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D&D: Bring Your Own Cheetos

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Posts

  • DE?ADDE?AD Registered User regular
    edited September 2009
    I will fucking push you in a TV, Mori, I swear to god.

    This isn't a Persona reference, I'm just gonna shove you in a TV.

    DE?AD on
  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    edited September 2009
    I am actually playing Persona right now.

    Moriveth on
  • MarshmallowMarshmallow Registered User regular
    edited September 2009
    DE?AD is a grizzly veteran of the pun-ishing trade.

    Marshmallow on
  • JansonJanson Registered User regular
    edited September 2009
    DE?AD wrote: »
    I will fucking push you in a TV, Mori, I swear to god.
    That'd make a sweet kodiak moment

    Janson on
  • DE?ADDE?AD Registered User regular
    edited September 2009
    Janson, you left for one game and Mori and Dubh start punching people in the dick.

    Straight up punchin' dudes.

    In the dick.

    DE?AD on
  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    edited September 2009
    Someone needs to draw the picture of his character and my character at a blackboard that exists soley for the purpose of keeping track of our respective dick punches

    Moriveth on
  • Caulk Bite 6Caulk Bite 6 One of the multitude of Dans infesting this place Registered User regular
    edited September 2009
    Melding wrote: »
    gurusloth wrote: »
    oops, that's wrong, actually

    according to PHB, page 55, if an attack does more than one damage type, you divide the damage dealt evenly among the types listed, rounding up for the first type listed, down for any other types listed. Then you apply the resistances.

    No you where right the first time, it got errated it seems.

    Keywords [Revision]
    Player’s Handbook, page 55
    Replace the second and third sentences of the fourth paragraph with the following: “Also,
    resistance doesn’t reduce damage unless the target has resistance to each type of damage from
    the attack, and then only the weakest of the resistances applies. For example, a character who
    has resist 10 lightning and resist 5 thunder who takes 15 lightning and thunder damage takes 10
    damage because the resistance value to the combined damage types is limited by the lesser of
    the two resistances.”

    that's neat and all, but I think I'd rule that example as "The character takes 8 damage, as he soaked only 7, due to his weaker thunder resistance". Like an averaging out thing.

    Caulk Bite 6 on
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  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited September 2009
    Yeah, I'm basically free after around 5 or 6 PM est

    Fencingsax on
  • Metzger MeisterMetzger Meister It Gets Worse before it gets any better.Registered User regular
    edited September 2009
    the witcher soundtrack is so fucking good to play in the background of a d&d session

    Metzger Meister on
  • PonyPony Registered User regular
    edited September 2009
    So, this is my Revenant Barbarian dude for Caulk Bite's Eberron campaign. Thoughts?

    Pony on
  • KusuguttaiKusuguttai __BANNED USERS regular
    edited September 2009
    So if Kusu and co. were still interested in playing a D&D campaign on messed up days of the week in which I dont work, I finally got my schedule.

    Sun, Mon, Sat - Free after 5'ish pm
    Tues, Thurs, Sat - Free after 2'ish pm
    Friday - Free before 4pm

    All times PST. Lemme know in this thread or PM I guess if any times will work for you and I'll cobble a group together.

    i'm good on sunday, monday, saturday, and friday.
    tuesday thursday i'm good until about 6

    Kusuguttai on
  • Tommy2HandsTommy2Hands what is this where am i Registered User regular
    edited September 2009
    yay new d&d thread

    Tommy2Hands on
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  • Fire TruckFire Truck I love my SELFRegistered User regular
    edited September 2009
    I really want to start playing again. My problem is I know no one else who has the inclination to DM. All my friends just wanna play, and I really am hurting for time. I think I may just throw out most of my ideas for bigger overarching campaigns and shit, and just wing it.

    Fire Truck on
  • Caulk Bite 6Caulk Bite 6 One of the multitude of Dans infesting this place Registered User regular
    edited September 2009
    Fire Truck wrote: »
    I really want to start playing again. My problem is I know no one else who has the inclination to DM. All my friends just wanna play, and I really am hurting for time. I think I may just throw out most of my ideas for bigger overarching campaigns and shit, and just wing it.

    this might be good for you, then.

    Caulk Bite 6 on
    jnij103vqi2i.png
  • MeldingMelding Registered User regular
    edited September 2009
    That is a fun and useful book.

    Melding on
  • DoobhDoobh She/Her, Ace Pan/Bisexual 8-) What's up, bootlickers?Registered User regular
    edited September 2009
    Finally bought that M&M book. Good times ahead.

    Doobh on
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    Twitter (mean leftist discourse)
  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    edited September 2009
    I'm kind of interested in Dungeon Delve now

    because since we're playing pretty much just M&M for campaigns, it'd be fun to have a bunch of scenarios for different characters

    Moriveth on
  • DE?ADDE?AD Registered User regular
    edited September 2009
    I have not heard of Dungeon Delve, Mori.

    Also, Dubh and I spent a while at the game store in Santa Cruz the other day, listening to a sermon on Warhammer 40k.

    We may have to try that at some point. I call dibs on Tyranids.

    Also, also: I have an idea that I feel may solve our groups somewhat schizophrenic game-shifting. I think it may be a great idea.

    DE?AD on
  • MarshmallowMarshmallow Registered User regular
    edited September 2009
    So fencingsax and Kusu, you'd both be down for a saturday 5pm pst game? Wouldn't be cramping anyone's style? That might be a little late for you, fencing, but I dunno how late you usually stay up and I definitely work until 4.30pm that day so can't really be helped.

    Anyone else be up for a D&D game saturday night? Ideally more than two people would be good.

    Marshmallow on
  • MorivethMoriveth BREAKDOWN BREAKDOWN BREAKDOWN BREAKDOWNRegistered User regular
    edited September 2009
    Man, Warhammer is mad expensive. Maybe if I get some job where I make mad money I'd get into it.

    Also, Dungeon Delve is a supplement for 4E, that's basically 30 combat encounters, 1 for each level.

    Moriveth on
  • KusuguttaiKusuguttai __BANNED USERS regular
    edited September 2009
    So fencingsax and Kusu, you'd both be down for a saturday 5pm pst game? Wouldn't be cramping anyone's style? That might be a little late for you, fencing, but I dunno how late you usually stay up and I definitely work until 4.30pm that day so can't really be helped.

    Anyone else be up for a D&D game saturday night? Ideally more than two people would be good.

    arghhh i forgot i'm going to be gone this weekend. would it be too much to ask for me to come in later and let you guys start off the campaign without me?

    Kusuguttai on
  • PonyPony Registered User regular
    edited September 2009
    updated my Revenant Barbarian guy here

    any thoughts?

    planning to multiclass into Avenger at level 2, because the power you get from that is fucking amazing.

    Pony on
  • FishmanFishman Put your goddamned hand in the goddamned Box of Pain. Registered User regular
    edited September 2009
    What is that? Oath of Enmity 1/enc for 1 round?

    Yeah, that'd be kickass.

    Fishman on
    X-Com LP Thread I, II, III, IV, V
    That's unbelievably cool. Your new name is cool guy. Let's have sex.
  • PonyPony Registered User regular
    edited September 2009
    Fishman wrote: »
    What is that? Oath of Enmity 1/enc for 1 round?

    Yeah, that'd be kickass.

    no no

    it's Oath of Enmity until the end of your next turn

    so, 2 rounds

    also if you happen to kill the target in those two rounds you get the usage of it back and can use it again.

    there was some debate over whether this was the correct interpretation of the rules, but it was clarified when Divine Power offered an alternative that gave you Oath of Enmity 1/encounter that lasts for the rest of the encounter or until you slay the target, but expressly is said as not recharging.

    So, the choice you have is: 2 round Oath that recharges if you kill the guy in one round, or Oath that lasts for the rest of the encounter but doesn't recharge until you take a short rest. Obviously, there are pros and cons to either. The second one (Hero of Faith, from Divine Power) is better against Solo monsters that are going to take more than 2 rounds to kill and are going to be the only thing you are using the Oath on that fight anyway.

    The first one (Disciple of Divine Wrath, from PHB2), on the other hand, is great for strikers who are likely to one-shot or two-shot most regular enemies anyway (as this Barbarian would have a tendency to do).

    So, I'm taking Disciple of Divine Wrath, since having multiple Oaths per encounter is fucking boss.

    Pony on
  • SageinaRageSageinaRage Registered User regular
    edited September 2009
    So do you have a good character reason for taking it, you filthy MIN MAXER?!

    SageinaRage on
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  • MarshmallowMarshmallow Registered User regular
    edited September 2009
    I think those feats are the only ones I've disallowed in my game so far. They just seem a wee bit overpowered. Honestly if you're a melee character who has the prerequisites and no other multiclassing plans you'd be retarded not to take them.

    Marshmallow on
  • FishmanFishman Put your goddamned hand in the goddamned Box of Pain. Registered User regular
    edited September 2009
    Oh man, that's fucking rad.

    Fishman on
    X-Com LP Thread I, II, III, IV, V
    That's unbelievably cool. Your new name is cool guy. Let's have sex.
  • DJ EebsDJ Eebs Moderator, Administrator admin
    edited September 2009
    the party ranger keeps annihilating ranged leaders before they get a turn

    he's got a couple powers that make him impossible to tie up, essentially

    DJ Eebs on
  • PonyPony Registered User regular
    edited September 2009
    So do you have a good character reason for taking it, you filthy MIN MAXER?!

    uh, I'm the incarnate rage and fury of the land of Cyre, sworn to avenge the death of my homeland in the name of Gods and Country?

    figure that works!

    Pony on
  • PonyPony Registered User regular
    edited September 2009
    I think those feats are the only ones I've disallowed in my game so far. They just seem a wee bit overpowered. Honestly if you're a melee character who has the prerequisites and no other multiclassing plans you'd be retarded not to take them.

    they're really no more overpowered than the Ranger multiclass feat, that gives you Hunter's Quarry 1/encounter. Remember that Hunter's Quarry lasts the rest of the encounter or until the target dies.

    If you could somehow combine them or something, that would be retardedly broken. As it stands, you can't. Disciple of Divine Wrath is only really good if you have the ability to one or two shot enemies, otherwise it's sort of a one-shot bonus that isn't all that stellar.

    Edit: It turns out Hunter's Quarry was errata'd and now I don't know what to think!

    Doesn't seem unreasonably unbalanced but if Disciple of Divine Wrath doesn't refresh why in god's name would you take that instead of Hero of Faith?

    Pony on
  • MarshmallowMarshmallow Registered User regular
    edited September 2009
    I personally figured that Hero of Faith was some sort of terrible mistake. It's pretty much like giving a character sneak attack against one enemy for a whole encounter, or Hunter's Quarry. Basically you get the only thing that makes an Avenger a striker, and give it to anyone who cares to pick up the multiclass with very few limits to it.

    Marshmallow on
  • DE?ADDE?AD Registered User regular
    edited September 2009
    Oh, Marsh, that reminds me - apologies for not showing up Friday, but I was out and about. It's seeming more and more like that day isn't really working for me, unfortunately.

    DE?AD on
  • PonyPony Registered User regular
    edited September 2009
    I personally figured that Hero of Faith was some sort of terrible mistake. It's pretty much like giving a character sneak attack against one enemy for a whole encounter, or Hunter's Quarry. Basically you get the only thing that makes an Avenger a striker, and give it to anyone who cares to pick up the multiclass with very few limits to it.

    I'm not sure what to think, really.

    I'm really not interested in taking Hero of Faith either way, because that requires an amount of Wisdom my character doesn't really need to have, especially in Heroic tier.

    Disciple of Divine Wrath is still a decent feat in and of itself even if it doesn't regain usage of you drop the target during its duration. It's just really puzzling that if it was never intended to allow you to regain usage of the power, why does the Hero of Faith feat even exist?

    It's the sort of thing I would expect to be errata'd or put into a FAQ somewhere by now, and yet it hasn't.

    In the end, I'll just end up letting my DM make the call. It's a tough call either way, and basically is a point where the Rules As Written don't even have a clear Rules As Intended, because of contrary nature of the two different MC feats in two different books.

    I'll probably take the feat anyway, even if it's the 2-round not-recharging version, since it does suit my character and even having that attack reroll for two rounds is pretty good.

    But if it doesn't recharge I'll consider other options and might put it off for down the road in favor of something that straight up boosts my attack first, like Weapon Expertise.

    Pony on
  • BucketmanBucketman Call me SkraggRegistered User regular
    edited September 2009
    So excited you guys. My lcs owner is running a 4e game and he wants me in. This is cool because I've been joanesing for dnd fix, also because he rewarda good players with giftcards.

    Bucketman on
  • FishmanFishman Put your goddamned hand in the goddamned Box of Pain. Registered User regular
    edited September 2009
    I'd probably still take Enmity at early levels. You don't have many powers, and having a daily hit or not hit can be a hinge of a battle. Because it's so much more swingy at early levels, I'd much rather have a feat that allowed it to swing in my favour before I got a feat that was just a little bit better, always, which I'd get more milage out of later when I've got multiple daily's and encounters.

    Fishman on
    X-Com LP Thread I, II, III, IV, V
    That's unbelievably cool. Your new name is cool guy. Let's have sex.
  • FishmanFishman Put your goddamned hand in the goddamned Box of Pain. Registered User regular
    edited September 2009
    That's probably less important as a BBN, though, where most of your daily's are Stances. Hrm.

    Fishman on
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    That's unbelievably cool. Your new name is cool guy. Let's have sex.
  • PonyPony Registered User regular
    edited September 2009
    Fishman wrote: »
    That's probably less important as a BBN, though, where most of your daily's are Stances. Hrm.

    Well, Disciple of Divine Wrath is still valuable even if it doesn't recharge, because I can use that 2-round re-roll thing to really wallop an enemy with a pinball charge (kill a minion, charge for free at a big guy with Swift Charge, hit him with Howling Strike and Dark Reaping for 1d10+1d8+1d6+6) and then follow up the next round (or bust an AP and do it in the same round) with Avalanche Strike for 3d10+6 damage.

    Gives me a 1/encounter big ole burst of damage with really reliable to-hit for two rounds. And since Oath doesn't have a "1/round" restriction unlike some of the other Striker powers, if at any point I crit, I'm going to be using the re-roll on free basic attacks too.

    So, for a barbarian, Oath of Enmity is pretty tits.

    Pony on
  • MeldingMelding Registered User regular
    edited September 2009
    I'm looking at the wording, and if i was running the game I don't think i would let you reuse Oath with disciple of Divine wrath. Says once per encounter, i would take that to preclude the recharging of the power. But that's just me.

    It however is still pretty awesome outside of that. and easier to multiclass into.

    Melding on
  • PonyPony Registered User regular
    edited September 2009
    Melding wrote: »
    I'm looking at the wording, and if i was running the game I don't think i would let you reuse Oath with disciple of Divine wrath. Says once per encounter, i would take that to preclude the recharging of the power. But that's just me.

    It however is still pretty awesome outside of that. and easier to multiclass into.

    the only thing is that with that interpretation, outside of the 2 point difference in Wisdom prereq that makes Hero of Faith waaaaaay better.

    So, really, the decision is either:

    "Disciple of Divine Wrath doesn't recharge usage of the power, making Hero of Faith the absolute clear superior and in fact better than the other feat in every single way if you are willing to squeak an extra 2 points of Wisdom in, so Hero of Faith is probably a busted feat that should be errata'd or something"

    or

    "Disciple of Divine Wrath does recharge usage, putting it on more or less equal footing with Hero of Faith, but both feats might be unbalanced compared to playing a straight Avenger or other Striker MC feats"

    Either way basically involves saying "The rules as written are wrong and my interpretation fixes a balance issue."

    And I mean, I'd hardly say "Well, I trust Wizards of the Coast not to put broken material in supplement books!"

    That's retarded, I know better. But when you're saying "the rules are wrong" either way, it's something you gotta do carefully.

    So, we'll see what my DM says and I'll just go with that.

    Pony on
  • MeldingMelding Registered User regular
    edited September 2009
    Well, It's just when something says "once per encounter, you can use an encounter power' there has to be a reason for the redundancy right? That's just the way I think, it could use some clarification either way.

    Also something requiring 15 Wisdom is a much higher investment then 13, reasons that it should be clearly better. "Want the better power, need the better stats" kinda deal.

    Melding on
This discussion has been closed.