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[Baldur's Gate: Enhanced Edition] PC version ETA Nov 30
Dammit! Also damn my min-maxing tendencies. I had to figure out cheats so I could CTRL-8 my stats on a new blade after seeing that. I thought 90 was the best possible roll but apparently it is (technically) possible to roll all 18s. So much for trying to play by the rules. I just know I'll be level1npcing everybody in BG1 once they get compatibility worked out.
It's very time-consuming to get 90+ stat rolls, but luckily I've been doing this shit enough that I'm reasonably able to spot one when it happens without having to manually tick down and rearrange the stats to check. Still doesn't quite beat an Elven Ranger/Cleric's rolls I got once, though. All 18s except INT and CHA, and those two were still above 13.
Also @deaderinred I was wrong about one thing with Item Revisions and BGT: If you wanna use Store Revisions in BG2, you should turn it on even in BG1. I believe it works mechanically the same way randomizers do in that you need to have it enabled before a new game to work, so turning it on mid-game does nothing.
hm okay. when you said it does weird things to bg1 what is that exactly? haven't got to that part of the install yet and i was gonna just leave it off for bg2 but i dunno. having to do alot of a hacking around with bwp fixpack manually to get stuff i want installed together using the big readme and your install as a guide... took so long last night i had to leave it until today and about to start on the AI stuff...
I believe a couple stores in BG1 utilize the same store files as ones in BG2, and Store Revisions will modify them. I don't think it's anything major, but I did notice one random no-name vendor in Athkatla with the Nashkel general store's inventory, including all the winter wolf pelts and Nashkel Mines loot I sold it.
But I've since been told by Item Revisions people that installing Store Revisions later will be fine as long as I haven't actually visited any BG2 stores yet. So that's that.
oh i can deal with stuff like that, so i think ill set it from the get go, i was worried i'd run into +6 swords or some shit in beregost.
As far as I can recall, you'll only ever backstab with your main hand, so dual wielding is a non-factor as far as that's concerned. If you have Rogue Rebalancing, though, the revamped Short Sword of Backstabbing's +1 to your backstab modifier applies to both hands, even if it's in your offhand.
The Assassination HLA, though, causes all attacks made in the next round to be considered backstabs, and that will take your dual-wielding into account.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
As far as I can recall, you'll only ever backstab with your main hand, so dual wielding is a non-factor as far as that's concerned. If you have Rogue Rebalancing, though, the revamped Short Sword of Backstabbing's +1 to your backstab modifier applies to both hands, even if it's in your offhand.
The Assassination HLA, though, causes all attacks made in the next round to be considered backstabs, and that will take your dual-wielding into account.
Wait, wait, wait... so you're telling me there's an ability that say... if I played an assassin at level 21... I could just abuse an ability that let me (theoretically) use dual wielding shortswords or what-not to do x7 damage in the next round? That's insane. The fact that Thieves also get spike traps too... man, it's hard to tell what exactly is the most OP class in BG2.
it's hard to tell what exactly is the most OP class in BG2.
Ranger/Cleric multi. Fighter/Thief multi. Inquisitor Paladin. Kensai/Mage dual-class. Mage/Cleric multi. Sorcerer or Monk (once you get to high levels).
it's hard to tell what exactly is the most OP class in BG2.
Ranger/Cleric multi. Fighter/Thief multi. Inquisitor Paladin. Kensai/Mage dual-class. Mage/Cleric multi. Sorcerer or Monk (once you get to high levels).
...Take your pick really?
lol, first character I used to beat ToB was an Inquisitor, actually. That dispel was loltastic.
EDIT: Anyway, my new character right now is a Kensai that dual-wields. First using Katanas, to get Celestial Fury soon. But only put a couple points in it so I could put more towards Scimitars... mostly for Usuno Blade and the Yamato, both being +4 weapons. Might dual to a Thief or a Mage... might even just stay as a Kensai to get some crazy THAC0 in.
assassin wouldn't have anywhere near the power of a fighter/thief even with the higher multiplier. especially if you have dualed a kensai into a thief at 13.
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HedgethornAssociate Professor of Historical Hobby HorsesIn the Lions' DenRegistered Userregular
Killing a dragon with one hit from my monk in BG2 is still one of my favorite video game moments ever.
Killing a dragon with one hit from my monk in BG2 is still one of my favorite video game moments ever.
Never did manage to get that to work, honestly.
Have your mage cast Greater Malison to lower the dragon's save throws, and then use the monk's Quivering Palm. If Quivering Palm hits, the dragon has to roll to save vs. death.
Killing a dragon with one hit from my monk in BG2 is still one of my favorite video game moments ever.
Never did manage to get that to work, honestly.
Have your mage cast Greater Malison to lower the dragon's save throws, and then use the monk's Quivering Palm. If Quivering Palm hits, the dragon has to roll to save vs. death.
Oh, I know how it's done. I just never pulled it off. After who knows how many tries.
Cripes my crew is getting wrecked. I haven't had this many deaths in a very long time. Xzar died to Silke's magic missiles (though to be fair she's a high enough caster that anyone in my party would have died to that), Monty died to the Jovial Juggler assassin, and Jaheira died to freaking spiders. I rezzed Jaheira and Xzar at the Beregost temple, but let Monty rot. Picked up Jester-kit Garrick instead, since he's got more HP than Xzar and RR's Jester song is probably more useful at the moment than Xzar's piss-weak spells.
- The Four Horsemen of the Apocalypse (2017, colorized)
Cripes my crew is getting wrecked. I haven't had this many deaths in a very long time. Xzar died to Silke's magic missiles (though to be fair she's a high enough caster that anyone in my party would have died to that), Monty died to the Jovial Juggler assassin, and Jaheira died to freaking spiders. I rezzed Jaheira and Xzar at the Beregost temple, but let Monty rot. Picked up Jester-kit Garrick instead, since he's got more HP than Xzar and RR's Jester song is probably more useful at the moment than Xzar's piss-weak spells.
Sounds like the typical BG1 adventure alright. One time Jaheira didn't die to spiders, but poison FROM said spiders. Because I didn't have the slow poison spell to neutralize it, and spent 2 minutes trying to figure out where to get an antidote while she was coughing up her own blood or something.
I found it a bit ironic that a druid died to poison. Indeed.
It's been so long since I last played BG1 I can't remember where that hidden Ring of Wizardry is. I found the diamond and the ring of protection +1. I also can't remember where Algernon is, I always steal his cloak...
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anoffdayTo be changed whenever Anoffday gets around to it.Registered Userregular
Started up tutu since I got the whole pack of BG1 and 2, Icewind dale, etc. on gamersgate awhile ago for like 5 bucks and I'm wondering what the best character is to play as for a first playthrough?
anoffdayTo be changed whenever Anoffday gets around to it.Registered Userregular
Started playing as a thief and going around and stealing stuff is always fun, but I feel pretty weak in combat. Stab miss stab miss stab miss. Do I just keep dying and reloading to try again or am I missing something?
you get other people to do the dirty work. you need a thief and they are fun so it's never a bad choice, but people tend to prefer multi classing them.
it's hard to tell what exactly is the most OP class in BG2.
Sorcerer and Wizard Slayer dual Thief. The only acceptable answers. :P
Also, for thieves, try to find a reliable source of haste, whether boots of speed or just a mage in your party. With haste, you can easily backstab and the run away and restealth in most encounters. Having reliable haste really changes the way you play thief.
Started playing as a thief and going around and stealing stuff is always fun, but I feel pretty weak in combat. Stab miss stab miss stab miss. Do I just keep dying and reloading to try again or am I missing something?
Thief THACO is shit, as you will no doubt realise when you stealth/invisible up behind someone to backstab, and then watch them miss their first 3 attacks against a completely stationary and unaware enemy.
This is why you never play a single class thief (unless it's a kit).
So just did the tutorial. Took 2 hours! This system is certainky going to take some getting used to. Lack of tooltips on spells is a pain in the Ass (ipad) and I'm finding it very difficult to get my mage to actually cast spells.
However so far game seems deep and fun. Just starting the main game now, I'm an elven ranger (archer subtype) with 19 dex, 17 con and 15 str. That seems pretty good? I also put 2 proficiency points in longbows and crossbows respectively.
That's my non-GOG, normally patched install. Not that it'd matter if it was the GOG version, since the GOG version is just the normally patched TOTSC install anyway. No mods whatsoever. It's on the ground and not in the rock, but it's there.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
Hmm. I want opinions on a fun neutral or evil BG2 party, mod NPCs included (as well as class adjustments by lvl1npcs). Main character will be a neutral/evil Monk or Wizard Slayer pure class.
PC + Edwin + 4 more. Haer'Dalis?
arguably the best/most balanced party in bg2 is mostly an evil party: korgan, viconia and edwin are all pretty well min-maxed and are a solid start. If the PC is some type of front line fighter you'll want to add your choice of the thieves, and then whatever sixth character you feel like (valygar before you kill him, keldorn before you kill him, anomen and turn him evil, etc.)
Or just go with five and get the benefit of additional experience.
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
Jaheira will still stick around in a neutral party iirc
Korgan, viconia, Edwin, jaheira, PC, and... I forget who was my 6th in my Evil Party
The problem with evil parties is they really don't do very much different, and stuff starts to cost more, because merchants naturally raise prices on people who're just as likely to kill them as pay them
A trap is for fish: when you've got the fish, you can forget the trap. A snare is for rabbits: when you've got the rabbit, you can forget the snare. Words are for meaning: when you've got the meaning, you can forget the words.
arguably the best/most balanced party in bg2 is mostly an evil party: korgan, viconia and edwin are all pretty well min-maxed and are a solid start. If the PC is some type of front line fighter you'll want to add your choice of the thieves, and then whatever sixth character you feel like (valygar before you kill him, keldorn before you kill him, anomen and turn him evil, etc.)
Or just go with five and get the benefit of additional experience.
Make your PC a Fighter/Thief or a Fighter/Mage/Thief or a Swashbuckler or something, and you're filling out the one role not covered by the other three evil NPCs.
Jan's also neutral and doesn't care who you run with, so you can use him as some extra magical muscle while also being a great thief.
- The Four Horsemen of the Apocalypse (2017, colorized)
Posts
Steam: adamjnet
oh i can deal with stuff like that, so i think ill set it from the get go, i was worried i'd run into +6 swords or some shit in beregost.
XBL: GamingFreak5514
PSN: GamingFreak1234
The Assassination HLA, though, causes all attacks made in the next round to be considered backstabs, and that will take your dual-wielding into account.
- The Four Horsemen of the Apocalypse (2017, colorized)
// Switch: SW-5306-0651-6424 //
Wait, wait, wait... so you're telling me there's an ability that say... if I played an assassin at level 21... I could just abuse an ability that let me (theoretically) use dual wielding shortswords or what-not to do x7 damage in the next round? That's insane. The fact that Thieves also get spike traps too... man, it's hard to tell what exactly is the most OP class in BG2.
XBL: GamingFreak5514
PSN: GamingFreak1234
Ranger/Cleric multi. Fighter/Thief multi. Inquisitor Paladin. Kensai/Mage dual-class. Mage/Cleric multi. Sorcerer or Monk (once you get to high levels).
...Take your pick really?
// Switch: SW-5306-0651-6424 //
lol, first character I used to beat ToB was an Inquisitor, actually. That dispel was loltastic.
EDIT: Anyway, my new character right now is a Kensai that dual-wields. First using Katanas, to get Celestial Fury soon. But only put a couple points in it so I could put more towards Scimitars... mostly for Usuno Blade and the Yamato, both being +4 weapons. Might dual to a Thief or a Mage... might even just stay as a Kensai to get some crazy THAC0 in.
XBL: GamingFreak5514
PSN: GamingFreak1234
Never did manage to get that to work, honestly.
XBL: GamingFreak5514
PSN: GamingFreak1234
Have your mage cast Greater Malison to lower the dragon's save throws, and then use the monk's Quivering Palm. If Quivering Palm hits, the dragon has to roll to save vs. death.
- The Four Horsemen of the Apocalypse (2017, colorized)
Oh, I know how it's done. I just never pulled it off. After who knows how many tries.
XBL: GamingFreak5514
PSN: GamingFreak1234
- The Four Horsemen of the Apocalypse (2017, colorized)
Sounds like the typical BG1 adventure alright. One time Jaheira didn't die to spiders, but poison FROM said spiders. Because I didn't have the slow poison spell to neutralize it, and spent 2 minutes trying to figure out where to get an antidote while she was coughing up her own blood or something.
I found it a bit ironic that a druid died to poison. Indeed.
XBL: GamingFreak5514
PSN: GamingFreak1234
// Switch: SW-5306-0651-6424 //
I remember I had a scythe wielder in neverwinter nights HOTU who did a minimum of 900 something damage per swing
munchkins all up in
Sorcerer and Wizard Slayer dual Thief. The only acceptable answers. :P
Also, for thieves, try to find a reliable source of haste, whether boots of speed or just a mage in your party. With haste, you can easily backstab and the run away and restealth in most encounters. Having reliable haste really changes the way you play thief.
Thief THACO is shit, as you will no doubt realise when you stealth/invisible up behind someone to backstab, and then watch them miss their first 3 attacks against a completely stationary and unaware enemy.
This is why you never play a single class thief (unless it's a kit).
the second one is yeah. the first one you can find at
- The Four Horsemen of the Apocalypse (2017, colorized)
However so far game seems deep and fun. Just starting the main game now, I'm an elven ranger (archer subtype) with 19 dex, 17 con and 15 str. That seems pretty good? I also put 2 proficiency points in longbows and crossbows respectively.
Steam: adamjnet
Which base game? Because if you mean base BG1...
- The Four Horsemen of the Apocalypse (2017, colorized)
- The Four Horsemen of the Apocalypse (2017, colorized)
PC + Edwin + 4 more. Haer'Dalis?
// Switch: SW-5306-0651-6424 //
Or just go with five and get the benefit of additional experience.
that's why we call it the struggle, you're supposed to sweat
Korgan, viconia, Edwin, jaheira, PC, and... I forget who was my 6th in my Evil Party
The problem with evil parties is they really don't do very much different, and stuff starts to cost more, because merchants naturally raise prices on people who're just as likely to kill them as pay them
Make your PC a Fighter/Thief or a Fighter/Mage/Thief or a Swashbuckler or something, and you're filling out the one role not covered by the other three evil NPCs.
Jan's also neutral and doesn't care who you run with, so you can use him as some extra magical muscle while also being a great thief.
- The Four Horsemen of the Apocalypse (2017, colorized)
Steam: adamjnet