Yeah, there really should be some kind of discount available if you get multiple services for one character.
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FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
edited July 2010
Think of it this way, all that money you are spending on server and faction change for the same toon will go towards Blizzard hiring more customer service reps to help you when your account is hacked. That's some serious karma right there, son.
Err, you sure? I was almost sure TBC was November too. Blizzard is pretty dead set on that November thing, because it lets them release the expansion on/near the WoW anniversary date.
It was definitely January.
I vaguely remember my classes had just started at the time.
Huh. I must have been in some kind of strange time warp or something when TBC came out.
I have a chatlog with a guildmate from the night it was released, and I bailed out temporarily to make the midnight launch to pick up my copy. :P
I have an old email from Blizzard when WoW's street date was announced back in 2004. It had Jeff Kaplan talking about "raids" and one of his examples was a bunch of level 15s "raiding" Deadmines to kill VanCleef.
korodullin on
- The Four Horsemen of the Apocalypse (2017, colorized)
I have an old email from Blizzard when WoW's street date was announced back in 2004. It had Jeff Kaplan talking about "raids" and one of his examples was a bunch of level 15s "raiding" Deadmines to kill VanCleef.
They thought Hogger would be too intense for a first time raid.
"So how do you get into MC?"
"Go through BRD with 39 others."
"Ugh, is there a quicker way?"
"Yeah go through this window here...like so..."
*warps to instance*
"Wow! My turn! GERONIMO!"
*dies a fiery death*
"...after you do the atunement quest from the elf nearby."
EDIT: Early in vanilla, you could raid any instance and complete the quests that way. They changed that pretty quickly but a lot of people had cleared all their quest chains by then.
Nah, I raided Deadmines with like 17 or 18 people, levels 12-16. It was down to about 10 or so by the end due to people quitting from it being so hard.
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L Ron HowardThe duckMinnesotaRegistered Userregular
I missed out on 10-man Strat. I wish I could've experienced it.
15-man Scholo was where it was at. I remember that place being so stupidly hard, and we all wanted the D0 (or was it D1) head. Now, I run in out of spite and clear the place.
I thought the limit on live was a 15 man raid in an instance.
I have a distinct memory of raiding deadmines with like 15 people.
At launch, you could take 40 players into any instance. It was in Patch 1.3 (March '05) they first put limits on instances:
All dungeons now have a cap on group size to limit the number of players that may enter the dungeon. It was necessary to add this cap as raiding these dungeons trivialized much of the content. Because of this change we can now look to adding better loot to them during future content patches.
With that in mind, the dungeons below now have the following caps:
* Onyxia/Molten Core - 40 members
* Blackrock Spire - 15 members
* Diremaul - 5 members
All other dungeons in the game will be capped at 10 members.Several dungeons will be re-examined for balancing in light of this change. In addition, will have their loot improved significantly for the next content patch.
Those numbers persisted until Patch 1.10 in March '06:
Along with the new Armor Sets, the high-level 5-10 man dungeons have received some changes regarding loot. Many items have been improved in quality and use. In addition, several epic items, such as Headmaster's Charge and the Runeblade of Baron Rivendare, have had their drop rates significantly increased. In order to preserve the challenge of these dungeons, they have had their instance caps lowered. Stratholme, Scholomance, and Blackrock Depths now allow a maximum of five players inside, and Blackrock Spire allows a maximum of ten.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
I missed out on 10-man Strat. I wish I could've experienced it.
15-man Scholo was where it was at. I remember that place being so stupidly hard, and we all wanted the D0 (or was it D1) head. Now, I run in out of spite and clear the place.
Good ol' Scholo. I only got to run it after it was 5-manned. But I played it when I was crippled on dialup. It was the worst instance to do for me because until we had cleared the place out to the half-way point, I was lagging like a motherfuck because the instance sits on itself, and the game loads things around you in a cylinder. So every floor of the place was active and mobs were moving and my dialup was barely keeping with it.
Yeah, I remember doing 15-man UBRS and 10-man Stratholme, and finishing Strat with only 5 people was considered an accomplishment. Those were the days...
I can't remember if we usually took 15 or 10 people to Scholo. Either way it sucked.
I love scholomance. Really atmospheric old instance, and the one boss in the crypt was a cool fight.
Unfortunately it was really long and kind of annoying and half the bosses had some weird special shit you needed to do to summon them.
It was also really fun running it as a warlock. I don't remember know why we were back there as level 70s, but for some reason we needed to farm it, and seed pulling fifty mobs through the walls was always a fun time.
Eat it You Nasty Pig. on
it was the smallest on the list but
Pluto was a planet and I'll never forget
My old guild was the first Alliance uberguild on the server. We were hardcore because we raided UBRS, Scholo, and Strat every night and didn't wipe. It was pretty hardcore at the time.
I've been getting more and more scam emails lately:
Greetings!
Our goal is to make the experience may be the most blizzard games, so we hope to get epic of your feedback for registered users of world of warcraft. We invite you to join an online survey in your feedback will help us to decide what will we focus on the next few months.
[Fake URL]
If you are unable to successfully verify your password .
using the automated system, please contact Billing & Account Services at 1-800-59-BLIZZARD (1-800-592-5499) Mon-Fri, 8am-8pm Pacific Time or at [email link]. Account security is solely the responsibility of the account holder. Please be advised that in the event of a compromised account, Blizzard representatives typically must lock the account. In these cases the Account Administration team will require faxed receipt of ID materials before releasing the account for play.
Regards,
The World of Warcraft Support Team Blizzard Entertainment [/email]
They are typed out in very good engrish.
Aeyther on
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FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
edited July 2010
Remember when you could bet in-game on the Shimmering Flats races ? Man, did Blizzard pull that out of the game quickly.
Remember when you could bet in-game on the Shimmering Flats races ? Man, did Blizzard pull that out of the game quickly.
I swear I remember doing that, though I've never found any evidence for it except a few people mentioning how much they'd love to do it (this was back during BC, before Vanilla content became the barren wasteland it is today).
Argh. I'm trying to gear my paladin up, so I figure I'll do the Icecrown 5 mans a bunch of times.
Every time something I need drops someone needs it for "offspec". I always manage to roll a fucking 10 or lower when this happens.
Fucking. Hell.
Posts
If you create a character there, add my Priest, Niotma. I can help you get started with some seed cash and give you someone to talk to at least.
I'm more willing to roll a new character since I'm not exactly thrilled at the prospect of paying for a server transfer and a faction change.
- The Four Horsemen of the Apocalypse (2017, colorized)
- The Four Horsemen of the Apocalypse (2017, colorized)
Sounds like they are having server issues.
I have a chatlog with a guildmate from the night it was released, and I bailed out temporarily to make the midnight launch to pick up my copy. :P
- The Four Horsemen of the Apocalypse (2017, colorized)
They thought Hogger would be too intense for a first time raid.
That's how I remember it.
Well you used to have to go through BRD to get to MC, so...
They didn't have the shortcut available right away?
Nope, you literally had to steamroll BRD with 40 people.
That sounds fucking awesome.
Edit - Also, OMG OMG WRONG USE OF "LITERALLY" OMG
"Go through BRD with 39 others."
"Ugh, is there a quicker way?"
"Yeah go through this window here...like so..."
*warps to instance*
"Wow! My turn! GERONIMO!"
*dies a fiery death*
"...after you do the atunement quest from the elf nearby."
EDIT: Early in vanilla, you could raid any instance and complete the quests that way. They changed that pretty quickly but a lot of people had cleared all their quest chains by then.
I have a distinct memory of raiding deadmines with like 15 people.
Pluto was a planet and I'll never forget
The continents are different server blocks. I doubt they'll ever let you fly by yourself between them.
15-man Scholo was where it was at. I remember that place being so stupidly hard, and we all wanted the D0 (or was it D1) head. Now, I run in out of spite and clear the place.
At launch, you could take 40 players into any instance. It was in Patch 1.3 (March '05) they first put limits on instances:
Those numbers persisted until Patch 1.10 in March '06:
Good ol' Scholo. I only got to run it after it was 5-manned. But I played it when I was crippled on dialup. It was the worst instance to do for me because until we had cleared the place out to the half-way point, I was lagging like a motherfuck because the instance sits on itself, and the game loads things around you in a cylinder. So every floor of the place was active and mobs were moving and my dialup was barely keeping with it.
I can't remember if we usually took 15 or 10 people to Scholo. Either way it sucked.
Unfortunately it was really long and kind of annoying and half the bosses had some weird special shit you needed to do to summon them.
It was also really fun running it as a warlock. I don't remember know why we were back there as level 70s, but for some reason we needed to farm it, and seed pulling fifty mobs through the walls was always a fun time.
Pluto was a planet and I'll never forget
Our goal is to make the experience may be the most blizzard games, so we hope to get epic of your feedback for registered users of world of warcraft. We invite you to join an online survey in your feedback will help us to decide what will we focus on the next few months.
[Fake URL]
If you are unable to successfully verify your password .
using the automated system, please contact Billing & Account Services at 1-800-59-BLIZZARD (1-800-592-5499) Mon-Fri, 8am-8pm Pacific Time or at [email link]. Account security is solely the responsibility of the account holder. Please be advised that in the event of a compromised account, Blizzard representatives typically must lock the account. In these cases the Account Administration team will require faxed receipt of ID materials before releasing the account for play.
Regards,
The World of Warcraft Support Team Blizzard Entertainment [/email]
They are typed out in very good engrish.
Really? I never knew about that.
Wait what? I never heard about that. O_o
Also I love the sig.
I swear I remember doing that, though I've never found any evidence for it except a few people mentioning how much they'd love to do it (this was back during BC, before Vanilla content became the barren wasteland it is today).
Makes sense for max level instances, but holy fuck is that ever a bad idea for old world instances.
edit: I just realized how dumb it is to call them that since old world is the new new world...
PSN: ShogunGunshow
Origin: ShogunGunshow
Every time something I need drops someone needs it for "offspec". I always manage to roll a fucking 10 or lower when this happens.
Fucking. Hell.