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Video game sales thread November: done here, go to the next thread
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I hope not too many teenage boys are tricked into reading satire of a Renaissance Italian city-state thinly veiled as an allegorical trip through hell.
This likely demands a photoshop contest.
it's real
Hahahahah. I thought the same thing at first glance!
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
Cover should actually read "Translated by Rick Astley."
edit: This is what it reminded of: the terrible new Twilight-inspired covers on copies of Wuthering Heights.
This has got to be some sort of direct prod at the multitudes pissed off at the game. This would literally be impossible to pull off in good taste - and judging by the cover of this version, they certainly aren't going for 'good taste'.
(Please do not gift. My game bank is already full.)
I suppose you've also bought a gaming mouse and a gaming keyboard too?
Personally, I wouldn't divide gamers between condescending crap like experience or skill, I'd divide the games themselves over whether they rely on twitch reflexes or not. The former really relies on a higher framerate count, while the latter usually doesn't. Far more important than those though, is that all games should have a stable framerate.
As for graphics this generation, I've only been really impressed a handful of times (Gears 1, Assassin's Creed 1, Uncharted 2 and KZ2 in particular). I can generally accept fairly bad looking games too, like Way of the Samurai 3, since that game would've been made on a shoe string budget. The only games I really scoff at are the ones with seriously bad art styles (Bionic Commando to name one) or just large budget games that look like low budget games (Dante's Inferno seriously looks worse than the God of War 2 port in the God of War Collection).
All 8 people that buy the game, cause it's gonna tank.
Steam ID: slashx000______Twitter: @bill_at_zeboyd______ Facebook: Zeboyd Games
I bought a gaming keyboard... (an original G15, which my fiancee won't let me use because it's ugly).
I've bought a gaming mouse, and I really don't see why that's absurd. The extra buttons are important.
How on earth is that condescending? If I said, "Different people play games for different reasons," is that demeaning in the same way? Because that's the same essential point. Some people derive their fun from content that challenges them, while others derive the majority of their amusement from escaping in to immersive worlds. And of course, most people are some combination of the two: it isn't black or white, it's simply "I care more about X," or "I'm much more concerned with Y." I can't even imagine how that's controversial.
Most skill based games rely on fast reflexes, so that's basically saying the same thing: Street Fighter, Counter Strike, and Starcraft are still the most popular games in professional leagues. The single counter exception I can think of are strategy games, except they may be the very best example of my point. By far the most popular strategy game in the West -- and the one you can earn the most money playing -- is Chess. Which is a game that can be emulated on an Atari 2600.
The most popular strategy game in the world (not just the West) is Go, which is similarly easy to emulate.
http://www.gamasutra.com/view/news/26764/EA_CEO_TwoYear_Comeback_Is_Clearly_Taking_Longer.php
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I'm just going to go sit in this corner and weep.
The spoiler doesn't console me.
It seemed to me that you were throwing everyone that wasn't interested in your little corner of gaming into the 'no skillz' basket. Now that you've clarified yourself though, I'd ask what the point is when you're also saying that most people are a 'combination of the two'.
:? Nearly every game requires some degree of skill and strategy, so I've no bloody clue what you even consider a 'skill based game'.
What you seem to be saying is that the frame count makes a significant difference in every game, which I call bullshit on. I'll acknowledge that it does for some games (like the ones you mentioned, Devil May Cry, Virtua Fighter, etc) but there are just as many others where it doesn't (God of War, Uncharted, Prince of Persia, Assassin's Creed, etc). Sure they may make those games run a little smoother but that's not what I'd call significant.
I would buy the shit out of this
Joke post or post made by a clueless guy on the internet? You decide! I'm leaning towards "clueless guy on the internet" atm.
EDIT: Here's a link.
This seems like a matter of course: I wasn't literally saying: "People who care about skill only care about skill, and nothing else," or "People who care about graphics only care about graphics, and nothing else." It's a matter of emphasis. Particularly strong emphasis. As in "I care about graphics and presentation some, but I care far more greatly about being challenged," and vice versa.
I'm not sure why that needed explanation, as it seems like common sense to me.
As you say, all games require "some degree of skill." The question is how much. Implicit in your answer is that there are different degrees: in fact, just as with the last point, this should be a matter of course. Some people will care more about this specific quality of games, while other might care about presentation, and still others might focus on any other number of qualities game have (local multiplayer, online functionality, etc).
What I'm suggesting is that people who happen to focus on this particular quality of games -- and thus play games with a high "degree of skill", using your words -- are going to care a great deal about frame rate.
No, I'm saying it makes a significant difference for games that focus heavily on skill and challenge. Virtua fighter is a classic example of such a game, as it's widely lauded as one of the deepest and most challenging fighters. And as you mentioned, frame rate is a big concern for this franchise. Many other games on your list are far less challenging, such as Uncharted. This is a game that focuses more on its presentation: its story line and lush visuals. For such a game, it absolutely makes sense to sacrifice frame rate for better textures and models. Many of the people who will be drawn to such a game will care more about its presentation, while they'll care less about "how do I muster the last drop of efficiency out of my player?"
Same keyboard I have. Funnily enough, I almost never use the extra features in games, but use the macro buttons all the time while browsing the web. The ability to close tabs and search in a page with a single button, as well as being able to easily use obscure board commands like [strike]through[/strike] and of course, liming are quite useful
Heh, what a goob. This is proof of the sad state of the education system nowadays.
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If I need a copy of Dante's Inferno for school, hell yeah am I buying this version. I want to be the one guy in an eight-person graduate-level Lit course casually showing off this cover as I read.
You'd be the only guy that could claim to have been beaten up by a bunch of lit majors. :P
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That's not the real gem of the thread. This reply to his post is:
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I'm very competitive with my gaming, both twitch-based (I have the highest recorded score on Pac-Man: CE) and mental (tons of strategy games & RPGs). As long as the frame rate is constant and isn't, say, in the teens, I don't really care about it.
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Pfft, Can you beat Ghosts N Goblins with one credit? :P Thats sir, would be true twitch skill.
Also, don't we need to start a new thread?
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So basically what you people are saying is that GAF is Poe's law personified.
Seriously though, that just screws me up.
NPDs come out Thursday evening. I think we can get another day or two out of this thread.
Those made my day.
http://forums.penny-arcade.com/showthread.php?p=13153550#post13153550
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