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[Runewars PbP] Game 03 - Battle of Ru Steppes

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Posts

  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Whoops. For some reason I thought those were razorwings.

    another orb, for 1dmg

    You guys shouldn't let me draw cards for neutrals. :P

    admanb on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Catching sight of the winded razorwings, the elven squad is beset upon by beastmen, who tear apart the first warrior and wound the second. Reacting quickly, the sorceresses spin webs of power, driving off the weres, sending them running for safety.
    The warrior then quietly stalks the razorwings to their new lair and dispatches them.

    First warrior dies, the second takes one damage.
    Sorceresses draw: orb, orb
    The warrior draws: 1 damage
    Latari victory (three standing to none); Uthuk to retreat the two beastmen; I think they could go to different locations, since it was an orb effect rather than a normal retreat. If you wanted them to.

    Darian on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    They'll retreat to the Crimson Forest.

    admanb on
  • MordenthralMordenthral Registered User regular
    edited July 2010
    The map:
    Runewars-Penny-Game3-17.gif

    Daqan Lords are up to fortify.

    Mordenthral on
  • ZellpherZellpher Registered User regular
    edited July 2010
    Fortify bitter downs.
    Build stronghold in 2B

    Zellpher on
  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    edited July 2010
    Unless Zellpher wants to move his runes the undying will build a fortress in starfall forest (6b) and end my turn.

    Void Slayer on
    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Fuck me.

    Uthuk repairs their stronghold in the Mountains of Despair.

    admanb on
  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    edited July 2010
    admanb wrote: »
    Uthuk build a stronghold in Broken Crags and repair their stronghold in the Mountains of Despair.

    Do you have lumber left to build a new stronghold?

    Void Slayer on
    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Editeeeeed.

    admanb on
  • MordenthralMordenthral Registered User regular
    edited July 2010
    Year 3, Spring

    Forces swell as bannermen gather, hordes procreate, graveyards are emptied and elves get off their asses.

    New Recruits – Each player may recruit units using all of his resource types. All “Recruit” Order cards played during this season are considered blank.
    Latari, Daqan, Waiqar, Uthuk order.

    Mordenthral on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    I picked the wrong day to stop sniffing glue.

    admanb on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    A large detachment of new elven troops forms at Himring, preparing for the coming year.

    Recruit two warriors, two sorceresses and an archer, all at the fortress at Fool's Rapids

    Darian on
  • ZellpherZellpher Registered User regular
    edited July 2010
    Using our newly constructed fortress, we will recruit all possible at bitter downs.

    Zellpher on
  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    edited July 2010
    As the winter snows recede in starfall forest 3 reanimate emerge, soggy but otherwise unharmed by their long entombment in ice. Meanwhile a necromancer and his skeletal archer pet emerge from the ancient tombs at waiqar's main fortress (WA).

    No dark knight :(

    Void Slayer on
    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    A new contingent of Uthuk warriors make their way into the great Fortress of Despair.

    two berserkers, a flesh ripper, and a chaos lord at 6D

    admanb on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Can we see an updated map for planning purposes?

    Darian on
  • MordenthralMordenthral Registered User regular
    edited July 2010
    Working on it now.

    *grumble* third shift *grumble*

    Mordenthral on
  • MordenthralMordenthral Registered User regular
    edited July 2010
    Zellpher wrote: »
    Using our newly constructed fortress, we will recruit all possible at bitter downs.

    Your 8th bowman went out and you were one short for the recruitment. Let me know if you want to destroy one of the ones on the board before the recruit.

    The map:
    Runewars-Penny-Game3-18.gif

    Mordenthral on
  • MordenthralMordenthral Registered User regular
    edited July 2010
    Latari and Waiqar orders are in.

    Mordenthral on
  • MordenthralMordenthral Registered User regular
    edited July 2010
    We are waiting on Daqan orders.

    Mordenthral on
  • MordenthralMordenthral Registered User regular
    edited July 2010
    Orders are in!

    Strategize
    Strategize
    Mobilize
    Mobilize

    The map:
    Runewars-Penny-Game3-19.gif

    Mordenthral on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    With rumors of huge armies amassing outside the city, an archer ventures into Mountainville while the garrison retreats to Forestopolis. A sorceress slips out of Himring to join the others in Forestopolis, while one of the archers from Himring ventures into the blasted plains.

    Archer from 7B to 6C
    2 warriors and sorceress from 6C to 7B
    Sorceress from Fool's Rapids to 7B
    Archer from Fool's Rapids to 1C

    Draw no tactics cards from the supremacy. :(

    Darian on
  • MordenthralMordenthral Registered User regular
    edited July 2010
    I guess it works best when I come out and say: Waiting on Daqan.

    Mordenthral on
  • ZellpherZellpher Registered User regular
    edited July 2010
    In order to strengthen our lands, we will send our archers into the Sacred Bog, A footman into the adjacent forest, and the archer from Townsburgh to Guardian Peak.
    Move all archers from DC to 9A
    Move footman from 9A to 8D
    Move archer from 9B to 2A
    Draw tactics

    Zellpher on
  • MordenthralMordenthral Registered User regular
    edited July 2010
    Tactics sent. Waiqar is up.

    Mordenthral on
  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    edited July 2010
    A messenger arrives at the mountains of despair with a carefully worded message written on human skin.

    "Let us work together to crush the forces of light, these pathetic humans and the cowardly elves, then after we are victorious lets rip each other apart like the vicious dogs we know we are."

    Favorable Alliance - Play during your turn. Choose an opponent. He receives 1 to 4 influence of your choice. You then receive 1 to 4 influence of his choice.

    targeting admanb and giving 4 influence


    I just need to know how much influence your going to return the favor with. :)

    Void Slayer on
    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Well, being in your good graces would certainly be a good thing at this point, and the influence offers no immediate threat to me, so...

    4 influence in return.

    admanb on
  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    edited July 2010
    Alright, my thanks admanb.
    Now to the on to the goodies, I'm moving to Velvet Plains 4B. Moving 2 archers 2 necromancers and 1 reanimate from the fortress at WA. Waiqar offers the sorcerers true immortality in a diplomatic offer. Using 3 influence in diplomacy.

    Void Slayer on
    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    edited July 2010
    Well great 3 dragons.

    The Sorcerers turn out to be members of the wizards council and attack!

    Okay then I am going to stay and fight
    , Zellpher to draw one for the sorcerers first. I will draw one as well for the first round skeletal archer.


    Sorry Mordenthral best laid plans of mice and men. Wait who draws first?

    Void Slayer on
    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    edited July 2010
    Okay figured it out just reread the rules.

    The first archer misses and the second archer is held fast by powerful wards also doing nothing.

    Sorcerers are up now.

    Void Slayer on
    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • MordenthralMordenthral Registered User regular
    edited July 2010
    Zellpher

    Mordenthral on
  • ZellpherZellpher Registered User regular
    edited July 2010
    The first of the sorcerers adds vitality to his allies. The second uses magic missile which deals one damage. The third also casts magic missile for a damage.
    Orb, 1 damage, 1 damage.

    Zellpher on
  • MordenthralMordenthral Registered User regular
    edited July 2010
    Waiqar, you have 2 damage to apply.

    Mordenthral on
  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    edited July 2010
    Alright I am going to apply 1 damage to a reanimate and 1 damage to a skeleton archer (they were useless anyway :) ).

    The necromancers then go about summoning (orb) four more (orb) reanimates.

    Void Slayer on
    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • Void SlayerVoid Slayer Very Suspicious Registered User regular
    edited July 2010
    Two of the reanimates stumble around, bumping into walls. The other two attack one of the sorcerers, killing him.

    The remaining two sorcerers flee, never to be seen again.
    2 damage, 1 sorcerer dies
    7 strength waiqar / 2 strength neutral, sorcerers try to flee and cant so are destroyed

    Activating supremacy ability and moving to Howling Hills at 4A. Moving 3 reanimates at 3B and dark knight at WA.

    And that's all for my turn.

    Void Slayer on
    He's a shy overambitious dog-catcher on the wrong side of the law. She's an orphaned psychic mercenary with the power to bend men's minds. They fight crime!
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    The Uthuk go to war...

    Activate 6C, move in a fleshripper and berserker from 5C, and two berserkers from the fortress.

    admanb on
  • MordenthralMordenthral Registered User regular
    edited July 2010
    The battle:
    Runewars-BattleBoard-6.gif

    Mordenthral on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    The fleshripper charges and thickens its hide with demonic energies.

    admanb on
  • DarianDarian Yellow Wizard The PitRegistered User regular
    edited July 2010
    Twang! Smack!

    Archer hits for one damage

    Darian on
  • admanbadmanb unionize your workplace Seattle, WARegistered User regular
    edited July 2010
    Whoops. Fleshrippers are rectangles, not triangles. So that was actually an orb. Fleshripper goes to three health.

    The fleshripper's demonic hide absorbs the arrows. The Uthuk hordes swarm the archer and chop him to bits.

    admanb on
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