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Kinect is $149.99 (£129.99 / €149.99), includes Kinect Adventures - thoughts?
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'Hundreds of practical uses'? Could you, like, name a few?
I'd posit that touch screens and mice are 999% more practical than any motion tracking device when it comes to interfaces (until we're building VR interfaces where maybe you wear goggles or a helmet). I mean, what's more efficient - right-clicking, or making some gesture that does the equivalent function? Flicking your mouse wheel, or making an equivalent gesture? Even just panning around your mouse is likely to be more efficient than guiding a cursor around with gestures.
The only way I could see it becoming remotely close to practical is if you built some processor hogging 3D interface that represents you on the screen as an avatar of some kind - and even that would be ridiculously inefficient compared to just panning a cursor around a 2D plane.
The device itself is fine but as others have said, it's priced too high, focused too much on niche markets, is coming out too late in this console generation to make much of a long term impact, and doesn't have as many developers making games compatible with it that would appeal to a larger user base.
I'm already on the fence about PS Move because that too has fewer titles I'm interested in, although there are a few, and it's less expensive, but still basically a Wiimote. If I owned a 360 I wouldn't touch this waste of money with a ten foot pole without really outstanding titles that demanded it.
http://slickdeals.net/permadeal/37028?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+SlickdealsnetFP+%28SlickDeals.net+Frontpage%29
Now that's a fair price! I've still little interest but if that was the RRP I'd consider picking it up. Hell, I bought the PS Eye just so I could play Eyepet.
...I mean so my wife can play eyepet.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
But you never know.
Twitter 3DS: 0860 - 3257 - 2516
Yet it always seems to be attributed to Nintendo. Never quite figured out why.
They have no clue.
Like Mega Man Legends? Then check out my story, Legends of the Halcyon Era - An Adventure in the World of Mega Man Legends on TMMN and AO3!
Zavvi.
I'm sure more will follow, and this is before launch. I'd wager that by Xmas time Kinect will be on sale in a number of places. Amazing how a few less £££ has quite an impact, even at £120 I'm pretty tempted, any less than that I'd jump on it instantly. There is a much better trailer on there too, shows a pile of stuff Kinect can actually do - looks like fun.
Nope, Lionhead came out a bit after that statement and said it was definitely an ongoing project they planned on releasing in the future, which they again reiterated when Peter Molyneux showed off an updated version at a TED conference a couple weeks ago.
Oh hey, page one.
Yeah, the code doesn't work anymore. So chances are quite good the orders will be canceled.
3DS FC: 0817-3759-2788
Yeah and Molyneux was being a total condescending dick when talking about the Microsoft executive that made the statement about Milo. Molyneux's got balls. They'll change the game industry forever. One of his balls can die and it'll never come back. You can tickle them.
Logically, you'd think they would. But the 40% off code only worked for a couple hours late last night, so I don't think too many orders were made. I've had ToysRUs promotion glitches get me $80-$100 of merchandise for under $30, and those orders were never canceled. Woke up this morning to an order confirmation email, too, but since it's a preorder there's plenty of time for them to still go back on it.
Twitter 3DS: 0860 - 3257 - 2516
http://www.eurogamer.net/articles/2010-09-29-ms-advises-against-clutter-for-kinect
Only just moved house, but that would have almost put my old house to shame. 6 feet back, presumably another 4 feet behind that in case you need to move back in a game and then 4 feet either side? So ideally spare space of 10foot by 8foot (at the extreme)? Eep.
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
Yeah, those are some steep requirements, and supposedly the higher up you place the sensor, the further back you have to stand. That's a lot to ask of your customers, and I'll bet there will be some grumpy buyers. This will also pretty much guarantee there won't be any Kinect demo stations, which are critical for this type of "you have to try it for yourself!" experience. (Then again there aren't any Move demo stations either, which baffles me.)
Then again, the Best Buy here in Athens is very pro-gamer. And smaller places like Gamestop might not bother period.
Given that they've gone to that much effort for Move, I have no doubt they'll do the same for Kinect - though the smaller store will probably just have a shift around of it's stock so that the current Move area can be converted into the Kinect area.
Liked it a lot more than I thought I would.
It wasn't super responsive, but the lag wasn't bad, either. Just being able to jump into the area to act as a second player was *really* cool. And while it doesn't have buttons, being able to do things like make full-body gestures to signify movements was way more valuable of an idea than I thought it would be.
For instance, one of the games had you grabbing coins on a rail-shooter-style flythrough of a level. You would grab a coin to your left with your left hand, and grab a coin to your right... grab two at once by holding your hands out. You wouldn't be able to do that on a Wii or with the PSmove controller.
Essentially, they could totally and should totally do this on Kinect:
http://www.youtube.com/watch?v=o2IFTi2hmUk
Feel free to ask me any questions.
I'M A TWITTER SHITTER
Because I recall having watched it. Is it still around?
:P
You're right, but I don't think it lasted very long.
EDIT: Looks like they only produced 18 episodes, 10 of which aired. http://en.wikipedia.org/wiki/Hole_in_the_Wall_%28U.S._game_show%29
Also, I'm pretty sure the PS2 did something like that ring grab thingy with the eyetoy, so the PS3 shouldn't have an issue. That's my main problem with Kinect, short of an infra red camera for depth it doesn't appear to offer THAT much more than the £15 PSeye.
Oh, oh, I have another question *puts hand up*
The psEye is pretty low res, when playing on Eyepet the disconnect between you in 640x480, vs the Eyepet in 720p was quite considerable. How's the resolution for the Kinect? Do you see yourself on screen in these games? If so was it equally distracting?
PSN: SirGrinchX
Oculus Rift: Sir_Grinch
The two that I saw - albeit they were for Move - had a hefty amount of space cleared for them. Definitely over 10 feet depth and 8 feet width in both cases. I honestly don't know whether you could get away with less than that.
I bought the move bundle and a controller for 150, that gave me the camera, two controllers, a demo disc, and the sports game that the Move bundle works off of. The space I have set up is roughly 6 feet to the couch, including the couch is about 7 feet. They advertise that it works best in an 8 foot area but for what I have it seems to work pretty well.
Control is surprisingly accurate and lag free. The controller is very much 1 to 1 in movement as well, more so than the Wii ever was. The best example is within the sports game, there is a Gladiator mini game built in that lets you take two controls and do a shield and sword kind of 1v1 fighting game. It works VERY well with the controllers and while I don't like 1v1 fighting games all that much I could see myself jumping into them if this kind of control scheme takes off.
I don't know if the kinect will be as solid but the Move hardware is pretty surprising at how great it works. Even with a bunch of weird lighting (there are several windows and a lamp right behind me) the controls work great and rarely hiccup.
This is the controller setup that I want to see some freaking lightsabers on, the system can VERY quickly pick up on all the crazy angles and the controllers position all over the place.
Voice command interaction with NPCs?
Scanning in textures and designs for character customization?
Augmented Reality?
Gesture command based gameplay? (Would be damn nice if I could sit on the couch, though, if I want to LARP, I'll go LARP)
As it stands, though, for what they're doing with it so far, Kinect is still barely a gimmick.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
Scans would be low resolution and look bad unless you have perfect lighting.
"Voice command interaction?" Do you really expect to be able to say "ask the man about the bandits" and have it recognize that even 60% of the time?
How do you expect to use augmented reality in an RPG? I like AR, but what would its function be unless the entire game was based on it?
True, that wouldn't be an easy implementation, plus the first time I run across a player with a picture of his own cock on his tower shield, the fun will be gone.
That's as simple as displaying your conversation options on the screen With keywords in bold for you to say to make that choice.
Off the top of my head:
Something like the fairy that Link gets in practicaly every Zelda game could be implemented as augmented reality. Listen!
Inventory system floating in space that you could manipulate.
Hacking/Lockpicking mini-games.
Branching outside of RPG, you could have a turn-based strategy game in which battles are played out on your coffee table.
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
It's neat as hell to shout "OBJECTION!" into the DS microphone in the AA games, but only once. Afterwards, you just hit the button like a normal bloke.
The dance game looked amazing fun and clearly is their number one app for kinect at the moment. I would buy it and close the curtains to hide my shame from the neighbours.
Twitter - discolouie PSN - Loupa Steam - Loupa
http://www.vg247.com/2010/10/05/entire-kinect-manual-photographed-play-distances-power-details-more
PSN: Beltaine-77 | Steam: beltane77 | Battle.net BadHaggis#1433
All Microsoft is basically doing is saying "if your kinect experience has problems,it might be because of this AND this might solve them" just so you can't sue them/return the product.
It's basic stuff really.
Still, Kinect lololol