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The search for tactical games: Aliens not necessary.

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    Snarkman3Snarkman3 Registered User regular
    edited January 2010
    I've read that they're working on the artistic side of the game, so I doubt that everything's gonna be top down colors killing each other. An action camera to see everything unfold would be so sexy.


    Goddman amazing game ideas that will go to the crapper because I'm not a game developer.

    Snarkman3 on
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    ArrathArrath Registered User regular
    edited January 2010
    Thanks, thread. For making me try Jagged Alliance 2 on my new laptop
    It doesn't work D:

    Arrath on
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    AnteCantelopeAnteCantelope Registered User regular
    edited January 2010
    I just got thoroughly destroyed in JA2. I had 4 riflemen, a sniper, and a medic. 3 of my riflemen were nightops specialists, everyone had nvgs, and I was in a well-defended little forest that let everyone hide behind rocks and trees while the opposition were relatively uncovered.

    I counted 22 dead enemies lying about the place before they started laying down such heavy suppressing fire that nobody but my sniper could even move. He took down another three before the enemy moved up, threw breaklights everywhere, and at least three enemy snipers started taking my riflemen out. When my sniper was gunned down, he could see 15 standing enemies, and given the limited night vision I'm willing to bet there were many more about.

    And now I have absolutely no idea about how to progress, because my held cities are under constant attack and I can't take and hold a site long enough to train a militia.

    AnteCantelope on
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    vader111vader111 Registered User regular
    edited January 2010
    I just got thoroughly destroyed in JA2. I had 4 riflemen, a sniper, and a medic. 3 of my riflemen were nightops specialists, everyone had nvgs, and I was in a well-defended little forest that let everyone hide behind rocks and trees while the opposition were relatively uncovered.

    I counted 22 dead enemies lying about the place before they started laying down such heavy suppressing fire that nobody but my sniper could even move. He took down another three before the enemy moved up, threw breaklights everywhere, and at least three enemy snipers started taking my riflemen out. When my sniper was gunned down, he could see 15 standing enemies, and given the limited night vision I'm willing to bet there were many more about.

    And now I have absolutely no idea about how to progress, because my held cities are under constant attack and I can't take and hold a site long enough to train a militia.

    Ah, the joys of JA2 1.13.

    Unless you're not using 1.13, in which case I tentatively ask: what difficulty?

    vader111 on
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    Kris_xKKris_xK Registered User regular
    edited January 2010
    Arrath wrote: »
    Thanks, thread. For making me try Jagged Alliance 2 on my new laptop
    It doesn't work D:

    Whats the problem?


    And it's not turn based, but I bought Men of War on Steam thanks to the sale, so we'll see how that turns out.

    Kris_xK on
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    SokpuppetSokpuppet You only yoyo once Registered User regular
    edited January 2010
    grenades.

    Sokpuppet on
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    GoumindongGoumindong Registered User regular
    edited January 2010
    What difficulty are you playing on?

    Suppression fire works for you too, machine gunners are useful(in fact, the only people who really need Night Ops is your scout, your sniper can be psycho/snipe expert for the massive to-hit boost). Try grenades[especially stun grenades and 40mm launchers] and mortars. Use buildings to reduce enemy sniper attack lines. If you're having trouble seeing enemies before they get to you, pick up some binoculars and keep a spotter for your sniper

    Also if you can't get by with 6 guys, don't be afraid to use 12 or 18, or attack with militia. Don't be afraid to retreat. Don't be afraid to hole up in a windowless building and exploit the AI with reaction kills

    Goumindong on
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    AnteCantelopeAnteCantelope Registered User regular
    edited January 2010
    I'm still pretty early game, I have one or two grenades, no mortars or anything. The best bit of equipment I have is the Barret, everything else is pretty average. And tactics like that won't work because it's when I try to take a city, there's very little room to position myself and they attack too quickly for me to move forward. I think I need to just fall back, let my cash build up, and try again in a week or two.

    EDIT: 1.13, normal difficulty.

    AnteCantelope on
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    GoumindongGoumindong Registered User regular
    edited January 2010
    How in the world did you get a top tier sniper rifle before mortars and grenades?

    Have you taken Drassen yet?[you've taken something]

    Goumindong on
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    ZenitramZenitram Registered User regular
    edited January 2010
    On a JA2 related note, how does one clear airspace so I can drop my dudes somewhere besides La Omerta?

    Zenitram on
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    GoumindongGoumindong Registered User regular
    edited January 2010
    Take out the sam sites. If you run across a ? that does not move, its probably a sam site

    Goumindong on
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    AnteCantelopeAnteCantelope Registered User regular
    edited January 2010
    Goumindong wrote: »
    How in the world did you get a top tier sniper rifle before mortars and grenades?

    Have you taken Drassen yet?[you've taken something]

    Taken Drassen and Chitenza. I have a top sniper because I was sick of running around with pistols in the early game and missing constantly, so I changed an ini to give me the cash I needed to buy a Barret. All my other gear is more level-appropriate, so no mortars or stuff.

    AnteCantelope on
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    GoumindongGoumindong Registered User regular
    edited January 2010
    Goumindong wrote: »
    How in the world did you get a top tier sniper rifle before mortars and grenades?

    Have you taken Drassen yet?[you've taken something]

    Taken Drassen and Chitenza. I have a top sniper because I was sick of running around with pistols in the early game and missing constantly, so I changed an ini to give me the cash I needed to buy a Barret. All my other gear is more level-appropriate, so no mortars or stuff.

    If you've taken Drassen and Chitenza you should have some 13000 cash/day. Unless your mercs are ridiculously expensive, you should be able to afford plenty of weapons[and it seems that you're on the "awesome selection" ] so its no big deal actually getting them]

    I mean, i hadn't seen a sniper rifle at all until after Drassen and still can't buy them after taking the middle city drassen, chitzena and the eastern sam site. Just found a mortar and am getting into 40mm grenades for purchase.

    Hmmm, a question, do you have "enemies drop everything" on? And are you selling stuff via "alt right click" if you don't use it?

    Goumindong on
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    ZenitramZenitram Registered User regular
    edited January 2010
    I just took my first Chitenza sector, but I have a question about the militia training in Drassen: How do I train the aqua militia? Do I have to max out the sectors with militia first? And why is the loyalty of Drassen and the production of the mine slowly going down? The town was once 39% but is now close to 25%, no attacks have been made on it yet....

    Zenitram on
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    GoumindongGoumindong Registered User regular
    edited January 2010
    Zenitram wrote: »
    I just took my first Chitenza sector, but I have a question about the militia training in Drassen: How do I train the aqua militia? Do I have to max out the sectors with militia first? And why is the loyalty of Drassen and the production of the mine slowly going down? The town was once 39% but is now close to 25%, no attacks have been made on it yet....

    You train aqua militia by filling up the green entirely in all sectors. Loyalty of drassen should not be changing, but check your mail/history the mine might be running out[it happens to 1 mine each game and for me at least, its always drassen]

    Alternately, bone up on tactics

    http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=217668&page=1#Post217668

    Edit: forgot the link

    Goumindong on
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    ArrathArrath Registered User regular
    edited January 2010
    Kris_xK wrote: »
    Arrath wrote: »
    Thanks, thread. For making me try Jagged Alliance 2 on my new laptop
    It doesn't work D:

    Whats the problem?


    And it's not turn based, but I bought Men of War on Steam thanks to the sale, so we'll see how that turns out.

    Would launch and instantly minimize, staying down there despite attempts to get it to come up.

    Fixed it by setting desktop to 16 bit and running in windowed. Ah Drassen counterattack, you are a harsh mistress.

    Arrath on
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    GoumindongGoumindong Registered User regular
    edited January 2010
    Arrath wrote: »

    Would launch and instantly minimize, staying down there despite attempts to get it to come up.

    Fixed it by setting desktop to 16 bit and running in windowed. Ah Drassen counterattack, you are a harsh mistress.

    With decent mercs you can pretty easily "cheat" the drassen counter attack. Look for buildings that maximize interrupts

    Goumindong on
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    ArrathArrath Registered User regular
    edited January 2010
    Goumindong wrote: »
    Arrath wrote: »

    Would launch and instantly minimize, staying down there despite attempts to get it to come up.

    Fixed it by setting desktop to 16 bit and running in windowed. Ah Drassen counterattack, you are a harsh mistress.

    With decent mercs you can pretty easily "cheat" the drassen counter attack. Look for buildings that maximize interrupts

    Oh I know, I've gone that route before. This time I bled them all across the bottom two sectors of Drassen, making counter attacks onto squads still on the way with a 2nd group of mercs, and held at the airport, using the gate as a killing zone.

    Worked pretty well I must say.

    Arrath on
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    RoyceSraphimRoyceSraphim Registered User regular
    edited January 2010
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    ApostateApostate Prince SpaceRegistered User regular
    edited January 2010
    I have the disks for JA2 and Unfinished biz. Thought about getting them on either gog.com or steam so I don't have to mess with the disks anymore. Steam's is slightly more expensive but also generally more convenient.

    Anyone have an opinion on which would be better?

    Apostate on
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    AnteCantelopeAnteCantelope Registered User regular
    edited January 2010
    Apostate wrote: »
    I have the disks for JA2 and Unfinished biz. Thought about getting them on either gog.com or steam so I don't have to mess with the disks anymore. Steam's is slightly more expensive but also generally more convenient.

    Anyone have an opinion on which would be better?

    Apparently Steam's doesn't work with mods, so no 1.13 or anything. Not sure about gog.

    AnteCantelope on
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    ZenitramZenitram Registered User regular
    edited January 2010
    Dammit, I think I screwed myself over in JA2. Am taking a SAM site, and I think I've killed all but one dude. The problem is he's in a locked building and I can't break down the door with my brute, can't pick the lock with my mechanical guy, and don't have any explosives to use :(

    Zenitram on
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    RoyceSraphimRoyceSraphim Registered User regular
    edited January 2010
    Zenitram wrote: »
    Dammit, I think I screwed myself over in JA2. Am taking a SAM site, and I think I've killed all but one dude. The problem is he's in a locked building and I can't break down the door with my brute, can't pick the lock with my mechanical guy, and don't have any explosives to use :(

    Wouldn't a SAM site be filled with explosives for you to use?

    RoyceSraphim on
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    ZenitramZenitram Registered User regular
    edited January 2010
    Zenitram wrote: »
    Dammit, I think I screwed myself over in JA2. Am taking a SAM site, and I think I've killed all but one dude. The problem is he's in a locked building and I can't break down the door with my brute, can't pick the lock with my mechanical guy, and don't have any explosives to use :(

    Wouldn't a SAM site be filled with explosives for you to use?

    Plenty of grenades, mortar shells, etc, but nothing that I can use that would be able to bust a wall open. I'm contemplating using cheats but I'm not sure if they work with 1.13 Wildfire.

    Zenitram on
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    ArrathArrath Registered User regular
    edited January 2010
    Apostate wrote: »
    I have the disks for JA2 and Unfinished biz. Thought about getting them on either gog.com or steam so I don't have to mess with the disks anymore. Steam's is slightly more expensive but also generally more convenient.

    Anyone have an opinion on which would be better?

    Apparently Steam's doesn't work with mods, so no 1.13 or anything. Not sure about gog.

    GoG is great, just a plain instillation executable you download. While Steam is compatable with 1.13, it is roughly so, and a Steam seems to have a slightly flawed version also (videos don't work for lots of people for one thing) Strategy First (at least used to) sell JA2 on their own site as well, though it shipped with some built in DRM stuff in the .exe. However when you update to the 1.13 mod it gets rid of that as it runs an updated vanilla 1.12 exe.

    Arrath on
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    RoyceSraphimRoyceSraphim Registered User regular
    edited January 2010
    Zenitram wrote: »
    Zenitram wrote: »
    Dammit, I think I screwed myself over in JA2. Am taking a SAM site, and I think I've killed all but one dude. The problem is he's in a locked building and I can't break down the door with my brute, can't pick the lock with my mechanical guy, and don't have any explosives to use :(

    Wouldn't a SAM site be filled with explosives for you to use?

    Plenty of grenades, mortar shells, etc, but nothing that I can use that would be able to bust a wall open. I'm contemplating using cheats but I'm not sure if they work with 1.13 Wildfire.

    So you are Sagittarius you van have hassan, Byorn, and Akita haul a missle or three crates or ammo over and set a timer?

    RoyceSraphim on
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    ArrathArrath Registered User regular
    edited January 2010
    Zenitram wrote: »
    Zenitram wrote: »
    Dammit, I think I screwed myself over in JA2. Am taking a SAM site, and I think I've killed all but one dude. The problem is he's in a locked building and I can't break down the door with my brute, can't pick the lock with my mechanical guy, and don't have any explosives to use :(

    Wouldn't a SAM site be filled with explosives for you to use?

    Plenty of grenades, mortar shells, etc, but nothing that I can use that would be able to bust a wall open. I'm contemplating using cheats but I'm not sure if they work with 1.13 Wildfire.

    So you are Sagittarius you van have hassan, Byorn, and Akita haul a missle or three crates or ammo over and set a timer?

    Try dropping a mortar shell or two on the ground next to the wall and then toss a grenade at them.

    Arrath on
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    ZenitramZenitram Registered User regular
    edited January 2010
    You sirs, are gentlemen and scholars!

    Zenitram on
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    DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited January 2010
    Just in case any of you guys live under rocks, the X-Com pack is this weekends special deal on Steam.

    Two bucks gets you everything X-Com.

    Whatta bargain!
    I'd pay Steam two more dollars to get X-Com Enforcer off my Steam list.

    edit: And the Freedom Force games are two dollars as well. They are tactical, too. With super heroes!

    Drake on
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    -SPI--SPI- Osaka, JapanRegistered User regular
    edited January 2010
    Also even if the problem has been solved, remember for next time that you can shoot locks. Shotguns work best for that, but you can use anything, it's just it might take a few shots with a non shotgun.

    -SPI- on
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    ArrathArrath Registered User regular
    edited January 2010
    -SPI- wrote: »
    Also even if the problem has been solved, remember for next time that you can shoot locks. Shotguns work best for that, but you can use anything, it's just it might take a few shots with a non shotgun.

    In 1.13 there are even special Lock Buster shotgun rounds!

    Arrath on
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    LionEyezLionEyez Registered User regular
    edited January 2010
    If there's one thing about JA2 I still can't deal with, it's the bullshit accuracy, and how the AI seems to fire snapshots and hits me against all odds.

    If the chance to hit bar barely fills even with full AP expenditure, I'm guessing it's 5% chance to hit or less, right? Damn AI just fire their pistols like crazy and sure enough cause massive wounds. Despite being WELL beyond optimal gun ranges. Even my SMG dudes can't hit these guys.

    I know I'm suppose to use cover, but sometimes I'll just be caught in the open with no choice but to try and shoot em. Missing everything, of course.

    *sigh* Can't wait to get decent weapons.

    LionEyez on
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    DrovekDrovek Registered User regular
    edited February 2010
    LionEyez wrote: »
    If there's one thing about JA2 I still can't deal with, it's the bullshit accuracy, and how the AI seems to fire snapshots and hits me against all odds.

    If the chance to hit bar barely fills even with full AP expenditure, I'm guessing it's 5% chance to hit or less, right? Damn AI just fire their pistols like crazy and sure enough cause massive wounds. Despite being WELL beyond optimal gun ranges. Even my SMG dudes can't hit these guys.

    Press F with the cursor on someone and it'll tell you your chances.

    And yes, I completely and utterly hate the AI shooting. I can't get a good shot with an M4 but you and your puny pistol can? WHAT.THE.HECK!?



    Also, for an X-COM newbie... I just restarted the game because it went downhill pretty fast: Nations hating me, aliens destroying my best shit.

    When's a good time to assault a base? (Better yet, what should I carry?)

    Drovek on
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    GoumindongGoumindong Registered User regular
    edited February 2010
    Are your mercs well rested? Do your mercs have sights? Do your mercs have sunglasses(reduce accuracy, but increases sight distances)? Are they suppressed?[there is a penalty to hit against suppressed enemies in some of the 1.13 versions] Are your weapons in good condition?

    It could just be that your cover is not as good as you think it is and theirs is better.

    It could also just be blind dumb luck. There is a 1/1000 chance to hit minimum in this game, and if you get unlucky and get a glazier or HP round into an unarmored spot...

    Seriously, there are about two ways to get through the early game. Either straight to the airport so that you can get stuff from bobby ray, or straight to the unoccupied town so you can get stuff from the local dealer there[and either make money from fist fighting, or take chitzena]

    Goumindong on
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    CronusCronus Registered User regular
    edited February 2010
    It's been mentioned before, but this thread really makes me want to play Silent Storm. Still the best tactical game ever in my opinion.

    Also the best destructive environments. I remember around when it first came out someone posted a series of pictures on their website of them taking down this hughe 3 story building with rocket launchers.

    Nothing breaks a defensive force open more than blowing out the side wall between you and them. And then if you're like me, you throw a heavy grenade in and blow them up as well as the floor they were standing on sending their corpses into the basement.

    Cronus on
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    "Read twice, post once. It's almost like 'measure twice, cut once' only with reading." - MetaverseNomad
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    SokpuppetSokpuppet You only yoyo once Registered User regular
    edited February 2010
    I prefer bringing down entire office blocks on top of aliens in X-com 3.
    AFTER setting the whole place on fire with incendiary grenades. 8-)

    Sokpuppet on
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    OrestusOrestus Registered User regular
    edited February 2010
    A couple additional suggestions (after acknowledging that X-Com and JA2 are the likely forever-more kings of the genre):

    Soldiers at War - http://en.wikipedia.org/wiki/Soldiers_at_War

    I remember this being an exceptionally fun WW2-themed tactical game. I don't think there is much out of mission gameplay, you just play through a linear series of 15 or so missions, but there was stat growth, continuity of equipment (loot the germans for better gear!), etc. It is 200 bucks new on Amazon though, I don't know if digital distribution is available anywhere and I'm at work so I can't search around for it.

    WH40k Chaos Gate

    Already mentioned and I think using the same engine as Soldiers At War. Hampered somewhat by the fact that due to it staying close to the canon of WH40k there is a fairly small variety of units, weapons, and enemies. Probably not worthwhile unless you are a big fan of the universe.

    Steel Panthers: World at War

    Maybe a bit too far into the hard core wargame genre (this is the type of game that probably calculates trajectory of shot/angle of impact in determining if a shell penetrates a tanks front), this is an outstanding WW2 small/medium unit combat simulator. It has an unbelievable amount of units for every country that even thought about participating in the war, tons of scenarios, campaign options, continuous campaigns that allow for upgrading of units as new tech comes in, etc. Unfortunately on my comp it has some kind of bug that makes the colors unviewable most of the time :( Best part is it is totally free to download and play from the manufacturer (I think Shrapnel Games, but just google Steel Panthers: World at War and you'll find it). There is a modern version too (Steel Panthers: Main Battle Tank)

    Orestus on
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    Tim JamesTim James Registered User regular
    edited February 2010
    Orestus wrote: »
    Soldiers at War - http://en.wikipedia.org/wiki/Soldiers_at_War

    I remember this being an exceptionally fun WW2-themed tactical game. I don't think there is much out of mission gameplay, you just play through a linear series of 15 or so missions, but there was stat growth, continuity of equipment (loot the germans for better gear!), etc. It is 200 bucks new on Amazon though, I don't know if digital distribution is available anywhere and I'm at work so I can't search around for it.
    I was tossing around the idea of getting this game at Half.com (one seller has it for $18). Not sure why I decided to skip it since it sounds fun. I did pick up Chaos Gate though.

    Tim James on
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    quarthinosquarthinos Registered User regular
    edited February 2010
    Drovek wrote: »

    Also, for an X-COM newbie... I just restarted the game because it went downhill pretty fast: Nations hating me, aliens destroying my best shit.

    When's a good time to assault a base? (Better yet, what should I carry?)

    A good time is after you've got an Alien Containment and stun bombs + launcher. Blaster launcher is even better, although the place you want stun bombs is also the place you're most likely to want to use the blaster launcher.

    Don't worry about light. Smoke grenades are good if you use them. It's like a terror mission, except the areas are much more enclosed and are always lit. (And you can't destroy the walls to make new doors.)

    quarthinos on
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    DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
    edited February 2010
    There is also another version of Steel Panthers from Camo Workshop.

    They distribute a free version and a pay version. The pay version gets you some extra stuff like higher resolution, secure tournament play, cut and paste map editor and the like. Really the free version is just great. It moves SPWW2 and SPMBT (Steel Panthers Main Battle Tank, a modern combat wargame) into a native Windows environment, fixes a ton of stuff and has generally made the game better. If you were a fan of the original the Shrapnel Games version will be closest to what you remember.

    They are big games though tactical to be sure. Think squad level to Brigade level command for these games. Combined arms tactics and a decent knowledge of real world tactics are a big part of these kinds of games. If you start playing these kinds of games expect terms like Reverse Inclination Defense, Folding Bag Withdrawal, and Armored Spearhead to become part of your vocabulary.

    They are fun, but demanding games. Personally I'm a bigger fan of TacOps for its (relative) ease of play, simultaneous turn system, modern scenarios (WWII units are included for multiplayer fun though), and incredible depth of info and unit granularity. But TacOps ain't free (well worth it though if you get into this sort of thing).

    Drake on
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