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If it's blue, it must be MEGA MAN(-esque)!

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    GashikGashik Office Communist Registered User regular
    You know, with some clever editing, that sprite could be made to look like he's lifting his coat open. Then you'd have your answer...

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    Tim is on the InternetTim is on the Internet On the Internet Edmonton, ABRegistered User regular
    Gashik wrote: »
    You know, with some clever editing, that sprite could be made to look like he's lifting his coat open. Then you'd have your answer...

    I don't know how to make animated GIFs yet, so I need someone to make one of Wily opening his coat and Flash Man poking his head out of it.

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    FremFrem Registered User regular
    We have a trailer for the Steam version of Azure Striker Gunvolt now. You can play it with a normal-looking UI, or 3DS style with two screens, if you want to do that for some reason. They're also adding an extra hard difficulty, speed running mode, "extra attack mode," and some other minor updates. Mighty Gunvolt is included with purchases for the first month after release.

    https://www.youtube.com/watch?v=gyM6yfBC_gU

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    BillmaanBillmaan Registered User regular
    I hope they fixed the quest system -- that was my only real gripe with the game. There's no good reason you should be limited to three "active" quests at a time; all quests should always be active.

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    DonnictonDonnicton Registered User regular
    https://www.kickstarter.com/projects/mightyno9/mighty-no-9/posts/1314857

    Hey Mighties!

    We know that there are a lot of our fans and especially backers who were disappointed that the Mighty No. 9 release has been delayed from the planned September 15th date. However, we don’t want our backers to be completely empty-handed, and as a result we have a special announcement!

    We are releasing an exclusive Trial Ver. for all of our Mighty No. 9 backers!!!

    The team at comcept and all of our partners are currently working on solving the online issues with Mighty No. 9, however the single-player content is in a complete state. We would like our backers to have a chance to play the near-complete game, so we are releasing this Trial Ver. which has more volume and functionality compared to the original beta test we conducted. The release of this Trial Ver. is planned for September 15th, so make sure to clear your schedule! We will start sending out codes to our backers a few days earlier than the actual release. This Trial Ver. is planned to run for a full month after release, but will be taken down after that.

    Now, let’s take a look at what will be included in the Trial Ver.

    Four stages playable from full game.
    In the beta test we released for backers, it was only possible to play 3 stages which were still under production. For this Trial Ver. we will be including the Opening Stage, No. 1 Stage, No. 3 Stage, and the No. 5 Stage in their complete states! Changes have been made to the content including enemy placement adjustments and an extra layer of polish has been added to the graphics, so even backers who spent time with the beta should also check out this Trial Ver. to see what has changed since then!

    Stages will include all relevant cutscenes!
    In Mighty No. 9, the story will unfold as players challenge and clear new stages. For this Trial Ver. we are not cutting out any of the story content, so all cutscenes related to the stages will also be included! This will give our backers a look into the world of Mighty No. 9 as the various incidents unfold, and allow players to see just how Beck and his crew are dealing with them!

    A variety of voice and subtitle options!
    From the Options menu, players will be able to select the following language options. Text Display: English, French, Italian, German, Spanish, Russian, Japanese Voices: English, Japanese
    New game options + Retro Soundtrack!
    We have also added a few new options thanks to feedback from our backers from the previous beta test. In the Trial Ver. users will be able to toggle options such as the dialogue boxes and AcXeleration UI effects on or off. We have also included the 8-bit soundtrack, which can be turned on in the General Options menu.

    Challenge Mode stages 1-6 also playable!
    On top of the 4 main stages we are including in this Trial Ver., we are also included a small part of the Challenge Mode, which has players take on challenges with a variety of requirements and restrictions. Try them all out, and master your basic Mighty No. 9 skills with this mode!

    A special present from Inti Creates: Mighty Gunvolt codes!
    With the Steam release of Azure Striker Gunvolt, the 8-bit action game Mighty Gunvolt will also be hitting Steam on September 29th 2015. Inti Creates is providing all of our Mighty No. 9 backers with a code to redeem the Steam version of the game as special thanks for supporting our project! We will be sending out the codes soon, however the game will not unlock until the release date on Steam.
    Finally, the Mighty No. 9 Team would like to apologize once more to our fans and backers regarding the recently announced delay to the Mighty No. 9 release date. We hope that this Trial Ver. of the game will give our backers a glimpse of what the final product will look like. Thank you for all of your support up until now Mighties!

    ―The Mighty No. 9 Team

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    bloodatonementbloodatonement Registered User regular
    Sweet I had put Gunvolt on my wishlist

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    urahonkyurahonky Resident FF7R hater Registered User regular
    Oh man I'm so glad they're doing that. I couldn't care less about the multiplayer aspect of it.

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    Warlock82Warlock82 Never pet a burning dog Registered User regular
    Neat. I like that it includes the 8-bit soundtrack

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    skeldareskeldare Gresham, ORRegistered User regular
    Archie's Mega Man series is getting another massive compilation
    MEGA MAN: MASTER EDITION collects the first three acclaimed Mega Man graphic novels in one manga-sized, full-color, portable volume. For fans of sci-fi, video games, fantasy, and long-running comic series such as X-MEN and TEEN TITANS.

    Mega Man is the legendary Blue Bomber—the boy robot turned hero! One of videogame’s first icons, he’s now one of comic books’ greatest heroes!

    It all began when the nefarious Dr. Wily stole Dr. Light’s eight Robot Masters and turned them against the world! Helper-bot Rock had himself turned into Mega Man—the super fighting robot—to save the day! Dr. Wily wouldn’t go down without a fight, though, and built eight combat-specific Robot Masters just to destroy Mega Man—from without or within! No prison could hold him, and no scheme was beneath him—as evident when he kidnapped Mega Man’s sister, Roll!

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    WeisskaiserWeisskaiser TokyoRegistered User regular
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    Skull2185Skull2185 Registered User regular
    Well, that picture certainly needs no context...

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
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    lionheart_mlionheart_m Registered User regular
    It comes with the translation. After playing Zero 1 for the first time I don't know if I want a Zero Complete Works.

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    LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    I think those were ideas they had that weren't necessarily canon.

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    The WolfmanThe Wolfman Registered User regular
    So basically... the Sigma virus was a morality changer. It turned good reploids bad, and bad reploids good.

    Okie dokie.

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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    Warlock82Warlock82 Never pet a burning dog Registered User regular
    So basically... the Sigma virus was a morality changer. It turned good reploids bad, and bad reploids good.

    Okie dokie.

    This is not how I read it at all.

    I think the idea is that the Sigma virus let the robots think for themselves, so to speak (for as loosely as Mega Man franchise plays with that). So rather than "Oh, Dr. Wily fiddled with some code and now Cutman is eviillllllllll" it's the robots can think for themselves and decide whether they want to be good or evil. So while Wily may have programmed Zero to be evil, the virus let Zero choose to be good instead. And then I assume all the others have classic stereotypical robot superiority syndrome and chose to be evil because why would they want to help those lesser humans? (this seems like the cliche thing Inafune would write :P)

    That was the way I read it anyways.

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    ViskodViskod Registered User regular
    Isn't that why Light sealed X up to run tests and simulations on his AI? To make sure his free will wouldn't choose to like, fuck over humanity?

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    Hexmage-PAHexmage-PA Registered User regular
    edited September 2015
    This is the first time I've ever heard this. What is the source of this claim? Are we sure the translation is accurate?

    My understanding was that some Mavericks had defective replicas of the "Suffering Circuit" used in X's creation while others were initially normal but altered by the Maverick Virus, which originally came from Zero.

    EDIT: Okay, I'm confused now. Apparently the Rockman Zero Collection website at one point had a timeline that claimed the Maverick Virus came from space, X was designed to be immune to it, and that trace amounts of the virus were in Zero's capsule, which turned Zero good and Sigma evil when the two fought. The timeline was eventually removed from the site for some reason.

    So now I'm not sure what the official relation between Zero and the Maverick Virus is.

    Hexmage-PA on
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    Tim is on the InternetTim is on the Internet On the Internet Edmonton, ABRegistered User regular
    Viskod wrote: »
    Isn't that why Light sealed X up to run tests and simulations on his AI? To make sure his free will wouldn't choose to like, fuck over humanity?

    I believe X1 said as much, yes.

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    DonnictonDonnicton Registered User regular
    edited September 2015
    Hexmage-PA wrote: »
    So now I'm not sure what the official relation between Zero and the Maverick Virus is.

    Don't worry, neither is Capcom.

    Remember, they still haven't even reconciled the four series(MM/MMX/MMZ/MMZX) with eachother yet beyond "This new one is in the future. Stuff happened between then and now, don't ask us what because we don't know either."

    Donnicton on
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    SomeWarlockSomeWarlock Registered User regular
    The X1 intro covers it. Dr Light was cautious about X's free will, since classical Mega Man robots are programmed and governed by the 3 laws of robotics and can't hurt humans without outside interference. X would be free to go "Kill all humans!" if he wanted to(and the original plan for Mega Man Zero's story would have confirmed it as much), so Light wanted to test it thoroughly. Which would take longer than Light figured he'd be alive, so X goes into a capsule and that's the start of the X series.

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    Hexmage-PAHexmage-PA Registered User regular
    edited September 2015
    Donnicton wrote: »
    Hexmage-PA wrote: »
    So now I'm not sure what the official relation between Zero and the Maverick Virus is.

    Don't worry, neither is Capcom.

    Remember, they still haven't even reconciled the four series(MM/MMX/MMZ/MMZX) with eachother yet beyond "This new one is in the future. Stuff happened between then and now, don't ask us what because we don't know either."

    Actually, the connection between Zero and ZX is pretty clear, and the X to Zero connection would be if the X series had ended at X5 or X6 (my personal theory is that everything from X7 on is an alternate timeline; according to MM25, Command Mission at least does).

    The hardest thing for me personally to reconcile is Dr. Wily's characterization from the Classic series to the effects his legacy had in the X series (especially since X5 insinuates he somehow aided Sigma).

    Hexmage-PA on
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    BlueBlueBlueBlue Registered User regular
    The X1 intro covers it. Dr Light was cautious about X's free will, since classical Mega Man robots are programmed and governed by the 3 laws of robotics and can't hurt humans without outside interference. X would be free to go "Kill all humans!" if he wanted to(and the original plan for Mega Man Zero's story would have confirmed it as much), so Light wanted to test it thoroughly. Which would take longer than Light figured he'd be alive, so X goes into a capsule and that's the start of the X series.

    What was that original plan

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    MechMantisMechMantis Registered User regular
    The original plan for the Zero series was basically:

    Find "Copy-X" replace with "Actual X"

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    King RiptorKing Riptor Registered User regular
    Inafune kinda drops the Wily subplot but I always assumed he made an AI like Light but it became the Maverick then Sigma Virus

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    The WolfmanThe Wolfman Registered User regular
    Inafune kinda drops the Wily subplot but I always assumed he made an AI like Light but it became the Maverick then Sigma Virus

    This is precisely why I reject the notion that X5 was meant to be the "last" game. You don't drop the bombshell that Wily is still around and then do nothing with it.

    Which yeah, is precisely what the later games did. But they just ignored it out of stupidity or ignorance. If X5 was really the last game, then they were going to intentionally ignore it.

    "The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
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    King RiptorKing Riptor Registered User regular
    It was supposed to be the Last game for Zero not the last X series entry . Capcom fought Inafune over it and he lost.

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    cloudeaglecloudeagle Registered User regular
    The X1 intro covers it. Dr Light was cautious about X's free will, since classical Mega Man robots are programmed and governed by the 3 laws of robotics and can't hurt humans without outside interference. X would be free to go "Kill all humans!" if he wanted to(and the original plan for Mega Man Zero's story would have confirmed it as much), so Light wanted to test it thoroughly. Which would take longer than Light figured he'd be alive, so X goes into a capsule and that's the start of the X series.

    They almost had a connection between the original and X in the ending of Mega Man 7, since at the end Mega Man almost straight-up kills Wily (though he escapes). He even says "die, Wily!" Which implies the original Mega Man is turning into a murderbot, hence the need for a new model with the living shit tested out of it.

    But then we got three more OG Mega Mans and it's never referenced again.

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    shoeboxjeddyshoeboxjeddy Registered User regular
    cloudeagle wrote: »
    The X1 intro covers it. Dr Light was cautious about X's free will, since classical Mega Man robots are programmed and governed by the 3 laws of robotics and can't hurt humans without outside interference. X would be free to go "Kill all humans!" if he wanted to(and the original plan for Mega Man Zero's story would have confirmed it as much), so Light wanted to test it thoroughly. Which would take longer than Light figured he'd be alive, so X goes into a capsule and that's the start of the X series.

    They almost had a connection between the original and X in the ending of Mega Man 7, since at the end Mega Man almost straight-up kills Wily (though he escapes). He even says "die, Wily!" Which implies the original Mega Man is turning into a murderbot, hence the need for a new model with the living shit tested out of it.

    But then we got three more OG Mega Mans and it's never referenced again.

    I would say it's that Rock has developed a soul, not that he's a "murder bot". Wily is an unrepentant terrorist, only the Keystone Cops level of law enforcement in the MM classic world allows for him to keep coming back.

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    Hexmage-PAHexmage-PA Registered User regular
    Actually, the "Die, Wily!" line was added in the US version. Mega Man doesn't say anything at all in the original Japanese.

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    ArtoriaArtoria Registered User regular
    edited September 2015
    cloudeagle wrote: »
    The X1 intro covers it. Dr Light was cautious about X's free will, since classical Mega Man robots are programmed and governed by the 3 laws of robotics and can't hurt humans without outside interference. X would be free to go "Kill all humans!" if he wanted to(and the original plan for Mega Man Zero's story would have confirmed it as much), so Light wanted to test it thoroughly. Which would take longer than Light figured he'd be alive, so X goes into a capsule and that's the start of the X series.

    They almost had a connection between the original and X in the ending of Mega Man 7, since at the end Mega Man almost straight-up kills Wily (though he escapes). He even says "die, Wily!" Which implies the original Mega Man is turning into a murderbot, hence the need for a new model with the living shit tested out of it.

    But then we got three more OG Mega Mans and it's never referenced again.

    That's because it never technically happened. The "Die Wily" line is only in the US version. The original Japanese version he just goes "..."

    http://www.destructoid.com/the-fear-remember-that-time-mega-man-almost-murdered-a-guy--105741.phtml

    Artoria on
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    The WolfmanThe Wolfman Registered User regular
    edited September 2015
    My understanding is that Die Wily is in both versions. It's the response afterwards that's different.

    English: Wily: You can't kill me. Robots can't hurt humans!
    Mega Man: I'm more than a robot! (implying that he's going to do it)

    Japanese: Wily: You can't kill me. Robots can't hurt humans!
    Mega Man: ...... (basically hesitates and freezes up until Bass jumps in and saves Wily).

    If you look at the ending, he still points his blaster and charges up. He was clearly thinking it at first either way.

    edit: Brain fart, fixed it a little

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    Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    Started playing through Mega Man 1 again with the Legacy Collection. God, I love this series. (Classic series 4 life!)

    Either way, blew through all the Robot Masters. Will probably take out Wily's castle tonight.

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    Hexmage-PAHexmage-PA Registered User regular
    edited September 2015
    I just checked my copy of Mega Man Zero Official Complete Works, and it does indeed claim that the Maverick Virus came from X. However, it also states that this concept may not be canon, and given that it also claims Zero was the first to be infected despite the Maverick Hunters and Sigma having been established by the time Zero was discovered I have to say I don't buy it. Furthermore, if X was the origin of the Virus why would Zero be studied instead of him in the period before the Elf Wars, and why would Zero have a greater connection to it?

    To summarize, here are three possible origins for the Maverick Virus that I've seen.

    1) Wily created both Zero and the Virus. The Virus infects Sigma, creating the Sigma Virus. Zero's personality change is unaccounted for (although it could be a result of Zero's malfunctioning mind), but X5's Zero Virus causes him to go Maverick without also reverting to the insane state Sigma originally found him in.
    2) The Virus originated in X but in its initial state somehow was only able to affect Zero, changing his personality from a lunatic to a composed hero. Afterwards the Virus affected Sigma, changing his personality for the worse while also combining with his mind to create the Sigma Virus. In this scenario, it could be that X's Virus was beneficial but somehow was corrupted by Zero's defective brain. A point in this explanation's favor is that it would explain why the Dark Elf caused Omega's second form to look like a combination of X and Zero (however, an alternate explanation is the resemblance to X could be due to his body being used as a seal on the Dark Elf).
    3) The Maverick Virus came from space and became a great enough threat that X was designed to resist it. Traces of the Virus were present in Zero's capsule, but did not affect him until his armor was breached in his battle with Sigma, who was also infected due to injury.

    Hexmage-PA on
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    King RiptorKing Riptor Registered User regular
    It is plausible Duo in some way probably inspired the development of X and Zero and that Dark Energy could be related to the Maverick/sigma virus

    That's an entire story we never explore at all.

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    KupiKupi Registered User regular
    Hexmage-PA wrote: »
    1) Wily created both Zero and the Virus. The Virus infects Sigma, creating the Sigma Virus. Zero's personality change is unaccounted for (although it could be a result of Zero's malfunctioning mind), but X5's Zero Virus causes him to go Maverick without also reverting to the insane state Sigma originally found him in.

    I'm running on the fumes of memories, but I seem to recall Zero initially being berserk, Sigma beating the crap out of him (and that was where Sigma was initially infected) and then retrieving him, and then... Dr. Cain? Maybe? ... eventually patching him up with the knowledge he gleaned from studying X.

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    King RiptorKing Riptor Registered User regular
    So The sequence of events is such iirc

    X wakes up

    Reploids are made

    Maverick Reploids are a thing but not common

    Maverick Virus discovered it is not the only cause for Reploids to become Maverick but it is deemed the cheif one

    Sigma is built with the most cutting edge tech and is essentially immune to becoming Maverick and things are going well.

    Sigma finds Zero and is infected with the Zero virus which might have been the Maverick Virus.

    The Virus mutates and adapts eventually corrpting sigma and allowing him to infect his top hunters( excluding Storm Eagle)

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    Hexmage-PAHexmage-PA Registered User regular
    Not certain, but I think the Maverick Virus wasn't mentioned at all until X3. It obviously existed before then, but I don't know for certain if the bosses of the first two games were infected (the background information for the Maverick Hunter X remake at least had both Sting Chameleon and Storm Eagle try to resist Sigma before eventually being forced to work for him, with Sting Chameleon hinting that hostages might be the reason).

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    Brainiac 8Brainiac 8 Don't call me Shirley... Registered User regular
    Mega Man 1 & 2 down, only four more games to go. After finishing the main games, I'll start tackling challenge mode.

    I'm not looking forward to Boss Rush with only the blaster. Mega Man 3-6 bosses are a piece of cake for me. 1 and 2 bosses are going to be quite a bit harder without taking weaknesses into account.

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    LBD_NytetraynLBD_Nytetrayn TorontoRegistered User regular
    edited September 2015
    Hexmage-PA wrote: »
    Not certain, but I think the Maverick Virus wasn't mentioned at all until X3. It obviously existed before then, but I don't know for certain if the bosses of the first two games were infected (the background information for the Maverick Hunter X remake at least had both Sting Chameleon and Storm Eagle try to resist Sigma before eventually being forced to work for him, with Sting Chameleon hinting that hostages might be the reason).

    I think there might have been something in X1, but X2 for certain -- the Central Computer stage (Magna Centipede, final level) is there to transmit the virus.

    As for series connections, Zero pretty much ties up X in its backstory.
    I just checked my copy of Mega Man Zero Official Complete Works, and it does indeed claim that the Maverick Virus came from X. However, it also states that this concept may not be canon

    That's what I was telling you guys before. ;)
    It was supposed to be the Last game for Zero not the last X series entry . Capcom fought Inafune over it and he lost.

    Pretty sure Inafune told them to "wrap up" the series.

    And, from what I can recall on record, there was no "fight" to speak of; Inafune moved on to other projects, leaving the X5 team to take care of things, and Capcom told them to make another after without informing Inafune, so they had to adjust MMZ's story to compensate.

    Between this and DMC2, plus working the SF guy damn near to death, one gets the idea Capcom isn't much better with its creators than Konami. No wonder much of their talent has similarly left over the years.

    But, I digress. I have no evidence -- maybe someday -- but I theorize that it was Inafune who steered the team away from Wily into something else -- the New Generation story, it would turn out -- after they seemingly continued it with X6. Possibly to avoid further conflict with MMZ.

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    skeldareskeldare Gresham, ORRegistered User regular
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