If you see me around in clan I can set you up with:
Atlas prime Chassis
Gara prime systems/blueprint
Nezha prime chassis
Nidus prime blueprint
Octavia prime neuroptics
Chairman Meow on
"The western world sips from a poisonous cocktail: Polarisation, populism, protectionism and post-truth"
-Antje Jackelén, Archbishop of the Church of Sweden
0
SaldonasSee you space cowboy...Registered Userregular
edited April 19
I keep putting off getting Grendel, even briefly considered just spending the plat, but figure I can probably collect enough essence and run the missions in sub three hours, so I'm willing to accept I'll just have to put down the time for it soon. I really need that nourish helminth for my Mesa though.
I mean, the two games I ran last were Legend of the Five Rings and Pathfinder 2.
In the first the wizards are fine, and in the second, honestly, rather than jailing the wizard I'm desperately trying to break them out of the jail of uselessness the game has put them in baseline!
I keep putting off getting Grendel, even briefly considered just spending the plat, but figure I can probably collect enough essence and run the missions in sub three hours, so I'm willing to accept I'll just have to put down the time for it soon. I really need that nourish helminth for my Mesa though.
Yeah, I have the essence, but I just need to find the time to run it. And hopefully some other people to split the cost
Chairman Meow on
0
SaldonasSee you space cowboy...Registered Userregular
edited April 19
Oh....is it a thing where you can share the run with people? That would make it so much easier. I'd easily pitch in for one of the keys/beacons/whatever it is you need.
Jailing wizards is easy. You just shackle their hands, cover their eyes and mouths, and keep them in a completely clean cell so they can’t scrounge any components together. Simple. Hold on
*turns off camera*
what do you mean we exhausted our budget
This is how I came up with my Shadowrun character. He got sent to jail for leaking some schematics through a phishing scam at his corp job. He was mildly magical, so the courts threw him in a sensory dep hood for the two years he was in. He went batshit in response, constantly talking to himself and, ironically, deepening his connection to his spiritual side. He became a runner to fuck over the corp that threw him under the bus and became a magical weed dealer on the side. Only thing to calm him down a bit. Went by the name of Chatter.
So i figured out why Lies of P's combat feels so good to me compared to the mainline souls etc.
It's the tracking, or lack thereof on enemy attacks. They still have some tracking, but it's nothing like the momentum ignoring everyone's standing on greased spinning plates malarkey of Elden Ring and Dark Souls. Which in turn means using your dodge as a repositioning tool actually feels really good, because you can side-step attacks and punish enemies with back attacks or similar.
It's such a small thing, but it really really enhances the combat in a lot of dramatic ways.
I really appreciate Lies of P rewarding and encouraging you to use all of your defensive options: blocking/parry, dodge roll, positioning with spring and normal movement, you're expected to make use of all of it.
In Souls and ER they do that too, tracking and gap closing varies from attack to attack and sometimes a brutal attack is trivial if you just block it, or sprint away from it, or whatever, instead of using your preferred defense. Though if you don't experiment you often won't realize how many attacks you can just walk around in Elden Ring or later Souls games. Or jump in ER (saw in a RL1 video recently that you can jump the last attack of Rellana's standard combo for a jump attack punish, where she slashes horizontal with both swords. you can also sidestep a few of her attacks without sprinting or rolling).
Making spacing and positioning not matter because enemies just motion warp or have non-root-motion animations or whatever to get them 'on target' is a quick way to knock a point or three off your Soulslike's gameplay, for sure.
I find ER still feels a lot more artificial than Lies Of P in that regard.
A lot of it is to do with how animations are handled - P moves with his whole body, the Tarnished often has the legs doing something entirely different to the upper body (very noticeable with jumping).
Some of it also though is a product of how the equipment system is handled - you don't get (good) blocks (most of the time) unless you equip a shield, or a very specific subset of weapons. Forget parries unless you give up weapon art! So on, so forth. It creates a mindset where experimenting isn't worth it
So i figured out why Lies of P's combat feels so good to me compared to the mainline souls etc.
It's the tracking, or lack thereof on enemy attacks. They still have some tracking, but it's nothing like the momentum ignoring everyone's standing on greased spinning plates malarkey of Elden Ring and Dark Souls. Which in turn means using your dodge as a repositioning tool actually feels really good, because you can side-step attacks and punish enemies with back attacks or similar.
It's such a small thing, but it really really enhances the combat in a lot of dramatic ways.
I really appreciate Lies of P rewarding and encouraging you to use all of your defensive options: blocking/parry, dodge roll, positioning with spring and normal movement, you're expected to make use of all of it.
In Souls and ER they do that too, tracking and gap closing varies from attack to attack and sometimes a brutal attack is trivial if you just block it, or sprint away from it, or whatever, instead of using your preferred defense. Though if you don't experiment you often won't realize how many attacks you can just walk around in Elden Ring or later Souls games. Or jump in ER (saw in a RL1 video recently that you can jump the last attack of Rellana's standard combo for a jump attack punish, where she slashes horizontal with both swords. you can also sidestep a few of her attacks without sprinting or rolling).
Making spacing and positioning not matter because enemies just motion warp or have non-root-motion animations or whatever to get them 'on target' is a quick way to knock a point or three off your Soulslike's gameplay, for sure.
I find ER still feels a lot more artificial than Lies Of P in that regard.
A lot of it is to do with how animations are handled - P moves with his whole body, the Tarnished often has the legs doing something entirely different to the upper body (very noticeable with jumping).
Some of it also though is a product of how the equipment system is handled - you don't get (good) blocks (most of the time) unless you equip a shield, or a very specific subset of weapons. Forget parries unless you give up weapon art! So on, so forth. It creates a mindset where experimenting isn't worth it
To be clear, I agree that Lies of P is better about it than Elden Ring.
Just, I'd put all of the Fromsoft games at the same far end of the 'reward spacing and positioning' spectrum alongside Lies of P, taking Soulslikes as a whole.
A lot of them just don't give a single solitary fuck about you trying to back backward at the extreme range of an enemy attack to bait a miss and whiff punish or whatever. They're going to hit if you were in range when they decided to hit, and now it's just a question of whether you block or dodge.
Not wizards per se but I had basically the x files wing of the fbi raid and arrest the entire party, while they had them pinned down with overwhelming numbers they fitted them with special headsets that could read their brain activity. When the headset detected a rise in the brain wave associated with their powers, it blasted a debilitatingly loud noise in their ears to break their concentration
I think it’d be cool if you’re running Eberron and you go to this prison and you have a dwarf player hear what the petrified prisoners are thinking when they put their hand on them because dwarfs can read stone.
Wait say if someone had a currently incurable terminal disease or curse could you petrify them to delay things? Or like if you needed to store perishables you could just petrify them, then shrink them for the trip so the weight isn’t too heavy.
My god think of the commercial utility
That's actually something that happens in Baldur's Gate 3, funnily enough!
So i figured out why Lies of P's combat feels so good to me compared to the mainline souls etc.
It's the tracking, or lack thereof on enemy attacks. They still have some tracking, but it's nothing like the momentum ignoring everyone's standing on greased spinning plates malarkey of Elden Ring and Dark Souls. Which in turn means using your dodge as a repositioning tool actually feels really good, because you can side-step attacks and punish enemies with back attacks or similar.
It's such a small thing, but it really really enhances the combat in a lot of dramatic ways.
I really appreciate Lies of P rewarding and encouraging you to use all of your defensive options: blocking/parry, dodge roll, positioning with spring and normal movement, you're expected to make use of all of it.
In Souls and ER they do that too, tracking and gap closing varies from attack to attack and sometimes a brutal attack is trivial if you just block it, or sprint away from it, or whatever, instead of using your preferred defense. Though if you don't experiment you often won't realize how many attacks you can just walk around in Elden Ring or later Souls games. Or jump in ER (saw in a RL1 video recently that you can jump the last attack of Rellana's standard combo for a jump attack punish, where she slashes horizontal with both swords. you can also sidestep a few of her attacks without sprinting or rolling).
Making spacing and positioning not matter because enemies just motion warp or have non-root-motion animations or whatever to get them 'on target' is a quick way to knock a point or three off your Soulslike's gameplay, for sure.
I find ER still feels a lot more artificial than Lies Of P in that regard.
A lot of it is to do with how animations are handled - P moves with his whole body, the Tarnished often has the legs doing something entirely different to the upper body (very noticeable with jumping).
Some of it also though is a product of how the equipment system is handled - you don't get (good) blocks (most of the time) unless you equip a shield, or a very specific subset of weapons. Forget parries unless you give up weapon art! So on, so forth. It creates a mindset where experimenting isn't worth it
To be clear, I agree that Lies of P is better about it than Elden Ring.
Just, I'd put all of the Fromsoft games at the same far end of the 'reward spacing and positioning' spectrum alongside Lies of P, taking Soulslikes as a whole.
A lot of them just don't give a single solitary fuck about you trying to back backward at the extreme range of an enemy attack to bait a miss and whiff punish or whatever. They're going to hit if you were in range when they decided to hit, and now it's just a question of whether you block or dodge.
In conclusion, everyone should go play Lies of P.
I honestly haven't actually played a lot of non from Souls likes. I'm actually trying to figure out what others, if any, I have played and coming up empty
Welp. Someone in my household finally got it; and they were the person we were most afraid about getting it due to being immunocompromised. So far it's mostly been aches and a lot of drainage. Everyone else in the house has tested negative, but we'll see how the next couple of weeks treat the rest of us.
We made it four and a half years. Here's hoping none of us get any major long-term effects.
I HAVE CONVINCED MY EUROPEAN PARTNER (partner #2) to WARFRAME (partner #1 was the one who introduced ME to warframe) (THUS THE CYCLE CONTINUES)
... what mods and other crap should I dump on him as a new player. I don't even know what they need anymore.
*e* also @kralizecc if/when he ends up on, can you put him in the clan, just so he has access to Clan Stuff. He's cool. ... idk, he's German, if any of you want to practice your German at him.
*e2* oh shit actually he *is* a huge FF8 fan, are there tradeable gunblades?
there is always some dipshit in netracell runs killing everything outside the red circle
there probably will still be, I suppose
Confession: sometimes it's my Xaku's booty thicc ability range ;-; I try to stay to the middle-ish, but then people complain I'm not doing things. Buddy my guns have a range of Yes, I need to stay here otherwise I've killed everything in line of sight.
*edit* wait nm you siad they just hotfixed it so it's MY ass that's gotta be inside the circle HELL YEAH SKELETON GUNS GO
Not wizards per se but I had basically the x files wing of the fbi raid and arrest the entire party, while they had them pinned down with overwhelming numbers they fitted them with special headsets that could read their brain activity. When the headset detected a rise in the brain wave associated with their powers, it blasted a debilitatingly loud noise in their ears to break their concentration
Not wizards per se but I had basically the x files wing of the fbi raid and arrest the entire party, while they had them pinned down with overwhelming numbers they fitted them with special headsets that could read their brain activity. When the headset detected a rise in the brain wave associated with their powers, it blasted a debilitatingly loud noise in their ears to break their concentration
I too liked that short story!
what short—oh yeah that does happen in a vonnegut story doesn't it
I laughed when the game asked if I was sure that I wanted to select Dehya. I mean, obviously they'd have a confirmation message, but it's still funny.
Booked it to the new artifact domain, and yeah. Definitely a fan of how Natlan looks so far. Can't really say how nice it will be to explore until I really get into it though, pretty much went in a straight line. Definitely gonna be using Kachina in overworld, in a very almost-coherent team of Navia/Dehya/Benny/Kachina.
Chairman Meow on
+1
IanatorA predator cannot differentiatebetween prey and accompliceRegistered Userregular
edited April 16
Your white knight is finally on her way!
EDIT: CHOOO RYUUU JIIIN
Chairman Meow on
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg) Backlog Challenge List
Posts
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
Atlas prime Chassis
Gara prime systems/blueprint
Nezha prime chassis
Nidus prime blueprint
Octavia prime neuroptics
-Antje Jackelén, Archbishop of the Church of Sweden
Switch: SW-1493-0062-4053
In the first the wizards are fine, and in the second, honestly, rather than jailing the wizard I'm desperately trying to break them out of the jail of uselessness the game has put them in baseline!
Yeah, I have the essence, but I just need to find the time to run it. And hopefully some other people to split the cost
Switch: SW-1493-0062-4053
This is how I came up with my Shadowrun character. He got sent to jail for leaking some schematics through a phishing scam at his corp job. He was mildly magical, so the courts threw him in a sensory dep hood for the two years he was in. He went batshit in response, constantly talking to himself and, ironically, deepening his connection to his spiritual side. He became a runner to fuck over the corp that threw him under the bus and became a magical weed dealer on the side. Only thing to calm him down a bit. Went by the name of Chatter.
I find ER still feels a lot more artificial than Lies Of P in that regard.
A lot of it is to do with how animations are handled - P moves with his whole body, the Tarnished often has the legs doing something entirely different to the upper body (very noticeable with jumping).
Some of it also though is a product of how the equipment system is handled - you don't get (good) blocks (most of the time) unless you equip a shield, or a very specific subset of weapons. Forget parries unless you give up weapon art! So on, so forth. It creates a mindset where experimenting isn't worth it
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
To be clear, I agree that Lies of P is better about it than Elden Ring.
Just, I'd put all of the Fromsoft games at the same far end of the 'reward spacing and positioning' spectrum alongside Lies of P, taking Soulslikes as a whole.
A lot of them just don't give a single solitary fuck about you trying to back backward at the extreme range of an enemy attack to bait a miss and whiff punish or whatever. They're going to hit if you were in range when they decided to hit, and now it's just a question of whether you block or dodge.
They'll spend the rest of their stupid, stupid days ponderin' a bowling ball and convincing themselves it's working
http://www.audioentropy.com/
You have your in-house Medusa look at the wizard and then you plop them on a dolly cart before shoving them into a closet.
I have so many ideas for who's stashed away in Dreadhold to send my players to break out and I just can't pick one
Medusa petrifies a warlock and looks up at the camera, "Hey, it's a livin'!"
Praise the Lotus!
I'm a touch light on funds this month after splurging on that Hell's Wall set and the FFXIV TTRPG Player's Handbook but boy do I hope it's good.
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
there probably will still be, I suppose
Does that also affect the life support towers that need nearby kills to activate?
That's actually something that happens in Baldur's Gate 3, funnily enough!
In conclusion, everyone should go play Lies of P.
I honestly haven't actually played a lot of non from Souls likes. I'm actually trying to figure out what others, if any, I have played and coming up empty
Steam: https://steamcommunity.com/id/TheZombiePenguin
Stream: https://www.twitch.tv/thezombiepenguin/
Switch: 0293 6817 9891
We made it four and a half years. Here's hoping none of us get any major long-term effects.
... what mods and other crap should I dump on him as a new player. I don't even know what they need anymore.
*e* also @kralizecc if/when he ends up on, can you put him in the clan, just so he has access to Clan Stuff. He's cool. ... idk, he's German, if any of you want to practice your German at him.
*e2* oh shit actually he *is* a huge FF8 fan, are there tradeable gunblades?
Confession: sometimes it's my Xaku's booty thicc ability range ;-; I try to stay to the middle-ish, but then people complain I'm not doing things. Buddy my guns have a range of Yes, I need to stay here otherwise I've killed everything in line of sight.
*edit* wait nm you siad they just hotfixed it so it's MY ass that's gotta be inside the circle HELL YEAH SKELETON GUNS GO
Retail Release
I too liked that short story!
Why is every single opponent an infinite rank motherfucker with a higher collection level than me
what short—oh yeah that does happen in a vonnegut story doesn't it
http://www.audioentropy.com/
It's been so long, I'd actually given up on getting any more MG IBO
Steam
Booked it to the new artifact domain, and yeah. Definitely a fan of how Natlan looks so far. Can't really say how nice it will be to explore until I really get into it though, pretty much went in a straight line. Definitely gonna be using Kachina in overworld, in a very almost-coherent team of Navia/Dehya/Benny/Kachina.
Your white knight is finally on her way!
EDIT: CHOOO RYUUU JIIIN
Twitch | Blizzard: Ianator#1479 | 3DS: Ianator - 1779 2336 5317 | FFXIV: Iana Ateliere (NA Sarg)
Backlog Challenge List
CHOOOOOURYIJIIIIIIN