Some of them (mainly the first) remind me a lot of DMAC's style...which is a good thing.
On the second one however, i know it's supposed to be cartoony and stylized, but her head is just way too out of sync with the rest of her body. It would work if you brought her body up to the same level of exaggeration but as it is, it's just kinda awkward.
Yeah, that second one is Lois from Family Guy meets JTHM, which is a tough bridge.
All in all some very nice stuff, I especially dig the details in the Hellboy stuff. The hips on the woman in the first pic do jump out as a bit too wide, but it's not a picture killer.
very impressive work
the only major complaint i have is in the first one, her left arm looks too short, the foreshortening (is it called foreshortening when it's leaving the viewer like that? i don't know what it's called... but you know what i mean) is a little messed up.
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MustangArbiter of Unpopular OpinionsRegistered Userregular
edited April 2008
Agree with the beaver.......all very impressive though.
very impressive work
the only major complaint i have is in the first one, her left arm looks too short, the foreshortening (is it called foreshortening when it's leaving the viewer like that? i don't know what it's called... but you know what i mean) is a little messed up.
I'm going to agree with Wakka and Mustang on this one. Unless we see some sort of response to the people who took the time to leave comments and critiques, this going to be locked up and fast.
very impressive work
the only major complaint i have is in the first one, her left arm looks too short, the foreshortening (is it called foreshortening when it's leaving the viewer like that? i don't know what it's called... but you know what i mean) is a little messed up.
the vanishing point? is that what it's called?
btw man, very nice work.
The foreshortening (that is the word you seek) may be a bit off. In my defense, I was raised without a 3rd dimension.
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Some of them (mainly the first) remind me a lot of DMAC's style...which is a good thing.
On the second one however, i know it's supposed to be cartoony and stylized, but her head is just way too out of sync with the rest of her body. It would work if you brought her body up to the same level of exaggeration but as it is, it's just kinda awkward.
Everything else is nice though, good job!
All in all some very nice stuff, I especially dig the details in the Hellboy stuff. The hips on the woman in the first pic do jump out as a bit too wide, but it's not a picture killer.
Our first game is now available for free on Google Play: Frontier: Isle of the Seven Gods
the only major complaint i have is in the first one, her left arm looks too short, the foreshortening (is it called foreshortening when it's leaving the viewer like that? i don't know what it's called... but you know what i mean) is a little messed up.
Tumblr/Artblog | DevArt
Not really though. I have to agree with mustang on this one.
btw man, very nice work.
The foreshortening (that is the word you seek) may be a bit off. In my defense, I was raised without a 3rd dimension.