Preorders are now up, bonuses and collector's editions:
Day Ichi Edition ($60, physical/digital on PS4/Xbox One/Xbox Series X/PC): This is the preorder/day 1 edition, physical comes with a Steelbook, comes with a set of classic Yakuza costumes for your party
Hero Edition ($70, digital only): comes with 2 new Job classes for your characters (the Matriarch and Devil Rocker) along with extra employees for the management sim part of the game
Legendary Hero Edition ($100, digital only): comes with the Hero stuff plus extra stat-boosting equipment, more costumes, karaoke tracks you can play in your office, and extra crafting materials
PS4, Xbox One, Steam, and Windows Store all come out on the same day this November. The Xbox Series X version will be a launch title for the system, however the PS5 version is coming later, it's a next gen timed exclusive for the Series X.
They look like they'll work great. They also look like they're going to be very expensive, but we knew that coming in.
Also, given what we know about the PS5, expanding the storage on that is going ot be LUDICROUSLY expensive.
Like, when this news first came out for the Series X, I cringed. Now it's looking like they'll be the cheaper of the two, which is nuts.
Yeah, that too. Given the faster graphical processing, CPU processing, and greater storage advantage on the Series X, I could still kind of picture it being more expensive than the Playstation 5 with its faster storage. That's what the Series S could be for.
But I could also see the PS5 being more expensive, and that's what the disc-free version is for (just matching the Series X price).
Mostly I'm still surprised by how huge the thing is. I thought Sony would've learned their lesson from the PSFro. Not that it matters after the initial "Christ this thing is huge," shock wears off.
Event is supposed to be 1 hour, with a preshow with a few reveals in it. I'm guessing the pre-show reveals will be for smaller stuff, indies and dlc, plus any last gen stuff that's been on the hopper for awhile. I'm guessing that Gears5 sp dlc that was rumored (based on a snippet of cutscene), Gears Tactics Xbox, any new Sea of Thieves stuff, Battletoads, Psychonauts 2, maybe Wasteland 3 though that's out in a month, Grounded coming out in game preview. Stuff like that.
Full event
Confident
10-ish minutes on Halo Infinite (split between footage and talking)
10-ish minutes on Forza (split between footage and talking)
5-ish minutes on Fable 4, Evenwild and Hellblade 2
Maybe
5-ish minutes on Perfect Dark
10-ish minutes on third party collaborations
Not super confident
5-ish minutes on a new Obsidian Game
5-ish minutes on a new Undead Labs game
Doubtful
-Elden Ring
-The Initiative's new game
Definitely won't be there
-Anything related to Banjo-Kazooie
-Anything related to Lockhart, a price or service changes
Man, sounds super boring when I spell it out like that. Hopefully they have some surprises in there.
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BRIAN BLESSEDMaybe you aren't SPEAKING LOUDLY ENOUGHHHRegistered Userregular
I'm going to be honest, I don't really care for what looks like Infinite's desperation to evoke nostalgia at every turn. I know it's what the vocal masses want but after coming off Gears 5 where the Coalition has absolutely successfully forged a new visual and gameplay identity for itself despite the hate, 343's whole front-facing shtick has been "REMEMBER THIS? REMEMBER THOSE?" which feels like a regression rather than them building on and improving what they made for themselves, which seems like a wasted opportunity to me. I don't necessarily want just the same shit from before just because it was good before
I'm going to be honest, I don't really care for what looks like Infinite's desperation to evoke nostalgia at every turn. I know it's what the vocal masses want but after coming off Gears 5 where the Coalition has absolutely successfully forged a new visual and gameplay identity for itself despite the hate, 343's whole front-facing shtick has been "REMEMBER THIS? REMEMBER THOSE?" which feels like a regression rather than them building on and improving what they made for themselves, which seems like a wasted opportunity to me. I don't necessarily want just the same shit from before just because it was good before
Oh well, I'm sure it'll turn out fine enough
I wouldn't worry too much. Halo 2 faced a really angry backlash (which endured well into Halo 3's lifetime). It's pretty normal for a franchise to capitalize on nostalgic imagery and symbolism after a long break and, let's be frank, the whole Master Chief Collection is by definition one long, massive nostalgia trip. They've already dropped a very specific hint that the Banished will feature, at least initially if not through the whole game, which puts the game contemporaneous with Halo Wars 2 and around 2560, which would also put it in the wake of the Created Conflict that came up in Halo 5. It's not surprising they'd want to tie HW2 to it as well, an it gives them an opportunity to move away from fighting the Guardians if that's what they want. None of this, so far, seems too surprising--though I'm starting to suspect all the people screaming "FRANCHISE REBOOT CONFIRMED!" might be setting themselves up for disappointment, I can't say anything for certain.
They've got multiplayer figured out--343i has easily the best creative tool suite in the business, and Halo 5's online stability was near-flawless at launch (unlike COD and Battlefield), and the creative community has kept the population very healthy for a game its age. How many other console shooters out in 2015 still have dozens of populated custom matches any evening? Even Overwatch isn't that old. So that leaves the story. Guess we'll wait and see?
Event is supposed to be 1 hour, with a preshow with a few reveals in it. I'm guessing the pre-show reveals will be for smaller stuff, indies and dlc, plus any last gen stuff that's been on the hopper for awhile. I'm guessing that Gears5 sp dlc that was rumored (based on a snippet of cutscene), Gears Tactics Xbox, any new Sea of Thieves stuff, Battletoads, Psychonauts 2, maybe Wasteland 3 though that's out in a month, Grounded coming out in game preview. Stuff like that.
Full event
Confident
10-ish minutes on Halo Infinite (split between footage and talking)
10-ish minutes on Forza (split between footage and talking)
5-ish minutes on Fable 4, Evenwild and Hellblade 2
Maybe
5-ish minutes on Perfect Dark
10-ish minutes on third party collaborations
Not super confident
5-ish minutes on a new Obsidian Game
5-ish minutes on a new Undead Labs game
Doubtful
-Elden Ring
-The Initiative's new game
Definitely won't be there
-Anything related to Banjo-Kazooie
-Anything related to Lockhart, a price or service changes
Man, sounds super boring when I spell it out like that. Hopefully they have some surprises in there.
Actuality: no Perfect Dark, no Fable, just twenty to thirty games you've never or barely heard of before.
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BRIAN BLESSEDMaybe you aren't SPEAKING LOUDLY ENOUGHHHRegistered Userregular
Unless sony totally fucks up backwards compatibility again, i suspect the next gen and future gens will depend on what ecosystem you bought into and your old games will play on.
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Zilla36021st Century. |She/Her|Trans* Woman In Aviators Firing A Bazooka. ⚛️Registered Userregular
I had a go with both the 'Ars Fabulae' and 'Haven' demos. I've downloaded about 10 out of that list so there's still a lot more to try and get through.
Of the two, 'Haven' feels very early alpha, and doesn't control very well at all for a game where you're floating around an alien world with anti-gravity boots on your feet. I liked the VO and the writing though, lots of little conversations between a couple alone on their crashed ship, on the run, from some nebulous highly advanced space-faring society. It's FPP when you're walking around the interior of the ship and third-person outside scooting around collecting food and also energy for the ship. The combat could use some more/better tutorialising and it all feels very rough and very early but I think there's a gem of a good game in there.
'Ars Fabulae' is a bit harder to describe. It's part walking simulator as you explore a derelict and decaying theatre as the former wife and widow of the theatre's former owner. It's implied but not explicitly stated that maybe he died of cancer?
As you explore the theatre you find masks (that may or may not be magical? Or maybe she's just reminiscing when she puts them on?) that take you to third-person puzzle sections/scenarios that are meant to represent plays written by the theatre's owner in his final dying days. The second of these scenarios felt a lot more buggy (Eg I would hit a button to get an elevator to move and nothing would happen), where you simultaneously control two robots escaping from a futuristic factory.
The walking simulator portion felt a lot closer to being in a finished state. A little detail I couldn't help but notice - She wears high heeled shoes in very muddy/unsuitable terrain (or rotting floorboards) and they've clearly only done the foley work for her walking on what sounds like ceramic tiles. You can even jump in them! Very unrealistic, speaking from personal experience.
Unless sony totally fucks up backwards compatibility again, i suspect the next gen and future gens will depend on what ecosystem you bought into and your old games will play on.
Sony has occasionally downplayed BC expectations. Probably the right move: they have a mediocre-to-very bad reputation in this area, between good hardware support a long time ago to actually removing it and hoping no one would notice to the BC failure that is PSNow for the last few years.
I also don't think it matters as much, even to their audience base. They're probably more used to have to re-buy their libraries than more PC or Xbox oriented audiences. If Sony meets their bare minimum standard--approximately a hundred of their most popular PS4 titles work on PS5--I think they'll be fine in this area.
BRIAN BLESSEDMaybe you aren't SPEAKING LOUDLY ENOUGHHHRegistered Userregular
lmao the YouTube link for Keighley's pre-show is ten minutes out and the chat is zooming at a million miles a minute, I don't even know why they bother
lmao the YouTube link for Keighley's pre-show is ten minutes out and the chat is zooming at a million miles a minute, I don't even know why they bother
A definitive edition of a game that came out three years ago is pretty meh start.
Enjoying the doofy look on Geoff's face every time they come back from a trailer.
its a good way to start a pre-show though, and shows they're really following through on the commitment to get more Japanese games and more RPGs on Xbox. it coming to Game Pass is also very good news.
A definitive edition of a game that came out three years ago is pretty meh start.
Enjoying the doofy look on Geoff's face every time they come back from a trailer.
its a good way to start a pre-show though, and shows they're really following through on the commitment to get more Japanese games and more RPGs on Xbox. it coming to Game Pass is also very good news.
This said, I feel like until recently it's only been primarily Square Enix playing ball. Hopefully with Sega recently coming in as well we'll see an even better variety
A definitive edition of a game that came out three years ago is pretty meh start.
Enjoying the doofy look on Geoff's face every time they come back from a trailer.
its a good way to start a pre-show though, and shows they're really following through on the commitment to get more Japanese games and more RPGs on Xbox. it coming to Game Pass is also very good news.
This said, I feel like until recently it's only been primarily Square Enix playing ball. Hopefully with Sega recently coming in as well we'll see an even better variety
Hoping the showcase proper goes like the PS5 one and cuts all the content creator nonsense.
well this is Keighley's show and the pre and post are largely on expectations and reactions with some reveals sprinkled in. this pre-show isn't on the official Xbox channels, its just been arranged around it for extra hype. the actual show will more likely be just games, and maybe some devs, a lot closer to the 3rd party showcase they had back in May.
Posts
Yakuza 7 is getting an English dub
Like Judgment, 2 sets of subtitles, one for the English dub and one for Japanese. IGN has more info, including an early cast list (including George Takei?!): https://www.ign.com/articles/yakuza-like-a-dragon-ps5-series-x-english-dub-george-takei-release-date
Preorders are now up, bonuses and collector's editions:
- Day Ichi Edition ($60, physical/digital on PS4/Xbox One/Xbox Series X/PC): This is the preorder/day 1 edition, physical comes with a Steelbook, comes with a set of classic Yakuza costumes for your party
- Hero Edition ($70, digital only): comes with 2 new Job classes for your characters (the Matriarch and Devil Rocker) along with extra employees for the management sim part of the game
- Legendary Hero Edition ($100, digital only): comes with the Hero stuff plus extra stat-boosting equipment, more costumes, karaoke tracks you can play in your office, and extra crafting materials
PS4, Xbox One, Steam, and Windows Store all come out on the same day this November. The Xbox Series X version will be a launch title for the system, however the PS5 version is coming later, it's a next gen timed exclusive for the Series X.My plan is to get a big, slow external drive, and use it for temp installs.
Unless the Seagate 1 tb drives are cheaper that a 4 tb external 3.5 inch drive, but I doubt it.
I currently have 2.25gb total storage, and find myself deleting and reinstalling games on a regular basis, damn my fickle heart.
Yeah, that too. Given the faster graphical processing, CPU processing, and greater storage advantage on the Series X, I could still kind of picture it being more expensive than the Playstation 5 with its faster storage. That's what the Series S could be for.
But I could also see the PS5 being more expensive, and that's what the disc-free version is for (just matching the Series X price).
Mostly I'm still surprised by how huge the thing is. I thought Sony would've learned their lesson from the PSFro. Not that it matters after the initial "Christ this thing is huge," shock wears off.
Event is supposed to be 1 hour, with a preshow with a few reveals in it. I'm guessing the pre-show reveals will be for smaller stuff, indies and dlc, plus any last gen stuff that's been on the hopper for awhile. I'm guessing that Gears5 sp dlc that was rumored (based on a snippet of cutscene), Gears Tactics Xbox, any new Sea of Thieves stuff, Battletoads, Psychonauts 2, maybe Wasteland 3 though that's out in a month, Grounded coming out in game preview. Stuff like that.
Full event
Confident
10-ish minutes on Halo Infinite (split between footage and talking)
10-ish minutes on Forza (split between footage and talking)
5-ish minutes on Fable 4, Evenwild and Hellblade 2
Maybe
5-ish minutes on Perfect Dark
10-ish minutes on third party collaborations
Not super confident
5-ish minutes on a new Obsidian Game
5-ish minutes on a new Undead Labs game
Doubtful
-Elden Ring
-The Initiative's new game
Definitely won't be there
-Anything related to Banjo-Kazooie
-Anything related to Lockhart, a price or service changes
Man, sounds super boring when I spell it out like that. Hopefully they have some surprises in there.
Oh well, I'm sure it'll turn out fine enough
I wouldn't worry too much. Halo 2 faced a really angry backlash (which endured well into Halo 3's lifetime). It's pretty normal for a franchise to capitalize on nostalgic imagery and symbolism after a long break and, let's be frank, the whole Master Chief Collection is by definition one long, massive nostalgia trip. They've already dropped a very specific hint that the Banished will feature, at least initially if not through the whole game, which puts the game contemporaneous with Halo Wars 2 and around 2560, which would also put it in the wake of the Created Conflict that came up in Halo 5. It's not surprising they'd want to tie HW2 to it as well, an it gives them an opportunity to move away from fighting the Guardians if that's what they want. None of this, so far, seems too surprising--though I'm starting to suspect all the people screaming "FRANCHISE REBOOT CONFIRMED!" might be setting themselves up for disappointment, I can't say anything for certain.
They've got multiplayer figured out--343i has easily the best creative tool suite in the business, and Halo 5's online stability was near-flawless at launch (unlike COD and Battlefield), and the creative community has kept the population very healthy for a game its age. How many other console shooters out in 2015 still have dozens of populated custom matches any evening? Even Overwatch isn't that old. So that leaves the story. Guess we'll wait and see?
Actuality: no Perfect Dark, no Fable, just twenty to thirty games you've never or barely heard of before.
Of the two, 'Haven' feels very early alpha, and doesn't control very well at all for a game where you're floating around an alien world with anti-gravity boots on your feet. I liked the VO and the writing though, lots of little conversations between a couple alone on their crashed ship, on the run, from some nebulous highly advanced space-faring society. It's FPP when you're walking around the interior of the ship and third-person outside scooting around collecting food and also energy for the ship. The combat could use some more/better tutorialising and it all feels very rough and very early but I think there's a gem of a good game in there.
'Ars Fabulae' is a bit harder to describe. It's part walking simulator as you explore a derelict and decaying theatre as the former wife and widow of the theatre's former owner. It's implied but not explicitly stated that maybe he died of cancer?
As you explore the theatre you find masks (that may or may not be magical? Or maybe she's just reminiscing when she puts them on?) that take you to third-person puzzle sections/scenarios that are meant to represent plays written by the theatre's owner in his final dying days. The second of these scenarios felt a lot more buggy (Eg I would hit a button to get an elevator to move and nothing would happen), where you simultaneously control two robots escaping from a futuristic factory.
The walking simulator portion felt a lot closer to being in a finished state. A little detail I couldn't help but notice - She wears high heeled shoes in very muddy/unsuitable terrain (or rotting floorboards) and they've clearly only done the foley work for her walking on what sounds like ceramic tiles. You can even jump in them! Very unrealistic, speaking from personal experience.
The art style in these scenarios is very nice though.
More there, of course.
I'm doubtful of most of it, but oh man, wouldn't it be nice?
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Sony has occasionally downplayed BC expectations. Probably the right move: they have a mediocre-to-very bad reputation in this area, between good hardware support a long time ago to actually removing it and hoping no one would notice to the BC failure that is PSNow for the last few years.
I also don't think it matters as much, even to their audience base. They're probably more used to have to re-buy their libraries than more PC or Xbox oriented audiences. If Sony meets their bare minimum standard--approximately a hundred of their most popular PS4 titles work on PS5--I think they'll be fine in this area.
So like it always with Keighley or anyone else?
pre-show is about to kick off right now. main show is in one hour from posting.
EDIT: pre-show here: https://www.youtube.com/watch?v=g_HnB7wz0UE&feature=youtu.be
Pre-show starts now, full show starts in an hour.
https://www.youtube.com/watch?v=g_HnB7wz0UE
Enjoying the doofy look on Geoff's face every time they come back from a trailer.
its a good way to start a pre-show though, and shows they're really following through on the commitment to get more Japanese games and more RPGs on Xbox. it coming to Game Pass is also very good news.
EDIT: I was about to edit this to be less negative, but apparently Ninja is here so bleh.
This said, I feel like until recently it's only been primarily Square Enix playing ball. Hopefully with Sega recently coming in as well we'll see an even better variety
Well, Halo 5's MM is one of the least terrible out there (looking at you, Overwatch), so he's getting that at least.
Would be very happy to see more Sega, definitely.
Sort of a Minecraft meets Inside, but as a turn based RPG?
Voxel art is the new 16-bit sprites.
Microsoft streams tend to be really chatty in general.
Low-hanging fruit is just so easy to grasp.
well this is Keighley's show and the pre and post are largely on expectations and reactions with some reveals sprinkled in. this pre-show isn't on the official Xbox channels, its just been arranged around it for extra hype. the actual show will more likely be just games, and maybe some devs, a lot closer to the 3rd party showcase they had back in May.