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Pillars of Eternity is a fantasy isometric pausable real time party based RPG being developed by Obsidian Entertainment, makers of such fine games as the best Knights of the Old Republic game, the best recent Fallout game, the best Neverwinter Nights expansions, the best Dungeon Siege game, the best unreleased South Park game, and the best Fallout DLC. They also have the
best sob story. Aside from game development they spend their thursdays
playing D&D and their fridays waching movies.
Pillars of Eternity is old school. Combat is tactical and pausing is encouraged (and probably required in tough fights). Use your party members effectively by synergizing spells and abilities and making other good decisions. Watch it all take place from a classic Baldur's Gate style isometric perspective. Avoid combat altogether by using "words" to "talk." Wander vast, beautiful areas and turn on hardcore mode where dying means permadying and you can get fucked up.
But above all, get ready to read. Voice acting is limited because this game is all about the rich, copious, reactive dialog, and you can't have enough of that if you need to pay Ian McKellen to read it all for you into a microphone.
Non-combat skills for each character are handled separately from combat skills, meaning you don't need to cripple a character in combat to make them effective outside combat, and vice versa. Josh Sawyer, the lead designer, is all about making choices interesting and meaningful and providing options rather than punishing players or letting them easily fuck themselves over.
Resting is in. Spell memorization is in. Crafting is in. Enchanting is in.
It will also have this cool thing where you'll reach parts in your adventure where you're presented with a sort of Twine-esque text-based adventure game, where you can make various choices (including some that rely on skill checks), read about the outcome, and so on. This lets them expand the game and add a lot of cool scenarios without bogging them down in a massive amount of work crafting a bunch of graphics and animations for all these things.
Welcome... to a place.
It doesn't have a name yet, sorry. Some of the
places have names, at least. The technology level is at approximately where we were in the 16th century: guns exist, but they can be slow and cumbersome and if you miss the wizard, chances are you'll have a lightning bolt in your chest before you can reload.
Everyone in this world has a
soul. In addition to liking soul food, this means everyone's constantly being reincarnated after death and so on. Gods screw with stuff, some people have better souls than others, some people manipulate souls with weird soul magic, and who knows what else is happening. People in tune with their souls can harness amazing powers so watch out for that.
There are six races you can play as in Pillars of Eternity.
- Aumaua are aquatic people. They've got webbed feet and probably give damp handshakes.
- Dwarves are short. Some Dwarves got lost in snowy forests and now live there.
- Elves are cool. Josh Sawyer, lead designer, is an elf.
- Orlans are like if an Ework fucked a Hobbit.
- Okay I'm going to be honest with you, Godlike are the best race, objectively. I know that sounds super racist. I know I sound like a Nazi except replace white people with Godlike. But I'm serious. They have "God" in their name. There can be no argument about this. There is an objectively best race in this game. So anyways when this comes out I'll be rolling a master race character just so you all know.
- And finally who gives a shit about humans? I sure as fuck don't. A human is an inferior elf, basically by definition. Just measure the ears.
There are 11 classes to pick from in this game. Like holy shit that's a lot.
- Barbarians score low on standardized tests but high on drinking game scoreboards. They can sprint across the battlefield, deal AoE melee damage, and take a beating but keep on eating.
- Chanters are like magic cheerleaders. Chanters build songs up from a series of phrases and, when they chant their songs, magic shit happens, like buffs. Even better, they can whistle while they work, so to speak: unlike fancy pants magic users like priests and wizards, a chanter can be doing any old shit and also chanting.
- Ciphers have powers that let them directly influence the souls of others. In effect, instead of attacking an enemy's body, they can focus on attacking their enemy's soul. They have other soul-based powers that rely on targeting an enemy or an ally to cause all sorts of crazy results, like AoE attacks or buffs.
- Druids don't shower very much. They can turn into animals. If you're dating a druid and they turn into an animal in bed that's probably super awkward. Unless you're into that stuff. I'm not judging. I mean I guess it's pretty much the only chance you'll ever get to fuck a bear, right?
- Fighters know how to fight. Kind of a filler class if you ask me. Fighters are the kind of people who you didn't know super well in high school and you look them up on Facebook ten years later and apparently nothing has happened in their entire life since then except they married another one of those people from high school. So you probably at least want to invite one to your party so they can kill a spiderman for you. And in the game.
- Monks get stronger the more damage they take. Through sheer soulpower they take wounds and turn them into special abilities. So, yeah, they're totally into masochism.
- Paladins are fanatic devotees of a chosen cause. This single-minded focus gives them power, drive, and special abilities. They get auras, like in Diablo II!
- Priests serve one of the many gods and vary widely based on the god they worship. Priests of Magran carry around guns and were responsible for crafting the "Godhammer," basically a really huge bomb that blew up St. Waidwen. What was that about? We don't know yet! That's one of the mysteries to discover in this game.
- Rangers have high DPS and are great ranged fighters. They also have adorable animal companions. So I guess that's your other chance to fuck a bear.
- Rouges are makeups used to redden the cheeks so as to appear more youthful or as if you've been caught in a mild blizzard.
- Rogues are rogueish characters who can sneak away and reappear at a crucial moment to deal some serious damage to a single target. They're not all thieves and if you thought that you're racist in the bad way (not in the "Godlike are the best race" way, AKA the good way).
- Wizards are pretty dope. Magic is really cool! Wizards can cast a certain number of spells before they have to rest. Some spells a wizard can memorize, but beyond that the wizard needs a grimoire to cast a spell. Grimoires hold a limited number of spells and switching during combat is a little cumbersome.
It's you! The funding is coming from you! We Kickstarted this thing to the tune of
almost four million dollars, making it the highest funded Kickstarter game ever for about 10 minutes until someone Kickstarted the next Torment game. Lame.
That's super convenient, I've got a list of stuff here:
A rendition of the proposed "Squidtree" race by
@BrocksMullet
And remember...
No sleep for the watcher...
and
@surrealitycheck is daddy.
If you see
@TychoCelchuuu be alarmed. He will speak of theft, but that is a lie. I changed words brah.
WORDS.
Posts
OP is his work.
Yes please, so many yeses and pleases.
Also no mention of Obsidian should go without being accompanied by mentioning the best throat punching simulator ever made, Alpha Protocol.
Loving the CRPG renaissance.
Someone needs to watch Farscape...
Least you got Wizard fairly accurate. And rouge. That so better be in the game now.
Why be a lesser race when you can be revered as some sort of demi god or anti-christ by the populace? That and they look really wild.
I know the truth. He just doesn't wants competition.
If PoE doesn't have an antagonist that I can only fight to the death if I keep being smug and annoying at him I will be very disappointed.
It's always fun in games if you can be an insufferable smug wanker, and people get annoyed and frustrated with you. Basically why Sarcastic Hawke was the best.
http://www.pcgamer.com/previews/pillars-of-eternity-preview-on-character-classes-and-freedom-from-dd/
Have they even hinted at what kind of a story PoE will have?
Not so much, which is why I'm a bit concerned it's a bit more on the IWD side of the spectrum than the pitch implied
They don't want to do it aside from lore as to not spoil anything.
Unsurprisingly, no romances now fully confirmed.
I was hoping to become the Geralt of Pillars of Eternity.
Good News!
I'm willing to bet money one of the first five mods made will be enabling sexytimes.
I fucking hate you for that image.
And just think, you can get all this and more on Eternity Nexus!
XBL: GamingFreak5514
PSN: GamingFreak1234
Steam: BrocksMullet http://steamcommunity.com/profiles/76561197972421669/
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
XBL: GamingFreak5514
PSN: GamingFreak1234
"We have years of struggle ahead, mostly within ourselves." - Made in USA
If you want a the dumbest looking bone helm or a garden on your head, they are. The fire guys are slightly better, but good old fashioned hair is good enough for me, thanks.
So it's unanimous then
So the god of death in Eternity is Guillermo del Toro?