Extremely speed redesigns for some ancient anime. I’ve got no nostalgia for it, so I was able to just smash what I think is ‘better’ into them.
The characters:
Parn, a bull headed swordsman. I wanted to drop the half-plate. I think steel protection assumes a certain level of society, of wealth and power, that shouldn’t be afforded to your plucky hero in episode one. I think the puffy gambeson, or whatever that is, makes him look a little younger and more huggable. Plus, I’m thinking you pull a Samurai Jack in one episode and have him rip it off for a sexy increase of speed. Eventually you slap him in a knight outfit for the endgame. His new haircut would be based on some old Finnish thing where you shave it all but the top—think it was to tell who was who on the battlefield.
Deedlit, the elf. So all I know is she’s over a hundred years old but looks young and has the hots for Parn. Japan. I think this character should not be over a hundred years old and should glow. Thrown a kind of faux-Ainu look on her, a bit of all sorts; just stuff to say she’s not from around here. Her weird Super Sentai shoulder pads can be an endgame upgrade maybe.
Woodchuck is the thief with the red scarf. He’s the best design they’ve got. Has a real face with features. Has an actual personality. Nothing much to change about him. He’s supposed to be ugly, but I think it’d be funnier if he’s a six foot tall hunk that is also a sneak thief.
Next one is the dwarf who is a dwarf. I actually like his design a lot when compared to the original designs, but since I’ve stripped the steel off everyone else I think he can now be a tin can. That’s his thing now, a tank compared to the now more agile Parn. His ‘upgrade’ over time would be to slowly reveal more of himself, so he can actually emote in scenes. Plus dye the armour blue, because dying armour was a thing!
The wizard is called Slayn. Yup. He’s calm, that’s his move, being calm. His original look makes sense, but doesn’t have anything extra to it. He’s like if you picked the wizard class in a game and skipped the face editor. Made him an albino Māori and put a Mongolian hat on him. He’s a Jedi now. I’m thinking the poncho looking thing comes off in the heat of battle and reveals his sick tats. The traditional Māori pattern over his mouth is justified in universe as helping him say spells more powerfully.
I added a living staff for Slayn, because as numerous media has taught us, magic carpets, floating books and sassy capes are funny.
The cleric has no lines and his personality is a weaker version of Slayn. No one wants to animate his robes. The sixth man is always a pain in the ass. I adore the hat in the original design; is that a Catholic thing? Jewish? Shinto? I don’t know but it’s right. So is the monk haircut. All I really did was make his personality ’the jolly one’ and make his clothes sharp. In the story he’s thrown a post-credit (maybe it’s even just written down somewhere, haven’t checked) bone; ends up becoming a king after marrying a princess. In my version this should happen as part of the endgame. He’s gotta king up to help everyone win.
Had a spare five minutes so I thought I’d bust out this idea I had years ago:
I just think the gag of having a house “improved” by the various cultures you rescue would be immense. Any group I haven’t included in the picture, just assume they’re doing the decour. I especially like the idea that the Gerudo add-on puts the adjacent room in total darkness, the Rito bit sways precariously in the wind and the Korok tree pushes the Sheikah wall inwards.
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The characters:
Parn, a bull headed swordsman. I wanted to drop the half-plate. I think steel protection assumes a certain level of society, of wealth and power, that shouldn’t be afforded to your plucky hero in episode one. I think the puffy gambeson, or whatever that is, makes him look a little younger and more huggable. Plus, I’m thinking you pull a Samurai Jack in one episode and have him rip it off for a sexy increase of speed. Eventually you slap him in a knight outfit for the endgame. His new haircut would be based on some old Finnish thing where you shave it all but the top—think it was to tell who was who on the battlefield.
Deedlit, the elf. So all I know is she’s over a hundred years old but looks young and has the hots for Parn. Japan. I think this character should not be over a hundred years old and should glow. Thrown a kind of faux-Ainu look on her, a bit of all sorts; just stuff to say she’s not from around here. Her weird Super Sentai shoulder pads can be an endgame upgrade maybe.
Woodchuck is the thief with the red scarf. He’s the best design they’ve got. Has a real face with features. Has an actual personality. Nothing much to change about him. He’s supposed to be ugly, but I think it’d be funnier if he’s a six foot tall hunk that is also a sneak thief.
Next one is the dwarf who is a dwarf. I actually like his design a lot when compared to the original designs, but since I’ve stripped the steel off everyone else I think he can now be a tin can. That’s his thing now, a tank compared to the now more agile Parn. His ‘upgrade’ over time would be to slowly reveal more of himself, so he can actually emote in scenes. Plus dye the armour blue, because dying armour was a thing!
The wizard is called Slayn. Yup. He’s calm, that’s his move, being calm. His original look makes sense, but doesn’t have anything extra to it. He’s like if you picked the wizard class in a game and skipped the face editor. Made him an albino Māori and put a Mongolian hat on him. He’s a Jedi now. I’m thinking the poncho looking thing comes off in the heat of battle and reveals his sick tats. The traditional Māori pattern over his mouth is justified in universe as helping him say spells more powerfully.
I added a living staff for Slayn, because as numerous media has taught us, magic carpets, floating books and sassy capes are funny.
The cleric has no lines and his personality is a weaker version of Slayn. No one wants to animate his robes. The sixth man is always a pain in the ass. I adore the hat in the original design; is that a Catholic thing? Jewish? Shinto? I don’t know but it’s right. So is the monk haircut. All I really did was make his personality ’the jolly one’ and make his clothes sharp. In the story he’s thrown a post-credit (maybe it’s even just written down somewhere, haven’t checked) bone; ends up becoming a king after marrying a princess. In my version this should happen as part of the endgame. He’s gotta king up to help everyone win.
I just think the gag of having a house “improved” by the various cultures you rescue would be immense. Any group I haven’t included in the picture, just assume they’re doing the decour. I especially like the idea that the Gerudo add-on puts the adjacent room in total darkness, the Rito bit sways precariously in the wind and the Korok tree pushes the Sheikah wall inwards.
On the left are prior interpretations.
I went for an armless BDSM look, as I found her task to be a thankless, joyless experience, but nonetheless she had immense power.
Have junk instead!
Thanks @AntonioMabs !