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[D&D 4E OOC] Den of the Slavetakers

1468910

Posts

  • robp85robp85 Registered User regular
    edited November 2009
    Sorry about the slow update. Weekends are just hard for me to get updates out there. Updated now. Whatcha gonna do?

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • Draw On Holy MightDraw On Holy Might Registered User regular
    edited November 2009
    So uh, I'm not stepping on that bridge first.
    Those mushrooms can only be bad news.

    Draw On Holy Might on
  • TiamatZTiamatZ Ghost puns The Banette of my existenceRegistered User regular
    edited November 2009
    3 Quick questions:

    1)Does the rope bridge count as difficult terrain?

    2) Are there any specific checks required to cross the bridge?

    3) Can we spend 2 move actions to cross it?

    TiamatZ on
  • robp85robp85 Registered User regular
    edited November 2009
    It's not difficult and no special check is required. You could move all the way across it if you'd like.

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • El SkidEl Skid The frozen white northRegistered User regular
    edited November 2009
    robp85 wrote: »
    It's not difficult and no special check is required. You could move all the way across it if you'd like...Assuming it's not trapped

    Fixed that for you :P

    El Skid on
  • robp85robp85 Registered User regular
    edited November 2009
    Ah, thanks ES :)

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • TiamatZTiamatZ Ghost puns The Banette of my existenceRegistered User regular
    edited November 2009
    It's times like this I wished this was like Star Trek.

    Then we can just send the Red Shirt in first.:P

    But anywhoo... You go in first Joe. If you fall screaming to your death, we'll stay up here.:mrgreen:

    Edit: BTW robp, what's that -35 thing on the map? Is it 35 feet below us, or what?:?

    TiamatZ on
  • robp85robp85 Registered User regular
    edited November 2009
    Yeah, that's the drop. It's a 35 foot drop to the bottom from the cliffs. From the middle of the bridge, it's a 20 foot drop.

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • TiamatZTiamatZ Ghost puns The Banette of my existenceRegistered User regular
    edited November 2009
    Secondary objective senses tingling. Starts with "P" and ends with "rotect the Bridge, as it's our only way through."

    I also posted up my initiative before, so you can use that one.

    TiamatZ on
  • robp85robp85 Registered User regular
    edited November 2009
    Tomorrow is Thanksgiving for those of us who celebrate it. I may or may not be available to post. I don't expect everyone to be around. It would be great to see some posts but understandable if you're out with family/friends celebrating (wait, you're telling me there's something more important than a PbP D&D dungeon delve????).

    I say all that to bring me to this point, happy Thanksgiving all!

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • Draw On Holy MightDraw On Holy Might Registered User regular
    edited November 2009
    Sorry about not posting yesterday and missing initiative, just didn't have time.
    I'm just assuming that my actions this turn won't really interfere with anything else, but I can edit later if they do.

    Also,
    robp85 wrote: »
    I say all that to bring me to this point, happy Thanksgiving all!

    Draw On Holy Might on
  • robp85robp85 Registered User regular
    edited November 2009
    No worries. Of all the things you can miss, initiative just isn't that big of a deal to me. I'll roll those if someone doesn't post just to keep it moving.

    Now, when it comes to battle, I won't roll for anyone. If they don't arrange for someone else to take their turn, they delay until they come back. Just easier that way for me :)

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • TiamatZTiamatZ Ghost puns The Banette of my existenceRegistered User regular
    edited November 2009
    We don't celebrate Thanksgiving here (Though I would love to try Turkey sometime :()

    But that doesn't mean I can't say it:

    Happy Thanksgiving to you all!:P

    TiamatZ on
  • El SkidEl Skid The frozen white northRegistered User regular
    edited November 2009
    Yeah, we Canadians had our Thanksgiving weeks ago. But happy Turkey day to those who happen to be south of my border!

    El Skid on
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited November 2009
    Woo! Happy Thanksgiving to meeee. 4 dead cultists, served up piping hot! :P

    InkSplat on
    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • robp85robp85 Registered User regular
    edited November 2009
    Wow. That was a good set of rolls. Especially for the Thousand Lifetimes. A 6 was the only shot you had of getting that one to hit. Nice.

    I was looking at the map earlier today and wondering to myself, "I wonder if Flutter can get all the minions..." You answered my question.

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • El SkidEl Skid The frozen white northRegistered User regular
    edited November 2009
    robp85 wrote: »
    Wow. That was a good set of rolls. Especially for the Thousand Lifetimes. A 6 was the only shot you had of getting that one to hit. Nice.

    I was looking at the map earlier today and wondering to myself, "I wonder if Flutter can get all the minions..." You answered my question.

    I tried to hone in on her minions, but chaos bolt just didn't roll well enough :P

    El Skid on
  • robp85robp85 Registered User regular
    edited November 2009
    Chaos bolt looks like a fun power to use. Actually, the chaos sorcerer looks like a lot of fun. I may have to try one out in RL.

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited November 2009
    robp85 wrote: »
    Wow. That was a good set of rolls. Especially for the Thousand Lifetimes. A 6 was the only shot you had of getting that one to hit. Nice.

    I was looking at the map earlier today and wondering to myself, "I wonder if Flutter can get all the minions..." You answered my question.

    Yeah. I knew it was a longshot on the Thousand Lifetimes, and even though it was just a minion, it saves one of our heavier hitters from having to waste a shot.

    InkSplat on
    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • JoeslopJoeslop Registered User regular
    edited November 2009
    I can ready an action to have my Fey Step go off if someone cuts the rope bridge, right? I'm going to save it till (if) someone cuts the bridge completely, teleporting backwards with my companions.

    If thats not how readying an action works, let me know.

    Joeslop on
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited November 2009
    Joeslop wrote: »
    I can ready an action to have my Fey Step go off if someone cuts the rope bridge, right? I'm going to save it till (if) someone cuts the bridge completely, teleporting backwards with my companions.

    If thats not how readying an action works, let me know.

    Readying an Action uses a Standard and only lasts until your next turn.

    InkSplat on
    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • Draw On Holy MightDraw On Holy Might Registered User regular
    edited November 2009
    Joe, if you could either kill that defender or shift back, I can move up to attack the clay scouts with you.
    Preferrably kill it. I mean, we don't have all day here. Come on.

    Draw On Holy Might on
  • TiamatZTiamatZ Ghost puns The Banette of my existenceRegistered User regular
    edited November 2009
    Can we pass through an allies' square, even if they are on the bridge? I'm thinking on moving Malryna and Blackfang over the Bridge to harass the archer over there. I'll gladly take the OA from the scouts.

    Which reminds me, can those clay scouts daze an opponent when doing a melee basic attack?

    TiamatZ on
  • robp85robp85 Registered User regular
    edited November 2009
    You can move through Ayliana's square even on the bridge. As for the dazing OA attacks, you'll just have to risk not knowing ;)

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • TiamatZTiamatZ Ghost puns The Banette of my existenceRegistered User regular
    edited November 2009
    I'll stick with my 2 movements. We need to hold on the bridge, so I'll secure it on the other side.

    So AoO on me away DM... (2 of course)

    TiamatZ on
  • Draw On Holy MightDraw On Holy Might Registered User regular
    edited November 2009
    [strike]So... anyone want to shift 4 squares?[/strike]
    Letting Blackfang make a basic attack instead.

    Draw On Holy Might on
  • El SkidEl Skid The frozen white northRegistered User regular
    edited November 2009
    Even if my character has not thus far been effective...at least she's been interesting :P

    Also, as I pointed out there was a discrepency between what was on the map and what was on the status for one of the scouts. I assumed the status was correct, but feel free to say otherwise Rob.

    El Skid on
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited November 2009
    El Skid wrote: »
    Even if my character has not thus far been effective...at least she's been interesting :P

    Also, as I pointed out there was a discrepency between what was on the map and what was on the status for one of the scouts. I assumed the status was correct, but feel free to say otherwise Rob.

    The map was correct.. if you check their actions, that scout shifted during its turn.

    InkSplat on
    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • El SkidEl Skid The frozen white northRegistered User regular
    edited November 2009
    Okay, corrected. Thanks!

    El Skid on
  • Draw On Holy MightDraw On Holy Might Registered User regular
    edited November 2009
    Psst, Ink...
    Tactical Presence. +2.

    Draw On Holy Might on
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited November 2009
    Psst, Ink...
    Tactical Presence. +2.

    Oh! I KNEW there was something I was missing with my AP! Aaaawesome. Dead scout.

    Edit: Edited my post for the deadness. God I love this character. :P

    InkSplat on
    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • robp85robp85 Registered User regular
    edited November 2009
    Doesn't Swarming Locusts hit everything in the close blast 3? You should hit both Clay Scouts as well as Ayliana and Kazadim.

    Seems like it does.

    Swarming Locusts:
    Insects launch from you to vex your enemies.

    At-Will Beast Form, Implement, Primal, Zone
    Standard Action Close blast 3

    Target: Each creature in blast

    Attack: Wisdom vs. Reflex

    Hit: 1d8 + Wisdom modifier damage.
    Level 21: 2d8 + Wisdom modifier damage.

    Effect: The blast creates a zone of swarming locusts that lasts until the end of your next turn. While within the zone, enemies grant combat advantage.

    Unless I'm missing something (very good possibility there). If not, Ink, you can either change your attack or you can roll two attacks against the other Clay Scout, Kazadim and Ayliana.

    EDIT: And I'm a moron. Read, Rob, read!!!

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited November 2009
    Yes, its a blast, not a burst. Burst is in all directions, blast just has to touch me and then goes off in a 3x3 square. So, if i'm on the bridge and the scout is flying off to the side, I can just shoot the whole thing off the bridge so its entire area is focused in the air.

    InkSplat on
    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • robp85robp85 Registered User regular
    edited November 2009
    Ha! That's what I get for not reading completely. I was reading burst and not blast....

    Alright, all, I think I need a nap. Any of you think I'll get in trouble for sleeping under my desk for a couple of hours?

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited November 2009
    robp85 wrote: »
    Ha! That's what I get for not reading completely. I was reading burst and not blast....

    Alright, all, I think I need a nap. Any of you think I'll get in trouble for sleeping under my desk for a couple of hours?

    Don't feel bad--I've been reading it as burst this whole time as well, which is why I hadn't used it until just now, thinking that I'd be tearing apart all my allies in the close quarters. When i finally realized it, I was not amused. :P

    InkSplat on
    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
  • robp85robp85 Registered User regular
    edited November 2009
    Thanks for making me a feel a little better, Ink. Hehe.

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • JoeslopJoeslop Registered User regular
    edited November 2009
    So uh...how does this blindness thing work? I'm reading the book and it mentions stealth and perception checks at the end of the turn of the thing that I can't see.

    But it hasn't been his turn yet, so can I just attack him with the -5 penalty? If not, I guess I missed but I'm still standing next to where he was?

    Joeslop on
  • robp85robp85 Registered User regular
    edited November 2009
    Blindness grants Total Concealment to whoever you attack. You take a -5 penalty to your attack roll.

    robp85 on
    Skard, Shifter Warden
    Basic Attack +26 vs AC -- Damage 1d10+19 (+5 if enemy is prone) (+2 if Longtooth Shifting is active)
  • El SkidEl Skid The frozen white northRegistered User regular
    edited December 2009
    Did Flutter just attack a different scout with her second attack or the same scout? The text makes it sound like she went after the same scout twice, but the links describe two different targets...

    El Skid on
  • InkSplatInkSplat 100%ed Bad Rats. Registered User regular
    edited December 2009
    El Skid wrote: »
    Did Flutter just attack a different scout with her second attack or the same scout? The text makes it sound like she went after the same scout twice, but the links describe two different targets...

    Ignore the links. It was auto-fill. I attacked the same scout, since you killed the other one, I believe. :P

    InkSplat on
    Origin for Dragon Age: Inquisition Shenanigans: Inksplat776
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