Empty looking to me, and why so many sets of bars when two are basically empty?
Because I don't want to clutter up the two bars I do use with stuff that I'm never going to bother with
Also because I've still got 26 more levels of abilities to fill those bars with.
INeedNoSalt on
0
Options
GnomeTankWhat the what?Portland, OregonRegistered Userregular
edited October 2008
My interface:
Basically the blurred out area is my guild chat. The other chat windows are the default ones. The Square with my name in it is my Squared "root". Basically as Squared builds itself when your in a party, warband or scenario, it grows up and out from that spot.
You can't see it in this shot, but I keep the default party window, clean party window, scenario groups and warband groups OFF. I use Squared for all my healing needs.
So last couple of nights i've been getting massive scenario lag. The scenario (Mourkains, but also experienced it intermittently in Phoenix Gate) will start ok, but for some reason all my abilities suddenly start lagging by 5 seconds or so. Like, i will activate an ability, it will build up... then just sit at the end of the cast bar for 5 seconds before actually firing. If i move during this additional time the ability is interrupted. Alternatively, i'll fire as normal at the end of the cast bar, but no damage will occur until 5 seconds or so later than it should. Instant casts dont suffer from the interrupt issue, but they still get a 5 second delay between button press and result.
When i say 5 second delay, its not exact, it changes but its a substantial delay.
It makes it very, very difficult to do anything at all because you cant chain your abilities. It was basically unplayable. I think everyone was getting it, there were a few scenario chat complaints of "lag!!!!!" but nobody went into any detail. But the games definately werent playing the same as they normally did, things were much less fluid than normal in terms of the pace of the battle, so i think it was hitting everyone. Only happened in scenarios, it never happened in PvE, and i even attended a keep raid which was perfectly fine. (other than the fact that retards kept getting agro and running down the stairs, resetting the keep lord, despite being told over and over not to :x )
What exactly is the issue with belt trophies? Funny enough, on my character my shoulder trophy's wont work, and end up on my belt. And my normal belt trophies work just fine.
* Fixed an issue that was allowing players to use the "Pounce" ability without an enemy target. The ability now requires an enemy target to jump towards.
Now we're back to struggling uphill in every Tor Anroc ever
What exactly is the issue with belt trophies? Funny enough, on my character my shoulder trophy's wont work, and end up on my belt. And my normal belt trophies work just fine.
For the Witch Hunter, at least, none of the belt trophies are able to show up on the belt. (No 'red x', they just can't be seen)
Anyone find the game crashes alot? I've had a hole whack load of crash to desktop and a couple of BSOD.
Lastest was a few minutes ago when I was in a Warband about to drop the door of a Keep in Ostland and rampage up ins.
Such bad timing.
Also question: Is there a way to keep the chat boxes from fading? There must be a way because I've had the chat box up for over an hour then it fades away and doesn't want to come back unless I yell at it and click furiously.
My ideal patch note
Game Update 1.01 - Arrives 10/02/08!
Missy Hatch | Patch Notes | 10/01/2008 @ 06:53:54 EST
Magus
*Made you awesome
*Your still a wet paper back but now lined with 200% more Kevlar for added ballistic protection.
*Snares have no effect on you. Your on an Daemon powered disk.
*You now hover over water consistently instead of once and awhile.
*Every offensive ability you have now does more damage. Lots more.
*New ability called "Knock order player off a cliff" to mirror the engineer in order to make people shake their fist at you.
Goddamnit I've accidentaly quit Nordenwatch so many times I've lost count, you only have to touch the damn instance portal and it ports you out of the scenario without asking confirmation. You always spawn right next to it and if you turn to the wrong direction you end up in the loading screen and have to queue again.
Goddamnit I've accidentaly quit Nordenwatch so many times I've lost count, you only have to touch the damn instance portal and it ports you out of the scenario without asking confirmation. You always spawn right next to it and if you turn to the wrong direction you end up in the loading screen and have to queue again.
See, when I touch that stupid thing it just ports me back to the spawn point. I can never leave scenarios until they're over.
Last Son on
0
Options
INeedNoSaltwith blood on my teethRegistered Userregular
Goddamnit I've accidentaly quit Nordenwatch so many times I've lost count, you only have to touch the damn instance portal and it ports you out of the scenario without asking confirmation. You always spawn right next to it and if you turn to the wrong direction you end up in the loading screen and have to queue again.
It's always asked me for confirmation.
The one time I said yeah i want to leave, it ported me to the center of the scenario, where I proceeded to die.
I wish they fixed the issue of the hat and cloak appearing whenever you zone even if they're turned off.
Djiem on
0
Options
INeedNoSaltwith blood on my teethRegistered Userregular
edited October 2008
Do any of you dudes know why Don' Feel Nothin' (the shamans shield spell thing) can only be used on the six people within your own group (and not even other people within your warband or scenario?)
INeedNoSalt on
0
Options
GnomeTankWhat the what?Portland, OregonRegistered Userregular
Do any of you dudes know why Don' Feel Nothin' (the shamans shield spell thing) can only be used on the six people within your own group (and not even other people within your warband or scenario?)
RP shield is the same way.
e: I think I remember it being that way anyway. Maybe it was just the RP runes.
Awesome, got more Scenario's than normal tonight (at midnight or after, this was greater still), but they stopped when i needed one more to both ding my xp level and my Renown Rank!
Do any of you dudes know why Don' Feel Nothin' (the shamans shield spell thing) can only be used on the six people within your own group (and not even other people within your warband or scenario?)
RP shield is the same way.
e: I think I remember it being that way anyway. Maybe it was just the RP runes.
You sure? I know the zealot shield, while somewhat weaker than the shaman shield, can be cast on anyone in your scenario/warband.
Ecko on
0
Options
UtsanomikoBros before DoesRollin' in the thlayRegistered Userregular
edited October 2008
Not to add to the patch notes grumblings, but has any other CE owners previewed their CE special heads, hit cancel, and still had the new head change (the head returns to inventory)? I had it happen to one alt, but logging out fixed it. It's happened now to a second alt and still there, logging out hasn't fixed it, and the CE head item is now removed from my inventory.
Do any of you dudes know why Don' Feel Nothin' (the shamans shield spell thing) can only be used on the six people within your own group (and not even other people within your warband or scenario?)
RP shield is the same way.
e: I think I remember it being that way anyway. Maybe it was just the RP runes.
You sure? I know the zealot shield, while somewhat weaker than the shaman shield, can be cast on anyone in your scenario/warband.
Don' Feel Nothin's tool tip specifically states that it can only be cast on party members. So I'm pretty sure it's working as intended. Were you asking why does it do this or why did Mythic make it this way? Don't think anyone can really answer that...
It is rather annoying though when I'm trying to use it on someone about to die and just see "This can only be cast on members of your party" flash across my screen as they are disemboweled.
I just today finally mailed off my computer back to the manufacturer to be RMAed. Meanwhile Ginko sits at rank 9 waiting to ding and get his first big heal.
Order was sucking terribly tonight and holy balls, my lag has gotten worse than when I started playing, and that's after turning my graphics options way down.
Tier 1 is currently unplayable for order on averheim. On the plus side, we win most tier 3, so my main is fine. I'm worried about what will happen when all those tards hit t4 though.
DisruptorX2 on
0
Options
AegisFear My DanceOvershot Toronto, Landed in OttawaRegistered Userregular
edited October 2008
* Fixed an issue that was allowing players to use the "Pounce" ability without an enemy target. The ability now requires an enemy target to jump towards.
Do any of you dudes know why Don' Feel Nothin' (the shamans shield spell thing) can only be used on the six people within your own group (and not even other people within your warband or scenario?)
RP shield is the same way.
e: I think I remember it being that way anyway. Maybe it was just the RP runes.
You sure? I know the zealot shield, while somewhat weaker than the shaman shield, can be cast on anyone in your scenario/warband.
Don' Feel Nothin's tool tip specifically states that it can only be cast on party members. So I'm pretty sure it's working as intended. Were you asking why does it do this or why did Mythic make it this way? Don't think anyone can really answer that...
It is rather annoying though when I'm trying to use it on someone about to die and just see "This can only be cast on members of your party" flash across my screen as they are disemboweled.
It might be working as intended, but it's still really retarded and pointless as far as I can tell, especially in Scenarios where I have no say who is in my group.
I've found the game to be remarkably stable post beta personally. I haven't had a single crash and have been doing scenarios constantly, as well as traveling to the IC and back regularly. I've watched group members crash coming out of the same scenario, so it really seems to be hardware and driver compatibility issues. Good to know they're fixing it though. This game is gonna be so great(er?) when they can really put some attention to polishing the code.
On a personal note, zealots healing in pvp? Awesomesauce Von Bomdigidy the third.
* Fixed an issue that was allowing players to use the "Pounce" ability without an enemy target. The ability now requires an enemy target to jump towards.
YES. God yes. Mythic
Hurray, now Destruction ALWAYS gets the bauble first in Tor Anroc!
Working as intended!
Fuckin... I won't disagree Pounce should've been fixed. But COME ON, fix the damn map too. Destro ALWAYS ALWAYS ALWAYS gets to the bauble 4-5 seconds before Order does if they have a Marauder with half a brain. Even SOONER if that marauder has his own standard.
GalagaGalaxian on
Remember the compliments you receive, forget the insults; if you succeed in doing this, tell me how.
Do any of you dudes know why Don' Feel Nothin' (the shamans shield spell thing) can only be used on the six people within your own group (and not even other people within your warband or scenario?)
RP shield is the same way.
e: I think I remember it being that way anyway. Maybe it was just the RP runes.
You sure? I know the zealot shield, while somewhat weaker than the shaman shield, can be cast on anyone in your scenario/warband.
Don' Feel Nothin's tool tip specifically states that it can only be cast on party members. So I'm pretty sure it's working as intended. Were you asking why does it do this or why did Mythic make it this way? Don't think anyone can really answer that...
It is rather annoying though when I'm trying to use it on someone about to die and just see "This can only be cast on members of your party" flash across my screen as they are disemboweled.
It might be working as intended, but it's still really retarded and pointless as far as I can tell, especially in Scenarios where I have no say who is in my group.
All buffs work that way too. Yeah it would be nice if they changed it so pretty much everything could be cast on your WB though. Or at least maybe in scenarios, where again you have no control over teams (aside from premade groups) and you know, you're kind of all supposed to be working together and all that jazz.
Posts
* The delay between sending multiple mails has been reduced from 20 seconds to 5 seconds.
Because I don't want to clutter up the two bars I do use with stuff that I'm never going to bother with
Also because I've still got 26 more levels of abilities to fill those bars with.
Basically the blurred out area is my guild chat. The other chat windows are the default ones. The Square with my name in it is my Squared "root". Basically as Squared builds itself when your in a party, warband or scenario, it grows up and out from that spot.
You can't see it in this shot, but I keep the default party window, clean party window, scenario groups and warband groups OFF. I use Squared for all my healing needs.
When i say 5 second delay, its not exact, it changes but its a substantial delay.
It makes it very, very difficult to do anything at all because you cant chain your abilities. It was basically unplayable. I think everyone was getting it, there were a few scenario chat complaints of "lag!!!!!" but nobody went into any detail. But the games definately werent playing the same as they normally did, things were much less fluid than normal in terms of the pace of the battle, so i think it was hitting everyone. Only happened in scenarios, it never happened in PvE, and i even attended a keep raid which was perfectly fine. (other than the fact that retards kept getting agro and running down the stairs, resetting the keep lord, despite being told over and over not to :x )
Blelllghgh.
XBL
What exactly is the issue with belt trophies? Funny enough, on my character my shoulder trophy's wont work, and end up on my belt. And my normal belt trophies work just fine.
Now we're back to struggling uphill in every Tor Anroc ever
For the Witch Hunter, at least, none of the belt trophies are able to show up on the belt. (No 'red x', they just can't be seen)
Shoulder trophies work just fine though.
XBL
This is fucking EXCELLENT!
Woooo!
Lastest was a few minutes ago when I was in a Warband about to drop the door of a Keep in Ostland and rampage up ins.
Such bad timing.
Also question: Is there a way to keep the chat boxes from fading? There must be a way because I've had the chat box up for over an hour then it fades away and doesn't want to come back unless I yell at it and click furiously.
My ideal patch note
Oh I am sure I can think of some more.
See, when I touch that stupid thing it just ports me back to the spawn point. I can never leave scenarios until they're over.
It's always asked me for confirmation.
The one time I said yeah i want to leave, it ported me to the center of the scenario, where I proceeded to die.
I could never manage to repeat it though
Tried it repeatedly on my WP before they implemented cross-pairing queuing. Always just reset me back to the spawn point.
RP shield is the same way.
e: I think I remember it being that way anyway. Maybe it was just the RP runes.
You sure? I know the zealot shield, while somewhat weaker than the shaman shield, can be cast on anyone in your scenario/warband.
Don' Feel Nothin's tool tip specifically states that it can only be cast on party members. So I'm pretty sure it's working as intended. Were you asking why does it do this or why did Mythic make it this way? Don't think anyone can really answer that...
It is rather annoying though when I'm trying to use it on someone about to die and just see "This can only be cast on members of your party" flash across my screen as they are disemboweled.
How sad should I be?
Well, back to WAR :winky:
Tier 1 is currently unplayable for order on averheim. On the plus side, we win most tier 3, so my main is fine. I'm worried about what will happen when all those tards hit t4 though.
YES. God yes. Mythic
Currently DMing: None
Characters
[5e] Dural Melairkyn - AC 18 | HP 40 | Melee +5/1d8+3 | Spell +4/DC 12
It might be working as intended, but it's still really retarded and pointless as far as I can tell, especially in Scenarios where I have no say who is in my group.
On a personal note, zealots healing in pvp? Awesomesauce Von Bomdigidy the third.
LoL: BunyipAristocrat
Hurray, now Destruction ALWAYS gets the bauble first in Tor Anroc!
Working as intended!
Fuckin... I won't disagree Pounce should've been fixed. But COME ON, fix the damn map too. Destro ALWAYS ALWAYS ALWAYS gets to the bauble 4-5 seconds before Order does if they have a Marauder with half a brain. Even SOONER if that marauder has his own standard.
All buffs work that way too. Yeah it would be nice if they changed it so pretty much everything could be cast on your WB though. Or at least maybe in scenarios, where again you have no control over teams (aside from premade groups) and you know, you're kind of all supposed to be working together and all that jazz.