing that much? Is it that much worse to have someone laning with a Revoker than any other sniper?
I have no PvP metric, but I miss a lot in PvE unless the enemies are all at range or my weapon has ammo that explodes on contact (like explosive rounds or arrows) that does splash damage.
I mean, I still like sniper rifles and other long range weapons but I have to be medium distance at a minimum to track and hit anything at all.
I make art things! deviantART:Kalnaur ::: Origin: Kalnaur ::: UPlay: Kalnaur
Also can I just say how much they need to make chat opt in at high level comp. Screaming at my teammate for never using his super when everyone else is popping off every other round is just....ugh.
"Life before death, strength before weakness, journey before destination."
Also can I just say how much they need to make chat opt in at high level comp. Screaming at my teammate for never using his super when everyone else is popping off every other round is just....ugh.
Look, sometimes it's better to save the Super for something more important and let your Traveler's Chosen do the talking instead.
Also can I just say how much they need to make chat opt in at high level comp. Screaming at my teammate for never using his super when everyone else is popping off every other round is just....ugh.
Look, sometimes it's better to save the Super for something more important and let your Traveler's Chosen do the talking instead.
My inability to get a win even when I'm not sandbagging a team says otherwise. Haven't been this salty at a game in years
Catalase on
"Life before death, strength before weakness, journey before destination."
I think there's a lot of lore potential in further examining Guardian and normal human interactions. Does blood transfusion or organ transplants from a Guardian work in a normal person, for example.
While I'm glad they're looking to add trials back in, I worry that it's just too late to matter. Three years in, nearly everyone I used to run cards with has left, and all of the streamers have moved on to other games. D1 trials used to hold Destiny in the #1 or 2 slot in Twitch over the weekend; now it's lucky to crack the top 20.
Trials was already suffering from a winnowing of players. High-level comp these days is fucking awful. I worry Trials will be the same unless they find a dramatic way to incentivize a broader player engagement, and their track record on that is... not inspiring.
Posts
Bungie didn't hesitate to remove Trials once already, and this is the year of ephemeral content.
It never should've been taken away from them, but....
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
I'm still figuring this whole game out, but the highlight of my evening a few days ago was lobbing rockets at this one sniping invader in Gambit, and he was too scoped in to see them coming.
Meta mostly, same engine. Updated, but the same.
The meta definitely sucked the life out of Trials the most, though, agree wholeheartedly.
I think Trials will be more successful than comp, especially if they make it only available during the weekend like before. At least for people watching on Twitch.
If they have the cards and can lose a bit, too, it'll help.
PSN: Bizazedo
CFN: Bizazedo (I don't think I suck, add me).
I think the fervor of D1 Trials was lightning that won't be bottled again.
Part of that is my own feelings on Trials, I'm sure. I'm not overly eager for Trials, because my playstyle is way less adept at Elimination than 6v6. Survival is about the edge of where I am effective.
What I do think Trials brings is a weekly routine that can offer neat incentives to play PVP, which has been missing from PVP (particularly with the changes to Pinnacles). I'll like having a gear chase that requires PVP dedication. But, I'm apprehensive as hell for both treating it as the second coming, and also for Elimination to once again be the home of super-sweaty play and the diminishing number of viable choices due to the play format of that mode.
Edit: Like I'd love Trials how Comp rotated playlist styles for a bit, I enjoy that aspect more than just one skill/trick ponies.
https://youtu.be/obxCuAKj67g
I can't wait to play Trials again :whistle:
*watches first minute*
The Mercury landing cutscene is everything about what made Trials special. It's solemn, majestic, lonely. You underwent the Trials and emerged flawless, but your own self-perceived glory is nothing to the blinding light of the massive sun across the horizon.
And Bungie actually removed that custscene.
I despised the (many?) times I nearly went to the Lighthouse and got screwed by lack of matchmaking, DDOS/app crashes, high stress, "bullshit," and (being a parent).
The highs broadly exceed the lows. But those lows are real damn bad. And we don't see as much of those lows right now in most Comp play, but they'll be back in force for Trials.
Overall, I think Trials coming back would be a net win, don't get me wrong. I'll just be disappointed by having all the eggs in one basket alongside the return of a mode where a single loss regardless of cause sets you back a nights worth of play or whatever.
- Revoker sucks. Makes it too easy to just lane forever
- Contraverse also sucks. Seriously goddamn broken
- Bungie's matchmaking algorithm is busted. If I get drubbed in a match, and the next queue is the exact same players, maybe mix them up? How do you think the exact same team composition is going to go?
I prefer Arbalest for the insane Aim Assist, it's better to hit than miss first time lol
Arbalest has like zero counter play to lane against a revoker who is willing to take pot shots
But yeah basically people don’t miss a ton at high level play when using regular snipers but you’ll see them take crazier shots and be more aggressive and oppressive and it’s revoker
I wonder how they will balance trials and comp? Like will both playlists exist on the weekend? Is there enough players for that?
Unrelated I’d like to see trials work like glory ranks. Everyone starts at the lowest rank, each flawless run pushes you to the next rank, you only play folks in your own rank.
Eventually as better players move up more folks will be able to Go flawless in the lower ranks.
I have no PvP metric, but I miss a lot in PvE unless the enemies are all at range or my weapon has ammo that explodes on contact (like explosive rounds or arrows) that does splash damage.
I mean, I still like sniper rifles and other long range weapons but I have to be medium distance at a minimum to track and hit anything at all.
Jokes on him, each message makes me stronger, like a samurai sword folded a thousand times over
Look, sometimes it's better to save the Super for something more important and let your Traveler's Chosen do the talking instead.
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
Speaking of which, if a guardian with a functional ghost were prepared as long pork, would the meat disappear after their resurrection?
What if you ate them first. What about the bits you digested?
Or if not emergency rations, could we use kinderguardians as building material?
God damnit, ok
Trials was already suffering from a winnowing of players. High-level comp these days is fucking awful. I worry Trials will be the same unless they find a dramatic way to incentivize a broader player engagement, and their track record on that is... not inspiring.
5 people in our run didn’t have the catalyst, and 0 of them saw it drop during the full run. Pretty poor drop rate.