What are some good tools for designing my own 3D Printer blueprints?
I got my family the X1C for Christmas and I want to design a couple of things to have the printer print them. What's a good tool to use to design a blueprint?
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PSN:Furlion
Thank you!
Most of my work is done in Fusion, which has a free annual license for hobbyists. You’re limited to 10 “active” designs, but you can mark a design as inactive or active at any time, so it’s a fairly minor inconvenience.
I think picking up parameter-driven design skills is a good idea, and Fusion is a good place for that.
My understanding is that Blender is better if you’re looking to design, like, organic shapes (animals, minis, etc.) and Tinkercad / Fusion is better for “parts.”
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Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
I personally prefer Solidworks Maker over Fusion because Fusion really started nickel and diming all the features
OpenCAD also can be good if you find algorithmic designs made for the program - I used it to make dice blanks and quick boxes which can be useful
Files can be found for free on Thingiverse but also for pay on Etsy - just do a cursory search before you pay for any because of course some of them are stolen from free designs
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And as the biggest SolidWorks hater on the planet, I will instead recommend getting a student version of Solid Edge instead, cause it's free (and excellent). And better than SW. Did I mention SW sucks? The student version is full as far as I can tell except it causes a semi permanent watermark on drawings and you can't move the files to real solid edge which won't matter cause you're exporting translated file types.
Anyway, those are parametric cad wherein you create things from shapes with additions and subtractions and can easily control dimensions. Good for parts.
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This looks so familiar
PSN:Furlion
2 years ago, when I last looked, this didn't really change the situation where VR modeling software isn't really beyond toy status.
While VR could maybe make CAD modeling easier in some ways, it's so niche i can't see any developer devoting the resources to get it actually working well. It would be cool to be able to like, grab a cube and shape it with your hands, but it would not work for any sort of precision based designing.
PSN:Furlion
I don't think that it would improve my current poly or CAD modelling workflow, apart from seeing things in scale and wandering around them during concept phases.
More make a model or figure, and import that into a CAD thing for the parts where measurements matter.
I have a laptop stand that the visible parts of were made in Adobe's... substance? Fusion is annoying about the polygons it will make meshes and solids and stuff out of.
I think you could get parity for measurements in VR with a lot of UI work. Though, do you really want to be immersed in your CAD program? Aren't you generally reading off a specification or 6? And who wants to wear a VR rig for hours in end?