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"Honey, I [Grounded] The Kids!"

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Posts

  • ElJeffeElJeffe Registered User, ClubPA regular
    edited April 10
    VoodooV wrote: »
    I was kinda hoping they would do something different than the usual trope of "hit the glowing weak spot for maximum damage!"

    I mean, it's a game where you fight with a bow and arrows. Shooting things was probably gonna figure in there somehow.

    It made video game sense, and it was a fucking rush. No notes.
    And Aloy found true wuv!

    Anzekay on
    Would you say I had a plethora of pinatas?

    Legos are cool, MOCs are cool, check me out on Rebrickable!
  • VoodooVVoodooV Registered User regular
    edited April 10
    Aegeri wrote: »
    It is actually explained somewhere in the game, but I can't recall where why this is. Something something the auto repair systems aren't working correctly and it can't cool itself normally, hence why the heat sinks are an actual vulnerability.

    oh I get that, but the Corrupters and Deathbringers had the exact same vulnerability so it just felt like despite the size of the Horus, they didn't actually do anything new. As soon as they mentioned the heatsink I was just...."oh, that's it? Didn't even need a focus to see it. Sure I figured that they would have us attack individual Horus parts, but I figured it would just be more along the lines of "hey Aloy, start attacking one of the legs with your new Zenith weapon and it wouldn't be a specific glowy bit, but perhaps the entire leg would be a valid hit location, just figured it would take a boatload of HP while avoiding the tentacles or I figured maybe it wouldn't be about just outright destroying the horus, maybe just destroying specific components like the automated factories or the bio conversion systems which would be a major threat on its own regardless of the horus.

    The bows and arrows didn't really do that much damage, the zenith weapon however did, which is why I was glad to see that reveal in the final trailer because if you're going to justify one person taking down a Horus, you're going to need Brick Tamland's gun from the future.

    Anzekay on
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  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited April 10
    VoodooV wrote: »
    Aegeri wrote: »
    It is actually explained somewhere in the game, but I can't recall where why this is. Something something the auto repair systems aren't working correctly and it can't cool itself normally, hence why the heat sinks are an actual vulnerability.

    oh I get that, but the Corrupters and Deathbringers had the exact same vulnerability so it just felt like despite the size of the Horus, they didn't actually do anything new. As soon as they mentioned the heatsink I was just...."oh, that's it? Didn't even need a focus to see it. Sure I figured that they would have us attack individual Horus parts, but I figured it would just be more along the lines of "hey Aloy, start attacking one of the legs with your new Zenith weapon and it wouldn't be a specific glowy bit, but perhaps the entire leg would be a valid hit location, just figured it would take a boatload of HP while avoiding the tentacles or I figured maybe it wouldn't be about just outright destroying the horus, maybe just destroying specific components like the automated factories or the bio conversion systems which would be a major threat on its own regardless of the horus.

    The bows and arrows didn't really do that much damage, the zenith weapon however did, which is why I was glad to see that reveal in the final trailer because if you're going to justify one person taking down a Horus, you're going to need Brick Tamland's gun from the future.

    ...I completely forgot I had that gun and just did it with bows and arrows...

    Anzekay on
  • VoodooVVoodooV Registered User regular
    edited April 10
    yeah I never quite got the hang of the flechette/flak primary mode, but the rail gun was decent enough

    Anzekay on
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  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited April 10
    That gun had modes?

    Anzekay on
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  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited April 10
    VoodooV wrote: »
    Aegeri wrote: »
    It is actually explained somewhere in the game, but I can't recall where why this is. Something something the auto repair systems aren't working correctly and it can't cool itself normally, hence why the heat sinks are an actual vulnerability.

    oh I get that, but the Corrupters and Deathbringers had the exact same vulnerability so it just felt like despite the size of the Horus, they didn't actually do anything new. As soon as they mentioned the heatsink I was just...."oh, that's it? Didn't even need a focus to see it. Sure I figured that they would have us attack individual Horus parts, but I figured it would just be more along the lines of "hey Aloy, start attacking one of the legs with your new Zenith weapon and it wouldn't be a specific glowy bit, but perhaps the entire leg would be a valid hit location, just figured it would take a boatload of HP while avoiding the tentacles or I figured maybe it wouldn't be about just outright destroying the horus, maybe just destroying specific components like the automated factories or the bio conversion systems which would be a major threat on its own regardless of the horus.

    The bows and arrows didn't really do that much damage, the zenith weapon however did, which is why I was glad to see that reveal in the final trailer because if you're going to justify one person taking down a Horus, you're going to need Brick Tamland's gun from the future.

    ...I completely forgot I had that gun and just did it with bows and arrows...

    Yeah, a precision bow does as much or more damage than the rail mode on that thing. Hell, it was so obvious what to do initially that I blew the first one before the dialogue even caught up to tell me to. :lol:

    I've tried the new weapon in various ways and outside of the highly unreliable times you can get it to pass through a bot and hit multiple points (there is no consistency to it, even if you line up the same shot twice), it is just a weak shot.

    The primary mode is fine, but the work it takes to set it up to not have each hit do minimal damage, I don't think it's any more versatile than, say, a spread shot with a warrior bow or something. Waterwings are about the only enemy I can think of that it actually provides much value to, over other weapons, and it seems like they were balanced around it, which makes killing them with anything else so irritating. Seriously, use the lockon, then the primary; it does so much more damage to the Waterwings than anything else, including them without locking on, that it is clearly intentional.

    I'm not against the idea of it, but it feels a bit tacked on and doesn't fill in any gaps of need with current loadouts, so other than just a narrative thing (which it didn't even really serve anyway), I'm not sure what the overall value is. Plus, the lack of upgradability or coils drastically reduces its potential.

    Anzekay on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
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  • VoodooVVoodooV Registered User regular
    edited April 10
    Patch 1.24 out. hopefully this should let me get the last datapoint that was bugged. Also one Brimshine was added so you can actually fully upgrade everything now without using glitches.

    https://www.reddit.com/r/horizon/comments/13j3q2d/horizon_forbidden_west_burning_shores_patch_124/

    EDIT: Yup! glitched quest datapoint is fixed!

    Anzekay on
  • The Dude With HerpesThe Dude With Herpes Lehi, UTRegistered User regular
    edited April 10
    Patch fixed the aerial north quest, so I could finally finish that and tick Burning Shores over to 100%. Now all I have left is the NG+ stuff and Ultra Hard.

    EDIT: It's dumb that they even bother listing the notebook items in NG+ as "found" but they're still greyed out until you find them again. Why? What is the value in that? Either make them all need to be collected or not, the pointless middle ground is just irritating for people like me (which, granted, is probably not a massive amount of the playerbase) who care about it. Also I wish they kept your Machine Strike progress in NG+. I imagine it's not necessary to do it again if you don't want, but it's just another thing on the map that won't be green if you don't.

    Anzekay on
    Steam: Galedrid - XBL: Galedrid - PSN: Galedrid
    Origin: Galedrid - Nintendo: Galedrid/3222-6858-1045
    Blizzard: Galedrid#1367 - FFXIV: Galedrid Kingshand

  • McFodderMcFodder Registered User regular
    edited April 10
    Finished off all the quests in Burning Shores, still got some collectibles and other things to go but I also kinda wanna get into new Zelda.

    It'd never happen, but I kinda feel like the last main mission in Burning Shores (not the epilogue, the last big fight and the leadup to it) would work really well in first person VR. There's no way I'd want to play most of the game that way, but without going into spoilers that last quest just feels like it would translate into something more 'Horizon' than Call of the Mountain was.

    Anzekay on
    Switch Friend Code: SW-3944-9431-0318
    PSN / Xbox / NNID: Fodder185
  • FleebFleeb has all of the fleeb juice Registered User regular
    edited April 10
    OOoooo Vehicles Expanded has been released!

    Anzekay on
  • SealSeal Registered User regular
    edited April 10
    Is there a mod out there that allows me to make surgery templates for captured prisoners or new colonists? I want my doctor(s) to gain experience but I don't like clicking 20 times per prisoner giving them the Pinocchio treatment before I release/eat them.

    Anzekay on
  • DacDac Registered User regular
    edited April 10
    https://youtu.be/TLB2KnAVli4?si=kiaynSxsoXxJXm8b

    I guess we know now what D3 has been up to lately.

    Anzekay on
    Steam: catseye543
    PSN: ShogunGunshow
    Origin: ShogunGunshow
  • Werewolf2000adWerewolf2000ad Suckers, I know exactly what went wrong. Registered User regular
    edited April 10
    Dac wrote: »
    https://youtu.be/TLB2KnAVli4?si=kiaynSxsoXxJXm8b

    I guess we know now what D3 has been up to lately.

    I was wondering what was happening with EDF 6's still unannounced English language version, but... I'll take it.

    Anzekay on
    camo_sig2.png
    EVERYBODY WANTS TO SIT IN THE BIG CHAIR, MEG!
  • tastydonutstastydonuts Registered User regular
    edited April 10
    Dac wrote: »
    https://youtu.be/TLB2KnAVli4?si=kiaynSxsoXxJXm8b

    I guess we know now what D3 has been up to lately.

    When the devs know their base too well:

    8yqcjlokvn0t.png

    Anzekay on
    “I used to draw, hard to admit that I used to draw...”
  • Werewolf2000adWerewolf2000ad Suckers, I know exactly what went wrong. Registered User regular
    edited April 10
    Anzekay on
    camo_sig2.png
    EVERYBODY WANTS TO SIT IN THE BIG CHAIR, MEG!
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  • Trajan45Trajan45 Registered User regular
    Looking forward to the 1.3 patch. Seems like some good updates around balance.

    Origin ID\ Steam ID: Trajan45
  • KarozKaroz Registered User regular
    Rather spoiled by the accessibility options in Grounded compared to other survivor games.

  • Nova_CNova_C I have the need The need for speedRegistered User regular
    I only just started playing this again. I've still never actually finished it (Last year I got pretty far) and play solo on the easiest setting.

    Patch 1.3 sounds baller.

  • Trajan45Trajan45 Registered User regular
    The only thing I wish they'd work on is official "elevators".

    Origin ID\ Steam ID: Trajan45
  • Nova_CNova_C I have the need The need for speedRegistered User regular
    Well, I'm coming up on the endgame, I guess. I like the new quest system as it did teach me that stuffed and wall mounted insects actually provide a buff. I'd had no idea, because I never bother making them before.

    In other news, I'm pretty happy with my backyard castle:
    ?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
    ?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false

    The wasps are new since I last played. Super cool armor set. I haven't gone into the nest yet, that's the last chip I still need. I think that'll be next, though I think I should make a weapon specifically for fight wasps. Hm. Maybe a shortbow with the wasp armor...

  • klemmingklemming Registered User regular
    edited April 10
    Trust me, your opinion of Faro will sink to new and exciting new depths as you go. 'Huge fucking asshole' is probably the most complimentary anyone's ever been towards him.

    I largely ignored fast travel in favour of just running around, there always seemed to be somewhere interesting to head towards. But yeah, the loot variety isn't massive. It's not like a looter shooter where you're regularly finding new gear to try.

    Anzekay on
    Nobody remembers the singer. The song remains.
  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    edited April 10
    danx wrote: »
    Okay I’m just after makers end and I gotta say despite not knowing everything Ted Farro is a huge fucking asshole.

    Ted Faro is one of the best and most chilling game villains of all time I think. He is utterly, completely despicable, but not because he's a mustache twirling tee-hee end the world guy. He's just completely, utterly self-centered, and yet has all the money in the world, so that self-centeredness does irreparable damage to the world around him. It's because he's a completely realistic 21st century billionaire. That's it. He is, quite literally, the villain we face in real life.

    Anzekay on
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  • Mei HikariMei Hikari Registered User regular
    edited April 10
    It's funny that when I played the game at launch, I thought "Oh they're clearly modeling Ted after Bezos"
    And then my wife played it for the first time this year and she went "So this guy is just Elon Musk, right?"

    Love to live in interesting times, etc...

    Anzekay on
  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited April 10
    They are all the same kind of boring shitty evil. It's why you can have that conversation about Glass Onion as well. None of them are really interesting enough to be different

    Anzekay on
  • The WolfmanThe Wolfman Registered User regular
    edited April 10
    I don't think Faro was "based" off of anybody. Depending on how development progressed, they started all the way back in 2011 and I assume they had the general plot hashed out. I think it's just a prophetic coincidence.

    Anzekay on
    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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  • klemmingklemming Registered User regular
    edited April 10
    'Trillionaire Techbro' is all the description you need to have a 90% accurate idea of the character. It's the last ten percent where he truly distinguishes himself.

    Anzekay on
    Nobody remembers the singer. The song remains.
  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    edited April 10
    Mei Hikari wrote: »
    It's funny that when I played the game at launch, I thought "Oh they're clearly modeling Ted after Bezos"
    And then my wife played it for the first time this year and she went "So this guy is just Elon Musk, right?"

    Love to live in interesting times, etc...

    Don't forget Zuckerberg!

    Anzekay on
    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • Dr_KeenbeanDr_Keenbean Dumb as a butt Planet Express ShipRegistered User regular
    edited April 10
    Forbidden West was just announced for PC.

    I adored Zero Dawn. Going into it completely blind was really satisfying. I absolutely loved the whole two stories that unraveled as I played.

    Forbidden West has almost made me buy a PS5 several times, but I've held out. Glad to see it's finally paid off!

    Anzekay on
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  • klemmingklemming Registered User regular
    edited April 10
    danx wrote: »
    How was Forbidden West actually? I remember some crankiness with grinding or something when it came out but wasn't paying that much attention.

    2024 is stacked so idk if I'll be able to pick it up. Maybe if it's before DD2.
    Fully upgrading stuff takes some grinding.
    The frustration comes from needing quite a lot of parts, plus (on Normal or higher difficulties) needing to specifically shoot them off the enemies before you kill them, or the parts are destroyed.
    The general advice is to just knock it down to Story mode, farm the parts you need, then turn it back up to whatever you want. That brings it back down to bearable.

    (And there's no way Guerrilla haven't seen that happening, so the next game will hopefully address it in some way)

    Anzekay on
    Nobody remembers the singer. The song remains.
  • SyphonBlueSyphonBlue The studying beaver That beaver sure loves studying!Registered User regular
    edited April 10
    danx wrote: »
    How was Forbidden West actually? I remember some crankiness with grinding or something when it came out but wasn't paying that much attention.

    2024 is stacked so idk if I'll be able to pick it up. Maybe if it's before DD2.

    It's great. The story isn't as good as ZD, but it's still good, and the combat is still great. It's fucking gorgeous.

    They went a little Monster Hunter-y with loot needed to upgrade weapons and armor but you can turn on a feature that will almost totally remove it.

    Anzekay on
    LxX6eco.jpg
    PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
  • Trajan45Trajan45 Registered User regular
    edited April 10
    Overall it's not nearly as good as the first game but it's still good. It is definitely very pretty (one of my favorites is going underwater and looking up at the stars at night). If I was going in, I'd probably look online for best weapons and skip some of the side quests, only focusing on the main quest, companion quests, and quests to get the weapon/armor you want.

    Sadly they felt like they needed to go "bigger"; way more side quests, too many weapons, too many damage types, and the mechanic from the DLC that I disliked, that's going in the base game and will be everywhere.

    Anzekay on
    Origin ID\ Steam ID: Trajan45
  • Ninja Snarl PNinja Snarl P My helmet is my burden. Ninja Snarl: Gone, but not forgotten.Registered User regular
    edited April 10
    Yeah, the chief failings of Forbidden West are a) upgrades that are too grindy, b) there is a difficulty option which HUGELY alleviates the grind but you have to know to turn it on, and c) they made enemies way too fucking aggro on top of nerfing the ropecaster too hard.

    The first two mostly cancel each other out (though the grinding still is a little obnoxious), the third can be mitigated by tuning enemy damage to your liking.

    Except for the fucking robot bears, fuck those guys.

    Anzekay on
  • AlphaRomeroAlphaRomero Registered User regular
    edited April 10
    And they waste the character reveal. Some people seem to think it's fitting but I think it was a waste.

    Anzekay on
This discussion has been closed.