I'm not really comfortable with clone bays yet. At first I thought it would be awesome for boarding since you essentially have an unlimited meat factory to throw at ships. But ending a battle with injured boarders beamed back really puts you at a disadvantage for the next battle, even with the passive HP recovery when jumping. Feel like my options are to just keep attacking the ship and let my boarders perish if I destroy the ship before they murder the crew. Or if they take the ship, beam them back on board and toss them in a vented room to get some fresh bodies, suffering a skill penalty.
The answer is obvious.
Kill your injured crew.
This.
"Hey, looks like we need a repair in the airlock, buddy. Just be sure to open the door so the welding sparks don't start a fire."
I'm so in love with Clonebay, especially if I can find DNA backup.
"Those flashing lights? Noooo no, those are uh... It's Christmas! Yeah, merry Christmas buddy!"
ShimshaiFlush with Success!Isle of EmeraldRegistered Userregular
edited April 2014
Almost got my first win with the Engi 2 but I just couldn't get enough weaponry together for the final push. If I had got past phase 2 I was fairly sure I'd have the win in the bag, but it just wasn't meant to be.
Dead about 15 seconds later...
Their damn boarding drone breached into the O2 room and made it hard to fix it in time.
Yeah I guess I get too attached to my crew, I liked imagining my boarders as battle-hardened badasses as they survived longer. How big is the skill penalty for clones? Thinking about it more always having bodies for boarding may be more important than skill increases. Too many times have I lost boarders and can never find new crew, letting my teleporter gather dust.
Does the clone bay have effects for random encounters, like when you lose crew to alien spiders, Zoltan obelisks, and slavers?
Depends on the encounter. Some like the spider will end with "Your crewman pops out of the clone bay, ready for action.". But others, like if they die from a virus, say "Because the virus would clone as well, you can't clone your crewman.". Weirdest one for me though was losing somebody because I think they get stuck on a planet or something, and the blurb being "Because your crewman is still alive, Federation laws prohibit cloning.".
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Wow I was on a good run with a lanius B until I got to focused on my boarding action and did not notice the pirate had a vulcan cannon. By the time I noticed it was way to late and it just shredded me.
It still hasn't really sunk in yet that the clone bay can save your crew on those encounters. When I get them, I'm used to just dejectedly going "...Fine. Prepare to jump, I guess", and hitting one to exit the dialogue window. I keep getting taken by surprise when there's another page describing my crewman popping out of the clone bay and trying not to think about what just happened.
Or, in the case of him failing to disarm a mine recently, being embarrassed about messing up.
I've got a good thing going with the Lanius B ship, sending the 2 Lanius over to do as much damage as they can before dying, and repeating with their clones.
If you're going to try this zerg rush plan though, you really need to invest in a lv3 clone bay, for nothing else than the passive heal. Otherwise I'd routinely end up with near dead boarders who aren't going to do much on the next ship. And there's no convenient way to suicide them to get fresh clones (well any other race I'd just airlock them I guess).
It's also saved my ass with intruders, because I'm also trying to get that 20% oxygen achievement. Intruder blows the door to a non-Lanius crewman, who then dies soon after because I'm terribly slow and dumb and don't realize why he's now suffocating to death, and I can't close the door even after I figure it out.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
I didn't play on easy. I played on normal. Guess they screwed up the achievements.
Edit 2:
Nevermind. For some reason the game skipped over the "normal" achievement.
It probably displayed it while you weren't looking; if you beat it on Normal, I think you get both the Easy and the Normal achievements, etc.
But, anyway, the Flagship fight does a good job of making sure you've got an all-around good set-up. If you're too heavily focused in one particular area, you'll have trouble with one of the phases.
There are a couple ways in which you can heavily, heavily specialize and get through almost all of the phases that way, but what those ways are is left as an exercise to the reader.
Your first flagship is always straight up Grade A bullshit. Then it's about learning its capabilities and the various options on how to diffuse and neuter each one.
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
Almost got my first win with the Engi 2 but I just couldn't get enough weaponry together for the final push. If I had got past phase 2 I was fairly sure I'd have the win in the bag, but it just wasn't meant to be.
Dead about 15 seconds later...
Their damn boarding drone breached into the O2 room and made it hard to fix it in time.
Man.
You should, basically, NEVER not have a person in the cockpit during a fight.
That 0% evade is gonna kill you much quicker than no 02 (and your o2 has one bar, that should be enough to save your crew...)
NEO|PhyteThey follow the stars, bound together.Strands in a braid till the end.Registered Userregular
edited April 2014
For reference Blackbird, phase 3 goes a lot smoother if you manage to depopulate the flagship's crew during the early phases (ideally phase 1, as it's the easiest to cripple offensively). Though with that level 3 medbay, it can be tricky if you don't have the means to reverse board.
NEO|Phyte on
It was that somehow, from within the derelict-horror, they had learned a way to see inside an ugly, broken thing... And take away its pain.
Warframe/Steam: NFyt
I usually find myself using my Lanius as boarders.
Once a room is drained of O2, they have some of the best DPS in the game, and low health enemies won't even enter the room.
+1
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ShimshaiFlush with Success!Isle of EmeraldRegistered Userregular
Almost got my first win with the Engi 2 but I just couldn't get enough weaponry together for the final push. If I had got past phase 2 I was fairly sure I'd have the win in the bag, but it just wasn't meant to be.
Dead about 15 seconds later...
Their damn boarding drone breached into the O2 room and made it hard to fix it in time.
Man.
You should, basically, NEVER not have a person in the cockpit during a fight.
That 0% evade is gonna kill you much quicker than no 02 (and your o2 has one bar, that should be enough to save your crew...)
Right before that screenshot I had the cockpit manned. Noticed the O2 levels had gone critical and rushed the pilot and mantis to the medbay. That might have been my downfall, being too hasty.
Steam/Origin: Shimshai
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knitdanIn ur baseKillin ur guysRegistered Userregular
I am sitting at 144 runs and no wins.
But I made it to the second phase last night!
Also I've unlocked all but 3 type A ships. I keep running into the Mantis pirate and killing him, I assume you need to take the ship whole? I've never had a teleporter when I ran I to that guy.
“I was quick when I came in here, I’m twice as quick now”
-Indiana Solo, runner of blades
+1
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ShimshaiFlush with Success!Isle of EmeraldRegistered Userregular
You need both a teleporter and improved medbay/cloning to succeed in that quest.
Steam/Origin: Shimshai
+1
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SummaryJudgmentGrab the hottest iron you can find, stride in the Tower’s front doorRegistered Userregular
Question: clone bay is showing up in the store even with systems full. Does purchasing it replace your med bay?
Some days Blue wonders why anyone ever bothered making numbers so small; other days she supposes even infinity needs to start somewhere.
Question: clone bay is showing up in the store even with systems full. Does purchasing it replace your med bay?
Maybe, it'll warn you if you try to buy it but it needs to replace something.
Tri-Optimum reminds you that there are only one-hundred-sixty-three shopping days until Christmas. Just 1 extra work cycle twice a week will give you the spending money you need to make this holiday a very special one.
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knitdanIn ur baseKillin ur guysRegistered Userregular
Yeah, clone bay and med bay replace each other.
“I was quick when I came in here, I’m twice as quick now”
-Indiana Solo, runner of blades
+3
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MackenzierGold Star Police NinjaLurking... less than usual.Registered Userregular
I am having just terrible luck trying to finish a Zoltan ship run. I've made it to the flagship with all three variants but I've never quite had the right fit-out to finish all three phases.
Blackbird, your doors man. Your doors. Upgrade those motherfuckers, the bad guys can't get to you if they're pounding on reinforced bulkheads while they suck vacuum.
And conveniently, share upgrades, so if you have a level 3 medbay and buy a cloner, you don't have to start over.
+5
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ShimshaiFlush with Success!Isle of EmeraldRegistered Userregular
Something I've learned in the last 5 minutes, when beaming a suicide squad aboard an auto-drone with a hacking system, make sure their hack doesn't attach to your cloning bay before you teleport over.
3 dead mantis is such a waste.
Steam/Origin: Shimshai
+7
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Magus`The fun has been DOUBLED!Registered Userregular
I just unlocked the Lanius B. It better be as awesome as you fuckers said it is cause Lanius A wasn't.
Also I've unlocked all but 3 type A ships. I keep running into the Mantis pirate and killing him, I assume you need to take the ship whole? I've never had a teleporter when I ran I to that guy.
Sounds about right.
I'm at 1/176 and I had to drop it to easy for that 1.
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chiasaur11Never doubt a raccoon.Do you think it's trademarked?Registered Userregular
I have 39 victories out of 176 games played, some of those I just quit in the first sector due to a bad start. I think a couple of those victories were on easy, but the vast majority are on normal.
Edit: apparently I have a total badass mantis in my records too, Steven Dengler with 70 combat kills and 28 skill masteries winning those two categories.
Posts
"Those flashing lights? Noooo no, those are uh... It's Christmas! Yeah, merry Christmas buddy!"
http://steamcommunity.com/id/pablocampy
Dead about 15 seconds later...
Their damn boarding drone breached into the O2 room and made it hard to fix it in time.
Depends on the encounter. Some like the spider will end with "Your crewman pops out of the clone bay, ready for action.". But others, like if they die from a virus, say "Because the virus would clone as well, you can't clone your crewman.". Weirdest one for me though was losing somebody because I think they get stuck on a planet or something, and the blurb being "Because your crewman is still alive, Federation laws prohibit cloning.".
The wolfman covered it better.
Origin: Broncbuster
Or, in the case of him failing to disarm a mine recently, being embarrassed about messing up.
If you're going to try this zerg rush plan though, you really need to invest in a lv3 clone bay, for nothing else than the passive heal. Otherwise I'd routinely end up with near dead boarders who aren't going to do much on the next ship. And there's no convenient way to suicide them to get fresh clones (well any other race I'd just airlock them I guess).
It's also saved my ass with intruders, because I'm also trying to get that 20% oxygen achievement. Intruder blows the door to a non-Lanius crewman, who then dies soon after because I'm terribly slow and dumb and don't realize why he's now suffocating to death, and I can't close the door even after I figure it out.
What
the
fuck
I saw the flagship literally burst into space debris. TWICE. You do not jump away from that!
You CAN NOT jump away from that!
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
I mean the final battle really makes me not want to play this.
I mean, the first fight is absolutely fine.
The second fight is also okay. With 4 shield bars, tons of evasion and a good offense it's certainly doable.
And then the flagship sends over 2 intruders.
And mind controls one of your guys.
And then sends in 2 more intruders.
Like, fuck that. I'm not gonna buy every slave I can just for that one fight in the end.
EDIT:
HEY WAIT WHAT?
I didn't play on easy. I played on normal. Guess they screwed up the achievements.
Edit 2:
Nevermind. For some reason the game skipped over the "normal" achievement.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Why are you complaining?
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Cause the final fight sucks?
Like, normally when beating a difficult game - like Dark Souls/Dark Souls II - I felt compelled to go further, improve, achieve new goals.
The third phase of the final fight in FTL however just puts me off of even trying.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
Like, 6 guys. 2 were mantises with a green star in melee combat. I used them for boarding for a while but didn't really like it that much.
Steam ID: 76561198021298113
Origin ID: SR71C_Blackbird
It probably displayed it while you weren't looking; if you beat it on Normal, I think you get both the Easy and the Normal achievements, etc.
But, anyway, the Flagship fight does a good job of making sure you've got an all-around good set-up. If you're too heavily focused in one particular area, you'll have trouble with one of the phases.
Steam: Elvenshae // PSN: Elvenshae // WotC: Elvenshae
Wilds of Aladrion: [https://forums.penny-arcade.com/discussion/comment/43159014/#Comment_43159014]Ellandryn[/url]
Pretty much what I read.
Origin: Broncbuster
Man.
You should, basically, NEVER not have a person in the cockpit during a fight.
That 0% evade is gonna kill you much quicker than no 02 (and your o2 has one bar, that should be enough to save your crew...)
Why would you buy a slave when you can kill slavers and get a free slave?
Warframe/Steam: NFyt
Cute little terrifying anaerobic metal monster noises.
http://steamcommunity.com/id/pablocampy
Once a room is drained of O2, they have some of the best DPS in the game, and low health enemies won't even enter the room.
Right before that screenshot I had the cockpit manned. Noticed the O2 levels had gone critical and rushed the pilot and mantis to the medbay. That might have been my downfall, being too hasty.
But I made it to the second phase last night!
Also I've unlocked all but 3 type A ships. I keep running into the Mantis pirate and killing him, I assume you need to take the ship whole? I've never had a teleporter when I ran I to that guy.
-Indiana Solo, runner of blades
Maybe, it'll warn you if you try to buy it but it needs to replace something.
-Indiana Solo, runner of blades
Ah well. *New Game*
FFRK: 9rRG
Penny Arcade Rockstar Social Club / This is why I despise cyclists
And conveniently, share upgrades, so if you have a level 3 medbay and buy a cloner, you don't have to start over.
3 dead mantis is such a waste.
Steam Profile | Signature art by Alexandra 'Lexxy' Douglass
Sounds about right.
I'm at 1/176 and I had to drop it to easy for that 1.
Why I fear the ocean.
Most:
Repairs: 37
Combat Kills: 87
Piloted Evasions: 490
Jumps Survived: 140
Skill Masteries: 9
Edit: apparently I have a total badass mantis in my records too, Steven Dengler with 70 combat kills and 28 skill masteries winning those two categories.