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[Chaos] CitOW game 28 - Newbies and host-training
Posts
7/9
Card ?
If I play a card in The Border Princes, with Changer in there, that occurs now, will it still work?
Obviously, a Battle Cry wouldn't but I have others...
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The only Khorne card that would work would be The Blood God's Call.
Thanks.
Never seen Changer played as a first card.
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of Ways cancel effects that
have already been resolved?
A: No. The Changer of Ways Chaos Card effectively
cancels the text on the other cards in the same region. If
the effect generated by a card would be resolved later in
the round, it would be nullified by the Changer of Ways
card. If the effect has already been resolved, the Changer
of Ways card does not “undo” another card’s effects.
Not quite sure.
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the text effect of all other Chaos
cards in the same region. Are effects
such as Sopoforic Musk and Warp
Shield resolved when their respective
cards are played, or are they ongoing
(and therefore cancellable) effects?
A: Changer of Ways does not undo any card effect that
is triggered or resolved before the placement of Changer
of Ways. For example, if Warp Shield is placed before
Changer of Ways, the figure to protect (and the associated
protection) has already been selected; Changer of
Ways does not undo or stop that. Likewise, if Soporific
Musk is placed before Changer of Ways, the figure to
take control of has already been selected and control
taken; Changer of Ways does not undo or stop that.
Still not sure.
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If a card that would have a non-immediate effect goes into that slot, it will get cancelled. Immediate effects are things that say "When this card is played in this region, do X"
A card that is not immediate will say something like "This region's resistance is lowered by two." That's ongoing, and not a one time action. It would get cancelled.
Changer of Ways can be played proactively to lock down a region and prevent any disrupting cards played there. It doesn't cancel cards that already exist in the region, but all other Chaos cards in the same region, whether or not they were in the region before or after Change of Ways has been played.
If Changer is played first, anything you put into the second slot is blank, worth only the power cost toward domination.
It's only when the Changer is played second that the instant v. ongoing effect is seen.
Warpstone Discovery (draw a card if present with a Warpstone) will apparently never go away
Spell effects:
Bretonnia: Cry (no corruption) and Lies (noble each give +2 to domination)
Tilea: Cry (no corruption)
The Border Princes: Changer (second slot blank)
Khorne is active
Yeah, that's my understanding as well.
Makes sense to me.
I was kinda leaning that way as I thought about it, even though I wanted to play a card there.
Nice play Tzeentch!
Now, what to do...
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What is it, lunch hour?
7/9.
Too much power.
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Warpstone Discovery (draw a card if present with a Warpstone) will apparently never go away
Spell effects:
Bretonnia: Cry (no corruption) and Lies (noble each give +2 to domination)
Tilea: Cry (no corruption)
The Border Princes: Changer (second slot blank)
Khorne is active
That may be all, folks.
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Play Perverse Infiltration to The Border Princes.
7/9
Time to pop some popcorn and watch the purple-green slap-fight!
Summon an acolyte from Norsca to The Empire, bringing a warpstone. 5/8 PP.
Warpstone Discovery (draw a card if present with a Warpstone) will apparently never go away
Spell effects:
Bretonnia: Cry (no corruption) and Lies (noble each give +2 to domination)
Tilea: Cry (no corruption)
The Border Princes: Changer (second slot blank)
Tzeentch is active
Now that's funny!
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Summon seductress from Norsca to the Empire
6/9
Warpstone Discovery (draw a card if present with a Warpstone) will apparently never go away
Spell effects:
Bretonnia: Cry (no corruption) and Lies (noble each give +2 to domination)
Tilea: Cry (no corruption)
The Border Princes: Changer (second slot blank)
Tzeentch is active
That was the idea, unfortunately. I couldn't let you double tick or win this turn without risking everything.
Summon an acolyte from Kislev to The Empire, bringing a warpstone. 4/8 PP.
5/9.
4/9.
I can't help but think I could have squeezed an extra 2VP out somewhere and prevented this whole mess.
This game was definitely a weird one. For one thing, that Warpstone Discovery being in play the entire game definitely skewed the game towards Slaanesh. Slaanesh's cards are all REALLY good, excepting Perverse Infiltration, and you got 3 a turn, every turn. It really hindered my ability to delay as Tzeentch, and allowed you to pick up lots of VPs quickly.
Warpstone Discovery (draw a card if present with a Warpstone) will apparently never go away
Spell effects:
Bretonnia: Cry (no corruption) and Lies (noble each give +2 to domination)
Tilea: Cry (no corruption)
The Border Princes: Changer (second slot blank)
Slaanesh is active
Note: If the holiday forums are activated before we finish, the game will be completed back on our proboards.
3/9