I bought Chrono Trigger for the SNES in 2006, then sold it because I didn't like it. I was pretty far into the game and always felt it was a chore to play.
I did find the boss music really awesome, though.
What took Capcom so long? Mega Man X should have been released years ago on the VC.
I still have an untouched Secret of Mana sitting on my Wii. I will only download Chrono Trigger if I somehow get to a point where I have nothing else to play. Considering I would need to play constantly for about 2 years to get there, it ain't happening.
Plus, I have Mega Man X Collection for GC, so that's covered.
I'm pretty excited about Mega Man X. It'll be the first game I've bought on the VC in a long time.
Chrono Trigger is cool and I'm glad they're putting it out there but man; there are so many other, better, ports of it out there that like...what does SE expect at this point? As much acclaim as CT gets, the series is so out of the mainstream mindset that the only people who care at this point are hardcore fans who probably already own it...probably several times already. There's only so many times people will buy the same game without any sort of meaningful updates and with no hope of ever seeing a sequel. As much as I loved CC, it was more of a side story and not really a sequel at all; trying to frame it as a sequel just leads to interweb fights.
But even that was what...over a decade ago?
I can't wait for SE to inevitably bitch that CT doesn't sell well on the VC and ladeda how can they fund a sequel with that little interest.
Fuck. Want interest? Release a sequel, maybe even a teaser or something that you MIGHT a sequel and see what kind of interest you get. Look at the clusterfuck shitstorm that still exists to this day over the PS3 FFVII intro remake video. That is how you create interest. Not releasing the same fucking game for 15 years.
Woo Chrono Trigger would be very welcome on the VC, I hope it hits America soon. I've been so patient, it took a bit of self control to skip the overpriced DS version.
Already own X on cart, but more MM is always a good thing.
I never played the original version of Chrono Trigger so I didn't realize the reptile colony quests were extra until I started getting frustrated with them. When I looked up how much more bullshit I would have to go through and what kind of rewards I would get, I found out it they were added to the DS version and were universally hated.
Man, people really have stopped paying attention to Wii downloads, since everyone missed this news:
Mega Man X Marks the Spot for Nintendo’s Latest Downloadable Game Lineup
Originally released in 1994 for the Super NES™ console, Mega Man™ X is widely recognized as a classic of the 16-bit gaming era. Starting this week, Wii™ owners can discover – or rediscover – the game’s timeless platforming fun via the Virtual Console™ service. For a different brand of retro-styled action with a contemporary twist, players can also try out a demo version of BIT.TRIP CORE, now available for download on the WiiWare™ service for zero Wii Points™. Meanwhile, new hand-held game offerings for the Nintendo DSiWare™ service include GO Series Captain Sub, a treasure-seeking underwater adventure that can be enjoyed anytime, anywhere on the portable Nintendo DSi™ system.
Virtual Console
Mega Man X
Original platform: Super NES
Publisher: Capcom
Players: 1
ESRB Rating: E (Everyone) – Violence
Price: 800 Wii Points
Description: The future of Mega Man has arrived. Hundreds of years after his death, Dr. Light’s final creation is discovered. Released from his capsule by Dr. Cain, X is born into a future world where robot rebellions are a thing of the past. But when Dr. Cain tries to implement Dr. Light’s designs into a new series of Reploids, something goes horribly wrong. Now the future lies on the brink of destruction, and X must use all of his newfound powers and abilities to hunt down the maverick Reploids and their leader, Sigma, before the human race is wiped from the planet.
WiiWare
My Little Baby
Publisher: dtp young entertainment
Players: 1
ESRB Rating: E (Everyone)
Price: 600 Wii Points
Description: Have you always dreamed of having a cute little baby to lovingly care for? Now is your chance. Your little bundle of joy smiles at you gleefully, and you have to do everything you can to make sure it develops and grows in a healthy manner. Changing, bathing and feeding are as much a part of your duties as shopping, preparing meals, rocking your baby to sleep, playtime, dressing and teaching it to crawl and walk. But above all, what your little angel needs is your love and attention. All this, plus an enormous selection of toys, clothes and other objects, will make your little one the happiest baby in the whole wide world.
BIT.TRIP CORE (demo version)
Publisher: Aksys Games
Players: 1-2
ESRB Rating: E (Everyone)
Price: 0 Wii Points; full version available for 600 Wii Points
Description: BIT.TRIP CORE continues the BIT.TRIP saga in this retro-arcade-style game. BIT.TRIP CORE is an exciting action/rhythm game that’s best played while zoning out on the tunes and letting the visuals swallow you whole. The experience is inspired by games from the ’80s, but with a modern twist. The game play is entirely new to the series, leaving the single-axis controls of BIT.TRIP BEAT behind in favor of the ability to control two axes. If the difficulty gets you down, grab a friend and play cooperatively in two-player multiplayer mode. (Additional controllers are required for multiplayer features and are sold separately.)
Note: Some demo versions do not support all game features, and players cannot save their in-game progress in demo versions.
Nintendo DSiWare
GO Series Captain Sub
Publisher: Gamebridge
Players: 1
ESRB Rating: E (Everyone) – Mild Cartoon Violence
Price: 200 Nintendo DSi Points™
Description: Search the depths of the sea for lost treasure in this charming underwater adventure. Take control of a yellow submarine equipped with a mechanical arm that can grab treasure off the sea floor. Explore an underwater labyrinth of caverns and caves littered with treasures but surrounded by deadly sea creatures. Fire missiles forward to attack creatures in front and launch missiles upward to fend off dangers from above. Keep an eye out for keys that can unlock doors to deeper caverns as you gradually make your way to the hidden chamber where the giant underwater boss awaits.
DodoGo! Robo
Publisher: Neko Entertainment
Players: 1
ESRB Rating: E (Everyone)
Price: 200 Nintendo DSi Points
Description: Entertaining and accessible to everyone, DodoGo! Robo is a puzzle game in which you have to use your head to avoid getting broken. There’s no need to have any knowledge of previous games to explore this new installment in the DodoGo! series. Become the well-known Robo-Egg and collect the maximum number of icons scattered around new puzzle levels. Use the stylus to help your Robo progress, then click on the Play button to see the result. You can even change your route until your Robo picks up all the icons for the level you are playing.
Music on: Learning Piano Volume 2
Publisher: Abylight
Players: 1
ESRB Rating: E (Everyone)
Price: 200 Nintendo DSi Points
Description: The entire orchestra follows your performance of 15 great classics. By playing each day, your ability may increase. Earn the bronze, silver and gold medals for each song, completing all different levels. A simplified music score is shown on the upper screen and a full piano keyboard appears on the touch screen, guiding beginners note by note. Songs include classic compositions by Bach, Tchaikovsky and Chopin.
So just incase anyone else is as insane as I am and has been feverously checking for MDK2 here every week, leaving sad a despondant - I finally actually just looked up the release date.
MAY 9TH PEOPLE. MDK2. WiiWARE.
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Unless you're nuts for the original script, or SNES-style controls, at any rate (though the PS2 version more or less alleviates the latter, depending on who you ask).
As for this vs. MHX? There are differences, to be sure... I guess it depends on how "into" the game you are, but the technology leads to some differences...
Upgrade capsules are located in different places, the controls are slightly different, MHX has two different Buster upgrades to MMX's one, MHX can save the Hadoken and your progress through Sigma's stages, Final Sigma is much more animated in MHX, which can definitely affect the battle itself...
...and MHX has Vile mode and anime, of course. But I figure that goes without saying.
LBD_Nytetrayn on
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
I prefer the original visuals to Maverick Hunter, but not really.
Eventually getting the SNES version of X3 though would be a treat.
I'm a big fan of MMX, and I bought Maverick Hunter last week. I... kind of really hate it. Entirely subjective, I guess, but every change they made is for the worse. It looks and sounds absolutely terrible, something about the control seems off, there's no charm to anything. I don't know. I'm probably in the minority.
Cherrn on
All creature will die and all the things will be broken. That's the law of samurai.
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Idx86Long days and pleasant nights.Registered Userregular
edited April 2011
I'm curious. For the guys who did not play Chrono Trigger originally - were you just too young to play or skipped it?
Basically, in a roundabout way I am asking if I am just old. I was in middle school when it came out.
Idx86 on
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
I was 10 when it came out, and didn't really like RPGs at the time. Though Final Fantasy IV changed that for me... Then by the time I got around to actually playing it (I was really the only gamer around, so word of mouth was really poor) it was many years later.
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SteevLWhat can I do for you?Registered Userregular
edited April 2011
Chrono Trigger came out near the end of my senior year in high school. At that point, my SNES was pretty screwed up. Something had happened to it a year or two earlier where it just wouldn't play any games made past a certain point. It could still play stuff like Castlevania IV or Mario World, but more recent games just wouldn't work, so as a result I didn't really even pay attention to new SNES releases and focused on the (few) good Sega CD games. Hell, I didn't even hear about Chrono Trigger until a year or two later.
I didn't have a SNES and wouldn't have had the money to buy it anyway (and/or my parents wouldn't have bought it).
I basically lived on a borrowed Genesis and NES from my uncle who had tons of games. I loved the Dragon Warrior series, Shining in the Darkness and Shining Force. Didn't know Chrono Trigger existed until sometime in middle school and I wasn't really that enthralled by it when I finally did try it. It was more of "play this oh my god it's such a great SNES classic and awesome" and so I played it out of necessity, never finished it. Didn't even finish the DS one. It's just another game to me.
I don't think I played RPGs back then. I remember watching my cousin play FFVI and watching my brother play Earthbound but I didn't have much of an interest in playing them myself. I mostly just played Mario, Kirby, and of course Uniracers.
I don't think I played RPGs back then. I remember watching my cousin play FFVI and watching my brother play Earthbound but I didn't have much of an interest in playing them myself. I mostly just played Mario, Kirby, and of course Uniracers.
I would gravely injure several human beings to have Uniracers on VC.
I'm not even sure I EVER saw Chrono Trigger back in the SNES days in stores for sale or rent. I didn't play it until much, MUCH later during the Gamecube era.
A couple of months ago I finally managed to snatch an SNES cart from Ebay. One of the most valuable games in my collection.
God, I remember all the fanfare leading up to Chrono Trigger's release. GamePro hyped the shit out of it--and I'm happy to say, I was never disappointed by it. Still one of my favorites, even without rose-tinted goggles on. When the re-release on DS hit, I didn't just beat it again, I did all the new game+ stuff, too, including the god-awful tacked on dungeons. My dedication was that strong.
Also, I still own my Uniracers cartridge, and go back every now and then to see if I can beat old highscores. I never do.
So just incase anyone else is as insane as I am and has been feverously checking for MDK2 here every week, leaving sad a despondant - I finally actually just looked up the release date.
Did anybody buy Inchworm Animation for the DSi? Is it amazing?
I can't get my DS online to download it but I need it like oxygen. It looks like Flipnote except a million times better and costs $5.
I grabbed it and am pretty impressed so far. I'm still in the learning phase though. The drawing and layer capabilities are far better than the 3 colors and two layers offered by Flipnote.
There are a few things Flipnote does that it either doesn't do or I just haven't found out how to do. Sound, which I never really used anyway, integrated web sharing, but there are enough export options that you should be able to upload it somewhere on your own, the ability to move the selected area with the d-pad, this wasn't a well documented feature in Flipnote, had to hold the L button, so Inchworm may have it and I just haven't found it yet.
Overall it's well worth the $5 to me.
Edit: It looks like Inchworm has their own site where you can upload your animations but you need to export them to the SD card and upload them manually.
Edit 2: After playing around on the Inchworm Animation site there is still a lot of work to be done. You can upload something but the only things other people can see are the items on the home page. Their blog mentions still looking for a way to block "naughty" items from everyone's view.
cravipat on
Super Mario Maker ID: DBB-1RH-JJG
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Andy JoeWe claim the land for the highlord!The AdirondacksRegistered Userregular
edited May 2011
May 2, 2011
Spring flowers aren't the only new arrivals you'll want to savor as May gets underway. The latest downloadable games for the Wii™ and Nintendo DSi™ systems include action-packed fare that's sure to keep your adrenaline pumping. For the WiiWare™ service, a new demo version of BIT.TRIP RUNNER invites players to discover the fast-paced, retro-flavored platforming fun of the BIT.TRIP series for zero Wii Points™. On the Virtual Console™ service, RIVAL TURF! delivers classic street-fighting kicks from the Super NES™ era. And for the Nintendo DSiWare™ service, Anonymous Notes Chapter 2 - From The Abyss - plunges hand-held gamers deep in the heart of a rich dungeon-based adventure.
WiiWare
BINGO PARTY Deluxe
Publisher: Ateam Inc.
Players: 1-4
ESRB Rating: E (Everyone)
Price: 500 Wii Points
Description: In BINGO PARTY Deluxe, play with up to four players in 75-Ball BINGO, 90-Ball BINGO or BINGO PARTY game modes. (Additional controllers are required for multiplayer game play and are sold separately.) The more you play, the more BINGO points you collect. Keep collecting BINGO points to unlock fun goodies such as new game modes and BINGO card patterns. All BINGO game modes can also be played with computer players, and the difficulty setting can be easily adjusted to match your skill level. The exclusive BINGO PARTY game mode adds excitement by having players compete to find and stamp BINGO numbers on multiple BINGO cards, eventually completing patterns to earn big points. Players can also enjoy the classic 75-Ball BINGO and 90-Ball BINGO game modes. There's plenty of fun for everyone.
BIT.TRIP RUNNER (demo version)
Publisher: Aksys Games
Players: 1
ESRB Rating: E (Everyone)
Price: 0 Wii Points; full version available for 800 Wii Points
Description: Race across the moon, kicking down crystal walls and sliding under chomping moon-slugs. Bound through the Robotic Mines and face off against the MinerMech. Dash through the Big City on a quest to find friends and defeat the final boss. BIT.TRIP RUNNER is the fourth entry in the award-winning and critically acclaimed BIT.TRIP series. Players control CommanderVideo as he runs, jumps, slides and kicks through more than 50 levels. Chiptune supergroup Anamanaguchi makes a guest appearance. Join CommanderVideo on his most epic journey yet.
Note: Some demo versions do not support all game features, and players cannot save their in-game progress in demo versions.
Virtual Console
RIVAL TURF!
Original platform: Super NES
Publisher: Jaleco
Players: 1-2
ESRB Rating: E10+ (Everyone 10 and Older) - Violence
Price: 800 Wii Points
Description: Take back the streets with RIVAL TURF!, the classic two-player action game that originally launched on the Super NES. Clean up the streets in a fast and furious display of tag-team street-fighting action. Get your licks in with a range of attacks, from body slams and leg sweeps to jabs, hooks and uppercuts. Go it alone in single-player mode, fight alongside another player, or go head-to-head and toe-to-toe in the special Versus Mode. This could be the toughest fight of your life, so you'd better start swinging.
Nintendo DSiWare
Anonymous Notes Chapter 2 - From The Abyss -
Publisher: Sonic Powered Co., Ltd.
Players: 1
ESRB Rating: E10+ (Everyone 10 and Older) - Mild Fantasy Violence, Mild Suggestive Themes
Price: 200 Nintendo DSi Points™
Description: Discover an action-packed RPG set inside an infinitely extending dungeon. Sweep away the monsters wriggling in many places and defeat a strong boss monster lurking in the deepest part of the dungeon. Even after the boss monster is defeated, the dungeon automatically re-creates itself, so players can try new games over and over. Using a skill called Soul Capture, the male character can take magic and other skills away from the monsters, as well as weapons and shields to power up. It's exhilarating to strengthen your character by combining equipment and skills, and then crush the monsters in a sweep.
Ikibago
Publisher: Neko Entertainment
Players: 1
ESRB Rating: E (Everyone) - Alcohol Reference
Price: 500 Nintendo DSi Points
Description: Play the role of a pirate and set out to discover the lost treasure of Ikibago in this fascinating puzzle-action game. Differently colored barrels move from left to right. Your objective is to align at least three barrels of the same color in one column before they disappear from the screen. Use the stylus to switch the barrels while anticipating different traps. Bonuses are available - be sure to use them carefully to succeed in the game's 121 missions.
Picture Perfect Pocket Stylist
Publisher: 505 Games US Inc.
Players: 1
ESRB Rating: E (Everyone)
Price: 500 Nintendo DSi Points
Description: Thanks to Picture Perfect Pocket Stylist, your hairdresser will always be with you. Have fun inventing new hairstyles for cartoon characters or for yourself and your friends. Take a picture of yourself and see how you look with a new haircut. When you find the right style, save it to your Nintendo DSi system's photo album. You can also import pictures from the album and use them to create new styles. Enjoy thousands of combinations of styles and makeup.
Posts
River City Ransom WiiWare bound! (In Japan)
They had better localize this! :x
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
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Maybe I'll try to sell the DS version before it comes out..?
The Genesis version was MUCH better.
Holy crap.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
I did find the boss music really awesome, though.
What took Capcom so long? Mega Man X should have been released years ago on the VC.
Plus, I have Mega Man X Collection for GC, so that's covered.
Switch - SW-3699-5063-5018
Chrono Trigger is cool and I'm glad they're putting it out there but man; there are so many other, better, ports of it out there that like...what does SE expect at this point? As much acclaim as CT gets, the series is so out of the mainstream mindset that the only people who care at this point are hardcore fans who probably already own it...probably several times already. There's only so many times people will buy the same game without any sort of meaningful updates and with no hope of ever seeing a sequel. As much as I loved CC, it was more of a side story and not really a sequel at all; trying to frame it as a sequel just leads to interweb fights.
But even that was what...over a decade ago?
I can't wait for SE to inevitably bitch that CT doesn't sell well on the VC and ladeda how can they fund a sequel with that little interest.
Fuck. Want interest? Release a sequel, maybe even a teaser or something that you MIGHT a sequel and see what kind of interest you get. Look at the clusterfuck shitstorm that still exists to this day over the PS3 FFVII intro remake video. That is how you create interest. Not releasing the same fucking game for 15 years.
I'm not bitter.
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Already own X on cart, but more MM is always a good thing.
INSTAGRAM
Yeah, it's pretty awesome. Plus, wasn't it re-translated or something? I seem to recall it having better dialog.
It is.
That+2 extra dungeons+perfect sound effects (basically unheard of in SNES ports)+anime visuals from the PSX port.
It's the best version of the game hands down.
maybe I'll seek out the DS version afterall
INSTAGRAM
As long as you don't actually play one of those extra dungeons, yeah.
MAY 9TH PEOPLE. MDK2. WiiWARE.
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Edit: Probably not unless you mind the minor changes they made to levels, which you probably won't if you've never played MMX before.
Eventually getting the SNES version of X3 though would be a treat.
Nintendo Network ID - Brainiac_8
PSN - Brainiac_8
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Add me!
As for this vs. MHX? There are differences, to be sure... I guess it depends on how "into" the game you are, but the technology leads to some differences...
...and MHX has Vile mode and anime, of course. But I figure that goes without saying.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
I'm a big fan of MMX, and I bought Maverick Hunter last week. I... kind of really hate it. Entirely subjective, I guess, but every change they made is for the worse. It looks and sounds absolutely terrible, something about the control seems off, there's no charm to anything. I don't know. I'm probably in the minority.
Basically, in a roundabout way I am asking if I am just old. I was in middle school when it came out.
2008, 2012, 2014 D&D "Rare With No Sauce" League Fantasy Football Champion!
My Backloggery
I basically lived on a borrowed Genesis and NES from my uncle who had tons of games. I loved the Dragon Warrior series, Shining in the Darkness and Shining Force. Didn't know Chrono Trigger existed until sometime in middle school and I wasn't really that enthralled by it when I finally did try it. It was more of "play this oh my god it's such a great SNES classic and awesome" and so I played it out of necessity, never finished it. Didn't even finish the DS one. It's just another game to me.
I would gravely injure several human beings to have Uniracers on VC.
A couple of months ago I finally managed to snatch an SNES cart from Ebay. One of the most valuable games in my collection.
(I appreciate all feedback, so take a few minutes to check it out)
Pokemon White: 5371-9705-4895
3DS Friend Code: 2105-8646-1262
Because I must.
Nintendo Friend Code: SW-0689-9921-0006
Also, I still own my Uniracers cartridge, and go back every now and then to see if I can beat old highscores. I never do.
Yes, I have been, and thank you.
I can't get my DS online to download it but I need it like oxygen. It looks like Flipnote except a million times better and costs $5.
I grabbed it and am pretty impressed so far. I'm still in the learning phase though. The drawing and layer capabilities are far better than the 3 colors and two layers offered by Flipnote.
There are a few things Flipnote does that it either doesn't do or I just haven't found out how to do. Sound, which I never really used anyway, integrated web sharing, but there are enough export options that you should be able to upload it somewhere on your own, the ability to move the selected area with the d-pad, this wasn't a well documented feature in Flipnote, had to hold the L button, so Inchworm may have it and I just haven't found it yet.
Overall it's well worth the $5 to me.
Edit: It looks like Inchworm has their own site where you can upload your animations but you need to export them to the SD card and upload them manually.
Edit 2: After playing around on the Inchworm Animation site there is still a lot of work to be done. You can upload something but the only things other people can see are the items on the home page. Their blog mentions still looking for a way to block "naughty" items from everyone's view.
Super Mario Maker ID: DBB-1RH-JJG