Did aliens always explode from being set on fire? 'cause I don't remember them doing that, like, ever. Then again, back in my day facehuggers put a little more effort into it. And we liked it that way!
Seriously, I'm having a hard time grasping just how bland and predictable this all is, and I can put up with an awful lot from a game. The opening marine mission in AvP2 was great,
given there's no actual combat for a good twenty-thirty minutes or so. I knew shit was going down, but I couldn't quite guess when, and when it did happen, there was no mistaking the fact that shit was going down.
Whether it's the meandering aliens, the worthless radio support, or the deaths you see coming a mile away, I am just not feeling it here.
Still, your commentary was just gold in this one. You could taste the rage at the end :^:
Edit: and with every single audio log, I'm reminded that the Doom 3 ones were actually pretty good at either building atmosphere or (sometimes) conveying useful information. These do neither. It's just more... blandness.
I'm looking forward to the Alien campaign myself. If Helloween hates sticky ladder controls wait til he plays with the wall to wall climbing.
I didn't find that too bad actually, well at least on the 360 but it's not as fluid as the alien in AvP2 by any means. The awkwardness of jumping to a vent, only for the alien to go to an entirely different vent than expected can be very annoying.
Instead of lurking this thread I'll throw another body on the pyre saying they're enjoying the LP.
Speaking of fire: yes, the aliens did eventually blow up when set on fire in some other AvP games...they just didn't spray acid blood everywhere and explode with such visceral detail.
Didn't one explode acid on to one of the marines in Aliens? Ya know, when Ripley drove the APC through the wall to rescue them and the last guy takes Alien exploded blood in the face. It was on fire right?
Like to say a overheated liquid boils out and kaboom!
I'm really getting tired of half-assed future technology.
Okay Marine, we've sent you outside our own solar system to a remote world we've colonized. There you will fight an alien threat that lurks in the dark and has acid for blood. You'll be equipped with a pistol someone used in the Vietnam War and the worst flashlight we could dig out of a grade school time capsule.
orpheus on
But, if you are after mere parlor tricks, you will be sorely disappointed. For if I reach behind your ear, it will not be a nickel I pull out, but your very soul!
Instead of lurking this thread I'll throw another body on the pyre saying they're enjoying the LP.
Speaking of fire: yes, the aliens did eventually blow up when set on fire in some other AvP games...they just didn't spray acid blood everywhere and explode with such visceral detail.
In AVP1, made by the same people, the guns worked about the same way as they do here. The pistol is for emergencies, and being accurate, the pulse rifle is for spraying bullets everywhere, the shotgun is for the real killings, and the flamethrower was mostly useless except for making aliens explode in your face, and killing facehuggers, who can't do anything when on fire.
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TrippyJingMoses supposes his toeses are roses.But Moses supposes erroneously.Registered Userregular
edited April 2010
At least Weyland-Yutani fits the description of the lowest bidder.
Wait.
Who supplies the gear for the Colonial Marines, anyway?
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
Words cannot express how painful it was to watch you run past the flashing indicator for the lever over and over again.
This, this is true. Helloween, you're the master of missing the obvious.
I blame the raging and comment-making. Its distracting :P
Your rage is hilarious though.
I will concede though in the battle with the queen there I had the EXACT same reaction and I was getting face hugged every 5 seconds. It was extremely annoying, but somehow I did it without dying (because Facehuggers are hilariously bad in this game).
Edit: I did find it funny that it took something like 5+ facehuggers running around to finally get you. Oddly the flamer is almost useless against them as sometimes it's like it doesn't even register it hit them.
"Can I shoot the plant? Can I shoot the light? Yes, actually I can!"
Shooting/Punching is Halloweens medium of expression.
Ferrus on
I would like to pause for a moment, to talk about my penis.
My penis is like a toddler. A toddler—who is a perfectly normal size for his age—on a long road trip to what he thinks is Disney World. My penis is excited because he hasn’t been to Disney World in a long, long time, but remembers a time when he used to go every day. So now the penis toddler is constantly fidgeting, whining “Are we there yet? Are we there yet? How about now? Now? How about... now?”
And Disney World is nowhere in sight.
edit: Oh hey, high res milk men! I didn't even know what they looked like.
Milk comes in bags and cartons where I come from, not robo mans who have the military training of plywood. They are a good source of calcium and omega 3 however.
My favourite part of this set:
*Helloween fires a grenade at the random black marine stereotype's behind*
*Marine stumbles over, gets up*
"Keep your guard up!"
Dear god helloween could be watching a space shuttle launch and he would take that exact time to look at a fern. I want to buy this game and play it purely to see the things you keep missing.
I dont know why you guys are ragging on the game so hard--there wasent much more then 4 aliens at a time in AVP1/2. AI pathing issues aside i think the aliens are scary as fuck seeing as even in AVP2 i could clearly see where the aliens were coming from and was almost never surprised in a second run through. I've watched hello get ambushed time and time again were i'm lefting wondering where the fuck that alien came from.
Throw in a few pathing fixes and crank the difficulty up you'll have a proper AVP game that pays homage to black demons COMING OUT OF THE GODDAMN WALLS! I think the face hugger not being instant death is stupid though but if you cranked the difficulty up it may be instant death. You cant complain about how easy it is to kill the aliens and survive when your constantly getting whacked from underestimating them haha.
I do agree the NPC predator is retarded as shit but it usually always was, it just needs to move around alot more and stop standing still using its plasma caster.
If anyone is interested the SA thread has the aliens RPG Colonial space marine technical manual thats a fucking fantastic read.
"Oh this one looks different. You've got a blue head! I probably should have asked him about that before I shot him."
That combined with the fact that he just shot him off the wall without so much as a jump reaction even though it was right next to the doorway had me rolling. These sets just keep getting better and better.
Brovid Hasselsmof[Growling historic on the fury road]Registered Userregular
edited April 2010
The complete lack of Helloween freaking out at any point makes me think this game kind of fails in the horror department. Where's sketchy spider demon man when you need him?
The complete lack of Helloween freaking out at any point makes me think this game kind of fails in the horror department. Where's sketchy spider demon man when you need him?
I dont know why you guys are ragging on the game so hard--there wasent much more then 4 aliens at a time in AVP1/2. AI pathing issues aside i think the aliens are scary as fuck seeing as even in AVP2 i could clearly see where the aliens were coming from and was almost never surprised in a second run through. I've watched hello get ambushed time and time again were i'm lefting wondering where the fuck that alien came from.
Throw in a few pathing fixes and crank the difficulty up you'll have a proper AVP game that pays homage to black demons COMING OUT OF THE GODDAMN WALLS! I think the face hugger not being instant death is stupid though but if you cranked the difficulty up it may be instant death. You cant complain about how easy it is to kill the aliens and survive when your constantly getting whacked from underestimating them haha.
I do agree the NPC predator is retarded as shit but it usually always was, it just needs to move around alot more and stop standing still using its plasma caster.
If anyone is interested the SA thread has the aliens RPG Colonial space marine technical manual thats a fucking fantastic read.
Actually, if you pay attention, 90% of his deaths so far are from the acid spray being an instant kill half of the time. The rest of them are from him getting weakened a lot from said acid spray. The aliens themselves have killed him about once
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
I dont know why you guys are ragging on the game so hard--there wasent much more then 4 aliens at a time in AVP1/2. AI pathing issues aside i think the aliens are scary as fuck
No they aren't. The only thing that makes them even remotely intimidating is the ridiculous damage the acid does to you. without that they wouldn't even be the slightest threat.
I've watched hello get ambushed time and time again were i'm lefting wondering where the fuck that alien came from.
He has been ambushed a handful of times, most of the time they do so it's actually their spastic pathing (ironically) aiding them. Otherwise they tend to come from directly in front of you (as the LP clearly demonstrates). The amount of aliens that pop up from under the floor DIRECTLY in front of you is easily noted.
I think the face hugger not being instant death is stupid though but if you cranked the difficulty up it may be instant death.
I can't recall if it is but mostly Nightmare isn't any more scary - it's more just completely obnoxious dying to a random acid death than anything else.
Honestly, this game is not scary or a good AvP game in any manner.
In what difficulty setting are you playing, Helloween?
'Weyland Takes a Bath' difficulty.
Alternatively,
'I Exfoliate with Alien Blood'
Wulf on
Everyone needs a little Chaos!
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AegeriTiny wee bacteriumsPlateau of LengRegistered Userregular
edited April 2010
Notice how bad the Predator actually was as well. The game sets it up as this thing you should be afraid of and just run away, but it's trivially defeated with the sniper rifle you have (because that rifle is awesome).
You know, I think I figured it out. Somewhere along the line, they must have accidentally switched the AIs around, so that each group of NPC in the game (humans, aliens, predators) got the AI package from another group. Notice how the aliens run around in circles like they're panicking and scared of everything, the humans just stand there like they think they're invisible or something, and the one predator we've seen so far just stands in the open and shoots, like it thinks it has squad cover and an assault rifle.
Notice how bad the Predator actually was as well. The game sets it up as this thing you should be afraid of and just run away, but it's trivially defeated with the sniper rifle you have (because that rifle is awesome).
I am always pissed off how in 90% of FPS games, the sniper rifle is hands-down the best weapon, because it's more of a fucking railgun than an actual sniper rifle.
I remember multiplayer AvP2 and just getting endlessly wrecked as an alien by bunnyhopping marines one-shotting me with that piece of shit.
I honestly dont know where they got the idea for all of the AVP's sniper rifles because the CSM tech manual lists the sniper rifle as using the same rounds as the smart gun. Its not ment to be this fucking cannon its supposed to be an accurate long range firearm for soft targets. I blame the barret for influencing a generation that sniper rifles are supposed to be massive flak guns.
Overpowered acid blood sprays? while complaining you regenerate a face at the same time? I dont know what you expect of acid blood but i have a feeling its pretty high. Of course he died from acid blood because he was standing still shooting aliens at his feet which is the entire purpose and specialty of the aliens. He wasent trying to avoid them and get into the spirit the game designers were trying to throw in he was trying to waltz through like serious sam. AVP2 was so damn fun because no other FPS had me holding down my tigger staggering backwards as black demons ran at me from the walls and ceilings promising death if they got to close.
No offense helloween i enjoy these LP's its just my years of gaming compelling me to get behind the gun--anyone can play however they like but i feel the game designers were aiming towards a cooperating mindset to set the stage for the scares. I would have shat my pants when that alien hissed at me from the walls because i really get into the role games thrust upon me.
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That is going to be interesting.
Hello might as well get a laugh track sound effect going for every time something stupid happens with the Alien controls.
Seriously, I'm having a hard time grasping just how bland and predictable this all is, and I can put up with an awful lot from a game. The opening marine mission in AvP2 was great,
Still, your commentary was just gold in this one. You could taste the rage at the end :^:
Edit: and with every single audio log, I'm reminded that the Doom 3 ones were actually pretty good at either building atmosphere or (sometimes) conveying useful information. These do neither. It's just more... blandness.
Now playing: Teardown and Baldur's Gate 3 (co-op)
Sunday Spotlight: Horror Tales: The Wine
I didn't find that too bad actually, well at least on the 360 but it's not as fluid as the alien in AvP2 by any means. The awkwardness of jumping to a vent, only for the alien to go to an entirely different vent than expected can be very annoying.
Speaking of fire: yes, the aliens did eventually blow up when set on fire in some other AvP games...they just didn't spray acid blood everywhere and explode with such visceral detail.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
Like to say a overheated liquid boils out and kaboom!
...god I feel stupid.
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This, this is true. Helloween, you're the master of missing the obvious.
I'm really getting tired of half-assed future technology.
Okay Marine, we've sent you outside our own solar system to a remote world we've colonized. There you will fight an alien threat that lurks in the dark and has acid for blood. You'll be equipped with a pistol someone used in the Vietnam War and the worst flashlight we could dig out of a grade school time capsule.
I blame the raging and comment-making. Its distracting :P
Youtube Channel!
In AVP1, made by the same people, the guns worked about the same way as they do here. The pistol is for emergencies, and being accurate, the pulse rifle is for spraying bullets everywhere, the shotgun is for the real killings, and the flamethrower was mostly useless except for making aliens explode in your face, and killing facehuggers, who can't do anything when on fire.
Wait.
Who supplies the gear for the Colonial Marines, anyway?
Your rage is hilarious though.
I will concede though in the battle with the queen there I had the EXACT same reaction and I was getting face hugged every 5 seconds. It was extremely annoying, but somehow I did it without dying (because Facehuggers are hilariously bad in this game).
Edit: I did find it funny that it took something like 5+ facehuggers running around to finally get you. Oddly the flamer is almost useless against them as sometimes it's like it doesn't even register it hit them.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Set 4 - How did they get my number anyway?
Part 2
Part 3
Part 4
Still pleanty of time to join in ya know with 2 other stories :P
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Shooting/Punching is Halloweens medium of expression.
And Disney World is nowhere in sight.
edit: Oh hey, high res milk men! I didn't even know what they looked like.
3DS Friend Code: 2165-6448-8348 www.Twitch.TV/cooljammer00
Battle.Net: JohnDarc#1203 Origin/UPlay: CoolJammer00
Milk comes in bags and cartons where I come from, not robo mans who have the military training of plywood. They are a good source of calcium and omega 3 however.
My favourite part of this set:
:P
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Throw in a few pathing fixes and crank the difficulty up you'll have a proper AVP game that pays homage to black demons COMING OUT OF THE GODDAMN WALLS! I think the face hugger not being instant death is stupid though but if you cranked the difficulty up it may be instant death. You cant complain about how easy it is to kill the aliens and survive when your constantly getting whacked from underestimating them haha.
I do agree the NPC predator is retarded as shit but it usually always was, it just needs to move around alot more and stop standing still using its plasma caster.
If anyone is interested the SA thread has the aliens RPG Colonial space marine technical manual thats a fucking fantastic read.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
That combined with the fact that he just shot him off the wall without so much as a jump reaction even though it was right next to the doorway had me rolling. These sets just keep getting better and better.
I thought I was getting a skype call there.
It's so non scary its not even funny.
Youtube Channel!
Actually, if you pay attention, 90% of his deaths so far are from the acid spray being an instant kill half of the time. The rest of them are from him getting weakened a lot from said acid spray. The aliens themselves have killed him about once
No they aren't. The only thing that makes them even remotely intimidating is the ridiculous damage the acid does to you. without that they wouldn't even be the slightest threat.
He has been ambushed a handful of times, most of the time they do so it's actually their spastic pathing (ironically) aiding them. Otherwise they tend to come from directly in front of you (as the LP clearly demonstrates). The amount of aliens that pop up from under the floor DIRECTLY in front of you is easily noted.
I can't recall if it is but mostly Nightmare isn't any more scary - it's more just completely obnoxious dying to a random acid death than anything else.
Honestly, this game is not scary or a good AvP game in any manner.
The default, normal i believe
Youtube Channel!
'Weyland Takes a Bath' difficulty.
Alternatively,
'I Exfoliate with Alien Blood'
Edit: DON'T LET YOUR GUARD DOWN!!!
Such fond memories...
1. Your now 12,000+ on subscriber numbers, awesome.
2. You forgot to list Cryostasis in your list of completed LPs.
Looking forward to the next set.
I am always pissed off how in 90% of FPS games, the sniper rifle is hands-down the best weapon, because it's more of a fucking railgun than an actual sniper rifle.
I remember multiplayer AvP2 and just getting endlessly wrecked as an alien by bunnyhopping marines one-shotting me with that piece of shit.
Overpowered acid blood sprays? while complaining you regenerate a face at the same time? I dont know what you expect of acid blood but i have a feeling its pretty high. Of course he died from acid blood because he was standing still shooting aliens at his feet which is the entire purpose and specialty of the aliens. He wasent trying to avoid them and get into the spirit the game designers were trying to throw in he was trying to waltz through like serious sam. AVP2 was so damn fun because no other FPS had me holding down my tigger staggering backwards as black demons ran at me from the walls and ceilings promising death if they got to close.
No offense helloween i enjoy these LP's its just my years of gaming compelling me to get behind the gun--anyone can play however they like but i feel the game designers were aiming towards a cooperating mindset to set the stage for the scares. I would have shat my pants when that alien hissed at me from the walls because i really get into the role games thrust upon me.