Pirates aren't too much trouble later on. If you've got your planets armed to the gills the pirates don't stand much of a chance. In the later parts of our game last night dyna and I quit paying off the pirates all together and I just used the money to make more cruisers to kill pirates with.
The pirates are great experience providers for your capital ships!
Another early trouble that vexed me for a while: "Well defended" means a planet with ~15-25 gauss/beam/missle emplacements, or ~3-6 hanger bays full of fighters.
It seems impossible early on, but if you keep in mind that you should allocate a few hundred credits every once in a while to pumping up the defense of that one choke-point planet, you will find that far fewer annoying siege raids get through.
Woah. Wouldn't it be "I heard about that from the radio"? Or is that pedantic?
No, it's "on the radio". Same way you watch a show "on TV", not "from TV". Or you hear about an event "on the news", not "from the news".
Ah. I heard about that from the sound emitting device.
It depends if the sound-emitting device is a person or a plastic box. You heard it from the sound-emitting person who's on the sound-emitting box.
Okay perhaps it is: I heard it from a sound-emitting device, in which the device receives a transmission from a station that holds a person emitting sound into a sound-receiving device.
HAHAHAHAHAHAH That was cool. How come pedantics are never happy?
I dunno, Irond. Playing this game on the heels of Eternal Sonata have left me jaded with this generation's JRPG offerings.
The fact that you aren't scoffing leads me to think you haven't gotten into the tear jerkfest that's around 3/4s in of disc one.
The skill system is endlessly fun to obsess over though. I spend forty minutes last night debating what the best system would be. I guess the game gets kudos for forcing me to think strategically.
I just hit the plot-point you're talking about and... well.. I liked it. I thought it was well-done and kind of affecting. I find the little dream vignettes interesting and refreshing.
I mean, that said, the last JRPG I actually played all the way through was FFVII, so maybe I don't have the right context to really judge such things. I nearly finished Enchanted Arms, which I thought had a puerile story, and I found Blue Dragon's story and characters grating. I've not yet picked up Eternal Sonata because so many people have been griping about it that I didn't really want to risk the $60
Pirates aren't too much trouble later on. If you've got your planets armed to the gills the pirates don't stand much of a chance. In the later parts of our game last night dyna and I quit paying off the pirates all together and I just used the money to make more cruisers to kill pirates with.
The pirates are great experience providers for your capital ships!
Another early trouble that vexed me for a while: "Well defended" means a planet with ~15-25 gauss/beam/missle emplacements, or ~3-6 hanger bays full of fighters.
It seems impossible early on, but if you keep in mind that you should allocate a few hundred credits every once in a while to pumping up the defense of that one choke-point planet, you will find that far fewer annoying siege raids get through.
Exactly. If you're able to put a solid planetary defense around choke planets, you'll be safe from pirates and have more time reacting to hostile incursions of other races.
Zen, where did you get that top-hat and monocle? They look great, but I'm pretty sure I haven't had time to do them... yet. Did you break the laws of causality to get your avatar faster?
putting the dollar sign on the wrong side of the price is for cretins and Rush fans
How is that the wrong side? Would you say you'll buy the game for sixty dollars or for dollars sixty? It's 60$ unless you have a speech impairment.
Anyone who speaks French as a first language has no fucking grounds to grouse about the inconsistencies and arbitrary nonsense of any other language anywhere ever.
I have not gotten a DRE since I upgraded to the Elite, though I have had the rare hard crash. My old box would throw out DREs like it was on a fucking timer or something.
I dunno, Irond. Playing this game on the heels of Eternal Sonata have left me jaded with this generation's JRPG offerings.
The fact that you aren't scoffing leads me to think you haven't gotten into the tear jerkfest that's around 3/4s in of disc one.
The skill system is endlessly fun to obsess over though. I spend forty minutes last night debating what the best system would be. I guess the game gets kudos for forcing me to think strategically.
I just hit the plot-point you're talking about and... well.. I liked it. I thought it was well-done and kind of affecting. I find the little dream vignettes interesting and refreshing.
I mean, that said, the last JRPG I actually played all the way through was FFVII, so maybe I don't have the right context to really judge such things. I nearly finished Enchanted Arms, which I thought had a puerile story, and I found Blue Dragon's story and characters grating. I've not yet picked up Eternal Sonata because so many people have been griping about it that I didn't really want to risk the $60
FFXII = best JRPG i've played yet. Persona 3 is close one though just for personality and also managing to incorporate dating sim elements in a surprisingly awesome way.
I dunno, Irond. Playing this game on the heels of Eternal Sonata have left me jaded with this generation's JRPG offerings.
The fact that you aren't scoffing leads me to think you haven't gotten into the tear jerkfest that's around 3/4s in of disc one.
The skill system is endlessly fun to obsess over though. I spend forty minutes last night debating what the best system would be. I guess the game gets kudos for forcing me to think strategically.
I just hit the plot-point you're talking about and... well.. I liked it. I thought it was well-done and kind of affecting. I find the little dream vignettes interesting and refreshing.
I mean, that said, the last JRPG I actually played all the way through was FFVII, so maybe I don't have the right context to really judge such things. I nearly finished Enchanted Arms, which I thought had a puerile story, and I found Blue Dragon's story and characters grating. I've not yet picked up Eternal Sonata because so many people have been griping about it that I didn't really want to risk the $60
My huge beef with Eternal Sonata was that it's story was terribly incoherent and the dialog inane a good 40% of the time.
Lost Odyssey, it's not so much the fact that it tries to involve you emotionally. I really enjoy the vignettes, although I think it's uncanny how many ten year old girl's Kaim has left an impression on through his wanderings. I'm more upset at the sheer volume of tear jerking moments going on. Get to the end of the crimson forest, and if you still feel the way you do, then I guess it either means I've become somewhat jaded with regards to becoming emotionally involved in games, a prospect I don't find enticing, or maybe it just doesn't grate as much to someone that hasn't seen it at all before.
Lost Odyssey is extremely original with regard to some of its characters though. Have to give it that.
Posts
Another early trouble that vexed me for a while: "Well defended" means a planet with ~15-25 gauss/beam/missle emplacements, or ~3-6 hanger bays full of fighters.
It seems impossible early on, but if you keep in mind that you should allocate a few hundred credits every once in a while to pumping up the defense of that one choke-point planet, you will find that far fewer annoying siege raids get through.
Going to start picking up English street urchins now? Going to give Oliver Twist a little twist?
He called me a cock for pointing that he is, in fact, a cock.
@Gim: I'm more of a loli guy. You know. Must get the muffins while they're still warm from the oven and all that.
Awww fuck what the hell did richy do
I just hit the plot-point you're talking about and... well.. I liked it. I thought it was well-done and kind of affecting. I find the little dream vignettes interesting and refreshing.
I mean, that said, the last JRPG I actually played all the way through was FFVII, so maybe I don't have the right context to really judge such things. I nearly finished Enchanted Arms, which I thought had a puerile story, and I found Blue Dragon's story and characters grating. I've not yet picked up Eternal Sonata because so many people have been griping about it that I didn't really want to risk the $60
sure sure
go kiss your Neil Peart poster
Exactly. If you're able to put a solid planetary defense around choke planets, you'll be safe from pirates and have more time reacting to hostile incursions of other races.
Needs to be updated in the sig too.
http://sportsyenta.blogspot.com/2008/02/greatest-photo-weve-seen-lately-yes.html
(Click the picture when you get to the blog to make it bigger.)
Stop messing with the space-time continuum already!
Olivia Twist, then.
Nah I have had this ID for a long time.
pleasepaypreacher.net
The symbol does not go in pronunciation order in Big Boy languages
this isn't French. We have standards
12-13 hours in now.
Sigh.
PIP PIP
Also: To be fair, I hunted for this image hard. I hate 4chan.
Go play audiosurf
i want to beat your ass at somesongs
Because of Garth Ennis?
Edit: What's audiosurf?
And I have to buy it, first.
Can I buy it in a store?
Magic.
I have not gotten a DRE since I upgraded to the Elite, though I have had the rare hard crash. My old box would throw out DREs like it was on a fucking timer or something.
Partially, also partially because of Pale Rider.
pleasepaypreacher.net
He will build a dancing machine powered by his libertarian rage
Obviously you are a member of "Al-Kayduh"
FFXII = best JRPG i've played yet. Persona 3 is close one though just for personality and also managing to incorporate dating sim elements in a surprisingly awesome way.
I'll watch just to see the inevitable moment when someone thanks God and he runs in and punches them in the face.
My huge beef with Eternal Sonata was that it's story was terribly incoherent and the dialog inane a good 40% of the time.
Lost Odyssey, it's not so much the fact that it tries to involve you emotionally. I really enjoy the vignettes, although I think it's uncanny how many ten year old girl's Kaim has left an impression on through his wanderings. I'm more upset at the sheer volume of tear jerking moments going on. Get to the end of the crimson forest, and if you still feel the way you do, then I guess it either means I've become somewhat jaded with regards to becoming emotionally involved in games, a prospect I don't find enticing, or maybe it just doesn't grate as much to someone that hasn't seen it at all before.
Lost Odyssey is extremely original with regard to some of its characters though. Have to give it that.
On the black screen
:^: Good man!