the thing about dark souls is much as i dislike the emphasis on sitting around with your finger up ur butte the combat is very fit for purpose
and the use of raycasting to determine where weapons hit and stuff makes it all feel very real and simulated
es very stronk bonus for verisimilitude and stuf
i do think there is a sort of inherent clash between the desire to position the player as a powerful and singular hero who can take on hordes of enemies/monstrous foes, and the desire to make the player human, vulnerable, fragile, careful, etc.
a single human-sized warrior who can take on a giant or a dragon or what-have-you would have to be superheroic in ability, and it's very jarring to stand there and hack at a dragon's ankle as he stomps around uselessly trying to nab you. i think that's where the game falls down.
of course i'd prefer a completely different combat system for large enemies, if you're going to fight them by yourself, one that relies on using terrain and mobility to stay alive, damaging limbs to slow them down or disable them and bring their vitals near your weapon, specialized monster-slaying weapons that have unique effects (harpoons, anchors, nets, poisons, etc.), chopping off sections of scale or armour to get to their delicious innards
as opposed to reading patterns and execution challenges while chopping at an HP bar
in dragon's dogma you could climb on monsters but i mean, why bother
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TavIrish Minister for DefenceRegistered Userregular
Orphan Black is the absolute best holy shit you guys should all be watching it now
Orphan Black is a good show!
I keep on forgetting that it is the same actress
Also Felix is one of my favourite characters in anything ever
i watched a bit of the first season and it seemed kind of
goofy
does it pick up a lot?
i dunno, i am on s1e8 and the goofyness level is perfect for me
i can see it running the risk of going full crazy but it was renewed for a third season recently enough so i'm guessing it maintains a similar level of quality
the thing about dark souls is much as i dislike the emphasis on sitting around with your finger up ur butte the combat is very fit for purpose
and the use of raycasting to determine where weapons hit and stuff makes it all feel very real and simulated
es very stronk bonus for verisimilitude and stuf
i do think there is a sort of inherent clash between the desire to position the player as a powerful and singular hero who can take on hordes of enemies/monstrous foes, and the desire to make the player human, vulnerable, fragile, careful, etc.
a single human-sized warrior who can take on a giant or a dragon or what-have-you would have to be superheroic in ability, and it's very jarring to stand there and hack at a dragon's ankle as he stomps around uselessly trying to nab you. i think that's where the game falls down.
of course i'd prefer a completely different combat system for large enemies, if you're going to fight them by yourself, one that relies on using terrain and mobility to stay alive, damaging limbs to slow them down or disable them and bring their vitals near your weapon, specialized monster-slaying weapons that have unique effects (harpoons, anchors, nets, poisons, etc.), chopping off sections of scale or armour to get to their delicious innards
as opposed to reading patterns and execution challenges while chopping at an HP bar
in dragon's dogma you could climb on monsters but i mean, why bother
Yeah, I thought they might have finally done that when I fought a dragon in DS2, the first one in an open area with a few ledges and several holes you can duck into.
But then I realized that you never need to dodge into cover to get away from a big fiery attack if you, instead, just stand near his feet while he stomps around slowly.
kedinik on
I made a game! Hotline Maui. Requires mouse and keyboard.
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y2jake215certified Flat Birther theoristthe Last Good Boy onlineRegistered Userregular
I could get a flight from dublin to geneva in march for like $80 now
thats pretty uh.. completely do-able
maybe i'm streaming terrible dj right now if i am its here
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TavIrish Minister for DefenceRegistered Userregular
the thing about dark souls is much as i dislike the emphasis on sitting around with your finger up ur butte the combat is very fit for purpose
and the use of raycasting to determine where weapons hit and stuff makes it all feel very real and simulated
es very stronk bonus for verisimilitude and stuf
i do think there is a sort of inherent clash between the desire to position the player as a powerful and singular hero who can take on hordes of enemies/monstrous foes, and the desire to make the player human, vulnerable, fragile, careful, etc.
a single human-sized warrior who can take on a giant or a dragon or what-have-you would have to be superheroic in ability, and it's very jarring to stand there and hack at a dragon's ankle as he stomps around uselessly trying to nab you. i think that's where the game falls down.
of course i'd prefer a completely different combat system for large enemies, if you're going to fight them by yourself, one that relies on using terrain and mobility to stay alive, damaging limbs to slow them down or disable them and bring their vitals near your weapon, specialized monster-slaying weapons that have unique effects (harpoons, anchors, nets, poisons, etc.), chopping off sections of scale or armour to get to their delicious innards
as opposed to reading patterns and execution challenges while chopping at an HP bar
in dragon's dogma you could climb on monsters but i mean, why bother
well its the problem of trying to say "here are the tools and moves you use to battle a human sized bro. go forth and use them on a dargon"
i remember seeing a semi spergy gm guy talking actually quite amusing on this topic - he sent his party off to kill a dragon and none of them stopped to think about what they were actually meant to be doing. so they turn up in a field and the dragon just flies above them and starts strafing them. they suddenly realise they have no way to get the damn thing to land...
another story about a group of adventurers who turn up with human-killing weapons when confronting a giant turtle and it just ignores them
this is one of the nice things about revengeance or bayonetta in a way - bayonetta actually solves this by her going "serious mode" against giant enemies and just summoning absurdly large hair weapons. and all the bosses in revengeance are awesome cyborgs bar the occasional metal gear
to be honest ive seen such singular lack of success in making large bosses interesting across almost all games i would much rather most games stuck to human sized enemies and just gave you interesting riffs on the games core combat, or make a game explicitly about killing huge things (like sotc)
should i
a) spend a whole vacation in switzerland
b) go to other random european countries and spend way more time/money traveling
switzerland is tiny bro
is there more than a weekend worth of stuff there? idk man just sing Sound of Music, buy a watch and a knife, ski down a mountain and then go somewhere else.
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simonwolfi can feel a differencetoday, a differenceRegistered Userregular
this is one of the nice things about revengeance or bayonetta in a way - bayonetta actually solves this by her going "serious mode" against giant enemies and just summoning absurdly large hair weapons.
I feel like we have exceedingly different defintions of "serious" at this point
+4
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TavIrish Minister for DefenceRegistered Userregular
european travelling pro-tip: go to google flights and stick in nearby airports
you can save a ton by flying somewhere and getting trains/busses
Birmingham to London and Girona to Barcelona are what I've done personally
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y2jake215certified Flat Birther theoristthe Last Good Boy onlineRegistered Userregular
should i
a) spend a whole vacation in switzerland
b) go to other random european countries and spend way more time/money traveling
switzerland is tiny bro
is there more than a weekend worth of stuff there? idk man just sing Sound of Music, buy a watch and a knife, ski down a mountain and then go somewhere else.
theres at least 3 days of stuff
maybe i'm streaming terrible dj right now if i am its here
should i
a) spend a whole vacation in switzerland
b) go to other random european countries and spend way more time/money traveling
switzerland is tiny bro
is there more than a weekend worth of stuff there? idk man just sing Sound of Music, buy a watch and a knife, ski down a mountain and then go somewhere else.
part of the reason the ancient dragon fight in dark souls 2 is so hard (and not fun at all) is that he is fucking enormous and kills you in one hit with almost every attack, and the first thing he does when you come in is fly into the air and cover half the battlefield in roaring dragonfire
turns out that being a six-foot dude with a sword is not great for fighting enormous flying dragons, inherently
also it would be way better if you had a game built on fighting giant monsters but you had to use those tactics to beat normal human enemies
so you end up jumping on top of them and crawling around awkwardly and they are meanwhile yelling and falling over and really not sure what's happening at all
this is one of the nice things about revengeance or bayonetta in a way - bayonetta actually solves this by her going "serious mode" against giant enemies and just summoning absurdly large hair weapons.
I feel like we have exceedingly different defintions of "serious" at this point
invasions aren't very common, and they're level bounded - for part of the game's life cycle, it's pretty fair, until people learn how to break it
it's at the point now where invaders will come in and see you fighting monsters and just watch, doing the cheering and supportive gestures as you fight, and wait until you're done and heal up and equip your PVP gear, and then they put on some bizarre outfit and use some strange but effective build and you duel to the death
i wish this would start happening in DS2
it is like 90% havel jesters buttfaces with buffed katanas
Posts
c) spend a whole vacation in swaziland
come here and we'll drink
I keep on forgetting that it is the same actress
Also Felix is one of my favourite characters in anything ever
i think so too
swipserland
maybe i'm streaming terrible dj right now if i am its here
Lesotho is better.
i wonder if it would be cheap/cheaper to stop in ireland for 1 day then continue to switzerland
maybe i'm streaming terrible dj right now if i am its here
i watched a bit of the first season and it seemed kind of
goofy
does it pick up a lot?
maybe i'm streaming terrible dj right now if i am its here
all dressed up
but it's a public holidaaaay
Swhipsterland best land.
Check out my site, the Bismuth Heart | My Twitter
i do think there is a sort of inherent clash between the desire to position the player as a powerful and singular hero who can take on hordes of enemies/monstrous foes, and the desire to make the player human, vulnerable, fragile, careful, etc.
a single human-sized warrior who can take on a giant or a dragon or what-have-you would have to be superheroic in ability, and it's very jarring to stand there and hack at a dragon's ankle as he stomps around uselessly trying to nab you. i think that's where the game falls down.
of course i'd prefer a completely different combat system for large enemies, if you're going to fight them by yourself, one that relies on using terrain and mobility to stay alive, damaging limbs to slow them down or disable them and bring their vitals near your weapon, specialized monster-slaying weapons that have unique effects (harpoons, anchors, nets, poisons, etc.), chopping off sections of scale or armour to get to their delicious innards
as opposed to reading patterns and execution challenges while chopping at an HP bar
in dragon's dogma you could climb on monsters but i mean, why bother
I've never looked into getting to Switzerland
getting to the UK/France/Spain/Germany/Belgium from Ireland can cost about $50-70 depending on how far in advance you're booking
i dunno, i am on s1e8 and the goofyness level is perfect for me
i can see it running the risk of going full crazy but it was renewed for a third season recently enough so i'm guessing it maintains a similar level of quality
Yeah, I thought they might have finally done that when I fought a dragon in DS2, the first one in an open area with a few ledges and several holes you can duck into.
But then I realized that you never need to dodge into cover to get away from a big fiery attack if you, instead, just stand near his feet while he stomps around slowly.
thats pretty uh.. completely do-able
maybe i'm streaming terrible dj right now if i am its here
yeah it's like €55 to Geneva
420 economic victory erry day
well its the problem of trying to say "here are the tools and moves you use to battle a human sized bro. go forth and use them on a dargon"
i remember seeing a semi spergy gm guy talking actually quite amusing on this topic - he sent his party off to kill a dragon and none of them stopped to think about what they were actually meant to be doing. so they turn up in a field and the dragon just flies above them and starts strafing them. they suddenly realise they have no way to get the damn thing to land...
another story about a group of adventurers who turn up with human-killing weapons when confronting a giant turtle and it just ignores them
this is one of the nice things about revengeance or bayonetta in a way - bayonetta actually solves this by her going "serious mode" against giant enemies and just summoning absurdly large hair weapons. and all the bosses in revengeance are awesome cyborgs bar the occasional metal gear
to be honest ive seen such singular lack of success in making large bosses interesting across almost all games i would much rather most games stuck to human sized enemies and just gave you interesting riffs on the games core combat, or make a game explicitly about killing huge things (like sotc)
switzerland is tiny bro
is there more than a weekend worth of stuff there? idk man just sing Sound of Music, buy a watch and a knife, ski down a mountain and then go somewhere else.
I feel like we have exceedingly different defintions of "serious" at this point
you can save a ton by flying somewhere and getting trains/busses
Birmingham to London and Girona to Barcelona are what I've done personally
theres at least 3 days of stuff
maybe i'm streaming terrible dj right now if i am its here
Not the whole damn musical, just the title song!
https://www.youtube.com/watch?v=9Yw5jkAHgME
peppermint tea
turns out that being a six-foot dude with a sword is not great for fighting enormous flying dragons, inherently
You dont gotta ask me twice!
http://www.youtube.com/watch?v=LXukwNQG0uA
*twitch*
Let's play Mario Kart or something...
Goo night.
Check out my site, the Bismuth Heart | My Twitter
Step 1: acquire bees
Step 2: apply bees to dragon
Step 3: victory
so you end up jumping on top of them and crawling around awkwardly and they are meanwhile yelling and falling over and really not sure what's happening at all
https://www.youtube.com/watch?v=-LYB7iLZNWE&spfreload=10%20Message%3A%20JSON%20Parse%20error%3A%20Unexpected%20EOF%20
I had to tap out as soon as Tara Strong started doing her voices for the characters in the game
one of the weapons is a giant frog
look at de end of dis
http://videos.videopress.com/hbzI9GFS/20140214_sse2_hd.mp4
it is like 90% havel jesters buttfaces with buffed katanas